Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/PrismarineJS/prismarine-world
The core implementation of worlds for prismarine
https://github.com/PrismarineJS/prismarine-world
Implement light update
Karang opened this issue over 4 years ago
Karang opened this issue over 4 years ago
Move vec3 from devdependency to normal dependency
1by opened this pull request over 4 years ago
1by opened this pull request over 4 years ago
make it possible to use a generic provider
rom1504 opened this pull request over 4 years ago
rom1504 opened this pull request over 4 years ago
Make it better for mineflayer use cases
rom1504 opened this issue over 4 years ago
rom1504 opened this issue over 4 years ago
add provide in world constructor
rom1504 opened this issue over 4 years ago
rom1504 opened this issue over 4 years ago
fix multi version support
rom1504 opened this issue over 4 years ago
rom1504 opened this issue over 4 years ago
smart dump/load caching
rom1504 opened this issue over 6 years ago
rom1504 opened this issue over 6 years ago
cross version
rom1504 opened this issue almost 8 years ago
rom1504 opened this issue almost 8 years ago
Figure out a good way to do an iterator/generator to go through a large section of blocks easily
rom1504 opened this issue almost 9 years ago
rom1504 opened this issue almost 9 years ago
Unload chunks that haven't been needed for some time
rom1504 opened this issue almost 9 years ago
rom1504 opened this issue almost 9 years ago
Implement a prismarine-world web visualizer
rom1504 opened this issue about 9 years ago
rom1504 opened this issue about 9 years ago
Emit "blockUpdate" and "blockUpdate (x,y,z)"
rom1504 opened this issue about 9 years ago
rom1504 opened this issue about 9 years ago
What should happen for y>256 or y<0
rom1504 opened this issue about 9 years ago
rom1504 opened this issue about 9 years ago