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github.com/vegastrike/Vega-Strike-Engine-Source
Vega Strike Engine
https://github.com/vegastrike/Vega-Strike-Engine-Source
When bolts are fired, game crashes
stephengtuggy opened this issue almost 2 years ago
stephengtuggy opened this issue almost 2 years ago
Drawn objects flickering
stephengtuggy opened this issue almost 2 years ago
stephengtuggy opened this issue almost 2 years ago
Main Menu, various other pre-rendered screens not rendering
stephengtuggy opened this issue almost 2 years ago
stephengtuggy opened this issue almost 2 years ago
Further refactoring of unit code
royfalk opened this pull request almost 2 years ago
royfalk opened this pull request almost 2 years ago
Get Vega Strike building on macOS 11 Big Sur
stephengtuggy opened this pull request almost 2 years ago
stephengtuggy opened this pull request almost 2 years ago
Python programs specifying #!/usr/bin/python (no python version)
Eribotes opened this issue almost 2 years ago
Eribotes opened this issue almost 2 years ago
This save game makes Vega Strike Core Dump with Floating point error exception
evertvorster opened this issue almost 2 years ago
evertvorster opened this issue almost 2 years ago
Frame rate drops to many seconds per frame (intermittant)
Eribotes opened this issue almost 2 years ago
Eribotes opened this issue almost 2 years ago
v0.8.0 crashes on entering Sol system
Samweis2111 opened this issue almost 2 years ago
Samweis2111 opened this issue almost 2 years ago
Small patch for script/bootstrap for installing dependencies on Funtoo
stamasd opened this issue almost 2 years ago
stamasd opened this issue almost 2 years ago
Possible bug - can you own two ships of the same model?
royfalk opened this issue almost 2 years ago
royfalk opened this issue almost 2 years ago
Fix save game bug
royfalk opened this pull request almost 2 years ago
royfalk opened this pull request almost 2 years ago
Save games do not clear out the ship folder
royfalk opened this issue almost 2 years ago
royfalk opened this issue almost 2 years ago
Big refactor to fix crash in mesh destructor
stephengtuggy opened this pull request about 2 years ago
stephengtuggy opened this pull request about 2 years ago
Fix bug - Store::Subtract adds quantity instead of subtracting it
royfalk opened this pull request about 2 years ago
royfalk opened this pull request about 2 years ago
Refactoring of upgrade code
royfalk opened this pull request about 2 years ago
royfalk opened this pull request about 2 years ago
`Store::Subtract` adds `quantity` instead of subtracting it
stephengtuggy opened this issue about 2 years ago
stephengtuggy opened this issue about 2 years ago
Refactor gnuhash.h
stephengtuggy opened this pull request about 2 years ago
stephengtuggy opened this pull request about 2 years ago
Make cargo a subclass of product
royfalk opened this pull request about 2 years ago
royfalk opened this pull request about 2 years ago
Savegames, when loaded, are missing the player's ship
stephengtuggy opened this issue about 2 years ago
stephengtuggy opened this issue about 2 years ago
support for debian bookworm?
khimaros opened this issue about 2 years ago
khimaros opened this issue about 2 years ago
warning C4996: 'PyEval_CallMethod': deprecated in 3.9
stephengtuggy opened this issue about 2 years ago
stephengtuggy opened this issue about 2 years ago
vegastrike.config on Windows: settings are ignored
stamasd opened this issue about 2 years ago
stamasd opened this issue about 2 years ago
Shields depowered due to insufficient power
royfalk opened this issue over 2 years ago
royfalk opened this issue over 2 years ago
0.8.x: Add missing USE_PYTHON_3: 'ON' clause in GH Actions
stephengtuggy opened this pull request over 2 years ago
stephengtuggy opened this pull request over 2 years ago
Ship uses fuel just as fast with engines/FCMP off
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
Add ability to parse from ships.json, a hierarchical unit structure
royfalk opened this pull request over 2 years ago
royfalk opened this pull request over 2 years ago
Game engine unit parser supports unknown attributes
royfalk opened this issue over 2 years ago
royfalk opened this issue over 2 years ago
Debian ccmake makefile generates odd output
LifWirser opened this issue over 2 years ago
LifWirser opened this issue over 2 years ago
Change debug build flags from "" (null to "-O0 -g" (upper o+ zero)
LifWirser opened this issue over 2 years ago
LifWirser opened this issue over 2 years ago
incorperate doxygen options into }VSE|/engine/CMakeLists.txt
LifWirser opened this issue over 2 years ago
LifWirser opened this issue over 2 years ago
Feature request: Enable an option for Constant rate of turning.
DMJC opened this issue over 2 years ago
DMJC opened this issue over 2 years ago
Game engine should gracefully fall back to CSV if JSON files missing
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
open sourced, unfinished, space sim game which might have interesting stuff to import
ghost opened this issue over 2 years ago
ghost opened this issue over 2 years ago
Switch to SDL2
royfalk opened this pull request over 2 years ago
royfalk opened this pull request over 2 years ago
Add files via upload
LifWirser opened this pull request over 2 years ago
LifWirser opened this pull request over 2 years ago
Items not being removed correctly from collections
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
Unit destructor crashes the game
royfalk opened this issue over 2 years ago
royfalk opened this issue over 2 years ago
Better Command-line Argument Processing
BenjamenMeyer opened this issue over 2 years ago
BenjamenMeyer opened this issue over 2 years ago
Make master_part_list.json filename configurable
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
units.json still relies on units.csv
royfalk opened this issue over 2 years ago
royfalk opened this issue over 2 years ago
Have separate command-line parameters for console verbosity vs. log file verbosity
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
Ship speeds up when changing course
evertvorster opened this issue over 2 years ago
evertvorster opened this issue over 2 years ago
Per python.org "#included python.h" mishandled
LifWirser opened this issue over 2 years ago
LifWirser opened this issue over 2 years ago
Source download of release 0.8.0 is broken
VorpalBlade opened this issue over 2 years ago
VorpalBlade opened this issue over 2 years ago
Migrate to the Boost JSON parser eventually?
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
The game can crash with a vector-out-of-bounds exception in `hashers` cleanup code
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
Crash Bug Suggestion Template
BenjamenMeyer opened this issue over 2 years ago
BenjamenMeyer opened this issue over 2 years ago
Support for Ubuntu Jammy
romanyacik opened this issue over 2 years ago
romanyacik opened this issue over 2 years ago
Refactor introN messages
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
Access violations on Windows 11 x64 -- graphics-related (stride size?)
stephengtuggy opened this issue over 2 years ago
stephengtuggy opened this issue over 2 years ago
Log entries need module id included
LifWirser opened this issue over 2 years ago
LifWirser opened this issue over 2 years ago
Font size needed for ship/game
LifWirser opened this issue over 2 years ago
LifWirser opened this issue over 2 years ago
Procedural cubemaps?
evertvorster opened this issue almost 3 years ago
evertvorster opened this issue almost 3 years ago
Include the `0` after the decimal point in floating point constants
stephengtuggy opened this issue almost 3 years ago
stephengtuggy opened this issue almost 3 years ago
Cap # of CPU cores used to build the code
stephengtuggy opened this pull request almost 3 years ago
stephengtuggy opened this pull request almost 3 years ago
2022-03 Revisit Compiler/Platform Support
stephengtuggy opened this issue almost 3 years ago
stephengtuggy opened this issue almost 3 years ago
Make `--target` / `-d` options consistent between vegastrike-engine and vegasettings
stephengtuggy opened this issue about 3 years ago
stephengtuggy opened this issue about 3 years ago
Upgrade SDL to SDL2
royfalk opened this issue about 3 years ago
royfalk opened this issue about 3 years ago
ubuntu impish
romanyacik opened this pull request about 3 years ago
romanyacik opened this pull request about 3 years ago
Game components are inefficiently and inconsistently created and stored
royfalk opened this issue about 3 years ago
royfalk opened this issue about 3 years ago
Realistic Physics Crash
romanyacik opened this issue about 3 years ago
romanyacik opened this issue about 3 years ago
Serialization Format Update
BenjamenMeyer opened this issue about 3 years ago
BenjamenMeyer opened this issue about 3 years ago
Game is mostly using floats to store data, which is inefficient and imprecise.
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
FCMP:ON does weird things...
evertvorster opened this issue over 3 years ago
evertvorster opened this issue over 3 years ago
FCMP is poorly documented...
evertvorster opened this issue over 3 years ago
evertvorster opened this issue over 3 years ago
Tutorial Bug
romanyacik opened this issue over 3 years ago
romanyacik opened this issue over 3 years ago
Make `-d` parameter more flexible in how it accepts input
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
Some users getting error that data dir not specified in config file, despite specifying it on the command line
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
Distinguish between "data dir doesn't exist" and "data dir is empty" error conditions
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
If -d directory cannot be found, list actual path tried
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
Separate out debug and non-debug versions of installer packages?
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
SPEC Interdiction widget needed
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Armor display in progeny is broken
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Load/Save in certain movable locations is faulty
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Upgrade system is wonky
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Planet dock range stops displaying when very near to dock
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Planets have shields (bottom right VDU)
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Ships collide due to poor AI
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Suns appear/disappear while on screen
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Missile hits a ship but does not explode
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
Both guns and missiles seem to miss ships when they should hit (Collider)
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
winsys.cpp: Use SDL_GL_GetProcAddress to find glGetString; handle errors
stephengtuggy opened this pull request over 3 years ago
stephengtuggy opened this pull request over 3 years ago
Fix/CodeQL Warnings 2021-09 (Part 1)
stephengtuggy opened this pull request over 3 years ago
stephengtuggy opened this pull request over 3 years ago
README.md: Fix (mostly minor) markdown linting issues, etc.
stephengtuggy opened this pull request over 3 years ago
stephengtuggy opened this pull request over 3 years ago
On master, drop Ubuntu 16.04 "Xenial" LTS and Debian 9 "stretch"
stephengtuggy opened this pull request over 3 years ago
stephengtuggy opened this pull request over 3 years ago
Segmentation fault on MacOS 10.13.6 (macports)
daviewales opened this issue over 3 years ago
daviewales opened this issue over 3 years ago
VDU incorrectly displays damage to armor instead of hull
royfalk opened this issue over 3 years ago
royfalk opened this issue over 3 years ago
What do we need to declare 1.0?
BenjamenMeyer opened this issue over 3 years ago
BenjamenMeyer opened this issue over 3 years ago
Windows: Segfault while quitting game, just after warning message from ALSOFT that buffer was not deleted
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
PWCU: Unexpectedly, Nav 8 in Troy is an object that can be collided with
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
PWCU: Intro soundtrack abruptly cuts over to VS:UtCS soundtrack
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
On Windows, with the same model Logitech joystick, the throttle and roll controls are switched by default
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
cmake fails on Gentoo-based systems that have a program installed called `apt`
stamasd opened this issue over 3 years ago
stamasd opened this issue over 3 years ago
On 0.8.x, Add Fedora 34, Ubuntu Hirsute, Ubuntu Groovy, Debian bullseye, Linux Mint 20, Rocky Linux
stephengtuggy opened this pull request over 3 years ago
stephengtuggy opened this pull request over 3 years ago
Change Unit.colTrees to a `shared_ptr`
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
Initial speed in excess of 15,000 kps in this saved game
evertvorster opened this issue over 3 years ago
evertvorster opened this issue over 3 years ago
Faction colors missing in navigation computer
evertvorster opened this issue over 3 years ago
evertvorster opened this issue over 3 years ago
cmd/collection.h: inline method `size()` returns `const int` when it should return `const size_t`
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago
cmd/script/mission.h: VC++ compiler warning C4267: conversion from `size_t` to `int`, possible loss of data
stephengtuggy opened this issue over 3 years ago
stephengtuggy opened this issue over 3 years ago