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gitlab.com/veloren/veloren

Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.
https://gitlab.com/veloren/veloren

fix reflection mode low

d620206f37bc3b8b0a038bdda0d66f4c3ba69a4c authored about 1 year ago by Isse <[email protected]>
Merge branch 'zesterer/backpack-fixes' into 'master'

Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons

See merge request vel...

32b0b33abe6d42b23c5608a8504e9eeec4781dd2 authored about 1 year ago by Joshua Barretto <[email protected]>
Better rolling

64cb9b099d5b9c3cfa2f6d0c5b5b8caf5b278d11 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed vanishing legs

510b5eaf98382b9145daac2a303d341e13360cb2 authored about 1 year ago by Joshua Barretto <[email protected]>
Merge branch 'slipped/tower' into 'master'

airship dock

See merge request veloren/veloren!4129

f93c50a0b17f8954eb88140e1c4fe842650d894a authored about 1 year ago by Justin Shipsey <[email protected]>
Made bird legs more reasonable

6dc5a5b366d08c4fdfe5e55994b6fefdeafd0045 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed glidewield

921c1cc0d94fda8b15082d9f5460812083f01bdc authored about 1 year ago by Joshua Barretto <[email protected]>
rotation, better bottom bits

0d1b9ee4f60847ace755a7494d761b1ad42b0d15 authored about 1 year ago by jshipsey <[email protected]>
Better backward strafing

f29e7846f2d94d4ece306183d47cd88056e1e994 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed glider shoulders

adf77c48dfa6a698eb60d15231b7de036e692dcc authored about 1 year ago by Joshua Barretto <[email protected]>
Somewhat balanced racial running speeds

93632c59affdcfc199a2a18c23e5a5083ef41440 authored about 1 year ago by Joshua Barretto <[email protected]>
Better hand movement during strafe

46b85336811896d64974dbc2b5179b8f190aca70 authored about 1 year ago by Joshua Barretto <[email protected]>
Revert quadmed change

755ce653577596889e366a1f67f5f9fa69459796 authored about 1 year ago by Joshua Barretto <[email protected]>
Much improved strafing

825c59d8d7caa2ca2c4cea2f1f2aad2d9db616cc authored about 1 year ago by Joshua Barretto <[email protected]>
Added foot motion when turning on the spot

a1349d817690c280d78dc89647639134df412174 authored about 1 year ago by Joshua Barretto <[email protected]>
Corrected weighting for backpacks

8088e4d6911adee98789ef06dbdd464708b1ce29 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed strafing

f8c24666eb50298e04454eeb08c55b773887e764 authored about 1 year ago by Joshua Barretto <[email protected]>
Merge branch 'crabman/macos-lto-test' into 'master'

Enable thin lto for macos

See merge request veloren/veloren!4130

72691a76e58559ccacde41b744cf16ceb18964f2 authored about 1 year ago by Marcel <[email protected]>
Improved running animation of several skeletons

7f922d8a27c1346c422b7ba93f67c2348e6468cb authored about 1 year ago by Joshua Barretto <[email protected]>
added explanatory comment

cee3ee46c7a2dc4e8c33970127b0bf63af3bea2d authored about 1 year ago by maxicarlos08 <[email protected]>
enable thin lto for macos

d8785d32979296303ac0d97ad3b85df249acb435 authored about 1 year ago by maxicarlos08 <[email protected]>
Merge branch 'isse/small-fixes' into 'master'

Client local time, used for fluid shaders

See merge request veloren/veloren!4128

e0c67c470bdb1838cf652d04f56a6c065aae3322 authored about 1 year ago by Isse <[email protected]>
rename client_time to local_time

56175c2730bbe490d73fbd1713bdb5de85b64038 authored about 1 year ago by Isse <[email protected]>
Updated changelog

5b4876b90fc606414c1fe2e5bcfe08b1e2f0ad0e authored about 1 year ago by Joshua Barretto <[email protected]>
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons

9dd5cd24d1b79b5b0d9f93f654d2fe01071caeb6 authored about 1 year ago by Joshua Barretto <[email protected]>
Merge branch 'zesterer/better-anims' into 'master'

Improving some animations

See merge request veloren/veloren!4127

0f2d4c261ac175c666c1448455ad9e2c114a4e5a authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed test

d1d4d527c7ee8294b09cd8c907f77bbf5383cb42 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed footstep timings

0b1ffb66958892687b578c26e4434e0f771c9fa2 authored about 1 year ago by Joshua Barretto <[email protected]>
Remove redundant code, fix riding

245855bf5c1545e94543d2d5d3de54b953b5ea65 authored about 1 year ago by Joshua Barretto <[email protected]>
Correct shoulder orientation when holding lantern

dc6c5190f20555986723bc30527102384e2a5a21 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed lantern holding logic

1d33d7e4c44ba302b17e649f99daf03d0a285b8f authored about 1 year ago by Joshua Barretto <[email protected]>
Shift feet due to run tilt

eab9e0e047bb3257c79cd365f0a67622663b830a authored about 1 year ago by Joshua Barretto <[email protected]>
Account for tilting for foot orientation

dac228d7330f3d63707e50c55e6767fdb2724b2b authored about 1 year ago by Joshua Barretto <[email protected]>
Vary animation speed based on humanoid scale

ecc2991ef5fcf8a5c14707ae9f672c5bbcd566f0 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed shoulder pads for new running animation

a895243cb212a319e9dd6c66a824029d5b2953ac authored about 1 year ago by Joshua Barretto <[email protected]>
Improved riding animation

4439d1e3fe4ed6d5e6decab3e1a956c5a59c1440 authored about 1 year ago by Joshua Barretto <[email protected]>
Minor improvements to running

2880dd7af43652a756f4e1203ea7bb12a300d608 authored about 1 year ago by Joshua Barretto <[email protected]>
Improved existing weapon wielding animations

2d68a93a78f9b04df75eabed9f27d27b47c5b874 authored about 1 year ago by Joshua Barretto <[email protected]>
Fixed rolling angles

148069b4adaea007a212bcc17493fd94fb8b99b6 authored about 1 year ago by Joshua Barretto <[email protected]>
Improved wielding animation

1c6aa4a53ed038585e646c866d1a6a9e088607f4 authored about 1 year ago by Joshua Barretto <[email protected]>
Better gliding

d52f3af727d0a46a1619da98ca62133f5aeef26d authored about 1 year ago by Joshua Barretto <[email protected]>
Added strafe-like rolling

d5565c4a41ea86b95f83037037067ee6f2bd3950 authored about 1 year ago by Joshua Barretto <[email protected]>
airship dock

567b6535aff2307923607e3122a73577f50c51cd authored about 1 year ago by jshipsey <[email protected]>
Better head movement

ad580ab33c5a01d33dabe74a9cff5bd5384eca98 authored about 1 year ago by Joshua Barretto <[email protected]>
fix client without singleplayer feature

68857d5af7c584ddcd271fd003c54c5a10602287 authored about 1 year ago by Isse <[email protected]>
use client local time for water

3e19c847f1caff657a6922d461bf3f087a1427ac authored about 1 year ago by Isse <[email protected]>
client local time

72db9b61b3a19feebb30f1cfb8d8d9d9b0a97fd9 authored about 1 year ago by Isse <[email protected]>
Improved running animation

7c170ce246b2b6f1d656f2f66353089a0714251e authored about 1 year ago by Joshua Barretto <[email protected]>
Merge branch 'isse/shader-fp-fixes' into 'master'

Shader floating point fixes

See merge request veloren/veloren!4120

472b996c8e8ab8af1b752edbc2a7c70a56f9694a authored about 1 year ago by Isse <[email protected]>
change time of day repeat to 1000 days

4967eebb0b55998f98c0f8cf39dab4499da68334 authored about 1 year ago by Isse <[email protected]>
fix signs in particle-vert.glsl

a1afd5c62f1c7291d18840fa02d9484b29ba9cc9 authored about 1 year ago by Isse <[email protected]>
fix uses of time of day, which are scaled wrong

d12f0acd1c5f1a6328f0a21b165472516e0523f6 authored about 1 year ago by Isse <[email protected]>
add comments explaining the elements of time_of_day and tick in shaders

65e6eb4e38fd2fc7b2076a10a5208c88853784cc authored about 1 year ago by Isse <[email protected]>
Merge branch 'frost_gigas_tweaks' into 'master'

Frost gigas tweaks

See merge request veloren/veloren!4098

204834c9841c1a20004c8f2cd9f25ca1b0d5ac8c authored over 1 year ago by flo <[email protected]>
Frost gigas tweaks

8a5f237e9c47913532821342a495f1dc63b7bcee authored over 1 year ago by maxicarlos08 <[email protected]>
Merge branch 'uniior/vox-revamps' into 'master'

Revamps for some object/sprite models

See merge request veloren/veloren!4125

c1e7f9af50b5e4d2e653a8c2ae9908e6262813b5 authored over 1 year ago by flo <[email protected]>
Revamps for some object/sprite models

cd91943ebf7278e8c19f903d4e5934e543d3e48d authored over 1 year ago by Uniior <[email protected]>
make particles only use 1 float for inst time again

bc436e2c9fdf0b1014e540cb66f63f8261922775 authored over 1 year ago by Isse <[email protected]>
add to changelog

2ed09a578be7d5dd30462af3f4f0614818733e24 authored over 1 year ago by Isse <[email protected]>
time-proof usages of tick

a152e4dfb4eb552259bbdcf4c2f63171cd609582 authored over 1 year ago by Isse <[email protected]>
vectorize wave functions

2eae780e7154d350660fd77d44a964bd1ab1aa81 authored over 1 year ago by Isse <[email protected]>
use look dir for spectator

b11aac2b5be4e537d20393b9300f131af6e98ad2 authored over 1 year ago by Isse <[email protected]>
attempt to fix timeout with high timescale

6b31ffea3e4dd0d19176381c45c110f419bae908 authored over 1 year ago by Isse <[email protected]>
renames and comments

7d37646dac1a063e386505317eb6c86bc9ec917b authored over 1 year ago by Isse <[email protected]>
time proof time of day in shaders

6d4be9bd015715cb4c9e916204c9cb410f10c0db authored over 1 year ago by Isse <[email protected]>
rename TrueTime to ProgramTime and don't share it

d638215b884347a5d89a7bafead4ff1ec5e863d5 authored over 1 year ago by Isse <[email protected]>
Merge branch 'xMAC94x/update_toolchain' into 'master'

update toolchain to 2023-09-28

See merge request veloren/veloren!4121

eaeeb0165f63ff406147960a057a360e7eadb77c authored over 1 year ago by Marcel <[email protected]>
update cache_image_tag

409612f32baef652787a5337ff03faec34e006cc authored over 1 year ago by Marcel Märtens <[email protected]>
use imbris gfx fix

3f7f7195cd92542b0befbdae044ebf10c69d3ca6 authored over 1 year ago by Marcel Märtens <[email protected]>
cargo fmt after updating new toolchain

8e95cb944de228fce7184e52b7a04a44cea1e35e authored over 1 year ago by Marcel Märtens <[email protected]>
more clippy fixes in all binaries

cb25a409d531181284460688f3ca5aac53294b60 authored over 1 year ago by Marcel Märtens <[email protected]>
fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support

631f3ab8eeff0b885d2316aaeea582cbd64bc6fc authored over 1 year ago by Marcel Märtens <[email protected]>
Revert "extended clippy from quality.sh"

This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.

882a8d104cec21745af41a3ccb4042eaef3e7ac4 authored over 1 year ago by Marcel Märtens <[email protected]>
extended clippy from quality.sh

df03c927410217233a5108deba9a5dd7c591eec0 authored over 1 year ago by Marcel Märtens <[email protected]>
cargo clippy after toolchain-update

540f0d10f223d87f925b765b1fe4b6230a3f04ae authored over 1 year ago by Marcel Märtens <[email protected]>
update toolchain to `nightly-2023-09-28`

394c8892bb2fc5bfd71c80179d4025eaad3c03c7 authored over 1 year ago by Marcel Märtens <[email protected]>
Merge branch 'crabman/loading-status' into 'master'

Add status updates to the loading screen

See merge request veloren/veloren!4119

63b001959ebd22375bc84288cbee0e2e6c958889 authored over 1 year ago by Imbris <[email protected]>
Merge branch 'crabman/interaction-fix' into 'master'

Allow other behavior nodes to run on failed interaction

See merge request veloren/veloren!4123

d88dace5b81242961a210673a46568278263b537 authored over 1 year ago by Isse <[email protected]>
review comments

a3be68930e42efb4b359bd0fe6630d03fa8d2636 authored over 1 year ago by Maxicarlos08 <[email protected]>
large_bird: incr. sight_dist, decr. travel_speed, decr. flying_alt in attack

445c49bd4b64dab8df344b890c61a57dc3dc5e36 authored over 1 year ago by flo666 <[email protected]>
limit range of npc interactions

58a379ee472a0be7d0ec5aba3b7e0959bab8e27a authored over 1 year ago by Maxicarlos08 <[email protected]>
replace all uses of Arc<> with references

7734b653e735d5a1a2d49079601699ee985cf6b2 authored over 1 year ago by Maxicarlos08 <[email protected]>
Allow other behavior nodes to run on failed interaction

8116e5be2c1f8a3c4e88a3493bfd9b839f42614d authored over 1 year ago by Maxicarlos08 <[email protected]>
Merge branch 'crabman/airship-fix' into 'master'

Update rtsim vehicle position on unload

See merge request veloren/veloren!4122

1b07c198ad5b9347ee6930547768e2cd14d2e335 authored over 1 year ago by Joshua Barretto <[email protected]>
add physics system dependency to RtSim

This previously caused a bug where the position of rtsim vehicles was
one tick behind causing ai...

99d95ad10526d7b90da34f6b3957ad1045b17d94 authored over 1 year ago by Maxicarlos08 <[email protected]>
Update rtsim vehicle position on unload

d4427832f098a3197be40219830627dc50e1f5de authored over 1 year ago by Maxicarlos08 <[email protected]>
fix UI issues & cleanup

9ababec625ae402fcad0216e19c570383892ff7f authored over 1 year ago by Maxicarlos08 <[email protected]>
singleplayer server initialization status

66f6b81575dadfff09ea159d454195dcdd32abda authored over 1 year ago by Maxicarlos08 <[email protected]>
added status updates to loading screen

9a3f53c32c4beaaa12f8f68e0700e72cddc608dd authored over 1 year ago by Maxicarlos08 <[email protected]>
Merge branch 'fix_desert_city_library_windowsill' into 'master'

fix_desert_city_library_windowsill

See merge request veloren/veloren!4117

b2f1a53865e5e6fb13de94f2252ab111f8a274ce authored over 1 year ago by flo <[email protected]>
Merge branch 'imbris/specs-refactor' into 'master'

Adjust for changes in specs safety refactor

See merge request veloren/veloren!4113

91a7cf796d70ae3e4ced5b5b263b159d1af2d816 authored over 1 year ago by Imbris <[email protected]>
fix_desert_city_library_windowsill

a470b016fbe0abeb73407953f4e9e72693045791 authored over 1 year ago by flo666 <[email protected]>
Merge branch 'lle-bout/npc-arena' into 'master'

New Arena building and visit site for NPCs

See merge request veloren/veloren!4063

36ade10427970bc01a77485c4a17afa673590386 authored over 1 year ago by flo <[email protected]>
New Arena building and visit site for NPCs

f4d48d2689f098b0f04ae5e5103ce9c95e325dc2 authored over 1 year ago by Laura <[email protected]>
djust for changes in specs safety refactor

9c398cb06da5d35a95236d9cbdbdd0a147d5127e authored over 1 year ago by Imbris <[email protected]>
Merge branch 'crabman/localize-commands' into 'master'

Localize server side commands

See merge request veloren/veloren!4110

5d311e13bd4cf76df6a2907f598e9418360430fa authored over 1 year ago by Marcel <[email protected]>
Merge branch 'imbris/unused-deps' into 'master'

Remove unused deps

See merge request veloren/veloren!4116

3b3ac15f55605ba508c757170c2068ca9de1c809 authored over 1 year ago by Imbris <[email protected]>
Fix swarm binary to use clap

c7dc51d52b92565431f7b0d4c8306ca742df1550 authored over 1 year ago by Imbris <[email protected]>
Remove unused deps flagged by cargo-machete

cd98dd52450ec3297c0f6d983db5b957f81fb7d1 authored over 1 year ago by Imbris <[email protected]>
changelog entry

e526ca7c8ead834aa0c2bd9f628dd01b314176b5 authored over 1 year ago by Maxicarlos08 <[email protected]>