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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

Reverting :r11136

====
Apply patch #1971 - Remove "Sk-" and "-T1" from map names in map chooser.

Committed, as req...

45464fa585e3a88023e18c7a5c6fdf1284da4096 authored over 14 years ago
Removed unused file.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11380 ...

5b1e3ed44bf240a9b53dea47379c43a84084a441 authored over 14 years ago
Backport revert:

As by consensus, revert ticket:1990, and revisions:
r11331, r11310, r11305, r11206, r11202, r112...

235579d051851569ce7e5a1c29749aceded72831 authored over 14 years ago
Removed unused file.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11378 4a71c877-e1c...

0a4bd99cb5d5085f4cd96843dc086c36cb7c160c authored over 14 years ago
Fix "make distcheck".

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11371 4a71c877-e1c...

e503f52a329239d381cf0a80165d42537c1c208d authored over 14 years ago
Update the PT_BR .strings file.

Closes #2047.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/...

36c9b413a5cc76d7163ca784d995fc093b8503b4 authored over 14 years ago
Update the PT_BR .strings file.

Closes #2047.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/...

fda8178abe0f368d95cdbe880084365087ba0575 authored over 14 years ago
Brazilian translation update by Tucalipe.

Closes #2043.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/...

253ac311e3db360435962b0bc50d2aa35fcc0221 authored over 14 years ago
Add missing files to the tarball.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11370 4a71c877-e1c...

602e7f13c920fbae2c636488d0d3dca8195b84e4 authored over 14 years ago
wzmasterserver.py: change the `__author__` value to "The Warzone 2100 Project"

This used to be a list of authors. Ego-boosting can always be performed by the AUTHORS file, no...

ccbd9c56c7242e6f4a7ec3472a9aa261576cf894 authored over 14 years ago
Update the PT_BR .strings file.

Closes #2047.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@113...

f2548c181fec49d983f7ed18328ca81376e68db4 authored over 14 years ago
Brazilian translation update by Tucalipe.

Closes #2043.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@113...

43aedf78da900214ac5be156445ce8d6ddb3adda authored over 14 years ago
newnet: Don't let (unsynchronised) delivery points stop droids from building.

cdfb2625e389c66bfc4b8bf0ba491224996ee1f7 authored over 14 years ago
newnet: Insist harder on detecting and displaying desynchs.

dd47d1f8c21d91f81670e457b7815dd9da4d4dc4 authored over 14 years ago
newnet: Obliterate some floats in projectile movement code.

19c5f3ebb7d02bfc297d632d55c94eac20877c81 authored over 14 years ago
newnet: Demote LOG_ERROR to LOG_NEVER, when droids are destroyed just after being sent orders, since LOG_ERROR isn't for expected behaviour.

Also, demote LOG_WARNING to LOG_FEATURE, when features are destroyed.

a9d1296e29379ccb1c066a7ac7325e7a3f87d10a authored over 14 years ago
Merge branch 'master' into newnet

Conflicts:
lib/netplay/netplay.c
src/multiint.c

d5b36218446c2614bcce3a6a999983feb2257b00 authored over 14 years ago
Merge remote branch 'origin/master' into newnet

Conflicts:
lib/framework/wzapp_c.h
src/power.c
src/power.h

7c8df3a2e85e9d3586690d037bfe75b27291f94c authored over 14 years ago
When a player drops from the joining menu, clients should remove the dropped player, and not decide whether to randomly quit based on whatever was on the stack, either. (Forward-port from 2.3.)

82ad8abd8f79a83c121cf658b99cc2b5bef7517b authored over 14 years ago
Don't allow inconsistent player positions or colours, even momentarily. (Forward-port from 2.3.)

On swapping places or colours, sends a NET_PLAYER_INFO containing both players, instead of two s...

da7ff2f37f8ecda4b82e08a1899ad54faf02c171 authored over 14 years ago
Minor power code cleanup.

Removed unused stuff, changed float to int in some places that don't make a difference.

eed7a50018d606b0dc83dd43ac2a5a7222da6153 authored over 14 years ago
Don't use floating point calculations in power code.

466943b7832516665659620ed079ff57ce4b5543 authored over 14 years ago
Clean up thread-related #defines. (Backport from newnet.)

7874dc608c8d3c0ed1225b3f0d9fdd5f140f05c8 authored over 14 years ago
Check if blocking map pointer is valid by comparing game time to a variable that isn't inside the blocking map structure. (Backport from newnet.)

Must have gotten confused when mixing/refactoring/blending/frying data structures, even the comm...

c96eda047cbcb4dd8a6c6e62ba1b402dcabd953c authored over 14 years ago
Polish translation update by Emdek.

Closes #1347.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/...

9027bed50059857530263ddb380380f25b7ed84b authored over 14 years ago
Polish translation update by Emdek.

Closes #1347.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@113...

c778cad0f1e929a49995a3b0d2dce6f67b9d0b38 authored over 14 years ago
Merge remote branch 'origin/master' into newnet

Conflicts:
macosx/Warzone.xcodeproj/project.pbxproj

098878ffae500c68ddfbe21801212fd01609017c authored over 14 years ago
newnet: Don't wait for players that have left the game.

6e26d32b5ec83f49463d5349a594cb2fcd9f7d44 authored over 14 years ago
newnet: Show relevant players next to connection status icons.

2e01e81da6a5b91351365638ffb349cad4eb0cf2 authored over 14 years ago
Prevent out of bounds access of player stat arrays.

In the 2.3 netcode, we use player 9 for features, while we only have stats for
players 0-7. Fixe...

f315f0e012fb4220d5cc00da00e3c874e6b09b4d authored over 14 years ago
Prevent out of bounds access of player stat arrays.

In the 2.3 netcode, we use player 9 for features, while we only have stats for
players 0-7. Fixe...

324722fc93e6cc069a04e8a64a5841d75a17a3bd authored over 14 years ago
Fix up the build rules.

Add the Korean .strings file.

Closes #2039.

git-svn-id: https://warzone2100.svn.sourceforge.ne...

3d0befebc94fbe7e2bbcb088dda9c0a9799b6682 authored over 14 years ago
Add the Korean .strings file.

Closes #2039.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/...

240960db93c6781c25c0c3855edfd0f30198542b authored over 14 years ago
Add the Korean .strings file.

Closes #2039.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@113...

943af316ec469257e76db3fdbc67da2a7b09eb34 authored over 14 years ago
newnet: Check if blocking map pointer is valid by comparing game time to a variable that isn't inside the blocking map structure.

Must have gotten confused when mixing/refactoring/blending/frying data structures, even the comm...

1854f49a0c6d842ec8490789d0fa3c70c692c317 authored over 14 years ago
Merge remote branch 'origin/master' into newnet

Conflicts:
lib/netplay/nettypes.c
src/multibot.c

b59b089ca5393039093ea2cedbe0f600a90610ba authored over 14 years ago
newnet: Fix maximum latency calculation, don't return 1 second unconditionally.

ea690beab7a2cfa5f20cac440e94f24b93804cb5 authored over 14 years ago
Add dSYM bundles for maximum symbolication.

http://bitbucket.org/boredzo/symbolicator can be used to symbolicate crash logs from people with...

3f69367f3a96e0152e166f1fc881c42ef095433f authored over 14 years ago
Fix ambiguous function call to overloaded function

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/newnet@11297 ...

32241ef77b2f22e7be0d1727022db095b3dd80f0 authored over 14 years ago
Simplify buildingDamaged().

Prevents a possible division by zero, closes #2008.

git-svn-id: https://warzone2100.svn.sourcef...

6d79097c1251d1429a8894b75ebcb9817f36cfbe authored over 14 years ago
fix / add headers. merge sync: r11298

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11300 ...

803b52125e03ff95e26751159ffd9e7bf2499af7 authored over 14 years ago
Add an option for the rotating radar.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11282 ...

c40e53825bc80ec0467503f1a35bae5884b34c91 authored over 14 years ago
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11283 ...

adbbe87b3b431ed0ce9b11ddc73c3dc11a344ff7 authored over 14 years ago
Fix loading some maps in T1 mode.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11309 4a71c877-e1c...

1bf4d64a0c3556577e6e7c8d97f2882eaa894d47 authored over 14 years ago
Simplify buildingDamaged().

Prevents a possible division by zero, closes #2008.

git-svn-id: https://warzone2100.svn.sourcef...

7b3dce75dfa48be88133a6205192f18022c27f86 authored over 14 years ago
Fix a bug that caused T2 and T3 maps to load in T1 mode.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11304 4a71c877-e1c...

320a2184420f0791d4d36d040e7fd62d157bf6f4 authored over 14 years ago
Fix (and add missing) headers to files.

2009 Warzone Resurrection Project -> 2010 Warzone 2100 Project

git-svn-id: https://warzone2100...

edb644a03bf9ff5b6e4e478b30cbb66ea26b15b4 authored over 14 years ago
Make some text alignment fixes that got left out of r11230.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11301 4a71c877-e1c...

da445cd536121ca8b4c98a1d0453d66c14d03d45 authored over 14 years ago
Prevent automake.sh from complaining about astartest.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11296 4a71c877-e1c...

d1343e4a7db47e967428af2110b5a06c17c6ea38 authored over 14 years ago
Stop falsely advertising ctrl+l as an available key combo. It is not.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11291 4a71c877-e1...

e4cf2297b9817e295e11fcdfc7e89a9914463a4d authored over 14 years ago
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11285 4a71c877-e1c...

45de3b488c9b31bf591e2691a1186c65383d020e authored over 14 years ago
Add an option for the rotating radar.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11284 4a71c877-e1c...

f63667e4b5e2911d1455d69383bc31976cfcff23 authored over 14 years ago
astar.c → astar.cpp in .vcproj file.

6957b04072c600d618de670093d78fd321f259e8 authored over 14 years ago
Show complete game name in lobby tooltip.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11274 ...

887386f8215efccf29436415b9e5ef7a837989a3 authored over 14 years ago
Show complete game name in lobby tooltip.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11275 4a71c877-e1c...

fdceb3e322d4abf30e1d64a5f969770f130e53c1 authored over 14 years ago
Update translations.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11277 4a71c877-e1c...

09879b8a83b604831aa7bfc04dd271446b8f7ea1 authored over 14 years ago
Fix transporter ETA image.

Closes #2001.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/...

ece3e360ed7465dcde333b7f8dc23ad36e6953a0 authored over 14 years ago
Fix transporter ETA image.

Closes #2001.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@112...

b808df33f4a0c661752f401aedc6c1be59318e91 authored over 14 years ago
Change do-while to while, since it doesn't make sense to try to read a game structure when there are none in the lobby.

1db4f15973c820a96e87c19b1a2a8a9abf981b06 authored over 14 years ago
Make cliffs (blocking tiles) visible on radar.

bb7f9605693f156e968d7c0800391c9dd4b3801a authored over 14 years ago
Show oil wells burning in the radar instead of pulsing.

a16c5f7df97a3d752d4c84b8cba1cfee180513cd authored over 14 years ago
Fix "make check".

Disable astartest, since it's broken after the rename of astar.c to astar.cpp.

git-svn-id: http...

dd5568cd690e5ac5449bf235d28c9ee554308c8f authored over 14 years ago
Fix "make check".

Disable astartest, since it's broken after the rename of astar.c to astar.cpp.

git-svn-id: http...

a31beaec058c2d7de46d607ab5cd608afef64b70 authored over 14 years ago
Before receiving game list from server, clear old games from list, and don't receive more than there are room for in the array.

1b811abceaba4c817a7c7d0e811948902bf033a9 authored over 14 years ago
newnet: Fix research facilities getting broken if clicking too much before researching.

(Was broken by "Make production UI respond instantly (without waiting for game state to change).".)

5651464175c8f9abee1e7d4e4e5503f42598f642 authored over 14 years ago
Update .gitignore

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11252 ...

0622b737782ed56b2b1623f46a0d4084c250c071 authored over 14 years ago
Make sure we use at least 640x480.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11245 ...

6cd64549c835a69e0660452326334702c5b1e23a authored over 14 years ago
Fix objTrace format string in moveDroidToBase.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11246 ...

d7efc5f54eafcbbf6f977b59124db7cda86e1c71 authored over 14 years ago
Update .gitignore

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11253 4a71c877-e1c...

9a05862fbaefa39f473da5c5d7fbb0264c8932d0 authored over 14 years ago
Add missing file for r11247.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11251 4a71c877-e1c...

9d553bccab070113acbe83c7b63b1314e0be6410 authored over 14 years ago
Make sure we use at least 640x480.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11248 4a71c877-e1c...

bf3006d31cfda7d6885329f966795fba02f6ed1a authored over 14 years ago
Windows cross-build: Make quesoglc compile on Ubuntu.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11247 4a71c877-e1c...

e27ccca05c918a3ccd0061c832b486fd254bce32 authored over 14 years ago
Don't spam log with "[NET_InitPlayers] Players initialized" in single-player menu.

694a9f8fb19bc77dc81b104380cabcd842d2980a authored over 14 years ago
Update list of files to translate.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/newnet@11242 4a...

acff17e90c23cc621208838baa4ed565efd03742 authored over 14 years ago
newnet: Add -lz to configure. (Patch by Per.)

1cb0cf5cf98f1ca79e8cced9361161c3855e543b authored over 14 years ago
newnet: Make DORDER_RTB on a droid with DACTION_MOVETOBUILD not crash in skirmish.

Don't know why it's only in newnet and not trunk, that the AI sends DORDER_RTB in skirmish.

Clo...

0c93c007b93d22571a89305571582e81c7013e59 authored over 14 years ago
Add the font files and clean up some of the scripts.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/newnet@11240 4a...

4e8f1fb7f397078d2705ffd484ed3d3610f12a96 authored over 14 years ago
Merge remote branch 'origin/master' into newnet

Conflicts:
macosx/Warzone.xcodeproj/project.pbxproj

1a39299572621c6b4884b6ce1bf734a0592098e4 authored over 14 years ago
Since user comments at the top of "project.pbxproj" do not stick, be creative.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11236 4a71c877-e1c...

f7ceb6aca1a24056f1a698956c5603dc9ecd85b6 authored over 14 years ago
newnet: Make production UI respond instantly (without waiting for game state to change).

Fixes production count being displayed as "10".

b5529929e762dc9e7647054f390c74cb40a9e2e8 authored over 14 years ago
newnet: Save a few more bytes.

e246e6006ea65a5b7ea070d6f96bf8e19bde27e1 authored over 14 years ago
newnet: Save a few bytes.

f5fe36414a3740d94442b0d8f8f23b2a63579c57 authored over 14 years ago
newnet: Make research buttons appear to work instantly, don't allow researching same thing twice.

e826510caa69cb59f5fadce8d5524a7306c7598a authored over 14 years ago
Fix bug #1994 and apply patch #1998 - Change Mac OS X to use DejaVu Sans like in Windows/Linux, which fixes problems with text alignment. refs #1994, closes #1998

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11230 4a71c877-e1c...

2dcb53d326a35dec5cd533e67e24156491212d5d authored over 14 years ago
(port from path branch) No longer come to an instant halt when changing paths.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11227 4a71c877-e1...

e25fc53a66ee2dd223d02a17ca2692bc5fe12cea authored over 14 years ago
(from path branch) Make sure we can never end up driving in reverse while waiting for a path.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11229 4a71c877-e1...

aa0fcecc529f6f54abd5fd1faad7f94260662ea1 authored over 14 years ago
newnet: Display connection status icons neatly stacked, instead of overriding each other in order of importance.

269bb52c632b6fd1035d966d75ae55ad837aadb6 authored over 14 years ago
newnet: Use MAX instead of MIN when computing required latency, since the host will vote half of everyone else.

Not sure what to do in the case that a computer is too slow.

6a36cdd6ec1e2c95fa275039bdda6516b384e22d authored over 14 years ago
newnet: No need to return after sending research message, since all clients should be running the same code, anyway.

Research button now blinks like it used to, when research is complete.

a79e8169650f698f2e15d0f70a663584079d52f5 authored over 14 years ago
newnet: Move BITS_ON_FIRE out of effects.c, so that oil well burning times become deterministic.

Also, set the tiles on fire, even if the projectile is not visible, and return power from destro...

b646ff80bb0336471fd15f708209f5bdf75195fe authored over 14 years ago
newnet: Delay writing NET_SHARE_GAME_QUEUE until flush.

212115faede1923b0315fef5227c8aae3382e732 authored over 14 years ago
newnet: Enable messages before calling cluster system, since messages are turned off if projectiles destroy a droid using splash damage.

Backtrace identifying the problem thanks to Safety0ff.

Toggling messages randomly is bad, the c...

1ff5fc34c64edc42be41ac510f59965a7f7a6693 authored over 14 years ago
newnet: Use Z_PARTIAL_FLUSH instead of Z_SYNC_FLUSH to save a few bytes.

They do the same thing, except that Z_SYNC_FLUSH adds a bit of useless padding.

ee1ae86ea7113e5b36fa6b27571eb7edfa5e660c authored over 14 years ago
newnet: Don't poll sockets, if there is already data ready in the socket decompression state.

Should avoid freezing with everyone waiting for players.

b704a741bfe48f7bcc7152a6bd65e83de7b1fa91 authored over 14 years ago
newnet: Don't send lots of small packets, fix "connection error"s when listing games.

Since there is no advantage in sending data more than once per game tick, queue up data until th...

c1ca4d2d343e01ab9eb672bf6d3b2809e11efe19 authored over 14 years ago
newnet: Don't assume disconnect when no data results from decompressing, unless really disconnected.

8e935425377f178fc057eea7013c7adbc743bff4 authored over 14 years ago
Merge remote branch 'origin/master' into newnet

Conflicts:
configure.ac

23cbd537f79cf763b6801b1847316b7dca919949 authored over 14 years ago
Apply patch #2003 - Add option for rotating with middle mouse button (LMB+RMB also works). refs #2003

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11212 4a71c877-e1c...

09d73b0ba5c3430c35ec4ac39695f226e1a82706 authored over 14 years ago
Reuse the lightmap texture and buffer since their size will not change between initTerrain and shutdownTerrain calls.

Replace a magic number with a new constant.
Update lightmap on the first frame (gameTime = 0).
Cl...

a6bb433a1785ee26880ab318d60082a002b1e031 authored over 14 years ago
Convert moveGetObstacleVector() to float. Now the float-b-gone conversion of move.c is complete. Patch by Cyp.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11209 4a71c877-e1...

5c48a62fd547492804cfa6ffa2f358b12d7bc9ca authored over 14 years ago