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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

Change ASSERT to ASSERT_OR_RETURN in delSocket.

Closes #1368.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@906...

e0a74027e56206a394f830108cbb70d6b62ccbb8 authored almost 15 years ago by Christian Ohm <[email protected]>
Commit patch #1375 - don't allow players to ignore kicks, add a kick button to the MP game setup screen, prevent spoofing a message from a different source, don't show "player left" message unless a player actually left.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9065 4a71c877-e1ca...

0b4c58bd0b98be9da518bb2ff210a9e604bece53 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1220 - Transports don't fly to delivery point.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9067 4a71c877-e1ca...

a3f5fd403c5110c356a4d0ff2cbb83337f843450 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add (back) fog of war to the other radar modes. Stop radar from changing size when

changing mode. Closes ticket:1372

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/w...

7b63597be189e940cab7054466933798947d4556 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Prevent messages sent to allies appearing twice in console.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9054 4a71c877-e1ca...

c66c08e58de5f13e9b7e6bbdd29b2880f1a6b211 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add two new features to challenges, 1) to enable/disable changing your own position,

defaulting to not allowing user to change his or her position, and 2) to allow the
challenge to s...

ada555a8d0a71c99378c60f78fcb12ee607acf94 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix possible crash when removing droids from transporter while calling reinforcements from an away mission.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9052 4a71c877-e1ca...

7f9cdd61e0cc603c2c6182153533bd58d7bea001 authored almost 15 years ago by Guangcong Luo <[email protected]>
Clicking on empty space no longer cancels the loadsave dialog.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9051 4a71c877-e1ca...

6c11cf0d9bbb65d3e9cfef4499282a02adc142bc authored almost 15 years ago by Guangcong Luo <[email protected]>
Revert r8904 - nested multimessage on/off patch

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9045 4a71c877-e1c...

cec4b054973a5d9c254f6c3b06967c0fef5a7309 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
scrRemoveMessage sometimes asserts when videos aren't available. Asserts are automatically fatal on Mac OS X and Linux, so demoted it to an error.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9049 4a71c877-e1ca...

0d01c89aba18f77defdb87f4797ee68f2eea3db8 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add Ukrainian translation.

Closes #947.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9039...

cd577664ca7e742353106399e3cdcdbe42e6db94 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix possible segfault in miniupnp.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9041 4a71c877-e1ca...

4379fdcbd08a1d37baac068885e53ef511ade1b3 authored almost 15 years ago by Christian Ohm <[email protected]>
PNG optimization, also known as 'Crush them all!'.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9038 4a71c877-e1ca...

72ccb7c384a6e34f4cf562076f41071cae7de187 authored almost 15 years ago by dak180 <[email protected]>
Fix bug #1361 - tutorial can be unable to be finished if user clicks through design screen too quickly.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9033 4a71c877-e1ca...

192ade3cc0f8fd053ab890084ded72dc53f53f2a authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix one declaration after statement warning.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9036 4a71c877-e1ca...

49496fa3eb7daf9e42e2efe9b4cffd1908edfe6b authored almost 15 years ago by Christian Ohm <[email protected]>
Add -Wdeclaration-after-statement to the default warnings.

Should help prevent breaking the build for people who have to use crappy
compilers. Exclude lib/...

b6fe39207154b308ea8b7d939ecc64fc9b6a7eb6 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix bug #1339 - trunk and 2.3-branch shouldn't be able to play with each other.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9017 4a71c877-e1ca...

a815eaa82c6359d7c34ee7155d085550dc47b4cf authored almost 15 years ago by Guangcong Luo <[email protected]>
Try to make DMGs faster.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9018 4a71c877-e1ca...

dbb20314e2110c7e21c18a7d234825c2b5f601f7 authored almost 15 years ago by dak180 <[email protected]>
Better version string formatting.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9024 4a71c877-e1ca...

996309fd29fbbfccdbb7719d49f9609df10ddac1 authored almost 15 years ago by dak180 <[email protected]>
More DMG speed improvements.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9026 4a71c877-e1ca...

7951c86277607a4c4842d64c7c9788dfd4a70403 authored almost 15 years ago by dak180 <[email protected]>
Fix bug #1359 - "Host dropped" message can appear in singleplayer.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9030 4a71c877-e1ca...

aaf2c470315b33a76e620d1b5910df3e7c1fdc58 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1352 - modified templates aren't saved sometimes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9015 4a71c877-e1ca...

4372db5151c21c2dc82214d244e6fde29d04c802 authored almost 15 years ago by Guangcong Luo <[email protected]>
Do UPnP detection on "host game", not during startup.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9011 4a71c877-e1ca...

c31d7e502fc1d72b15cfb298af91184c57203687 authored almost 15 years ago by Christian Ohm <[email protected]>
Really fix #1338 (crash when joining IP).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8997 4a71c877-e1ca...

254f657427d1ddf9991e60b4afdd6d46fcf67013 authored almost 15 years ago by Christian Ohm <[email protected]>
Utilize the fading code used for exploring tiles to fade in and out the darkening of tiles for true fog of war view. It

simplifies the fading code significantly, and removes some optimizations however and may cause mo...

65dff22be0e3539ebafb05d3a7dcc0b7972ac94c authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove excessive logging. Closes ticket:1328

Add back traffic shaping for outgoing sync messages. Removed as a test in r8522

git-svn-id: htt...

ec56dce1a4af2c31123d7051865503a28d42ba2b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Only forward port 2100, 9990 is not needed.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9010 4a71c877-e1ca...

069ab3cdbcfe3b8019e6b5bd590be5bcfb0b17dd authored almost 15 years ago by Christian Ohm <[email protected]>
Update Polish translation.

Closes #1347.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@899...

4c7554e9eddd1d773b52cdf31e72becee56e8a54 authored almost 15 years ago by Christian Ohm <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8994 4a71c877-e1ca...

bcfd5a38297a73573d5496df99a4d056228f4aa1 authored almost 15 years ago by Christian Ohm <[email protected]>
Update Estonian translation.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8995 4a71c877-e1ca...

53b87689e01de0069da6eaa3a757f9e4c0316c35 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix grammar, typos, don't translate kickPlayer messages.

Those are only shown in the log anyway, the in-game messages are still
translated.

git-svn-id: ...

0e8107e3a16344126953d2b0db0240c9d0c37ebb authored almost 15 years ago by Christian Ohm <[email protected]>
Fix bug #709 - lobby server doesn't update player count when player leaves a game.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8989 4a71c877-e1ca...

36c85d7c787d902e73c4f5508013ef61e5b46089 authored almost 15 years ago by Guangcong Luo <[email protected]>
Allow host to choose colors/positions for other players, without crashing this time. ;)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8992 4a71c877-e1ca...

cd47405d833fcce73331d546d5b2ce93da9e75e9 authored almost 15 years ago by Guangcong Luo <[email protected]>
Shorten autokick message when version differs.

Was too long to be displayed completely.

git-svn-id: https://warzone2100.svn.sourceforge.net/sv...

92f53f68ff252e2e17bd8cab9274431afeb6fefa authored almost 15 years ago by Christian Ohm <[email protected]>
Reject differing game versions, not the same.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8981 4a71c877-e1ca...

9b554a2d6e02e0d4084bac1accb598819bcb792c authored almost 15 years ago by Christian Ohm <[email protected]>
Fix bug #1338 - crash when joining IP.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8984 4a71c877-e1ca...

13682eaa92250a38c75f0b25fa297aa00f9dc710 authored almost 15 years ago by Guangcong Luo <[email protected]>
More useful warning messages in the xcode build.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8986 4a71c877-e1ca...

8bf87d1ddd37b7acc3ce17b8969fd5c5abf6f99a authored almost 15 years ago by dak180 <[email protected]>
Make it easier to use cheat codes in single-player mode.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8977 4a71c877-e1ca...

e74168eb3641aba477b97a8cfd3722389d8c81b1 authored almost 15 years ago by Guangcong Luo <[email protected]>
Correct copyright strings

DMG script refinements

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/...

972c6d397c526757ee0cc57404d72cd83e855cd7 authored almost 15 years ago by dak180 <[email protected]>
Some fixes to the new turnOffMultiMsg code.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8974 4a71c877-e1ca...

8e0e0ebf3fd524f348da15ec36e48f9988c1dfe6 authored almost 15 years ago by Guangcong Luo <[email protected]>
Compare netcode versions rather than version strings - allows updating version strings while retaining netcode compatibility. Bump netcode version to 2.31.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8971 4a71c877-e1ca...

5bb3fc61326f13a0c6b7abde341f0a47765e1e15 authored almost 15 years ago by Guangcong Luo <[email protected]>
Meant to commit these files in r8971.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8973 4a71c877-e1ca...

d193b397fcb3b346755994ca7a090edad8ff803f authored almost 15 years ago by Guangcong Luo <[email protected]>
Revert r8964 - apparently increasing the maximum number of games visible in the lobby breaks savegame compatibility.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8968 4a71c877-e1ca...

e42645e66b0863a52eb402b34ea8181088c5d1ec authored almost 15 years ago by Guangcong Luo <[email protected]>
Players (especially host) shouldn't autoquit just because he/she lost - they should stick around - maybe they want to chat.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8970 4a71c877-e1ca...

9037b0e2368997695bbfc49b07d4b2b4b7eb1dfe authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1327 - players list doesn't appear sometimes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8961 4a71c877-e1ca...

9d1c1f4cc18b40c8dfe6c9f192a9392dce35823a authored almost 15 years ago by Guangcong Luo <[email protected]>
Increase max game limit from 12 to 18 - now supported by new larger lobby!

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8964 4a71c877-e1ca...

be47ec5bfa314bbde96472ef9fcfa1207e537500 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1325 - confusing research icons for some missile upgrades.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8960 4a71c877-e1ca...

fc94a37432149ae95b0eae1e7e1e89ac032c7dad authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1304 - crash when loading units from offworld.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8965 4a71c877-e1ca...

1854b0add058124eda7aecfee620e23953f97bb5 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add a "Make DMGs for Release" target to the xcode project.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8958 4a71c877-e1ca...

d1776d650d8604624edb74527402d7c4c5b99c4c authored almost 15 years ago by dak180 <[email protected]>
Update translations.

Also include po/stamp-po, to prevent the .po files from being changed during
the build process.
...

18294ffdc781c93c068736932f915a2103e809d9 authored almost 15 years ago by Christian Ohm <[email protected]>
Include source:trunk/autorevision.conf in `make dist`

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8956 4a71c877-e1ca...

2b8c85a68649810414165e1f76694a5d3a9d785c authored almost 15 years ago by Giel van Schijndel <[email protected]>
Remove po/stamp-po from the ignore lists per cybersphinx's request (he uses git-svn)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8952 4a71c877-e1ca...

f83b2dbd798bab47d466b16a06914171b7d73e83 authored almost 15 years ago by Giel van Schijndel <[email protected]>
Don't perform additional dependency resolving for the installer when we're not building the installer...

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8948 4a71c877-e1ca...

0705cbdf355504a06b66b1a715132ca342d5f63e authored almost 15 years ago by Giel van Schijndel <[email protected]>
Trac plugin TicketValidEmail:

* Reject e-mail addresses matching /^\w+@example\.(org|net|com)$/ (see #1317)
* Suggest logging...

f0fb5d2168832efd0be86968e39616aaf0ee0fdb authored almost 15 years ago by Giel van Schijndel <[email protected]>
Fix warnings

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8941 4a71c877-e1c...

3190fb0ab6ebcbeb34314606b893e336be649dab authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix bug #1311 - typos in netplay.c

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8939 4a71c877-e1ca...

e372d3d44e6a296883419d3ea679447ec22a5cc7 authored almost 15 years ago by Guangcong Luo <[email protected]>
Remove stray parenthesis.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8945 4a71c877-e1ca...

3637a83e383b2152bada19547e6bdc810b168c02 authored almost 15 years ago by Christian Ohm <[email protected]>
Add a new Trac plugin: TicketValidEmail

Extends Trac to only accept anonymous tickets when the reporter name is a valid RFC822 e-mail ad...

f0aacfd6a8bc16d00172e442eacde1234ad3548f authored almost 15 years ago by Giel van Schijndel <[email protected]>
Fix bug #1312 - forgot to commit multiint.c

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8940 4a71c877-e1ca...

f69d38b4f279ca5b813f853ac0a8391a83f6b2a0 authored almost 15 years ago by Guangcong Luo <[email protected]>
- Enlarge game lobby

- Move password prompt to separate dialog box (stops the annoying flashing)
- Attempt to join ful...

495004bc7c6895bef09a539c430d9cd3aaf67984 authored almost 15 years ago by Guangcong Luo <[email protected]>
I've discovered why the netcode is so unstable. Everthing just assumes it'll be successful. At one point, there's an infinite loop waiting for an accept message. No possibility of receiving a rejection message, no timeout, nothing. At another point, the host just overwrites an existing player, if the game is full. I've fixed most of the ones I came into contact with, but there are probably many more left.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8938 4a71c877-e1ca...

f2e9a412ac6bd3b3c9dab15c2a039f8121c9213a authored almost 15 years ago by Guangcong Luo <[email protected]>
Remove the two Warzone logo backdrops - they're really unprofessional and tacky, especially when there's already a Warzone logo at the top of the screen.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8933 4a71c877-e1ca...

9b0381b14b901e494d49fc98d95465104e5af154 authored almost 15 years ago by Guangcong Luo <[email protected]>
Disable some fields that should be disabled but weren't, in the multiplayer game join interface.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8929 4a71c877-e1ca...

c10417b59514c3c30ab608b25897b5c980394634 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add a shadow to the sideways text, to make it more readable on some backdrops.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8932 4a71c877-e1ca...

cb4c47cde580235d6e89756f34f378bf3c8a6c6b authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix design screen bug: Two tabs could be highlighted at once in some cases.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8924 4a71c877-e1ca...

a414131f6f5a13a43c197a4168d3cad606dcda59 authored almost 15 years ago by Guangcong Luo <[email protected]>
Changed our plist to be more useful and dynamic.

Updated the xcode project file to support these changes.

git-svn-id: https://warzone2100.svn.so...

d2f4eea3f15717b81af5555e4292856ebebd5d7a authored almost 15 years ago by dak180 <[email protected]>
When adding droids to a transporter or sending a transporter to a new map, reset

their visibility caches. This closes ticket:1300 and closes ticket:1304

git-svn-id: https://war...

0d6ded48d0e4e5882283f0642be53e8edfe32abe authored almost 15 years ago by Per Inge Mathisen <[email protected]>
qt: Add notReadyToPaint flag, so that mainLoop() isn't called during show(), before finalInitialization().

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9701 4a71c87...

25e63a3d4f3b1114e14c5db7689c1cf1ba148b39 authored almost 15 years ago by Cyp <[email protected]>
qt: Fix free() instead of delete in WzMainWindow destructor.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9700 4a71c87...

5eceab1cb9fac0330eb95758391e55050a67207c authored almost 15 years ago by Cyp <[email protected]>
Update xcode project for the qt branch.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9699 4a71c87...

b56b8c7a16452b05c5ab915a0a911d4736cfbfe1 authored almost 15 years ago by dak180 <[email protected]>
qtmerge: Render small version of digits on map preview, better than nothing. Previous digit rendering method wasn't working.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9688 4a71c87...

e450a58c78711d4dba64d457c7c56a9ab4994933 authored almost 15 years ago by Cyp <[email protected]>
qtmerge: Use setPixelSize instead of setPointSize, to match trunk's assumption of 72dpi which made 1pt = 1pixel, and make iV_SetTextSize do something more sensible.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9687 4a71c87...

19ccc2bbec5d3f2de562849fc86a582bb35b90f1 authored almost 15 years ago by Cyp <[email protected]>
qtmerge: Fix input a bit — handle losing focus and make compose key sequences ('e -> é) work.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9686 4a71c87...

45577f2b43841e612c127afdfeafd7b9a673e8e8 authored almost 15 years ago by Cyp <[email protected]>
qtmerge: Fix missing textures while tooltips are visible, after merge.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9684 4a71c87...

9f1ba843f3036b12934c587c1adffdbb44975cb6 authored almost 15 years ago by Cyp <[email protected]>
qtmerge: Fix fonts after merge, by implementing font_small. Use utf8.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9683 4a71c87...

f73820b5e557c86b72316e7a99162f276c9db803 authored almost 15 years ago by Cyp <[email protected]>
Merge remote branch 'qt' into qtmerge

Conflicts:
Makefile.am
configure.ac
lib/framework/cursors.c
lib/framework/frame.c
lib/frame...

df59a90aa3c19025d5838b78ba2b3dc2cdf5d2aa authored almost 15 years ago by Cyp <[email protected]>
Put prebuilt components on sf.net.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9648 4a71c87...

69c4a25f1c7b58db3602be3cf1ef185ca49890c1 authored almost 15 years ago by dak180 <[email protected]>
Update the mac build requirements for the Qt branch.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9632 4a71c87...

c46b82365c4da6503120808e4680f0e7dee15f8a authored almost 15 years ago by dak180 <[email protected]>
qt: Remove old files from POTFILES.in.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9611 4a71c87...

9e27ba6ee33c6a5010c3cea9419c4dd640a36e70 authored almost 15 years ago by Cyp <[email protected]>
QT Frameworks, now with their link paths set.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9609 4a71c87...

a704d3408dafc161f47364b5572baf625a84ad56 authored almost 15 years ago by dak180 <[email protected]>
Adds QT moc magic; now builds on mac.

Thanks to cypr for the makefile.

Run, however, it does not.

git-svn-id: https://warzone2100.sv...

d18db1b6bf110f744c195317aefde9e4f16fb377 authored almost 15 years ago by dak180 <[email protected]>
Rewrite the turnOffMultiMsg system - it can now be nested. However, it must be paired now - each turnOffMultiMsg(true) _must_ be followed by a turnOffMultiMsg(false). Also simplifies a lot of hacky code caused by bMultiPlayer being temporarily false because of turnOffMultiMsg.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8904 4a71c877-e1ca...

35335d6edebd92800e1d0972508a53e195830317 authored almost 15 years ago by Guangcong Luo <[email protected]>
Dash workaround: source __BUILD_CONFIG.USER from the current directory (using ./)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8905 4a71c877-e1ca...

2863ece766ec7a10d0bc94f192d11e61148af463 authored almost 15 years ago by Giel van Schijndel <[email protected]>
Win32 build scripts: Use --force for QuesoGLC svn export to deal with failed earlier runs.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8907 4a71c877-e1ca...

9d2e338b6418323bc1ead2d3b0173a68f6b17dd0 authored almost 15 years ago by Christian Ohm <[email protected]>
Win32 crossbuild scripts

* build the *.gmo files when required
* only run autogen.sh when required.
* Use 'set -x' to a...

e89964b87b46474dd5d2774aba4f78da44ce7c0c authored almost 15 years ago by Giel van Schijndel <[email protected]>
Update Finnish translation.

Closes #1301.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@891...

8102cce397c50457a9df9a28018875ab2b583816 authored almost 15 years ago by Christian Ohm <[email protected]>
Lower skybox scale again.

This fixes the skybox at 1600x1200 at least, much higher resolutions might
still be broken. Clo...

80453a9def6fa41104287fe183cb34ff86186b29 authored almost 15 years ago by Christian Ohm <[email protected]>
Win32 crossbuild scripts: use 'bash' as shell when building gettext

* Apparently that monster has some code that's sensitive to which shell is used as the default f...

4bd16068434d33af53a84ebbd67723f6442da8d6 authored almost 15 years ago by Giel van Schijndel <[email protected]>
Make descriptive headers optional.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8896 4a71c877-e1ca...

b2a4a32d6ff72558bdc3829f419e134d8c50ded1 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1292 - auto-repair is sometimes instantaneous.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8899 4a71c877-e1ca...

14fc592429dfa4f66cbb16fa61b2a051c66b75f1 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add map and radar minimap display of true fog of war to the game. This is the same

as what you see when you previously held in the 'z' button. That is, you see where
you have senso...

b9879638e170570f6a1d964284a38bfbeff0c8ce authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Correctly calculate secondary weapon shadow power/HP. Also allow changing primary weapon without removing secondary weapons.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8882 4a71c877-e1ca...

437917fb05930c55f61a361bf2ce5a22864d6356 authored almost 15 years ago by Guangcong Luo <[email protected]>
Optimize checkValidWeaponForProp() - it had a "FIXME" tag.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8884 4a71c877-e1ca...

a7050f2eec707c69aac244b455ccd177d340e1f7 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix 2 compile warnings.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8887 4a71c877-e1ca...

a12a7b8ff27c71eee32e53bc01f4b8a8928a22aa authored almost 15 years ago by Guangcong Luo <[email protected]>
Revert broadcasting picking up oil drums, per forum consensus. In the future, please ask before making controversial changes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8889 4a71c877-e1ca...

38413225390578b28b1752fd094c231f9f062663 authored almost 15 years ago by Guangcong Luo <[email protected]>
A few balance changes:

- Update cyborg lasers to match changes to regular lasers
- Change cyborg transport research icon...

e22246cb30e7cd9e84ec074c194b6199438cff2f authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix design screen bugs. In particular, it's no longer possible to build a droid with two weapons on a body that only supports one weapon. Also, the component tabs now more clearly display which component is currently active.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8880 4a71c877-e1ca...

b4a11cf4af20e6f615a662d02ae7313b922b341b authored almost 15 years ago by Guangcong Luo <[email protected]>
2.3: Commanders now display the correct amount of power/health in the design screen - fixes bug #871.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8876 4a71c877-e1ca...

7bd58439d435c260ba83d344d7fb7962eaa97064 authored almost 15 years ago by Guangcong Luo <[email protected]>
In checkValidWeaponForProp - Re: FIXME - we're checking for attack runs on non-air units because this is a validation routine - obviously, non-air weapons should not have attack runs.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8878 4a71c877-e1ca...

49bea1ed2244eed1693c9c4c618194221f471235 authored almost 15 years ago by Guangcong Luo <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8872 4a71c877-e1ca...

e4853994544595164a4b47f668a19612383c83bb authored almost 15 years ago by Christian Ohm <[email protected]>