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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

Use correct colour for scavengers in map preview.

b62e7d3358593f62d3e9a2bcc8ae928397821fd5 authored about 13 years ago
Fix crash on opening empty production menu after loading savegame containing commander templates.

Introduced in 9474ae371569221bf41a0a6bc8c46273fc5c055e.

Fixes ticket:2968.

d1e2f1a2cb4ca989956e92d6f6009985773f0997 authored about 13 years ago
Fix remaining progress bar after research.

Was a missing popStatusPending().

Fixes ticket:2966.

4bf70ca7c55765d2709672c18ef613d2e4a11966 authored about 13 years ago
Use version_getVersionString() for net version.

Since any change that affects game state breaks synchronisation, and most changes
break synch,...

0aeda2baa2ce24517439a33cca3541a2effbbf15 authored about 13 years ago
Reorder GAME_* messages.

The GAME_* messages should now be better sorted by whether or not they are useful.

5461ef45bd23ac9b7f0dcf73f1bd23c91092bd1a authored about 13 years ago
Remove dead function. getDerrick() is now unnecessary that we have all this info

available from global.

07c5c958bd11dc30a4a3945e5a1b6b6623377762 authored about 13 years ago
Remove two excess log calls

5e7bb703e2af8fd7fb512ead05d339d55b6702a5 authored about 13 years ago
qtscript: Functions for enumerating features and ordering droids to do things to objects.

Add access to structure types.

247b8b2b49a971904ab74922cf477e0c35a44453 authored about 13 years ago
Add new qtscript functions for AI implementatation. The pick build position

function was ported pretty much as is from wzscript implementation, hence
its ugliness.

58d5bd4161c0026dce0bc5b0b44ab72fc7e6dd92 authored about 13 years ago
Add beginnings of a port of semperfi to javascript

034c1d7c4bfad79d2c84d53f63020513f2cd7cb1 authored about 13 years ago
Readd audio confirmation for trucks.

Got lost in ab3a8adf38dd1e857573cea568c0f3d50090f025. Closes #2948.

ae130a7a3f2f8c5ec39e9cc27cf03fe2c77130c0 authored about 13 years ago
Fix missing visibility on game start.

Introduced in a74281b3b557c00c73ad806d6f300865ef0ed21a.

Fixes ticket:2964.

2d4e1e1314ea390dc411ca371bc592e83633e8fb authored about 13 years ago
Fix loading of droids in transporters.

Hopefully fixes ticket:2889 and ticket:2959, but does not handle the corrupted savegame in ticke...

93a6d7ba7489ae8a6c083c6276301dc13ca22824 authored about 13 years ago
Use large font for the loadsave dialog header.

Closes #2929.

820e38bab13207fbf19d436af8416af7f448215c authored about 13 years ago
Turkish translation update by Ayhan Görgülü.

Closes #2963.

9ea22074d16106c17d717657e049863cdf8d1c09 authored about 13 years ago
Make UI respond instantly when holding/cancelling production/research.

5c2cf9fa0634612b44b0922ab9b5e8d982c90317 authored about 13 years ago
Fix crash due to transporter trying to unload itself from itself when clicking fast.

Unloading single droids from transporters should now be more responsive, too.

a35ff1e8fe911fca050ce0d9e7e19e7c511db501 authored about 13 years ago
Update ChangeLog.

0811be2b7d0ffd7b0c8e7e44cd8011ed823489b8 authored about 13 years ago
Properly show delivery point numbers again.

Original patch by Safety0ff, closes #2497.

0d75a3b62984ee35b90872daa505a41377f57f35 authored about 13 years ago
Wait for pathfinding to finish, when loading droids, and improve bad droid position handling.

a74281b3b557c00c73ad806d6f300865ef0ed21a authored about 13 years ago
Add debugBacktrace() for easier debugging.

a58591d74cfd851b0d23db51205722e08034e1b6 authored about 13 years ago
Speed boosts (for the mac build times).

Also PBXBuildRules simplification.

e5d7318b0c4311c01abc41c0dda8bd2737e43c14 authored about 13 years ago
Preview maps when hovering over them.

48eda8df503810d3fd24e807427bfb28aaac064e authored about 13 years ago
Show preview of the right map, in single-player skirmish.

5718af7bd7e1c120bcfac1ddbffa66a217554279 authored about 13 years ago
Update translations.

695fe5fbd209c88df43c414a4cfef42427514a94 authored about 13 years ago
Fix desynch on deleting templates.

Introduced in 9474ae371569221bf41a0a6bc8c46273fc5c055e

f2ff7ead5286ee52843923dd3000b505ee10b565 authored about 13 years ago
Fix error using uninitialized variable if error was detected, when trying to report said error. Error in error reporting reported by Cyp.

a0f13ff73ec35d51af3377063f1b7d7b424fd05e authored about 13 years ago
Add some more logging to debug problems with building placements in scripts

482600d10a386de5b4f3297bdccf744acf8343e5 authored about 13 years ago
Add comment to explain why structures are sometimes drawn as blips

5885b051292be83d0620256256f02f7bf6e04211 authored about 13 years ago
Magically fix weird random lighting with -Os and g++-4.5.3.

http://gcc.gnu.org/bugzilla/show_bug.cgi?id=51392

33ab0461bd8e5e7efce9ed92c2b5fe37bbe33445 authored about 13 years ago
Reduce dependence on MAX_FACTORY.

Fixes some assertions on some maps.

9474ae371569221bf41a0a6bc8c46273fc5c055e authored about 13 years ago
Change The copyright dates that get displayed.

8ee9e6747ef6756ea4d262a8846b8e47ba438449 authored about 13 years ago
Fix make aborting when wkhtml is not found.

Patch by cazfi. Closes #2956.

7649bfe27680cfd649fcb863f38e6745382d773c authored about 13 years ago
Add early out for inQuad.

7e19420a7daffcc16cca913889a63be03c4e7789 authored about 13 years ago
Remove assert failures if templates do not have string names.

b1fec2e8ad64456af31f22aa2bad33ab2e6aef3d authored about 13 years ago
Make sure Nexus and Semperfi land AIs research half-tracks early on.

Closes ticket:2953 reported by NoQ.

e15eaa349ff163d552b660a4d12f453997247073 authored about 13 years ago
Remove unused global loopTileCount

fb78afcdaef80da25063a08e1e6178fcfcd136ca authored about 13 years ago
Remove hard-coded limits on number of research items and their properties.

The fields that require you to specify beforehand how many properties of each
kind each research ...

d818ff5a195d9e010edf9dd060c9553a07dfec5c authored about 13 years ago
Remove unused moveUpdateBaseSpeed(), redundant with logical updates.

ba3b19b15936b5108c8a39ab4e65367649f8d3ab authored about 13 years ago
Simplify the framerate calculation

9426f1796393c75e281f47baef5cff2682d332a6 authored about 13 years ago
Use glcMeasureString instead of glcMeasureCountedString to avoid excessive valgrind warnings.

Triggered when typing unicode (and pressing Enter).

eab15fdbd4037a7ea341e1e4095f8da9a999d617 authored about 13 years ago
Show module blueprints with the same orientation as the structure.

Even if the structure is rotated.

71a614caebf2d2c90d89ea8f83a0140ebc53e991 authored about 13 years ago
Fix wall and vtol factory models.

1f194e78f3577f62aeb435677b5342179efa6812 authored about 13 years ago
walls: Add ┴ and ┘ shaped walls.

You can now build walls shaped like
┌─┐ │
│ ├─┘
│ │
instead of
┼─┼ │
│ ┼─┼
│ │
like it used to b...

aa8b290324e222987224e60954adb3357aed36f9 authored about 13 years ago
Fix loading/saving of rearm functionality.

ae2896fcb18986ae29f4c1444136ad4dad60247c authored about 13 years ago
When building a module, don't visually rebuild the whole building.

999b559af342bdb0c393ff6c291fbb08f917b4d3 authored about 13 years ago
Add code for displaying VTOL factory modules on VTOL factories.

The new vtolfactory[12].pie files need updating, since they are currently just the regular facto...

af8088f61f8e6b0ba561ca830eae28d0d69cd72e authored about 13 years ago
Don't pathfind through unfinished gates, since they can't open.

e0362c36399ad2429c8254b71152dc2eafef940a authored about 13 years ago
More model fixing.

de1a96e2f2778067f9a2345362be470d7c56cc84 authored about 13 years ago
Revert "Use a grayscale texture for lightmap."

This reverts commit ee40d2147b688c3df135e5f0a77fc55a6e4e70df.

This broke the red effects on the...

9f497c6e1b7409ee94bbff610a81a3cf7c97d262 authored about 13 years ago
Fix factory, research and power generator models.

84eb46fa53f172b5a7d6529485ce7a699f957cb8 authored about 13 years ago
Use a grayscale texture for lightmap.

Patch reviewed by per.

ee40d2147b688c3df135e5f0a77fc55a6e4e70df authored about 13 years ago
Simplify module model code, display correct module in blueprints.

The new module pie files will need cleaning up.

Fixes ticket:2954.

e02cb38ac02c2929823a08d1ce1419df8073b038 authored about 13 years ago
Make droids spin on spot when turning large angles.

Original patch by Per.

Closes ticket:1691.

4b08dd0b0ca210b9ad08a192fb8267e35b94cd7f authored about 13 years ago
Fix oil derrick textures.

a21c620ba852a49fefcbd8a13f3e6f19692aaf91 authored about 13 years ago
Keep built files out of the main directory.

eae0650a577235065efb5b32d940a22a15ad6a34 authored about 13 years ago
Update ChangeLog.

b902940eeeb5144157692f4dd029f6bac0acdd4b authored about 13 years ago
Don't warn the user that they might be previewing a map.

0a13e91cf71917852b9631d3bab9688a2a34c1ab authored about 13 years ago
Simplify pie_DrawShadow(), and make it more efficient.

a370b0b6a672888926d58490641c043aade0b5cc authored about 13 years ago
Fix texturing of the Power Module.

a617fb99bb457ab06fca18d7d0442339c04cbbfb authored about 13 years ago
Make simplipie not output spaces at the end of vertex lines.

dd4b5322e9f0c6f2393a2e39fdd82bc72af4c9dc authored about 13 years ago
Small correction to the sed revision processing.

06a61f011b890c9a8e4bde54fd52fb466a63aa99 authored about 13 years ago
Try to fix displaced window content on 2% of startups.

Don't know why this seems to work.

5cb84fc273e1fad1b58693c811ad4237ec237363 authored about 13 years ago
Re-add and fix up fallback for 1.4 ≤ OpenGL < 2.0.

Patch by some linear combination of safety0ff, cybersphinx and Cyp.

2f816f5bf47ff2513fde638a012700180697b841 authored about 13 years ago
Teamcolourify the Cyborg Factory.

Also fix up the normal Factory a bit since it uses the same textures.

f5a4ceca79870b9705c6ad7412e4b6d4abcd7ca5 authored about 13 years ago
Try to improve obstacle avoidance.

Droids still try to ram each other, though.

828fea7ba030b571eade620570a0938d8b0ca9b6 authored about 13 years ago
pie_SetTexturePage is implemented for 1 texture unit, don't use it to bind textures to other ones.

454c86348e777a9bb97fad3dbb5cd6a29827550e authored about 13 years ago
Update lightmap even when game is paused.

Lightmap was updating every game tick, instead of up to once every 80ms of real time as was inte...

2b928d2f295398ef454c75062455271acd3273d1 authored about 13 years ago
Make newly-built structures and droids instantly visible to allies.

This prevents ally blueprints from disappearing before the structure is visible.

And fix DROID:...

db864047f71347f1776d549cc7e31b194a3a3cb5 authored about 13 years ago
Fix null dereference crash, closes ticket:2949

7c3f9ba363ab7c7f35171feefa9f36350d399402 authored about 13 years ago
Remove some inaccurate comments

ac8fdaea6139207621487dcd15c0c5f052ca9266 authored about 13 years ago
Remove support for armour sides. It was never used or developed to work properly.

3aba15e9d9224ff9a32ae1b99c7adb4ac402d5b2 authored about 13 years ago
Remove droids fire and move slower when damaged rule. It was confusing and led to less tactical play.

88815c3e8bdf6d8afc640d1e82da8eb21d9f17a2 authored about 13 years ago
Fix autogames for multiplayer debugging.

Fixes ticket:2912.

416c9a9e3a13da7a3bbdf76d2dee0393fd719cf9 authored about 13 years ago
Fix global script 'me' variable. This fixes the win/lose problem.

bf6e450a30578bdaf5b31427c33ce8d37e1c4179 authored about 13 years ago
Turkish translation update by Ayhan Görgülü.

Closes #2947.

c9fca43d79f97f41f97e712b5e5d4841adbf4d20 authored about 13 years ago
Compile fix

80340450466505dd2943f03ff5b6b901f736292b authored about 13 years ago
Do not close build menu, unless all selected trucks are destroyed, not just one.

e2cec529296f66782c9f280e84be89d5996b711d authored about 13 years ago
Display queued module blueprints.

6a3eaf0e4d7f26fee354a792dc493eb2b2c95948 authored about 13 years ago
walls: Show hardpoint blueprints even over walls.

Refs ticket:1173.

a0aaaa99a7f1ead7aa15bd886f9a777a9e1e659f authored about 13 years ago
Allow unloading single droids from transporters again.

Fixes ticket:2617.

2a4a8a68848be306fd9c0d06390d85a79ae697fd authored about 13 years ago
Display order arrow, when queueing modules to be built.

Also, simplified
if (!bOrderEffectDisplayed && (psOrder->order != DORDER_BUILD || psOrder->ord...

a6c307920bd721230b54c3cc92d0999d2eb99a1d authored about 13 years ago
Do not cancel order queue, if trying to build an unresearched module.

Fixes ticket:2797.

a4ac61551c7d7ff8f92a599ef9f1df8028137ea2 authored about 13 years ago
Fix 3 extra trucks belonging to host on 4c-pyramidal.

The 3 extra trucks belonged to player 4, 5 and 6, and triggered an assertion.

Fixes ticket:2945.

54080cc5561a65c5cda0939b8a766c44475211f2 authored about 13 years ago
walls: If building a corner wall with two trucks, don't cancel the second truck's order when it arrives.

116afd08c5b7e520ce9aaaf1a850245b76ffd797 authored about 13 years ago
walls: Allow building gates on top of walls.

a7b2a5b45fa2634f225d9ae9c823fc62ef946f59 authored about 13 years ago
walls: Make walls rotate to visually block narrow passages.

Single walls should look less weird, when blocking narrow passages, now.

233ee5e711469ab491c3eaac0a2a681b94207fcd authored about 13 years ago
walls: Adjust wall orientation next to new hardpoints.

Wall orientation should no longer depend on whether the wall or the hardpoint was built first.

312b4a21c949a8296cf0eb798563f0fc071b4d7b authored about 13 years ago
walls: Make blueprint walls match each other, and match real walls.

Fixes ticket:2581.

42f57b6116429c0a94c570fc6996429b5b666229 authored about 13 years ago
walls: Fix walls alignment with 2x2 fortresses and allied walls.

Don't search through all structures on the map when looking for nearby structures.

cff886cc3630ffd8374d6cfea5fd77b0ffb60acb authored about 13 years ago
walls: Do not destroy and recreate walls when changing to corner type.

This would cause trucks to stop building the wall that was changed.

0898e56847e583500d418feade5688b6d27eadd1 authored about 13 years ago
Simplify blueprint logic, first plan all blueprints, then render them.

7e449bf18b53dab54797b1851df2bc68701abb92 authored about 13 years ago
Update translations.

3bc7cdc170c824f6603e2e57df586fa777471c5e authored about 13 years ago
Simplify build progress display code.

Adds missing tooltips as suggested by vexed.

7eb32e9de2d80a89b3632de936fc814d022b575a authored about 13 years ago
Do not report incomplete structures as damaged, unless they actually were.

The maximum sizes of incomplete structure health bars are now correspondingly smaller.

Fixes ti...

8d7df45d354f1030b3aaf91502cf2036237ca7f5 authored about 13 years ago
Animate changes in power.

This prevents the displayed power bar from changing abruptly.
Actual power levels are unaffected...

53e042be1566ffa830f67ccd3031de41c88019e8 authored about 13 years ago
Update .gitignore.

7eccaa595713965c4561abbe35d0175513aa7a87 authored about 13 years ago
Push custom translation strings.

a7299f1754423b8a73f60e294fb1e057bdc7c29f authored about 13 years ago
Add a push/pull rule for update-custom.py.

91c67d33894b68d2a064aedb029a16756b332886 authored about 13 years ago
Stop instantly, if trying to change scroll direction.

This should make scrolling less like hoverboarding.

943b4c345d5227d486c3be1e2e05b99762ffad07 authored about 13 years ago