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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

Mark functions internal to data.c as static

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9810 4a71c877-e1ca...

ad3b3c9f06d04058c766b8f7e57e9b45f0a7915b authored almost 15 years ago by Giel van Schijndel <[email protected]>
Forward port a fix from 2.3 for bad visibility data when changing missions

that closes ticket:1546 and closes ticket:1524

git-svn-id: https://warzone2100.svn.sourceforge....

018b64662c3523584794b0c6c061191303074151 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
semperfi AI: Rewrite base expansion code - teach AI to spend like a drunken sailor when it

has too much power on its hands. Fix some bugs. Guide it to research mg tower and the first
power...

823cf96eeb86d19cd5c9ccbe24ed5d7afd3d5b90 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Thy creator creates (r8069) and now I must show him the inevitable.

Reset your keymaps, debug mode enabled, select thy subject and hit left shift delete :)

git-...

468c0b7c6b5e32c5187c227cf65323b8036925ac authored almost 15 years ago by Buginator <[email protected]>
logical: Use graphics time for spinning on victory. Makes victory animation smoother.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9805 4a71c877-e1ca...

f4ed16feea6d6b3eff62380810f43dfa4df15dee authored almost 15 years ago by Cyp <[email protected]>
Revert r9800 - if you did remake your keymap after this commit, re-remake it again.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9804 4a71c877-e1c...

90b398b3d0d2509c7032db753b1e9ba8b53675bd authored almost 15 years ago by Per Inge Mathisen <[email protected]>
logical: Fix bug in confusing illogical mess of random units which caused (at least) VTOLs to roll.

Closes ticket:1586.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/tru...

d5a69618ce3f0d114ee408935e763f55303764d0 authored almost 15 years ago by Cyp <[email protected]>
Merge remote branches 'origin/qt' and 'origin/master' into qtmerge

Conflicts:
.kdev_include_paths
Makefile.am
lib/gamelib/gtime.c
lib/gamelib/gtime.h
lib/ivis...

864fc1e2235a5b87f447c9e5a4b415ecdef811ba authored almost 15 years ago by Cyp <[email protected]>
Merge remote branch 'qt' into qtmerge

Conflicts:
Makefile.am
configure.ac
lib/framework/cursors.c
lib/framework/frame.c
lib/frame...

2b5a32e4f6779ce99ae5aacc3329096dbe962424 authored almost 15 years ago by Cyp <[email protected]>
qt: make: Better (hopefully) hack to fix broken dependency files.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt@9819 4a71c87...

5f3e69bebcfd7ede8a8f82cf0213ffd0cc9f6603 authored almost 15 years ago by Cyp <[email protected]>
Take into account if a user is upgrading the factory when deciding if we should drop a artifact or not.

fixes the issue in r9786

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone210...

b3b29140a2ee97c79dab4cdb55c9ab015b157aca authored almost 15 years ago by Buginator <[email protected]>
Remove duplicate points removal in PIE loader. Closes ticket:1582 Reviewed by Safety0ff

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9793 4a71c877-e1c...

d254e6a3396bbfb439e2f34471b760f0c6870c7b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
simplipie: Add duplicate point removal.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9790 4a71c877-e1c...

f3affb4c584eb2ecd8e5c2835a3b22aebaf121c3 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove 5878 duplicate points in PIE files. See ticket:1582 Reviewed by Safety0ff.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9792 4a71c877-e1c...

7b7aca3ce08277c33fdbf965c02e18a77e3aae62 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix texture file references in base wz wall PIEs.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9791 4a71c877-e1c...

303a4d20baa8d2f94c07574f94becf3451e0ec51 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix race condition in pathfinding caused by -Wdeclaration-after-statement. Pathfinding jobs should no longer get lost.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9788 4a71c877-e1ca...

12c488c70dcafcf3fa4183a32a618965806445e2 authored almost 15 years ago by Cyp <[email protected]>
Only drop artifacts on a fully built factory

fixes ticket:1574

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk...

5d772d4b6fa7e5ef6cf85b817821b6388d3dc9f5 authored almost 15 years ago by Buginator <[email protected]>
Fix a dangling pointer issue concerning the text input.

patch reviewed by vexed.

fixes ticket:1480
Thanks to the excellent detective work by Ai_Tak !

...

c2fc183703680974bbdf7c76d60af50b8a385f4f authored almost 15 years ago by Buginator <[email protected]>
Add a new directory name 'logs' (in config dir) to store all our netplay logs in.

fixes ticket:1564

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk...

aeaab526154fee263cc76aa03f5748fec4bb7a6d authored almost 15 years ago by Buginator <[email protected]>
Apply patch #1474 - Fix sync issues involving alt-orders.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9777 4a71c877-e1ca...

815725c039317f781b439cfd7fa5e6d18c71ca2a authored almost 15 years ago by Guangcong Luo <[email protected]>
string_ext.h doesn't actually use frame.h, so don't #include it

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9774 4a71c877-e1ca...

40208015e441815c874c5a6efb0080c961dfe364 authored almost 15 years ago by Giel van Schijndel <[email protected]>
Fix bug #1527 - droid->actionStarted sometimes not initialized.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9775 4a71c877-e1ca...

88b7093f95d0c83261bcc55c8f8944bb089efa73 authored almost 15 years ago by Guangcong Luo <[email protected]>
Check against AI building in a gateway, as this can seriously block AI passages.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9771 4a71c877-e1c...

22039c19699b9680e8a23f18e4c05e03888215f9 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
NTW Mod Version 1.8.9

- Fix Templates Bug
- Fix Scourge and Arch Angel Balance
- Fix Command Center Limit
- Fix Illogic...

ee1aad0d42ce56ab9ab5173ebec9f7a564aba2ae authored almost 15 years ago by René Jürgens <[email protected]>
- Aivolution has been removed from the MinGW build system and NSIS project

- NSIS: Aivolution and Original remnants should be removed from target system before installing n...

d457d866bab7828594ec0b4d0999cbfbf7b4a33c authored almost 15 years ago by i-nod <[email protected]>
Correct some encoding issues and typos in the strings files.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9767 4a71c877-e1ca...

6ff43cbbaad34c2fc5fc53cdda88bc177b3a26de authored almost 15 years ago by dak180 <[email protected]>
frontport r9768

"Do away with the illogical cruff in clearPlayer() since it didn't make sense to remove the oil ...

c8340c4e430ea793bbacf97b1f9eee2dd8bd8d94 authored almost 15 years ago by Buginator <[email protected]>
Clean up function pickStructLocation() - stylistic changes only.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9770 4a71c877-e1c...

b084022d5ea3d870236293f6e356fa8916ca152c authored almost 15 years ago by Per Inge Mathisen <[email protected]>
A new in-progress rewrite of large parts of the current AI. Kept in a mod while it is being

worked on, to avoid breaking other people's testing and skirmish saves unnecessarily.

git-svn-i...

c4fddbc513054c215d1ba2d723437826be7773e5 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Clean up movement code a bit, removing some dead code and open up path-finding API for different

kinds of path orders. Patch reviewed by stiv.

git-svn-id: https://warzone2100.svn.sourceforge.n...

068b94b49ef1529cd974b3486435766dc175cef4 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Externalize the xcode build settings for better readability and fix .strings mime-type.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9761 4a71c877-e1ca...

1eabbb6f5a98b2b2f6a1e940ab1dd7f9e007b468 authored almost 15 years ago by dak180 <[email protected]>
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9757 4a71c877-e1ca...

6ddbdb3c6c30362e489fca47ddec9c41ebd3780a authored almost 15 years ago by Christian Ohm <[email protected]>
Mark strings in the limits screen for translation.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9755 4a71c877-e1ca...

05fc78709e523ac6f46526a252428dab8f2c12fb authored almost 15 years ago by Christian Ohm <[email protected]>
Updated Spanish translation by Saberuneko.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9756 4a71c877-e1ca...

0dd15e7d1e563ceaef64e6b9f5d3ed49ed08f5f4 authored almost 15 years ago by Christian Ohm <[email protected]>
Fix line build that was broken by r9749.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9754 4a71c877-e1c...

8bd0a98a5cd2795be64f310b5cee211a6a815909 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Reenable cyborg mechanic, thermite and grenadier.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9751 4a71c877-e1c...

f903f89c1e50bd0a28702adc2eef4c891eaa9efc authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove aivolution also from trunk

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9753 4a71c877-e1c...

896c74aeba37e45ddf4007e68e620b0f57287777 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
When a droid has completed construction of a building, make sure we clear the orders

of every droid that has been helping, to ensure they do not get lagging behind when
AI gives new ...

a8168bd4f8aa630c8b4f8fe92e2d83aa61b185a3 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Do not forget to use the msgfmt we downloaded if we need it.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9743 4a71c877-e1ca...

af297bfe0f22374adcabc39ce994457770919888 authored almost 15 years ago by dak180 <[email protected]>
Add script commands to iterate over the unfinished buildings of a player.

They work irrespective of structure type.

git-svn-id: https://warzone2100.svn.sourceforge.net/s...

ad41e9dd1f459c978be37ea0a5d6a038a1050f90 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove the old hack that nullified AI orders when they got stuck, since it is no longer

necessary now that we do not send droids back to repair, and that detection algorithm is
rather ...

a2b0a70764fae798e93ff3e1e928a8378611e739 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
When canceling or completing build orders, make sure we clear the complete droid

state, otherwise other parts of the code can become confused and think they are busy.

git-svn-i...

0da62cbc99e5f6aa1d48c754a26933b60e04b69e authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove erroneous comment

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9745 4a71c877-e1c...

9bb288d1f43767c3ade45fff69c298aafdbe8ff0 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Get msgfmt if we do not have it.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9742 4a71c877-e1ca...

fb99df7950e5b934613e469f79c098264a46cf5d authored almost 15 years ago by dak180 <[email protected]>
Add .lproj bundles for mac localization.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9740 4a71c877-e1ca...

6bfd2ce7942b55ae432990fb9389cd0ec643f1b9 authored almost 15 years ago by dak180 <[email protected]>
Add a few more baba templates for extra baba squish fun.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9739 4a71c877-e1c...

01dc5e937f7a7b617911c6dec4e64a9ce882cb2b authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix hover tanks thinking they are submarines, going under the water, and the height wrapping around.

Hover tanks float above the water, which can only be fixed when droid heights are stored in some...

be907e39948a73c19c68f701ec37bd152e7b8957 authored almost 15 years ago by Cyp <[email protected]>
Use LOG_INFO to report non-existant playlist files (instead of LOG_ERROR)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9732 4a71c877-e1ca...

392c08cd3c8745d5e5bcbbec4950924b41487c0c authored almost 15 years ago by Giel van Schijndel <[email protected]>
- NSIS changes from 2.3 (#1111).

- Additional fixes to [9642]: remove old-1.10-balance.wz instead of origianl.wz.
- MinGW build sy...

cec20aae6a9e47e705ee2a4547e8133e762eaed4 authored almost 15 years ago by i-nod <[email protected]>
Move #includes out of extern "C" blocks, make STATIC_ASSERT work in C++.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9737 4a71c877-e1ca...

465172468966462cb72094d79756fb03ba876eb9 authored almost 15 years ago by Cyp <[email protected]>
Also remove disabled players from skirmish games with scavengers turned on.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9725 4a71c877-e1c...

6b22f1855d1eb5919018b742c1d46e9f741b51b2 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Clean up scrSkDifficultyModifier() (the AI cheat function), and make it ignore human

autogame players. This should fix ticket:1374 where players get tons of power in
autogames.

gi...

44d6340eaccfefac497dbb939bf401f319dfb008 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Skirmish AI improvements: Reduce interval to check if trucks can help build

something. Check if we need to build more trucks once we have built one,
instead of immediately g...

1f6df2a565ebad0bacec3544b561c37240a6f4f3 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
frontport r9538 & r9551

"2.3: Rename "original.wz" to "old-1.10-balance.wz" - I had an agreement with Delphinio that the...

6d8d6dcb24e4ed4c3e4667584221143e0df8409f authored almost 15 years ago by Buginator <[email protected]>
Update MSVC2008 project file (random.cpp).

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9717 4a71c877-e1ca...

a7c4631fbcd067c0b6defc809c22f53fe2cc5566 authored almost 15 years ago by i-nod <[email protected]>
For challenges, make sure NetPlay.maxPlayers equals game.maxPlayers (why do we

have two values that mean the same thing?), to fix AI start position bug. Also
add some extra scr...

1f6a23e4a7d175cec976e69e4d2e2ead4b08cc66 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Make sure AI does not build VTOL factory before it is available.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9714 4a71c877-e1c...

35bfe4b72cee4dbea3412f81acb0b8b4ceedb565 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Make it possible to increase MAX_FACTORY without crashing.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9715 4a71c877-e1ca...

cf82924294ef2c21ecd57280905fdc2e26a5290e authored almost 15 years ago by Cyp <[email protected]>
revert r9710, and fix it another (cleaner) way.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9711 4a71c877-e1c...

b4b4cc7efcb288f029019f6e4fb1b7738e2bfb48 authored almost 15 years ago by Buginator <[email protected]>
Frontport r9650

"Add a error message about not being able to (re)allocate a string"

git-svn-id: https://warzone2...

6a083086e29f89c69a4b9d04148fe1c26494cef7 authored almost 15 years ago by Buginator <[email protected]>
frontport r9651

"Add the loaded mods to the crash report"

git-svn-id: https://warzone2100.svn.sourceforge.net/sv...

f121a3483f37987ef5097475aa3d00264ee25aa1 authored almost 15 years ago by Buginator <[email protected]>
Change HOST_TRIPLET to be i586-mingw32msvc instead of mingw32 as the default HOST_TRIPLET

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9708 4a71c877-e1...

d859cd7bd342fed74b13f8d4a47114cbc2391402 authored almost 15 years ago by Buginator <[email protected]>
Update MSVC project file to add random.cpp

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9709 4a71c877-e1...

1ebb9ea9bc797bf91398eb7085002e3bc10b96fb authored almost 15 years ago by Buginator <[email protected]>
frontport r9644

"Change / add a few log WARNINGS to INFO instead, to track down why the game thinks that people ...

dbdbd4f1a324f37b6399eeb3a7d7efee8ca31bae authored almost 15 years ago by Buginator <[email protected]>
frontport r9645

"Change netplay.log to netplay-xxx_yyy.log where xxx is the date, and yyy is the time. So people ...

a6d88bda6b83fab12b680603053106f93dfb5e41 authored almost 15 years ago by Buginator <[email protected]>
We don't support C99 initializers.

Fixing MSVC builds broken in r9656

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/w...

bd300c1824f1b2278d0579d534418c7e58050635 authored almost 15 years ago by Buginator <[email protected]>
Sync sync fixes and changes from 2.3 over to trunk

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9689 4a71c877-e1c...

24b3bcbb4246209339ede36af577345735fbc6ee authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove target.c|h from .cbp build file

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9682 4a71c877-e1c...

eea98d8bdf98d908a851e5479f4fc7cdd06b64eb authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove .cbp file instead. No longer used.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9685 4a71c877-e1c...

d82ec00cf5726ff03214231cb0e355012bc52c65 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Remove limiting of oil derricks. Power production is limited by generators, anyway, so this is mainly to help people who don't like seeing blinking blue dots everywhere on the map.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9697 4a71c877-e1ca...

f7d7f880bd7f3676c053e09f92eb281c7f9afc54 authored almost 15 years ago by Guangcong Luo <[email protected]>
Remove useless call to gridDroidMove().

Also remove some now unused variables. Was reintroduced in r9689 (from 2.3) and
broke compilatio...

8e005eaa21c281acd967830573df3b6f89363e65 authored almost 15 years ago by Christian Ohm <[email protected]>
Allow loading broken maps that have duplicate buildings when asserts are turned off. Closes ticket:1551

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9691 4a71c877-e1c...

98e0e743475d514e88190968837c8e20acdf054d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
frontport r9642

Fix NSIS

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9703 4a...

ade49a97d601e4450bcdd2088fb20dc6e601fc12 authored almost 15 years ago by Buginator <[email protected]>
Fix assert failure in template code when receiving new templates over the network.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9675 4a71c877-e1c...

4b9b39ac030382f2a77b6d6786407d8fd9487873 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
Fix template sync in MP for AIs broken by recent template changes.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9679 4a71c877-e1c...

b99e845d979e89d7735f61cf71c634d0c2b1e033 authored almost 15 years ago by Per Inge Mathisen <[email protected]>
logical: Oops, forgot to add src/random.{cpp,h} in last commit.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9673 4a71c877-e1ca...

13988d3b0d16e8ef88f5fea327d3c77624bcb22a authored almost 15 years ago by Cyp <[email protected]>
Update the xcode project for logical updates.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9676 4a71c877-e1ca...

79e482d606662745a886dbbb47864750b4f19868 authored almost 15 years ago by dak180 <[email protected]>
logical: Fix some more dependencies of the game rules on the graphics framerate. (frameGetFrameNumber())

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9669 4a71c877-e1ca...

3e7d9e97fecdbaaf3b31140e6947241069016fea authored almost 15 years ago by Cyp <[email protected]>
logical: Use separate pseudorandom number generator for game decisions, which should at some point be made to be synchronised between clients.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9670 4a71c877-e1ca...

238d42c0f86cee142911261be7f27619d9383b49 authored almost 15 years ago by Cyp <[email protected]>
Fix missing cyborg transport in skirmish due to recent template changes. Closes ticket:1548

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9672 4a71c877-e1c...

0e0d5f25feb2d02e0880cb6ccac4ed74f72f2c2d authored almost 15 years ago by Per Inge Mathisen <[email protected]>
logical: Bump updates per second to 10, since 3 was just for testing.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9668 4a71c877-e1ca...

abe95f17ff1d7deecb485f09ed20ffcccb41613a authored almost 15 years ago by Cyp <[email protected]>
logical: Remove some weird use of frameGetFrameNumber(), fixing structures becoming visible only after a random long time.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9667 4a71c877-e1ca...

6d9233545d929881984a55c365548e3009009967 authored almost 15 years ago by Cyp <[email protected]>
logical: Fix droid legs disappearing during first update interval.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9665 4a71c877-e1ca...

709e9c677dfdad0c18e7ae5f3ddc80596dd5bae7 authored almost 15 years ago by Cyp <[email protected]>
logical: Set initial previous turret orientation.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9662 4a71c877-e1ca...

8956a53f8bf86f90d77872668ff60f1f4e905bd9 authored almost 15 years ago by Cyp <[email protected]>
logical: Use graphics time for changing camera height, avoids jumping up and down.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9664 4a71c877-e1ca...

6941f6e5f2e1fcf9bad7af069b6488d0aadd8f48 authored almost 15 years ago by Cyp <[email protected]>
logical: Fix flashing sensor target lock. Move some things to logical updates.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9666 4a71c877-e1ca...

7493321d2bee700a3f2eab29362fe1da5ae02418 authored almost 15 years ago by Cyp <[email protected]>
logical: Completely use graphics time for effects.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9663 4a71c877-e1ca...

f6cff80f6b9818e9b3d12835c948cec494495041 authored almost 15 years ago by Cyp <[email protected]>
logical: Glue cyborg legs to cyborgs.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9660 4a71c877-e1ca...

316dc273b7d97da8274ea8a3320f8620bfeadb66 authored almost 15 years ago by Cyp <[email protected]>
logical: Rename some things. Fix when not updating fast enough.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9659 4a71c877-e1ca...

162157ef5abdd0043bc26c2bdae82df51731d101 authored almost 15 years ago by Cyp <[email protected]>
logical: Use graphics time instead of game time for effects.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9661 4a71c877-e1ca...

98866d29a49a1372274129713a0aabd256e9b44a authored almost 15 years ago by Cyp <[email protected]>
logical: Cleanup, don't crash when not logical.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9657 4a71c877-e1ca...

973cedbd9ee277b839a721c93923385c7a44f217 authored almost 15 years ago by Cyp <[email protected]>
logical: Render interpolated droids and turrets.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9658 4a71c877-e1ca...

985d3be6f47b59dbd061ebf221f65e21cf8b6e95 authored almost 15 years ago by Cyp <[email protected]>
Put prebuilt components on sf.net.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9647 4a71c877-e1ca...

27534ac95a839c265942c32886ceb6e1c5533eeb authored almost 15 years ago by dak180 <[email protected]>
logical: Logical updates.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9655 4a71c877-e1ca...

a99ef4ba1942e42b443e3c4a8ed37bc1180a7cfd authored almost 15 years ago by Cyp <[email protected]>
logical: Make some projectiles animated in-flight.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9656 4a71c877-e1ca...

92225b6b18045eecdf032705c52462d197671c11 authored almost 15 years ago by Cyp <[email protected]>
Updated Croatian translation by KukY.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9652 4a71c877-e1ca...

ae932c1c1592ed5d7d45f56baf3b0f228f1b0ddc authored almost 15 years ago by Christian Ohm <[email protected]>
Prevent the game from puking when it finds a map with a custom tertile that isn't supported by trunk (yet). We only support the 3 main tertiles for now, (tertilesc1hw-tertilesc3hw)

This hack will allow all maps to be loadable again, though, it might look strange.

fixes ticket...

fb25ad3966349223121dd1e5da028b9ca3fb3c12 authored almost 15 years ago by Buginator <[email protected]>
Increase research limits. Closes ticket:1493.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9637 4a71c877-e1ca...

30167a6a392e3a9851a8ac046582d5fb2f5a82be authored almost 15 years ago by Guangcong Luo <[email protected]>
Add a configuration to run the Clang static analysis tool.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9636 4a71c877-e1ca...

1e677d1917897edd7503791c8cd9995f6185dc1d authored almost 15 years ago by dak180 <[email protected]>
Make it possible to override the QGLViewer paths for qwzm.

This makes it possible to compile qwzm on systems that use different paths
without modifying ver...

48a60262bc98091ea83e002e28ddf955c2890914 authored almost 15 years ago by Christian Ohm <[email protected]>