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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

pointtree: Kill mapgrid.c. Reincarnate as mapgrid.cpp, using the new PointTree.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9261 4a71c877-e1ca...

d6d00705308b97dbb75d31b2508a37287be56eb0 authored almost 15 years ago by Cyp <[email protected]>
pointtree: Remove "naybor" from droids.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9262 4a71c877-e1ca...

78389d6bb270f7d3198b5155fb0d95effeac7ea8 authored almost 15 years ago by Cyp <[email protected]>
Initialize timeOffset correctly.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9258 4a71c877-e1ca...

5da6588fb0f12bdd61e9437da282145c45453805 authored almost 15 years ago by Guangcong Luo <[email protected]>
pointtree: Find points quickly.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9260 4a71c877-e1ca...

5c9585e8cb15973cf9652db80a770a9551e30fc0 authored almost 15 years ago by Cyp <[email protected]>
Some hacks to paper over the time travel bug.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9257 4a71c877-e1ca...

dabc17815757c057e3efb5e4f987201758d6ac96 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix design form not updating sometimes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9256 4a71c877-e1ca...

1f20309350d8a0a1c414682b316b9135f6caf8ba authored almost 15 years ago by Guangcong Luo <[email protected]>
An assert to figure out why time travel is occurring.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9250 4a71c877-e1ca...

cf8265e6c890831a5e01a4f031d3c790dd667b9d authored almost 15 years ago by Guangcong Luo <[email protected]>
Always clear selection when units are assigned to a sensor.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9247 4a71c877-e1ca...

bd1a8d1e9de103242fe41c4a8ba43e835a3c5a05 authored almost 15 years ago by Guangcong Luo <[email protected]>
Commit Safety0ff's audio fix.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9249 4a71c877-e1ca...

3e47b4ac89133b4899d13851ee00324edb93caca authored almost 15 years ago by Guangcong Luo <[email protected]>
DORDER_TEMP_HOLD counts as doing nothing for the purposes of aiUpdateDroid.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9253 4a71c877-e1ca...

103dd4feec759a11c638f5f6b61283adcac23ed2 authored almost 15 years ago by Guangcong Luo <[email protected]>
Make sure AI triggers get sent when we receive research from allies. Update GUI properly

also when AI is in control for easier debugging. Make allied AIs not research the same techs.

g...

7a9bd0c47b0e111bdd89f71604d625f72128ed3d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
More search path changes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9244 4a71c877-e1ca...

fbd7ba368a7367e6dde52ef38faa9d71f321b531 authored almost 15 years ago by dak180 <[email protected]>
Clean up 'work harder' cheat handling so that it does not confuse AI scripts.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9240 4a71c877-e1c...

2f5eb3626858d1f0205fd265648fa027e1789866 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
I forgot one debug line in the previous commit. Oops.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9241 4a71c877-e1c...

1015c07cac299db5245526843a1c7803bf90fcf5 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Use chained events instead of relying on a 40 second repeat trigger for research. This

makes the AI much faster at researching, as it eliminates long delays. Also clean up
the base exp...

423ac3df4f677606898ea9c968bc3652f3f9d7e3 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove DORDER_TEMP_HOLD from the list of location-type orders, because it's not a location-type order. Fixes the problem of TEMP_HOLD not working in trunk.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9232 4a71c877-e1ca...

a2bcabeb13534d02cb686aa15aee101e8e7f72df authored almost 15 years ago by Guangcong Luo <[email protected]>
Clean up definitions

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9238 4a71c877-e1c...

ceed2c4ce1d3c91ff84f830d4547a98f58e9ec6d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Make sure aiDroidHasRange actually returns a boolean representing whether or not the droid has range.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9234 4a71c877-e1ca...

2a897bca0a31383fd7b907464c6aa73f828b0522 authored almost 15 years ago by Guangcong Luo <[email protected]>
Remove some dead code

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9239 4a71c877-e1c...

a9ba027836649e236f24d4f7a9989bf516b0ff4a authored almost 15 years ago by Per Inge Mathisen <[email protected]>
retarget: Zero expected damage after damage is done.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9230 4a71c877-e1ca...

d9e59c6971f93ebf10f3476951fa03bd3ce98b04 authored almost 15 years ago by Cyp <[email protected]>
Try to make "Copy game data" faster.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9235 4a71c877-e1ca...

a0af4638af8e7e4ed6a58f30bba72de4c58b6430 authored almost 15 years ago by dak180 <[email protected]>
retarget: Don't all target the same cyborg.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9229 4a71c877-e1ca...

7f3e82661563ba96c69e8164d2f26ec9a7d539cc authored almost 15 years ago by Cyp <[email protected]>
raytrace: Better collision detection.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9227 4a71c877-e1ca...

16224760e31307af2ae4d89ca73852ab4c260ec4 authored almost 15 years ago by Cyp <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9222 4a71c877-e1ca...

b78de9420b3c40d039fe31741c642344168928bd authored almost 15 years ago by Christian Ohm <[email protected]>
Add Mac project files to make dist.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9221 4a71c877-e1ca...

df7b9dff0cd853cc0be209bd66c5dbc7773c50ea authored almost 15 years ago by Christian Ohm <[email protected]>
Change location of the GMO files for NSIS.

This is a bit ugly, but it makes building from the tarball possible. Better
solutions welcome.

...

4f0ac79189abf456c2eaaab65980831a84827c79 authored almost 15 years ago by Christian Ohm <[email protected]>
Illuminate entire map when you have a satellite uplink center.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9215 4a71c877-e1ca...

936669421c34518eb747899a1dfee0aee7d2cf64 authored almost 15 years ago by Guangcong Luo <[email protected]>
Use a somewhat more modern tar format for make dist.

Allows filenames over 99 characters!

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroo...

e9396eb1687c280c8043c013136ba8f34527a79c authored almost 15 years ago by Christian Ohm <[email protected]>
Avoid exposing symlinks and try to decrease build times

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9214 4a71c877-e1ca...

bbcf1f95c2200fa898d9b3ba4cc2c0a45bf01905 authored almost 15 years ago by dak180 <[email protected]>
Fix search paths.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9217 4a71c877-e1ca...

a6890ec12a963c194533f138142c25ea65116c2c authored almost 15 years ago by dak180 <[email protected]>
Allow scripts to iterate over all features, even those not seen by any player. Set player parameter to -1 in this case.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9201 4a71c877-e1c...

393617583f3c58b21b2258106f5aa7917c8628ee authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Only illuminate what you can see (fix bug that illuminated allies in campaign).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9205 4a71c877-e1ca...

168ba7d12ef96e57955a75ff01d74d341bbfe58b authored almost 15 years ago by Guangcong Luo <[email protected]>
Restore challenge timer when loading a challenge savegame.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9206 4a71c877-e1c...

aa053b5c44b3b65ef60ba4d89eb68026076adcf0 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Rename Dragon from "Super Heavy Body" to "Multi Turret Body".

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9195 4a71c877-e1ca...

541d555e251be459cf663a94d63f5d3cd2105d69 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #i-dont-know-what-number-since-the-website-is-down - Radar blips near the edge of the map can disappear at high zoom levels.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9196 4a71c877-e1ca...

0d874155934bb0ec7b080e8caa905310f469accd authored almost 15 years ago by Guangcong Luo <[email protected]>
Do not illuminate the tiles belonging to allied players when not in fixed alliance mode.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9198 4a71c877-e1c...

3cf38958eae5af3afe5160549ebb23d31a8c9a3d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Add missing ; after macro

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9200 4a71c877-e1c...

027b37d41b12637daa21b413e2e26ac17eb35f8b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix for compiler warning for uninitialized variable

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9188 4a71c877-e1c...

12f9218c677e572e394a091cf3b2d4a77f9f2144 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix check for hash of correct data, which was setting correctness on a random player instead of the correct player.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9191 4a71c877-e1c...

dbb57342a792457260646ed6f052d12bf4896061 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix uninitialized variable warning in non-debug builds, and remove all (two) uses of silly define DBCONPRINTF.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9189 4a71c877-e1c...

817ab66c04d82960ebd5e39ed21bd8818da01662 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix possibly uninitialized variable

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9190 4a71c877-e1c...

a5d3cad36362106779a2c143088246cba76cae3c authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove unused definitions.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9187 4a71c877-e1c...

9c6b55f2d62f576e26a721e137f84247ce2287dc authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Stop accusing the player of cheating if they try to speed up or slow down the game. Speeding up and slowing down aren't exactly cheats, per se.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9176 4a71c877-e1ca...

2ab0b17e177d3d8802233a94a6e3a78dc79bf623 authored almost 15 years ago by Guangcong Luo <[email protected]>
Ctrl+mousewheel is too easy to press accidentally (to change game speed), so change the combination to Ctrl+Alt+mousewheel.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9179 4a71c877-e1ca...

9856fd1f23920a281c46e245c105903ebf722ee5 authored almost 15 years ago by Guangcong Luo <[email protected]>
Several campaign missions have units come in from off-map. Give them 1 tile unit of leeway before asserting in map_Height.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9180 4a71c877-e1ca...

e88e9830b0eb19bcebdbcdc891a88a99d9cbee44 authored almost 15 years ago by Guangcong Luo <[email protected]>
Nudge scav script a bit to make it not crash the script interpreter.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9171 4a71c877-e1c...

640f94ace43d865731c0b07cb4c503d62e59e6ad authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Adjust loading bar speed for 20 fps.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9169 4a71c877-e1ca...

3ba46f736b3d05aab4d16535316bd085a2c0eef3 authored almost 15 years ago by Christian Ohm <[email protected]>
Remove removed files from POTFILES.in.

Fixes #1408.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9173...

dc27d0ed6e2a85c2b580a31ba8bb60941fb484ac authored almost 15 years ago by Christian Ohm <[email protected]>
Fix an infinite loop in sound_UpdateStreams.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9175 4a71c877-e1ca...

f13676935c3d3a5391672e95d98b00e919f6566e authored almost 15 years ago by Guangcong Luo <[email protected]>
Make scavengers work in skirmish again. And they are now meaner than ever.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9170 4a71c877-e1c...

7125b1119841ecbcb58cb84ca4eba3999d9ec0a4 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix erroneously commented out line

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9166 4a71c877-e1c...

4eaa4f9afa856c3a0abde5cf15b0ce74c8a08124 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Change AI script loading. Now AI scripts are kept in ai.slo and ai.vlo, instead of in 8 almost identical files.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9162 4a71c877-e1c...

b8d42bd9fef65b2821ff1bcb3fcd664b5f6a3594 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Decrease loading screen updates to 20 fps.

Was 60 fps, and with vsync enabled, that slowed down loading significantly
(discovered by Cyp). ...

b5339fcaf764f4ca267a19aa3390398baf741e0e authored almost 15 years ago by Christian Ohm <[email protected]>
Fix references to new AI scripts. Remove references to old "campaign" style resource definitions and scripts.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9165 4a71c877-e1c...

40652f7257ace347a8d05302e5404fb7964eaf0a authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove unused wrf files

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9168 4a71c877-e1c...

c0411ed81939804243224541013ad971f365b65c authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Correct the way droids switch from one unfinished build target to the next. Patch by Cyp.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9156 4a71c877-e1c...

c9c8b1dbe4f72a265134c180ec47af5fd174fa77 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix bug #1402 - addMultiPlayerRandomArtifacts could send incorrect number of artifacts.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9151 4a71c877-e1ca...

7553718c8dd671670c2b8cc408de536a5eacc7e7 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #967 - templates.txt templates (namely, Truck and AI templates) were 1 power point cheaper, and had 1 less HP, than templates created in the Design screen.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9160 4a71c877-e1ca...

187986f92e000918b58ab34039b100bcfa6add47 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1219 - game could assert if commander becomes deselected in a weird way.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9154 4a71c877-e1ca...

575c1cc26998ba116221179ae50f96dcab4c5c91 authored almost 15 years ago by Guangcong Luo <[email protected]>
Stop complaining about unknown cheat code. It makes it hard to communicate with AIs!

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9155 4a71c877-e1c...

260e2926179975dcefa6d8b476413c9942837db1 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Make build progress bar look nicer - some guy on the forums was complaining about it.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9158 4a71c877-e1ca...

6762bad5cac8a5692a3b9e1c61c5ce0aa329eda8 authored almost 15 years ago by Guangcong Luo <[email protected]>
Autosave game after finishing a campaing level.

This saves a game called "Autosave" whenever the "Save Game" option appears
after completing a m...

d14d6f013d027e5272c9c59552d934015d587368 authored almost 15 years ago by Christian Ohm <[email protected]>
Add missing include to astartest.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9150 4a71c877-e1ca...

d8295761fc1caa0ef8a81b1e4e14151f1befb570 authored almost 15 years ago by Christian Ohm <[email protected]>
Include files needed for win32 cross-building.

Building from tarball still doesn't work, since nsis wants the gmo files in the
build dir while ...

b0c4e40934ac208c430859cba37e46a1527fb578 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix erroneous name and documentation of function campInit(), which is not campaign specific.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9148 4a71c877-e1c...

6404ceef2bb5121117f2f4fff4049e2d2ba5094b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
wz2100welcome.bmp doesn't exist in trunk.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9149 4a71c877-e1ca...

d278371ac0092159f7c45af5d06b19b5e83c94bd authored almost 15 years ago by Christian Ohm <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9140 4a71c877-e1ca...

d3af2d3793d324b38a87d7c77b9e017a13ab3919 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix crash in message code when using cheat menu to switch between players. It happened because we would

always search and remove messages for selectedPlayer, even though each player has its own message...

58425f4144af269178d7c4d3ab59cf50d59e5914 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
No need to assert just because the RNG picked a bad place for an oil barrel.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9130 4a71c877-e1ca...

8e6b4e59b6ad7cb1352fee8c3fb70539a7a1e4be authored almost 15 years ago by Guangcong Luo <[email protected]>
Purely stylistic changes to make it easier to read this code for mistakes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9131 4a71c877-e1c...

baa0ac2188faf9b73bce7255fe1617aa85ab9161 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Make AI use event chainloading for basic structures and new trucks. This means that instead of calling

common AI functions from several places, which can lead to the CPU spending much time doing AI st...

027cb31486c44123a873c1733af084e4e6e4b2bd authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix buildDroid() assert message and make it more informative to help track down a bug in it.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9117 4a71c877-e1c...

d6cc3625b7184377016370695acc39b76363d4f4 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Don't let CB droids autotarget. (part 2 of workaround for broken SVN)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9123 4a71c877-e1ca...

ad3c8471fdfe310525b0be2a29d0b2742a1f1533 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1393 - incendiary weapon fire can appear in the wrong place - patch provided by Cyp_

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9125 4a71c877-e1ca...

c84e5507bf2787d4ea61f6c053eecc9a07e6a51c authored almost 15 years ago by Guangcong Luo <[email protected]>
Don't let CB droids autotarget. (workaround for broken SVN)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9122 4a71c877-e1ca...

980bf746e7139c4a8a3ae753c77486ffe5012b94 authored almost 15 years ago by Guangcong Luo <[email protected]>
Revert accidental addition of initObjectPosition in previous commit.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9128 4a71c877-e1ca...

148fdb41e63c52f0d843dd5118b906eea6614f31 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix typo in multijoin.c.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9120 4a71c877-e1ca...

c7a7cc67bd9dd7fdfc1902103cd97bd96476ef1d authored almost 15 years ago by Guangcong Luo <[email protected]>
Add more debugging information to recvDataCheck().

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9111 4a71c877-e1ca...

b1f7e8ba1773b1338c2dbb31742996812acec62d authored almost 15 years ago by Guangcong Luo <[email protected]>
Mitigate a crash in blueprint drawing. Also add more debug info when bug happens. Closes ticket:1334

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9115 4a71c877-e1c...

6503ef53b6241a8040ffb909f67261219830dadd authored almost 15 years ago by Per Inge Mathisen <[email protected]>
When picking a tile based on a given start coordinate, make sure the result coordinate is on

the same continent as the start coordinate. This hopefully fixes ticket:1385

git-svn-id: https:...

35c3ef9d35abb15e5a999285d2dd6b6556338be2 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix spelling error in debug message

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9114 4a71c877-e1c...

38f13ca05f893397e6a005e4939cf76ed8935621 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
2.3: In the buildDroid script command, change ASSERTs to ASSERT_OR_RETURNs so that

we can recover from errors. This is an attempt to mitigate the problem in ticket:1383

git-svn-i...

9548a4da754fee94f042a8fbc75a20385df5a35e authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix the order audio samples are removed so that they actually are removed properly.

Patch by jovie1024. This closes ticket:1391

git-svn-id: https://warzone2100.svn.sourceforge.net...

4f963349ccb6cc32d6124cb4ba358d6a0b2bdede authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Optimize reloadMPConfig() and comment it better.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9099 4a71c877-e1ca...

406d82d15e9b347a7fb62d276d1c8ecf1ae5aa7c authored almost 15 years ago by Guangcong Luo <[email protected]>
Apply patch #1330 provided by Cyp - Add unicode support to text boxes and game-chat

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9101 4a71c877-e1ca...

357de2a6cb15d6e18301fcbcacd0d63cdbf2f809 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add new debug log category for saving whatever was sent to console.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9102 4a71c877-e1c...

93f1d85e2da89e9f805823a597ecdb826aff9d0f authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix sensor auto-targetting. Patch by Cyp. Closes ticket:1392

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9104 4a71c877-e1c...

467730a50e4264bffd575dd232885620118ec303 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Don't save MP game configuration settings if you're not the host.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9097 4a71c877-e1ca...

acc1c8f155c709eca334bf8e6619ef355dd8932e authored almost 15 years ago by Guangcong Luo <[email protected]>
Make sure kicks are processed correctly.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9090 4a71c877-e1ca...

70ab25e9e60df676bfba8af91e00fe12b91385e0 authored almost 15 years ago by Guangcong Luo <[email protected]>
Only show "You're the host" warning for real MP games. Also correct grammar of "You're the host" warning.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9096 4a71c877-e1ca...

c139a431ff7aca17a259615d6e912f5764280e99 authored almost 15 years ago by Guangcong Luo <[email protected]>
Update trunk VersionString.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9088 4a71c877-e1ca...

64e2425cf0e7960260828f40f4f41d2c67cc8dc6 authored almost 15 years ago by Guangcong Luo <[email protected]>
Allow host to choose team for any player.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9093 4a71c877-e1ca...

90725264c9b5204d39889e4c52830d57a4fc3902 authored almost 15 years ago by Guangcong Luo <[email protected]>
Cap power at 100,000. (There was forum consensus!)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9074 4a71c877-e1ca...

3e5998db6890e3e71b398e3530f75a85ffe0c821 authored almost 15 years ago by Guangcong Luo <[email protected]>
Update Estonian translation.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9078 4a71c877-e1ca...

19160be495c29d6b32736a83ab7737b34e837f3e authored almost 15 years ago by Christian Ohm <[email protected]>
Fix bug #1250 - beacons seen by people who shouldn't see them.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9082 4a71c877-e1ca...

dd898dfbad9b3228c24b1f0143c24277ad6a2d4b authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix autoclick on IP dialog; add a cancel button to IP dialog.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9084 4a71c877-e1ca...

6749d42eec7f8dc991bca6dbb19bba98ef57bd24 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add feedback for the 'mouseflip' and 'shakey' commands.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9086 4a71c877-e1ca...

809149c4379ff5b438a686fb55cd860f264827d1 authored almost 15 years ago by Guangcong Luo <[email protected]>
The "superpower" cheat now gives you exactly 100 000 power to match the new limit.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9076 4a71c877-e1c...

08c2c1556a213df19709e2c2ad18532e2a805bb3 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9070 4a71c877-e1ca...

e089ceefca287b81d0f0d0c851b3875947b83a61 authored almost 15 years ago by Christian Ohm <[email protected]>
dealWithLMBObject: Don't assert on valid values.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9062 4a71c877-e1ca...

0eb8af379db89c93de1c2f5bc3bb314533377acf authored almost 15 years ago by Christian Ohm <[email protected]>