Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/GeyserMC/MCProtocolLib

A library for communication with a Minecraft client/server.
https://github.com/GeyserMC/MCProtocolLib

Merge pull request #69 from Johni0702/properties-packet

ServerEntityPropertiesPacket & ServerUpdateScorePacket fixes

2c4414966c41e427503c6573a3ddf82efe03c6ee authored almost 10 years ago by Steven Smith <[email protected]>
Fix ServerUpdateScorePacket; name of the objective should not be optional

4cc31cd933408c6be519f47f1d4e5b3a4a47fd51 authored almost 10 years ago by johni0702 <[email protected]>
Fix ServerEntityPropertiesPacket writing wrong data types; VarInt, Short should be Int, VarInt

f5e61b682d214e81ef385670acdb541f818c1a76 authored almost 10 years ago by johni0702 <[email protected]>
Fix ServerCombatPacket

f4b62989a6ee9ceb9b393ed0655c5155d32c3576 authored about 10 years ago by Steven Smith <[email protected]>
Minor improvement to Test example.

61360596bce5d66760773c54bb46374d51bffa5b authored about 10 years ago by Steven Smith <[email protected]>
Merge pull request #65 from AesenV/patch-1

Fix ServerEntityRemoveEffectPacket

c3cc758decf006785cbeb08550a472b7cd09265c authored about 10 years ago by Steven Smith <[email protected]>
Fix ServerEntityRemoveEffectPacket; it uses VarInt, not Int.

063c6bda71cab32161da94972c28bf8eb5e0b4c9 authored about 10 years ago by Aesen Vismea <[email protected]>
Add RABBIT to MobType, fix ServerOpenWindowPacket.

a0271e0ce8f4b53a0e1a24f9e02e3eb90e119c09 authored about 10 years ago by Steven Smith <[email protected]>
Fix getWriteTimeout

4cf17e3dea8514ae3653aadca802cd736832d786 authored about 10 years ago by Steven Smith <[email protected]>
Fix mistake in player list data packet.

d9731049638418558322dc39681f470cddafa2e2 authored about 10 years ago by Steven Smith <[email protected]>
Fix stack overflow in MessageStyle.

e180dee53a7f8f2e647a89dc137e5474f4dd1cf9 authored about 10 years ago by Steven Smith <[email protected]>
Parent setting should be internal.

bb3818e62c08dd0b732cbd3a8b5b0d4ee868a5d6 authored about 10 years ago by Steven Smith <[email protected]>
Change default to check if style equals parent style rather than WHITE and no formatting.

d61f0773beeecff6b4497f85be59aecea1190e08 authored about 10 years ago by Steven Smith <[email protected]>
Account for parent styles not having default properties in isDefault.

74ffe135a692c7cd26ad1e39ec0d312889e9c9a6 authored about 10 years ago by Steven Smith <[email protected]>
Fix reading metadata type id.

db8cd5329709aa2954437eeae76feca74b572037 authored about 10 years ago by Steven Smith <[email protected]>
Add missing code for writing display name data in ServerPlayerListEntryPacket.

b7d758f6a5f21825d5b4e3451d1dc6043e7e3f96 authored about 10 years ago by Steven Smith <[email protected]>
Organize key constants and set ping value to zero on connection to prevent NPEs

5e1581e31901eba5009254353f85ffd35a5549ad authored about 10 years ago by Steven Smith <[email protected]>
PlayerListEntry properties should be part of the profile.

4afb6d8a8f6e07c98851175f43158d5affb7ebad authored about 10 years ago by Steven Smith <[email protected]>
Fix mistake from change porting.

202e2238fa81ab75d9db25a80f21db830173a509 authored about 10 years ago by Steven Smith <[email protected]>
Remove unnecessary operations on metadata info.

779f0df8a68b5c492f93ee9350926dfa9f3a55f2 authored about 10 years ago by Steven Smith <[email protected]>
Add methods to get block ids and data values from ShortArray3d.

e5d5ec46cd2f69b05e3ec87e0ab981fd72acfc4a authored about 10 years ago by Steven Smith <[email protected]>
Fix visibility in head look packet.

80bb3a25b0425b4caa6a5ee3836c8425da75665d authored about 10 years ago by Steven Smith <[email protected]>
Timeout should be multiplied by 1000 for milliseconds.

65e3518aaf6598241e3ef6818335eb8f1a352152 authored over 10 years ago by Steven Smith <[email protected]>
Ensure currently set timeout and handler is used.

11ce15cb033d96b1f4b5b5d3398d8d8df758d889 authored over 10 years ago by Steven Smith <[email protected]>
Catch timeout exceptions throughout all of the connect method, tweak connect timeout application.

7b3146c4d48f0299c3cbfad84e6ccf39c0c53735 authored over 10 years ago by Steven Smith <[email protected]>
Use try-catch for connect timeout exception if waiting.

670f5fb219f749babdb8c4ef3a3398049d312974 authored over 10 years ago by Steven Smith <[email protected]>
More clarification to timeout disconnect messages.

9cbdc6a1aa728c6f5a8a867b9bb2d62700747ce3 authored over 10 years ago by Steven Smith <[email protected]>
Minor message update.

d418516fe311f0c43b9ce0a02129b5f565b18ed1 authored over 10 years ago by Steven Smith <[email protected]>
Call timeout handler if connect future results in a ConnectTimeoutException.

8fa57eb73a9e888068860f5c737f039e7cb6aaad authored over 10 years ago by Steven Smith <[email protected]>
1.8

5546770d4b484ce0cad90cdb285ff263b2ac191c authored over 10 years ago by Steven Smith <[email protected]>
Expand on timeout control.

7b26b14f31dc8479179cd38567d84682afb8bd4e authored over 10 years ago by Steveice10 <[email protected]>
Allow adjusting timeout and performing actions when a timeout occurs.

249511e80fc1b61fe21f225f7dd8d6651bfea0bc authored over 10 years ago by Steveice10 <[email protected]>
1.8-pre1

64153f7207de99448ceea1ca837bc95e0b482637 authored over 10 years ago by Steveice10 <[email protected]>
Correct packet IDs.

a9bb583b8f85fb859769b44cc8fa63575b519313 authored over 10 years ago by Steveice10 <[email protected]>
Block particles now send only 1 data variable.

3620abb1830e03eec7f85545b87a3070f3cb63c7 authored over 10 years ago by Steveice10 <[email protected]>
If the packet says we don't have skylight don't try to get it.

6d266e56d5fc82348e82f8b0b17604c55b865a84 authored over 10 years ago by Steveice10 <[email protected]>
Send LoginSetCompressionPacket instead of ServerSetCompressionPacket

17bb28caae9c9c751235af970340d055d2f8d07a authored over 10 years ago by Steven Smith <[email protected]>
Allow accessing profile and token and passing them to protocol constructors.

b033e6c095b9b18dcdebb103cc5f967ae1961d88 authored over 10 years ago by Steven Smith <[email protected]>
Return unsigned bytes from NetInputStream.

24468dee6ba35355d114040ef5a876749f9a546a authored over 10 years ago by Steven Smith <[email protected]>
Add methods for reading/writing UUIDs as longs.

1f8abf7eea9cea987770e16237e3f0676c5c01bb authored over 10 years ago by Steven Smith <[email protected]>
Various protocol issue fixes part 1.

081c1a00f1f75b9885e7615e0173213ee3bc9fdf authored over 10 years ago by Steven Smith <[email protected]>
Add missing login process changes.

d9e767b977a5c693d9103ae35c4c0c376b414d78 authored over 10 years ago by Steven Smith <[email protected]>
14w32d

04b83288f8d5547745d15052089c1401e2b554fd authored over 10 years ago by Steven Smith <[email protected]>
14w31a

b244f17d77bdbbb4779adaac9cd0002f734f802d authored over 10 years ago by Steven Smith <[email protected]>
Add VarLong support, fix compression issue.

2ce93ace27e801984ff5cc2b8a5d9327ee56fffd authored over 10 years ago by Steven Smith <[email protected]>
Register WITHER_SPAWN in MagicValues.

3963c52123aa87d039a57fb666ee8311c2e3e84c authored over 10 years ago by Steven Smith <[email protected]>
Add WITHER_SPAWN to SoundEffect enum.

c60893b8abc2a3de32c40556c05e65c833b9a3dd authored over 10 years ago by Steven Smith <[email protected]>
Updated pom version.

310adb9e317f6c778c1fad5f93f95820f16d54a7 authored over 10 years ago by Steven Smith <[email protected]>
14w29b

d4d8db1f0c67c66a3a44d11d074b335155bbad41 authored over 10 years ago by Steven Smith <[email protected]>
Add packet compression and methods for reading bytes to an existing array.

73f375ba20ec3861b869461b5ead713c9ea3a86a authored over 10 years ago by Steven Smith <[email protected]>
Update download URLs

17b15f67dd19e33ee0657a356160e18b93d9a410 authored over 10 years ago by Steven Smith <[email protected]>
Update download URLs

5e4868a3f32114dcf37622e58ea42348cbaa7c5b authored over 10 years ago by Steven Smith <[email protected]>
Initialize lastPingTime to current time before starting KeepAliveThread loop. Probably fixes #41

640e5b30fafc596afea903e72e8041e36ee265e5 authored over 10 years ago by Steven Smith <[email protected]>
Allow PacketHeader to return -1 for packet IDs to signal that the packet should not be read yet.

49651dded0256968b2b4e6c29989a24eb5498caa authored over 10 years ago by Steven Smith <[email protected]>
Update for PacketLib changes.

670d471a34d1935be4873fb20bb62fa9008bb95e authored over 10 years ago by Steven Smith <[email protected]>
Allow protocols to specify whether packet sizers or encryptors will ever be added to the connection.

6b7b65b015ceccd9a12ce608adeb7fc97e59f70f authored over 10 years ago by Steven Smith <[email protected]>
Actually read the bytes instead of passing the same buffer to satisfy Netty.

00012666582ff796138c38178eb837cb0c5d9e9d authored over 10 years ago by Steven Smith <[email protected]>
Add interface for customizing packet headers.

396b7bfab75bdeb2a264bb347b69f9027620b279 authored over 10 years ago by Steven Smith <[email protected]>
Update for PacketLib changes.

6d29ff07f8e7150d1bfa9ab25601e80ce570b70b authored over 10 years ago by Steven Smith <[email protected]>
Add MobType.GUARDIAN.

861a234a094ccc678ea35c83eb8bab46a3d4f61e authored over 10 years ago by Steven Smith <[email protected]>
14w25a

eb23b84e114bd894bbe504708b6921d7b3f8e722 authored over 10 years ago by Steven Smith <[email protected]>
Merge recent pull request changes into snapshot branch

96c0c4bddac378b2199bd6663e6cdbbb13285b86 authored over 10 years ago by Steven Smith <[email protected]>
Remove unneeded Face.UNKNOWN to -1 mapping

1440d8955f336e23a23124b2fcaec8139e93ea6e authored over 10 years ago by Steveice10 <[email protected]>
Merge changes from @MylesIsCool

843d77b6b68715260a98d2b99b3e2038ab33c0f0 authored over 10 years ago by Steveice10 <[email protected]>
14w17a

1ea9b9bea97b0ed46e7b51196c6407baf95a9a27 authored over 10 years ago by Steveice10 <[email protected]>
Catch and report exceptions from disconnect events

21c7d90a78b0d6894a9692e1588339086d93eec5 authored almost 11 years ago by Steveice10 <[email protected]>
Update build server URL

cead78b0dea01fe4eae4f121f6d967dc06701c70 authored almost 11 years ago by Steveice10 <[email protected]>
Update build server URL

f6d1c51ee072d9975eab59128c591c555fd991d9 authored almost 11 years ago by Steveice10 <[email protected]>
Read ServerMapDataPacket data as unsigned bytes.

bfbca651baca732fd28957bd45badc0d9e1fc42f authored almost 11 years ago by Steveice10 <[email protected]>
Move authentication code to MCAuthLib

91d8f0f57c28489e1a227f2ae2b20818f02baafe authored almost 11 years ago by Steveice10 <[email protected]>
Bump OpenNBT version to 1.4

fdbb8168c5afbb9628df91ca74396679217e0a9f authored almost 11 years ago by Steveice10 <[email protected]>
Add endermite to MobType

09eb9f3cfe55ea285e4bae49a394700dcfc03414 authored almost 11 years ago by Steveice10 <[email protected]>
Fix PlayerState number values

1e3461659e690e4650ef3461e41765496e3e9c08 authored almost 11 years ago by Steveice10 <[email protected]>
Move KeepAliveThread initialization to after calling the login handler, fix ServerNotifyClientPacket, remove full column requirement in ServerMultiChunkDataPacket, properly create visibleParts list in ClientSettingsPacket.

ad61ce285ec1a57b5a2b8981ed4d73cb4991bbad authored almost 11 years ago by Steveice10 <[email protected]>
Only call PacketSendEvent if there are no errors in writing

52249597ceabcb0cbee8d8dbf58a49402fb4a268 authored almost 11 years ago by Steveice10 <[email protected]>
Make verify users flag optional

5ff93b682621a72cb443752fc056ef2028167eee authored almost 11 years ago by Steveice10 <[email protected]>
14w11b

0f119299628dc40c18a920b94593d9247eff3458 authored almost 11 years ago by Steveice10 <[email protected]>
Rename ClientEntityInteractPacket to ClientPlayerInteractEntityPacket

3dc42e72a8a5b04f930c3d48103e09671bc369fb authored almost 11 years ago by Steveice10 <[email protected]>
Rename ClientAnimationPacket to ClientSwingArmPacket

f5780c24a25a3bb75c8b2aaef3562b8d95f1c773 authored almost 11 years ago by Steveice10 <[email protected]>
Add session to server status handlers

8416c30e109285794c2caa6af6814aabd43275b7 authored almost 11 years ago by Steveice10 <[email protected]>
Add spectator gamemode

f508352d2a5df9301c289818267cd90923eb7ad8 authored almost 11 years ago by Steveice10 <[email protected]>
Minor cleanup, add Proxy support to TcpSessionFactory

676089320150c54ee2fc860b5eccc9292c2c882a authored almost 11 years ago by Steveice10 <[email protected]>
Create skylight array when sky = true

22da13c001c1c1ba76b02893bf1b110acbb57b93 authored almost 11 years ago by Steveice10 <[email protected]>
Refactored ch.spacebase to org.spacehq, reformatted code and line endings.

3bff6611bd1aa87be8cd744e270760b898581d25 authored almost 11 years ago by Steveice10 <[email protected]>
Refactored ch.spacebase to org.spacehq, reformatted code and line endings.

e19e1a44e97a2ee13677af90804bbe4d538e7cd9 authored almost 11 years ago by Steveice10 <[email protected]>
Add @Override to toString

f2a3bad452857a7067d527f3ad9d7ebcb1c4a541 authored almost 11 years ago by Steveice10 <[email protected]>
14w08a

4abc1e4302b654f96d0cfa0287b31876e811219a authored almost 11 years ago by Steveice10 <[email protected]>
14w07a

0eaf5dc77450546c1c80bd053b8031383fe4d5a9 authored almost 11 years ago by Steveice10 <[email protected]>
Add getEntityId() to ServerEntityStatusPacket

92995ca24581e42da01959ad4b876bc870a0ca56 authored almost 11 years ago by Steveice10 <[email protected]>
14w06b

11c69de21b50b52a3df8f2e54e52659c5d037f5a authored almost 11 years ago by Steveice10 <[email protected]>
Formatting

9a12fe9596e4aeedc69c46813f34e6d04507864f authored almost 11 years ago by Steveice10 <[email protected]>
14w05a

3f3c360e91af1cc029c09cd186022300c30b6990 authored almost 11 years ago by Steveice10 <[email protected]>
Moved test out of source folder to example folder

d7a5ec25c6fb05a65d3031dfe4a32ce3d4abaa20 authored almost 11 years ago by Steveice10 <[email protected]>
Moved test classes out of source folder and into example folder.

67d531f598749bef9796fa591b8fa0e4d166662c authored almost 11 years ago by Steveice10 <[email protected]>
MagicValues fixes, removed the need for NetUtil.hasSky

ecc108b2e702f4e1f1e4e04e38b17c9fd4a26d74 authored almost 11 years ago by Steveice10 <[email protected]>
Finish adding new MagicValues system.

57f377cdd1c97a363ab700a2ad5e9c852d86c90d authored almost 11 years ago by Steveice10 <[email protected]>
Unlike NibbleArray3d, size should not be shifted in ByteArray3d

5e4b0fa53e043a4d6c8f7ad88003c530d25cdffe authored almost 11 years ago by Steveice10 <[email protected]>
Add ByteArray3d for easier block access in chunks, renamed NibbleArray to NibbleArray3d

a9d7bb8019c1d04d0e01eb8ea7205a32f0acc58d authored almost 11 years ago by Steveice10 <[email protected]>
Fixed ServerSpawnParticlePacket reading offsetZ twice

973cb8a790f32a3b234a6a7d135f71cdfb19cae4 authored almost 11 years ago by Steveice10 <[email protected]>
Most of work moving enums into their own files and adding MagicValues system, apply recent fixes from other branches

415903dd333a51933a6a7051d2a84b7aa709d8c7 authored almost 11 years ago by Steveice10 <[email protected]>