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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

Fix bug #1396 - can start game with everyone on the same team.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9456 4a71c877-e1ca...

4e828632be05cb8c688a502818ece229686e6fef authored almost 15 years ago by Guangcong Luo <[email protected]>
Remove unused bRetardScroll.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9446 4a71c877-e1ca...

35a510aa6144189285ffc044736e9d8521551102 authored almost 15 years ago by Christian Ohm <[email protected]>
Increase the scrolling area from 16 to 22 pixels.

Makes scrolling a bit easier with larger resolutions. 24 is where other stuff
starts (radar...),...

d7b341b7889d983dd29e5291cc54139c45007884 authored almost 15 years ago by Christian Ohm <[email protected]>
Actually include challenges in base.wz.

Fixes #1470.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9452...

d7d4c258c4f8f5fdc24e7827f0fda80a2fb1b4a9 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix bug #1466 - release builds shouldn't assert - fixes a ton of "crashes" in Mac OS X and Linux.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9451 4a71c877-e1ca...

3579209ab4f8403d1d8336bd6e6dcacd35db995f authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix building with PD-ksh on BSD. Reports and some patches from brad0. (svn -r9444)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9445 4a71c877-e1ca...

275e260a891607110f45c0b4e09268362519ec9d authored almost 15 years ago by Cyp <[email protected]>
Disable mouse scrolling when mouse leaves the window.

Keyboard scrolling still works. Really fixes #1141, and makes the game always
behave as mentione...

897eeadeddacfefd3e2d2fb12325d1aa0c902ad0 authored almost 15 years ago by Christian Ohm <[email protected]>
Remove visibility information when changing between campaigns. This closes ticket:1461

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9435 4a71c877-e1c...

ca1d602ccbfc47f292a54aa1ad73029b66c1a26b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Reset scrolling on focus loss.

Prevents jumping around when the window is focused again.

git-svn-id: https://warzone2100.svn.s...

1a6376c3aecfba1a7ed55348359528b6146a4ba3 authored almost 15 years ago by Christian Ohm <[email protected]>
Simplify turnOffMultiMsg.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9439 4a71c877-e1ca...

f8013c8ec22f1ffc5ac7a0bc53759fbfaba5e8c7 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix turnOffMultiMsg's return values.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9441 4a71c877-e1ca...

6fbdb2d638ad8fb7885c8c7f8486ec7ff3b393d9 authored almost 15 years ago by Guangcong Luo <[email protected]>
Better version numbers for branch builds.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9432 4a71c877-e1ca...

8b9dfd07893ff254d590d5a3cad19f3f1f382666 authored almost 15 years ago by dak180 <[email protected]>
Fix turnOffMultiMsg(). Multiplayer games should work again, now.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9436 4a71c877-e1ca...

4fd281e09ff360e2a32df80075364aae1590919b authored almost 15 years ago by Cyp <[email protected]>
raytrace: When hitting the wrong target, do damage to the wrong target, too.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9429 4a71c877-e1ca...

03f3c9c5d6b40d244234bfd63d7a0ff536e14b5b authored almost 15 years ago by Cyp <[email protected]>
Minimum required Xcode 3.1; Minimum system version 10.5 (for building, it will still play on 10.4).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9424 4a71c877-e1ca...

c6587a8f1d54d1a76ca7e20403b2af84c4d51ec8 authored almost 15 years ago by dak180 <[email protected]>
Clean up handleActiveEvent.

This fixes PauseOnFocusLoss to actually work in skirmish, and disables
scrolling when the mouse ...

1f9303e74c5b3ece792dd321d8b8ddcb19948cb7 authored almost 15 years ago by Christian Ohm <[email protected]>
Forward port r9060 from 2.3 to remove always show oil resources change. We need to implement

private player maps before we can implement this feature.

git-svn-id: https://warzone2100.svn.s...

d9eeb65e4cb4430004639c4ac6c888c7518ac14d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Make sure we match the correct templates by not reading human templates from VLO files, and comparing untranslated names.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9431 4a71c877-e1c...

e13870f0cdc3a3299a86525bafd79a7081d761f3 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Updated Spanish translation by Saberuneko.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9420 4a71c877-e1ca...

2433ba870948ce1eb14800fe12b622a7cf1e75c4 authored almost 15 years ago by Christian Ohm <[email protected]>
structure.c: Set timeLastHit and lastHitWeapon, to silence one valgrind warning.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9416 4a71c877-e1ca...

a053ec980b23eef68fcfe9d90c42b17c38609b7e authored almost 15 years ago by Cyp <[email protected]>
Make mapTile() take signed values, so comparison with -1 works.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9413 4a71c877-e1ca...

3706aca88658ede9a4f965f023817581f3d2553d authored almost 15 years ago by Cyp <[email protected]>
Updated Spanish translation by Saberuneko.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9409 4a71c877-e1ca...

b9960b35f44558d25295a1d01b978b1f6b068235 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix units of mapTile().

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9415 4a71c877-e1ca...

cdb554ab58e71bbe3d02135fcd007fc37a302454 authored almost 15 years ago by Cyp <[email protected]>
Give one tile of leeway in mapTile() before asserting, for things that are coming in from off-map.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9411 4a71c877-e1ca...

ce4ff793dac57cb3dcc3ce526210633d1b9bc31d authored almost 15 years ago by Guangcong Luo <[email protected]>
Split bMultiPlayer into bMultiPlayer and bMultiMessages - fixes a ton of bugs relating to the game thinking it's not in multiplayer mode when it is, but has multi messages off.

Previous commit was misnamed, it was actually a commit of patch #1440.

git-svn-id: https://warz...

302582d8b65a4ee8776e84b4754b62dcda83cd3b authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1248 - commanders sometimes can't lead up to the max number of units for their rank.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9406 4a71c877-e1ca...

38fd6be936ddbe08cc535f6b116d86d564ab96bf authored almost 15 years ago by Guangcong Luo <[email protected]>
Split bMultiPlayer into bMultiPlayer and bMultiMessages - fixes a ton of bugs relating to the game thinking it's not in multiplayer mode when it is, but has multi messages off.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9407 4a71c877-e1ca...

d187d6fab47df8dafb3740f82b86ebcc9bf8baca authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix some polygon issues in the factory models.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9403 4a71c877-e1ca...

5ad6596be99898a40d38865d2ede13c81bbd43ee authored almost 15 years ago by Thomas Barlow <[email protected]>
Apply patch #1462 - Fix redundant components remaining available if researched after being made redundant.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9402 4a71c877-e1ca...

352666ff0e433c11a65ee1ac12a1dafd76a87686 authored almost 15 years ago by Guangcong Luo <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9399 4a71c877-e1ca...

c78a3aad2c6d7c987fba2c3b0c9f9e0e2eb0b8c1 authored almost 15 years ago by Christian Ohm <[email protected]>
net: Set SO_REUSEADDR on sockets to avoid address already in use errors.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9391 4a71c877-e1ca...

b3c57ebb63036d8f7b711364e40cf920e1f66cdd authored almost 15 years ago by Cyp <[email protected]>
Fix some unnecessarily specific numbers in weapon accuracy and pricing: 99% -> 100%, 999 -> 1000.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9395 4a71c877-e1ca...

258d65c169c1a3b8b9f0c7399815e39e4a20b2b3 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add new file data/mp/stats/messages/resmessages12.rmsg - additional research descriptions.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9397 4a71c877-e1ca...

b6f03407dd7930daf3ee10891c99200ba01d8a10 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add resmessages12.rmsg to POTFILES.in.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9398 4a71c877-e1ca...

bf7e95a1616dd28e23c1e220c392364dc4a52196 authored almost 15 years ago by Christian Ohm <[email protected]>
Throttle AI construction of VTOL factories based on amount of power. Add thermite bombers to VTOL fleet.

Reorder VTOL target priorities to go after construction first. Restrict help build event to avoid...

a46a6eb68bb9c749912d4e5b0dbc297e854db52f authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Research messages more specific: "Machinegun damage +25%" instead of "Upgrades machinegun damage". Also add description for radar detector, and fix prerequisites for Flamer Autoloader Mk2.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9392 4a71c877-e1ca...

4df6b05f407d6bb6d48d8b5623aad3d8b3efd844 authored almost 15 years ago by Guangcong Luo <[email protected]>
Improve scrStructureBuiltInRange: Make it use new mapgrid system. Clean up asserts. If player parameter

is -1, then look for nearby structures by any player and also check for unfinished ones.

git-sv...

7725793b4881645b1905aeaf5636c4360213a7e9 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix the problem with proximity message list and display list going out of sync due to too few proximity buttons

allowed at the same time (20), by increasing the limit to 10000. Also make sure that all players ...

5d45ee54eb392c6cdd41a52adf16a6a598a7e9aa authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Whenever a build order fails at the target site for in-game reasons, fire off a

CALL_DROID_REACH_LOCATION trigger to allow the AI script to handle it gracefully (or not).

git-...

eae14b3b00e3fa87c617bccee3103c7150789363 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
If AI loses a race for an oil resource, it will now instead build a cheap defense building there as revenge.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9388 4a71c877-e1c...

7ca0bc75476fd5668835272263e856f9a7e3277e authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Rewrite buildDerrick AI skirmish event. Instead of looking for the next closest oil resource

to our base, be more opportunistic and look for the closest oil resource to each droid, and
only ...

ce8491b4ad0399b672bc450b83a7caf7a95fe5a4 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Updated Spanish translation by Saberuneko.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9368 4a71c877-e1ca...

585e72d7e104606129f2810ec4bb5a1bd37e58c0 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix formation speed limiting setting to really be off.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9373 4a71c877-e1c...

e5ee9e2358f36cf540423375099d861e9c7f5403 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove some dead AI code from scripts.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9367 4a71c877-e1c...

ddcb9a998642974d14840ea88a61131be594e1e8 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix bug that caused players not to send data checks (and subsequently get kicked) sometimes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9379 4a71c877-e1ca...

0d8239b53641a7e7f4a2f4349870cda455e14388 authored almost 15 years ago by Guangcong Luo <[email protected]>
make: Fix previous deps hack to avoid errors on fresh builds.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9375 4a71c877-e1ca...

9e17ea8d25074d0c8d751ebe10f0c6697b79d046 authored almost 15 years ago by Cyp <[email protected]>
Update Spanish locale names.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9370 4a71c877-e1ca...

3ab1a0104d57d84b948d1a6bbfb4b20ee7a4d43e authored almost 15 years ago by Christian Ohm <[email protected]>
Updated Spanish translation by Saberuneko.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9365 4a71c877-e1ca...

c1666324470fc5e9439c85a37574d2e6142f85a5 authored almost 15 years ago by Christian Ohm <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9362 4a71c877-e1ca...

6538a6e180a51e925c97fc289ac8786fd69e2df0 authored almost 15 years ago by Christian Ohm <[email protected]>
Substitute s/mapgrid.c/mapgrid.cpp/ in a couple more files.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9353 4a71c877-e1ca...

11425c52745cd2adab68f7ebf91e64363dbe8265 authored almost 15 years ago by Cyp <[email protected]>
Fix bug #1425 - crash when patrolling.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9355 4a71c877-e1ca...

0b90db00bb9eb46561306603ebf83d497db5d5f8 authored almost 15 years ago by Guangcong Luo <[email protected]>
orders: Allow shift-click to queue orders on radar, make a sound when queueing move orders.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9360 4a71c877-e1ca...

be78e9035cc9f41878a9142b5027f2211bf92e74 authored almost 15 years ago by Cyp <[email protected]>
Fix structures so they're illuminated correctly (they were previously illuminated based on whether or not their owner could see them, rather than whether or not you could).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9342 4a71c877-e1ca...

8cf40897c2f3a17c7b337ac048fd42ca82b2b62f authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix typos in the DMG script.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9350 4a71c877-e1ca...

c55bc14c1b1cea669e89a4b20cd51ac91f940113 authored almost 15 years ago by dak180 <[email protected]>
Display "HOST" below host.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9341 4a71c877-e1ca...

79442c8560cac29eeb4cf76baf14de6f587edd8f authored almost 15 years ago by Guangcong Luo <[email protected]>
Rebalance 0.7.0.

Flashlight: range 6-12 -> 12-12
Pulse Laser: range 8-16 -> 14-14, damage 170 -> 165
Heavy Laser:...

81e5af8e34ce749b4f5ae953d558e59189873f03 authored almost 15 years ago by Guangcong Luo <[email protected]>
Allow research.txt to have a header.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9334 4a71c877-e1ca...

5238d9f21d66056c36ef7ada0fcdfd2273330bef authored almost 15 years ago by Guangcong Luo <[email protected]>
cpp: Add extern "C" {} in headers.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9336 4a71c877-e1ca...

6ddb1eadb22e1e12f3401122704e6cbd1b8163c9 authored almost 15 years ago by Cyp <[email protected]>
Remove support for formation speed limiting. It is not implemented well, has bugs, and will

lead to severe out of sync issues if used by some but not all players in multiplayer. This
closes...

ac67165ef0dbfac6abd6840071653fe6dbd189de authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Actually install the Ukranian translation on Windows.

Closes #1424.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@932...

6bfac26b9332344192bf90f3aec9b78fc6c7fd8a authored almost 15 years ago by Christian Ohm <[email protected]>
Darken features and building that you cannot see, just like the tiles they stand on.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9323 4a71c877-e1c...

9fed940d7ce2f294949f7b36a028cb017b40333d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix GUI widget ID corruption bug that happens when too many proximity messages are

added at once. It can cause a variety of GUI bugs and asserts as random widgets may
be removed wh...

55ab14d2cf2bec868a55bcb6f637ce8a2e40e678 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Update Windows language table according to MSDN.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9326 4a71c877-e1ca...

2b2a187172189837c79083983957db21ac49d24f authored almost 15 years ago by Christian Ohm <[email protected]>
Make sure we do not fire off an event while processing another event. This the scripting engine

does not handle. Happens when gifting away droids to other players. Bug probably introduced in
A...

90b5c413dda3c4d7efb50eca288226a1f7061128 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
This patch significantly cleans up the template loading code. It does not fix any known bugs. I did this

in an attempt to fix the copycat truck bug, but it has so far managed to escape me. Closes ticket...

7f63c39b06de821bac06bba4b93d34d39f247ff8 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove redundant code and improve asserts.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9321 4a71c877-e1c...

d1ca417ef275ef9c6671f1bc8fd6598aebcac2b9 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix two warnings in scrap.c in Mac OS X.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9316 4a71c877-e1ca...

1685f723be757ff63eb63d98d50e2a632d6fe3be authored almost 15 years ago by Guangcong Luo <[email protected]>
src/component.c: Remove 134 lines of code duplication. Remove a dead function and some undefined functions noticed by Safety0ff.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9315 4a71c877-e1ca...

211781cbfab577c2ee24b8c9e10af999116c327f authored almost 15 years ago by Cyp <[email protected]>
src/component.c: Fix last cleanup. Apparently weaponImd[0] == NULL doesn't imply Stats->numWeaps == 0.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9317 4a71c877-e1ca...

3f8d7f92470ca262071842c63a2e8367e550de5d authored almost 15 years ago by Cyp <[email protected]>
src/display3d.c: Fix a bit of component.c-style code duplication.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9318 4a71c877-e1ca...

453ec09121a8ec22aa0b4a59ca0c28b6c9fa3a1d authored almost 15 years ago by Cyp <[email protected]>
Mitigate bug #1421 - Brings it back to before-r9272 conditions using some black magic I really don't understand. Anyone who knows what's going on is welcome to go and fix things.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9310 4a71c877-e1ca...

411d327a222bbd8c0f8cf8bd4fa1da1240c546dd authored almost 15 years ago by Guangcong Luo <[email protected]>
Add "Laser satellite firing" and "Incoming laser satellite strike" to the list of occasions that deserve a radar blip representing where they're occurring.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9314 4a71c877-e1ca...

af1d9865c0f24479fccd9699ec06ad6dc7a4bdfb authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1154 - tons of power given in certain conditions - with help from Safety0ff.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9309 4a71c877-e1ca...

90770d0c2bfa0499c2af306b0ce9c83f302e86ca authored almost 15 years ago by Guangcong Luo <[email protected]>
Add "ALL ROUNDER" as an alias for the "ANTI AIRCRAFT" weapon type. Should save future modders a bit of confusion over why cannons and rails are anti-aircraft weapons. ;)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9312 4a71c877-e1ca...

9799fb87c766c0f255a1435ac517d414516fdb8b authored almost 15 years ago by Guangcong Luo <[email protected]>
win32: Add extern "C", in case it helps.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9305 4a71c877-e1ca...

c3074359278ae3c3dd662f7af03d8dbe78d06728 authored almost 15 years ago by Cyp <[email protected]>
make/win32: Add pointtree.cpp, since it's probably hard to link without that one, too.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9304 4a71c877-e1ca...

deb4a10401a04abcac31ea72916f1183c21c62ee authored almost 15 years ago by Cyp <[email protected]>
win32: Move declaration out of for loop.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9308 4a71c877-e1ca...

b2fe5203cda5d971a7b80e9d4a8fc43388ab116a authored almost 15 years ago by Cyp <[email protected]>
Add support for Cmd/Meta keyboard shortcuts. Make keyboard shortcuts look nicer: "lctrl - f11" to "Ctrl + F11" (Warzone keyboard shortcuts accept both LCtrl and RCtrl)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9306 4a71c877-e1ca...

3ac9f53bf8f3e0759cffbb7ad611c8649f7b7134 authored almost 15 years ago by Guangcong Luo <[email protected]>
Fix bug #1418 - transports can be controlled sometimes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9298 4a71c877-e1ca...

ada08d0040b55dc36899c2410b87f4bfdec05648 authored almost 15 years ago by Guangcong Luo <[email protected]>
Better version numbers and kill some warnings.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9301 4a71c877-e1ca...

73ba2e11e0abdfc11dcbf2b139ec30e708965857 authored almost 15 years ago by dak180 <[email protected]>
make/win32: Update mapgrid.c to mapgrid.cpp, apparently this makefile isn't autogenerated.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9303 4a71c877-e1ca...

b1264d7e245525c4f9a72acbb9f4d45b82488734 authored almost 15 years ago by Cyp <[email protected]>
make: Don't give make errors when switching between trunk and branches, even with out of tree builds.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9296 4a71c877-e1ca...

ffa10c5113f4cbbea87a3d43f9908597fd747216 authored almost 15 years ago by Cyp <[email protected]>
Fix typo in r9297/r9298.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9299 4a71c877-e1ca...

95d8e791610a86479c8cff081a32f6da7cd8a4b7 authored almost 15 years ago by Guangcong Luo <[email protected]>
make: Don't give make errors when switching between branches.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9286 4a71c877-e1ca...

809098735d32f2fd921a32224b4103584cae42e1 authored almost 15 years ago by Cyp <[email protected]>
Fix --selftest. Had to comment out the sound test for now.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9282 4a71c877-e1c...

a8a2bcb161bf9638a4fba7f2b84e853b392eae1b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Commit mod list patch #1415:

1. Adds a specific autoload folder, `mods/autoload/`. This is essential for a good mod communit...

202540722251d33ef467e03d3df6e6680c9de3fa authored almost 15 years ago by Guangcong Luo <[email protected]>
Close ticket #1134 - add radar blips for events such as "structure under attack"

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9293 4a71c877-e1ca...

9568ac7987dc19b0a61096b22bd10d6181f39543 authored almost 15 years ago by Guangcong Luo <[email protected]>
Add ai.slo to POTFILES.in

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9281 4a71c877-e1c...

06f8f2588d35492cc29531a36d0b761619f83aca authored almost 15 years ago by Per Inge Mathisen <[email protected]>
In aiUpdateDroid - Move on to the next target if current target is probably doomed.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9276 4a71c877-e1ca...

a341785d23f41a2841c6a753715a79140ded0d36 authored almost 15 years ago by Guangcong Luo <[email protected]>
Calculate gameTime2 using the correct time offset (fixes strange animations on some nonstandard game speeds).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9279 4a71c877-e1ca...

b5471fc1866a93cc02855ac3188f7bdd440f067a authored almost 15 years ago by Guangcong Luo <[email protected]>
Update the xcode file to work with Cyp's new code.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9275 4a71c877-e1ca...

6033e63f0b1573612c5e473eb5d0771cc3b9e844 authored almost 15 years ago by dak180 <[email protected]>
visibility.c: Increase query range, since objects are looking for things to be looked at by. That didn't make sense, but neither does the function.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9278 4a71c877-e1ca...

1a99e9038b3680670c3fe1fcf5bd8cc615594b05 authored almost 15 years ago by Cyp <[email protected]>
visibility.c: Reduce query range to sensorRange (now that queries have variable range).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9271 4a71c877-e1ca...

18fb0f81cb95658c114a3a119ea96e8cc918859b authored almost 15 years ago by Cyp <[email protected]>
pointtree: Use ULL postfix on 64-bit integers, so it compiles with -m32.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9274 4a71c877-e1ca...

eb7aa25d51632ea6b18818a336594ff37b8fae08 authored almost 15 years ago by Cyp <[email protected]>
Fix typo in gtime.c

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9266 4a71c877-e1ca...

bf1541a6266b1840dbab1e83f718a5cab479764e authored almost 15 years ago by Guangcong Luo <[email protected]>
Use the configured game port instead of hardcoding it.

Also make the port variables static.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroo...

60c4f603da4415d81a09fd8e8c57c6cbcaba4141 authored almost 15 years ago by Christian Ohm <[email protected]>
Make the Tab "hide interface" keyboard shortcut hide the entire interface.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9272 4a71c877-e1ca...

f73d44e982066ae158059dd3e36f35d167198924 authored almost 15 years ago by Guangcong Luo <[email protected]>
pointtree: Eliminate all traces of "naybor".

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9264 4a71c877-e1ca...

97e852b5ecbce6949f769eb23a1b51ca3051b0ee authored almost 15 years ago by Cyp <[email protected]>
pointtree: Remove grid system calls which are no longer used.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9265 4a71c877-e1ca...

b4919db1630d33a4a74ba8356ce631c4638087fa authored almost 15 years ago by Cyp <[email protected]>
pointtree: Remove "naybor" from projectiles.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9263 4a71c877-e1ca...

2f62c982409126f9fc296415b32a002bec35a9f1 authored almost 15 years ago by Cyp <[email protected]>