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github.com/vegastrike/Vega-Strike-Engine-Source

Vega Strike Engine
https://github.com/vegastrike/Vega-Strike-Engine-Source

When bolts are fired, game crashes

stephengtuggy opened this issue almost 2 years ago
Drawn objects flickering

stephengtuggy opened this issue almost 2 years ago
Main Menu, various other pre-rendered screens not rendering

stephengtuggy opened this issue almost 2 years ago
Further refactoring of unit code

royfalk opened this pull request almost 2 years ago
Get Vega Strike building on macOS 11 Big Sur

stephengtuggy opened this pull request almost 2 years ago
Python programs specifying #!/usr/bin/python (no python version)

Eribotes opened this issue almost 2 years ago
This save game makes Vega Strike Core Dump with Floating point error exception

evertvorster opened this issue almost 2 years ago
Frame rate drops to many seconds per frame (intermittant)

Eribotes opened this issue almost 2 years ago
v0.8.0 crashes on entering Sol system

Samweis2111 opened this issue almost 2 years ago
Small patch for script/bootstrap for installing dependencies on Funtoo

stamasd opened this issue almost 2 years ago
Possible bug - can you own two ships of the same model?

royfalk opened this issue almost 2 years ago
Fix save game bug

royfalk opened this pull request almost 2 years ago
Save games do not clear out the ship folder

royfalk opened this issue almost 2 years ago
Big refactor to fix crash in mesh destructor

stephengtuggy opened this pull request about 2 years ago
Fix bug - Store::Subtract adds quantity instead of subtracting it

royfalk opened this pull request about 2 years ago
Refactoring of upgrade code

royfalk opened this pull request about 2 years ago
`Store::Subtract` adds `quantity` instead of subtracting it

stephengtuggy opened this issue about 2 years ago
Refactor gnuhash.h

stephengtuggy opened this pull request about 2 years ago
Make cargo a subclass of product

royfalk opened this pull request about 2 years ago
Savegames, when loaded, are missing the player's ship

stephengtuggy opened this issue about 2 years ago
support for debian bookworm?

khimaros opened this issue about 2 years ago
warning C4996: 'PyEval_CallMethod': deprecated in 3.9

stephengtuggy opened this issue about 2 years ago
vegastrike.config on Windows: settings are ignored

stamasd opened this issue about 2 years ago
Shields depowered due to insufficient power

royfalk opened this issue over 2 years ago
0.8.x: Add missing USE_PYTHON_3: 'ON' clause in GH Actions

stephengtuggy opened this pull request over 2 years ago
Ship uses fuel just as fast with engines/FCMP off

stephengtuggy opened this issue over 2 years ago
Add ability to parse from ships.json, a hierarchical unit structure

royfalk opened this pull request over 2 years ago
Game engine unit parser supports unknown attributes

royfalk opened this issue over 2 years ago
Debian ccmake makefile generates odd output

LifWirser opened this issue over 2 years ago
Change debug build flags from "" (null to "-O0 -g" (upper o+ zero)

LifWirser opened this issue over 2 years ago
incorperate doxygen options into }VSE|/engine/CMakeLists.txt

LifWirser opened this issue over 2 years ago
Feature request: Enable an option for Constant rate of turning.

DMJC opened this issue over 2 years ago
Game engine should gracefully fall back to CSV if JSON files missing

stephengtuggy opened this issue over 2 years ago
Switch to SDL2

royfalk opened this pull request over 2 years ago
Add files via upload

LifWirser opened this pull request over 2 years ago
Items not being removed correctly from collections

stephengtuggy opened this issue over 2 years ago
Unit destructor crashes the game

royfalk opened this issue over 2 years ago
Better Command-line Argument Processing

BenjamenMeyer opened this issue over 2 years ago
Make master_part_list.json filename configurable

stephengtuggy opened this issue over 2 years ago
units.json still relies on units.csv

royfalk opened this issue over 2 years ago
Ship speeds up when changing course

evertvorster opened this issue over 2 years ago
Per python.org "#included python.h" mishandled

LifWirser opened this issue over 2 years ago
Source download of release 0.8.0 is broken

VorpalBlade opened this issue over 2 years ago
Migrate to the Boost JSON parser eventually?

stephengtuggy opened this issue over 2 years ago
Crash Bug Suggestion Template

BenjamenMeyer opened this issue over 2 years ago
Support for Ubuntu Jammy

romanyacik opened this issue over 2 years ago
Refactor introN messages

stephengtuggy opened this issue over 2 years ago
Access violations on Windows 11 x64 -- graphics-related (stride size?)

stephengtuggy opened this issue over 2 years ago
Log entries need module id included

LifWirser opened this issue over 2 years ago
Font size needed for ship/game

LifWirser opened this issue over 2 years ago
Procedural cubemaps?

evertvorster opened this issue almost 3 years ago
Include the `0` after the decimal point in floating point constants

stephengtuggy opened this issue almost 3 years ago
Cap # of CPU cores used to build the code

stephengtuggy opened this pull request almost 3 years ago
2022-03 Revisit Compiler/Platform Support

stephengtuggy opened this issue almost 3 years ago
Upgrade SDL to SDL2

royfalk opened this issue about 3 years ago
ubuntu impish

romanyacik opened this pull request about 3 years ago
Realistic Physics Crash

romanyacik opened this issue about 3 years ago
Serialization Format Update

BenjamenMeyer opened this issue about 3 years ago
FCMP:ON does weird things...

evertvorster opened this issue over 3 years ago
FCMP is poorly documented...

evertvorster opened this issue over 3 years ago
Tutorial Bug

romanyacik opened this issue over 3 years ago
Make `-d` parameter more flexible in how it accepts input

stephengtuggy opened this issue over 3 years ago
If -d directory cannot be found, list actual path tried

stephengtuggy opened this issue over 3 years ago
Separate out debug and non-debug versions of installer packages?

stephengtuggy opened this issue over 3 years ago
SPEC Interdiction widget needed

royfalk opened this issue over 3 years ago
Armor display in progeny is broken

royfalk opened this issue over 3 years ago
Load/Save in certain movable locations is faulty

royfalk opened this issue over 3 years ago
Upgrade system is wonky

royfalk opened this issue over 3 years ago
Planet dock range stops displaying when very near to dock

royfalk opened this issue over 3 years ago
Planets have shields (bottom right VDU)

royfalk opened this issue over 3 years ago
Ships collide due to poor AI

royfalk opened this issue over 3 years ago
Suns appear/disappear while on screen

royfalk opened this issue over 3 years ago
Missile hits a ship but does not explode

royfalk opened this issue over 3 years ago
winsys.cpp: Use SDL_GL_GetProcAddress to find glGetString; handle errors

stephengtuggy opened this pull request over 3 years ago
Fix/CodeQL Warnings 2021-09 (Part 1)

stephengtuggy opened this pull request over 3 years ago
README.md: Fix (mostly minor) markdown linting issues, etc.

stephengtuggy opened this pull request over 3 years ago
On master, drop Ubuntu 16.04 "Xenial" LTS and Debian 9 "stretch"

stephengtuggy opened this pull request over 3 years ago
Segmentation fault on MacOS 10.13.6 (macports)

daviewales opened this issue over 3 years ago
VDU incorrectly displays damage to armor instead of hull

royfalk opened this issue over 3 years ago
What do we need to declare 1.0?

BenjamenMeyer opened this issue over 3 years ago
PWCU: Unexpectedly, Nav 8 in Troy is an object that can be collided with

stephengtuggy opened this issue over 3 years ago
PWCU: Intro soundtrack abruptly cuts over to VS:UtCS soundtrack

stephengtuggy opened this issue over 3 years ago
Change Unit.colTrees to a `shared_ptr`

stephengtuggy opened this issue over 3 years ago
Initial speed in excess of 15,000 kps in this saved game

evertvorster opened this issue over 3 years ago
Faction colors missing in navigation computer

evertvorster opened this issue over 3 years ago