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github.com/Warzone2100/archived-3.1-branch

Archived 3.1 branch of warzone2100 repo. Not for development.
https://github.com/Warzone2100/archived-3.1-branch

Check template validity before trying to build droids.

6365f2dbec51abb8ac2509c0623b54dce3e655fd authored over 12 years ago
Revert "Update version numbers for 3.1 beta10."

This reverts commit 968172d0a7dbac1e3f985863305d2d658cd70971.

Revert "Update translations."

Th...

4a1e029833a8615b2a408c8833e1f3ea0d8f4d90 authored over 12 years ago
Update version numbers for 3.1 beta10.

968172d0a7dbac1e3f985863305d2d658cd70971 authored over 12 years ago
Update translations.

29a0bd7cdd8d01136ce38a71a70a8860896280d3 authored over 12 years ago
Merge branch 'bugfixes' into 3.1

* bugfixes:
Update ChangeLog.
Spanich translation update by Saberuneko.
Hungarian translat...

805c254504b1ddb7b9ea19878879cfcdd93a409f authored over 12 years ago
Update ChangeLog.

1055b1885cedfd6e8e8af41df382bf6dd503b6f5 authored over 12 years ago
Spanich translation update by Saberuneko.

Closes #3473.

baa143872208ba54bec2dc41213ca622209e4868 authored over 12 years ago
Hungarian translation update by mtomi78.

Closes #3470.

9bed66e764a176b7b4b448df5e1f534e1991c450 authored over 12 years ago
Merge branch 'bugfixes' into 3.1

2a794bea26cbd67097da4a970fe9de9f5801d2ae authored over 12 years ago
Fix tutorial that was broken in a6fa286dcf463d4c6d74e8a874e70f671f3d5018 and e862a993cb4ad1939e70dfc9a5b09e8b6519b5a7

Fixes ticket:3058

7079ad295112abcd83e6be1e7c172d36aec64c25 authored over 12 years ago
Fix tcmask on Plasmite Flamer, Sunburst AA and AA Flak Cannon.

Fixed by running simplipie.

Could not fix Naval propulsion, which seems to be missing the tcmas...

e36cdf11e827e85c79cbd9319507809c1fae838b authored over 12 years ago
Hungarian translation update by mtomi78.

Closes #3458.

0def25206b7d23788919a2aa067e880626e542fc authored over 12 years ago
Merge branch 'bugfixes' into 3.1

a31b9ab30d048f612a36d7eb965d5ab5f3d2e700 authored over 12 years ago
Don't pretend that everyone is a winner when they have failed.

fixes ticket:3449

25e118c628881f20411d027ff2d48e8a63a44730 authored over 12 years ago
Update the building textures.

Thanks to Berg for the update.

4a9ac7fc3ed17ee9b63e829b10de3791c0ee7bd9 authored over 12 years ago
Clear player names iff game not started, instead of iff not host.

This seems more logical, and matches the comment on the next line. Clients no longer
disagree wi...

ef685d0b892327b6e8af90da0ade792575925e3d authored over 12 years ago
Don't report desynch when player names don't match.

Host sometimes considers empty slots to have names, while other clients consider the
empty slots...

1ef4fc6cfdf05435bbaaa95155c23ea1a76d6409 authored over 12 years ago
Fix Skirmish loading

fixes ticket:3451

18216c60e76d05ad0fe2bf7d860347f76f70c8f8 authored over 12 years ago
Fix Fastplay

Fixes ticket:3447

c3218e7ecce6eaca4f4f2620cf42cce61cc9ff5c authored over 12 years ago
Revert "Update version numbers for 3.1 beta9."

This reverts commit e705adbf186766cc19b6ae82c58c65717745c7c7.

Revert "Update translations."

Th...

778a426858f541928b1516b7d264c18b2c8832f1 authored almost 13 years ago
Update version numbers for 3.1 beta9.

e705adbf186766cc19b6ae82c58c65717745c7c7 authored almost 13 years ago
Update translations.

ab9c729064971ed61d82887c5421cca6ed423433 authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

* bugfixes:
Update ChangeLog.

b2ee34ed3580efacf0651bc0e3887a89ec9791e5 authored almost 13 years ago
Update ChangeLog.

887eea8e704f39ef98cb6264484cb2612fb1dcce authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

a28bcf928dee7d32dc326866c35ab60c6d5f0d47 authored almost 13 years ago
Fix kicking of AIs.

See 93f0e61d924d6709c8db68b53d19f7e3bbeaa911, introduced in 2309f165b021e7ea0a4d9c8a2e85cdea6e8f...

ca736e71af9e2444ae0133a19214f27db456e9a2 authored almost 13 years ago
Update ChangeLog.

1e1b51af94fae188636604a502688d4881fa5ba6 authored almost 13 years ago
Update translations.

401114484054fb2d63f2cfb5b57f3f6c3330a72e authored almost 13 years ago
French translation update by Amiral JCDG.

Closes #3430.

17f7f71f9b4b629491212dbb32d0ec811fa488b9 authored almost 13 years ago
Turkish translation update by Ayhan Görgülü.

Closes #3417.

3015548e6d161ebca885893471edeb26043ffb28 authored almost 13 years ago
Do not freeze on player leaving, either.

Introduced in 2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba. (Although freezing isn't much
worse than...

93f0e61d924d6709c8db68b53d19f7e3bbeaa911 authored almost 13 years ago
Remove unused variable to shut up gcc 4.7.

Leftover from fcd5510a1311cfc535685aeac2983df13800729e.

af016845d908f3d92a4ed4e9ee951701e9ec35b0 authored almost 13 years ago
Update ChangeLog.

7fe5f66250d430fc432e846dcfa17444990b03ee authored almost 13 years ago
Let structures look for good targets, instead of shooting at the nearest target.

The targetAttackWeight() function with special cases for structures is now actually
used for str...

430e55e5cd279c27bfee42736fb1a516be375114 authored almost 13 years ago
Prefer targets not too close to fire, and prefer very damaged targets.

Previously, preferred damaged over non-damaged, but not very damaged over lightly
damaged, due t...

fb8efec5b0278468c445173f7d4e30e209f621c6 authored almost 13 years ago
Do not make all tanks suddenly accelerate to hover speeds at end of path.

Fixes ticket:3424.

fb49891c23d368f85b16904c35642b75f278784c authored almost 13 years ago
Add new corner gate models by Berg.

And fix old gate model (also fixed by Berg).

0964038ae0c39c6fcb73eb2f6ef3700d295080ce authored almost 13 years ago
Allow shooting through open gates.

Also, raise fully-opened gates by 1 unit, to better support models of ┼-shaped gates,
where the ...

fcd5510a1311cfc535685aeac2983df13800729e authored almost 13 years ago
Add ┼-shaped gate model.

The ┴- and ┘-shaped model files are currently ┼-shaped, and the ┼-shaped model will
need updatin...

00bbfea089fc881ac5ca31b50c463bddfcf4c141 authored almost 13 years ago
Fix destroyed structure count to count destroyed non-walls instead of destroyed walls.

Introduced in f6ddbf1878ff2a387c4be95449d8a7835c18ebd8.

Fixes ticket:3380 and ticket:3435.

fae22f7e2031eff681a5e94b6cb51546789ad1c1 authored almost 13 years ago
Adjust turret pitch as far as possible, and no farther.

Weapons could fail to fire, if the desired pitch was outside the limits.

Fixes ticket:3267.

17d3ea3863fb4b68da6b4bff7a11726d746c1aad authored almost 13 years ago
Try harder to prevent desynch on player leaving.

There seem to be way too many ways that a player can leave, disconnect, drop, be
kicked, leave (...

2309f165b021e7ea0a4d9c8a2e85cdea6e8f10ba authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

b763c32cf584064141d8f801f297c93e9b4e3a0d authored almost 13 years ago
Show net usage statistics per game, as well as per second.

282efa8884a61d940b0414f0526b8abef78b62d0 authored almost 13 years ago
Truncate game state CRC sent over net to 16 bits.

This should save a tiny bit of bandwidth, at least 20 bytes/second.

049982522b9e247a2c8a23c43e89fdc1af9a3ad6 authored almost 13 years ago
Make net usage statistics more meaningful.

Previous behaviour: Show bytes sent, before compression, per CPU-second. So with 50%
cpu usage, ...

5e3d4bcb388f36c86dd26b5f9783c7574c5a4901 authored almost 13 years ago
Fixes Scavenger MRAs

Patch by NoQ
Original model by Berg

Fixes ticket:3365

e50d51339eb55f6990b97ad4e28722b6a4eea23c authored almost 13 years ago
Change objmemDestroy() to return a bool.

When we have droids that are "dead" but still have actions/orders concerning them,
we delay killi...

21326496e1b4348ec96a96e268d138394aef183c authored almost 13 years ago
Make 'autogame' work in *debug* mp games.

fixes ticket:3369

0ad220b334cabb17d356e0132fc07c36624455da authored almost 13 years ago
Add (int) cast, for C++11 compatibility.

Fixes ticket:3401.

8f9134624991b986a1e5cd86fc4cd85ec8ee55a4 authored almost 13 years ago
Flush net data immediately after sending GAME_GAME_TIME.

This allows accelerated multiplayer games to run faster.

Probably also reduces game latency sli...

b9cc7702b7dc7ff3781f32f69b9cac110ebd6b98 authored almost 13 years ago
Don't desynch in debug mode when pressing 'A' or 'W'.

Accidentally pressing the 'A' and 'W' keys in debug mode lowers and raises the terrain
by an unn...

ad018a364374da43f9b0ab90952fe0070c69c82a authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

9546393be4c398ae73bdf91f2160f4b4a84a585a authored almost 13 years ago
add sequences to base with 9 FMVs as discussed on ML. Fix Makefile

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/tags/2.3.5@11721 4a71c87...

2ef3d7fb6cf7a22c448e6656c66274ad28abeb3e authored almost 13 years ago
Change default for screen shake to on

4beba1fce2a7902b4f09eb9465283dd447fa625e authored almost 13 years ago
Try to fix the autogame hack by introducing a new bool to keep track of

when we should be using the AI's templates.

This only works in debug mode!

TODO: Move the actua...

3bebe1a0d6c3e8f230b56def4a823430a2a58c9f authored almost 13 years ago
Fix typo for SuperTransport.

Fixes ticket:3426

146332aaee331997dd668bf36635fa190ca7ba2b authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

6236028c15f8240ca4561b9187265fb6ced4acee authored almost 13 years ago
Only populate unique entries for the UI template list.

Fixes #3369

0de0c416297a1694146af7ca82189ee971c93502 authored almost 13 years ago
Trying to find out why savegames are being broken.

Possibly helps in finding out why #3416 happens.

refs:3416

7f54b33436fe55cf8d73574b1a32fe01065a96b7 authored almost 13 years ago
Update ChangeLog.

316c0aff5f0d019c264698d7a3922c057bd2cfdc authored almost 13 years ago
Add missing license header to generate-statistics-html.py.

937703ffb71de3de3e52f91a62b772549116efed authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

880ee8ed09796758f7d54edf4ebce09eaf38fce8 authored almost 13 years ago
Call this branch bugfixes in the build scripts.

6a89551dd62e99ffdf513522da556f09a75a8dd7 authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

4879779b631235bdfa5890a0cbfcdeea79023656 authored almost 13 years ago
Let's try to stop checking for tiles when we are offscreen via a Transporter.

fixes ticket:3403

9775d0c4f66f80d6378cee0dc9ea31d3cdfe5708 authored almost 13 years ago
Do away with apsStaticTemplates completely, it caused multiple issues. There is no difference in accessing the templates for the AI or Humans now. Only write templates out for active players. Make each template's group unique to each player. Fix clone wars templates. Remove hacky functions GetHumanDroidTemplate & GetAIDroidTemplate fixes ticket:3146 close ticket:3369

refs b99e845d979e89d7735f61cf71c634d0c2b1e033
refs 0cc7c315db4b1b80048e9a45839cdbde5900f698

28c10b00a8f3bf6d87176e3aba8fba65993cedba authored almost 13 years ago
Savegames are now stored by type. Campaign saves are located in savegames/campaign/ Skirmish saves are located in savegames/skirmish/

d8789661fbffe2f648a06a0689de3a9350bbe8b0 authored almost 13 years ago
Cleanup some leaks in the NET* routines.

refs #3395

2d5f8587b938439b11f2e8f815f7c17f46ee77c4 authored almost 13 years ago
Move NETinit() routines to better location

refs #3395

7d5315e3ee01cf255ac5a057517ef4b905a2dbd2 authored almost 13 years ago
Cleanup leaks in UTF conversion of command line (windows only) refs #3395

2a7a8acc7d78029b934b0682cb8756f0b74a1747 authored almost 13 years ago
Cleanup leaks in floodbucket

refs #3395

3228514dad2729e919340338020d1fecd1ca98f2 authored almost 13 years ago
Disable being shown the option to save at the end of the mission (in the mission summary screen), this is a work around for a flaw in the level loading code in some levels. Also disable autosaves, for the same problem. refs #3377

62da559ebe7fbb0ede9592b4b5d9382fecd9ef09 authored almost 13 years ago
Specify which wrong player was trying to give a gift

84117025e0faabe0543c1181d8987fc2dcccf358 authored almost 13 years ago
Clarify when we reach unit cap.

500580717937e94793b7c816842384a910f5e658 authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

* bugfixes:
Add scripts to generate translation statistics.
Update custom translations.
Ad...

cf77b27cac88231a321b7e9a45322516b798f0c4 authored almost 13 years ago
Update custom translations.

3dc5d8d79685a1ac1178f534b8b13c4c22f3046f authored almost 13 years ago
Add scripts to generate translation statistics.

Text version by me, html version by Emdek. The CSS and flag images used
by the latter are in
htt...

01e38ca88cd0b95bff7697e3786d48ff84c4c220 authored almost 13 years ago
Add assertion against duplicate file descriptors.

Probably can't happen, but no idea why the send() call blocks when it shouldn't.

a8f3d1ac50c67664699e39c079ef2f3996227328 authored almost 13 years ago
Only send 2 desynch logs per player on desynch.

Reset desynch count between games.

Since sending 2 logs instead of 5, it should take less time ...

5f7b477a4855e3dd8bd7c00e612b6ead8c4501e5 authored almost 13 years ago
Add oil barrels on all clients.

Fixes desynch 10 minutes after picking up an oil barrel.

Introduced in 29966c5da299f944a0e52ab5...

b6834d18cb7a42a60675379ca99ae241cb65374e authored almost 13 years ago
Revert "Update version numbers for 3.1 beta8."

This reverts commit 7dc7d9574d07c0f80641a375abce77537c71f93b.

Revert "Update translations."

Th...

42024d98d68da8a6425562a71cb51027cd34482d authored almost 13 years ago
Update version numbers for 3.1 beta8.

7dc7d9574d07c0f80641a375abce77537c71f93b authored almost 13 years ago
Update translations.

5996b892ef75ccf31bbc4fdd914c6fe0850f4e01 authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

* bugfixes:
Update the mac doc bundle.

bbe4066ce3fd1c190452f1cf95354581cc3738d2 authored almost 13 years ago
Update the mac doc bundle.

dfae0b1a1941fc7d750abd3b77f6d2ca1043f0e7 authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

* bugfixes:
Update ChangeLog.
German translation update by Kreuvf.
Make pink/purple and or...

a7a007ad083c792ad146aad2e48ffacb845bea2a authored almost 13 years ago
Update ChangeLog.

e7a642854cd15a660cae110a88c01efa4fd20494 authored almost 13 years ago
German translation update by Kreuvf.

Closes #3418.

2be5c08a8b2397bac3576fda089b76f2a60559ff authored almost 13 years ago
Make pink/purple and orange/yellow more distinguishable on radar.

ceb050581fa08fda219c55cd711bf3e2dbf653e4 authored almost 13 years ago
Update ChangeLog.

8714011c59dd58714fa8713e1c43e7460e2e8334 authored almost 13 years ago
Update player number for lint.cpp and the map conversion tools.

bfbe5bbb243ba70fb030f0ce9bb9f7ced0bfac0f authored almost 13 years ago
Turkish translation update by Ayhan Görgülü.

Closes #3417.

13128367ad68725d310bc3372dfe624b3045a881 authored almost 13 years ago
Skip oil resources that would crash the game in the map preview.

Refs #3247.

1974546c27a1d9422ca7ec6bcd70e4fb1041ccc3 authored almost 13 years ago
Merge branch 'bugfixes' into 3.1

* bugfixes:
Brazilian translation update by Tucalipe.
Hungarian translation update by mtomi7...

6ed2964db1a23475cb01bf43c8a94164363543d2 authored almost 13 years ago
Split --fallbackmode into --noshaders and --novbos.

Closes #3248.

d9e35f181f626dc37be97d0d7cdf1fd5081c36f5 authored almost 13 years ago
VA-based fallback for terrain renderer.

Patch adds VA-based fallback for terrain render, thus lowering OpenGL
requirements from 1.4+vbo ...

fb42df24c25e4e0a87978f768917b5bc254b7fbe authored almost 13 years ago
Hungarian translation update by mtomi78.

Closes #3412.

188b4ac5a010e8ab2c1b86b4e77728b76067f713 authored almost 13 years ago
Brazilian translation update by Tucalipe.

Closes #3415.

74bd1b13aed3a369e0c93796d56ee5f323593f27 authored almost 13 years ago
Polish translation update by Emdek.

Closes #1347.

a67868fed5e3035a7d182095b9d49374c2b4047d authored almost 13 years ago