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Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

[CMake] Remove problematic CONFIGURE_DEPENDS

github.com/Warzone2100/warzone2100 - e03ec3d18cb3a69447710cfb1cb56fea6ea1e538 authored over 1 year ago by past-due <[email protected]>
[CMake] Add WZ_INCLUDE_TERRAIN_HIGH option

github.com/Warzone2100/warzone2100 - a4ed9eac0ef9931fb37d864fac9a989726fe2d50 authored over 1 year ago by past-due <[email protected]>
[CMake] Package high terrain_overrides pack

github.com/Warzone2100/warzone2100 - c5ac308a32844dc5f43870e37ac5409cde8ec2e2 authored over 1 year ago by past-due <[email protected]>
rebuildSearchPath: Only load terrain overrides once

And output the containing path

github.com/Warzone2100/warzone2100 - 8a683461ac58c232b6c76e467bca61dfd0231b64 authored over 1 year ago by past-due <[email protected]>
texture.cpp: Fix loading decals from ktx2 files

github.com/Warzone2100/warzone2100 - c3845cc7cc425f7aca82bbf66b90c59940b65b98 authored over 1 year ago by past-due <[email protected]>
gfx_api: Fixes for loading normal maps, etc from ktx2 files

github.com/Warzone2100/warzone2100 - eefd2e699bbc3c60e85a850f1347999804819119 authored over 1 year ago by past-due <[email protected]>
Add iV_Image::compare_equal

github.com/Warzone2100/warzone2100 - a8e835b516691845cebff7e98eb0b7c7734dbac0 authored over 1 year ago by past-due <[email protected]>
Add terrain_overrides/high submodule

github.com/Warzone2100/warzone2100 - 5dfd6e0e4a3c21ef51494da4f4a09fac26581850 authored over 1 year ago by past-due <[email protected]>
[CMake] Refactor basis encoding

github.com/Warzone2100/warzone2100 - 92de36a289417843dcde71792118451b3b561e21 authored over 1 year ago by past-due <[email protected]>
Add --convert-specular-map command-line option

Convert a specular-map .png to a luma, single-channel, grayscale .png (using the exact same algo...

github.com/Warzone2100/warzone2100 - 78f2bfa4be9cf47803978366b437b78d0d4ef40c authored over 1 year ago by past-due <[email protected]>
iV_LoadAndSavePNG_AsLumaSingleChannel

github.com/Warzone2100/warzone2100 - be167eff831747ca6b2031c3c0a7725744830b75 authored over 1 year ago by past-due <[email protected]>
imdload: Improve shadow points / polygons handling

github.com/Warzone2100/warzone2100 - c345d6e304f76397b9e7cb60f0bab80edbdf9e4b authored over 1 year ago by past-due <[email protected]>
Load textures from current graphics_overrides, if present

github.com/Warzone2100/warzone2100 - ffbc79bf673808ce0d8f54371703e454e4e321c6 authored over 1 year ago by past-due <[email protected]>
Split iIMDShape, separate game state data from display data

iIMDBaseShape is the base data that can be safely used for game state calculations, and is alway...

github.com/Warzone2100/warzone2100 - def808c0ac649c90a72b60de43a857d91f1983d8 authored over 1 year ago by past-due <[email protected]>
Support tileset TEXTURE overrides in PIE 4

The TILESET, TCMASK, NORMALMAP, and SPECULARMAP directives now support using the first parameter...

github.com/Warzone2100/warzone2100 - cefd833a80100314a0229055c24eccbf1abd04e9 authored over 1 year ago by past-due <[email protected]>
[GitHub Actions] Speed up certain workflows

github.com/Warzone2100/warzone2100 - c40d591ef81ca3d316f3a60a455f3358a2116082 authored over 1 year ago by past-due <[email protected]>
Update COPYING.NONGPL

github.com/Warzone2100/data-terrain-high - ed6bef73723070aba7f81e130a7bf97297a728a4 authored over 1 year ago by past-due <[email protected]>
Add Map: Boneyard

Map submission: https://github.com/Warzone2100/map-submission/issues/25

github.com/Warzone2100/maps-10p - 67841aeb625f1b12ddac20a1e6edbdcc01b4f0d0 authored over 1 year ago by BorgCubeJanitor <[email protected]>
Automated data update: Sun Sep 3 12:33:08 UTC 2023

github.com/Warzone2100/wz2100.net - aa5ac06b17acd6e1ff1ad6d90725ab08eeed52b0 authored over 1 year ago by wzdev-ci <[email protected]>
Add tileset folder

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-terrain-high - 2870e144462e542ec6cf83d527ec7d5d42bb2ebc authored over 1 year ago by past-due <[email protected]>
Add texpages folder

Pages resized from 2048x2048 -> 1024x1024
Tile decals resized from 512x512 -> 256x256

Textures ...

github.com/Warzone2100/data-terrain-high - 3de1e943e5769a1615805027f7535be6a859f3a4 authored over 1 year ago by past-due <[email protected]>
Add tileset folder

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-terrain-high-hq - bac0d7daffd243c3f6bad0b5a38303eb14fe1d04 authored over 1 year ago by past-due <[email protected]>
Add texpages folder

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-terrain-high-hq - e39521627727bdf4f73314f70dfcb71211f2aa29 authored over 1 year ago by past-due <[email protected]>
[CMake] Update various cmake_minimum_required directives

github.com/Warzone2100/warzone2100 - a29cd78c2b65478b2df277fafd86c153c83a551d authored over 1 year ago by past-due <[email protected]>
UI Help Screen: Add "Close Help Mode" button

github.com/Warzone2100/warzone2100 - e3032673122e99d867166f919d9f24505ef0ddfe authored over 1 year ago by past-due <[email protected]>
helpscreen.cpp: Silence GCC warnings

github.com/Warzone2100/warzone2100 - 665835d30bf4bd7ab0dacfc15ad705c02a9089ac authored over 1 year ago by past-due <[email protected]>
KeyMappings tweaks

github.com/Warzone2100/warzone2100 - 83c8335990cc0cf3ae84ed34a77b83258cb2e0e4 authored over 1 year ago by past-due <[email protected]>
Add UI Help Screen overlay

github.com/Warzone2100/warzone2100 - 74481253130e23fd2deb8778248c013e65e193cd authored over 1 year ago by past-due <[email protected]>
Add animated indicator dot images

github.com/Warzone2100/warzone2100 - 027d0c9194f5e0cfafc73697f55dc9c915f36155 authored over 1 year ago by past-due <[email protected]>
Add some UI widget help information

github.com/Warzone2100/warzone2100 - 02a4c8a334736a52769a59e0a7d0e25d59528124 authored over 1 year ago by past-due <[email protected]>
widgets: Add missing getTip() to W_SLIDER

github.com/Warzone2100/warzone2100 - 92574924d715929db5488a2f88740dadd27ffe80 authored over 1 year ago by past-due <[email protected]>
iV_DrawImageTint: Use floats for x,y

github.com/Warzone2100/warzone2100 - 8f3f87774408742c635163be3a8b1a52534edc1a authored over 1 year ago by past-due <[email protected]>
Add WzRect::minimumBoundingRect

github.com/Warzone2100/warzone2100 - d32b4e3d833320704b433b4775d0cf637ca08dc9 authored over 1 year ago by past-due <[email protected]>
widgets: Add WIDGET::setGeometryFromScreenRect

Requires the widget to have a parent

github.com/Warzone2100/warzone2100 - 622569e7cdb7d1097db982b0dab4c8fddd7bac22 authored over 1 year ago by past-due <[email protected]>
intAddTransporter: Adjust position based on groups UI position

github.com/Warzone2100/warzone2100 - d420892ae0b494767eccd74c04b10c323c7ffea3 authored over 1 year ago by past-due <[email protected]>
widgOverlaysScreenSizeDidChange: Use bottom-up ordering

github.com/Warzone2100/warzone2100 - 44037ae13473d582a6cb614f44e2cb692cec23b8 authored over 1 year ago by past-due <[email protected]>
Fix MSVC compilation

github.com/Warzone2100/warzone2100 - cd414c209bdd3f36c7611243521c8e1c69769365 authored over 1 year ago by past-due <[email protected]>
widgets: Add support for WidgetHelp

Formatted help information for UI elements

github.com/Warzone2100/warzone2100 - 7f757b5d6ac4083dd9c413f29cc61ff745e875fd authored over 1 year ago by past-due <[email protected]>
Remove returning transporters on Beta/Gamma 1

And any more potential missions like these in the future.

Transporters that dropped off units, ...

github.com/Warzone2100/warzone2100 - 1371bcf4c89eb4fe2a88da411f0c6a647e77af27 authored over 1 year ago by KJeff01 <[email protected]>
Groups UI: Update when transporter groups change

github.com/Warzone2100/warzone2100 - fc904e509d7719af6c59c40c978720f9a2232541 authored over 1 year ago by past-due <[email protected]>
Show / hide groups UI appropriately

github.com/Warzone2100/warzone2100 - 48c112afd573a718efa9076d66f1377fcb643be6 authored over 1 year ago by past-due <[email protected]>
stageThreeInitialise: Always refresh groups UI data

github.com/Warzone2100/warzone2100 - f4e780923622d59f46d06d471d295363f0ea9cc6 authored over 1 year ago by past-due <[email protected]>
Groups UI: Update with commander group changes

github.com/Warzone2100/warzone2100 - 39d873d2123f5aed22dd2a737638570a960bf1fa authored over 1 year ago by past-due <[email protected]>
Groups UI: Include commander-assigned droids in the commander's group

github.com/Warzone2100/warzone2100 - 601c1d8e459818faf6d53ed0bb0339563a30e2c8 authored over 1 year ago by past-due <[email protected]>
Add Map: UNPNTW5vs5V2

Map submission: https://github.com/Warzone2100/map-submission/issues/22

github.com/Warzone2100/maps-10p - 1a6bad3c45c5e72f7d9ef7e41ca238d05d863837 authored over 1 year ago by Enricopre <[email protected]>
Add Map: Crop_Circles

Map submission: https://github.com/Warzone2100/map-submission/issues/24

github.com/Warzone2100/maps-10p - f5f139e72fcafc867c694515ae6bb48fc170736f authored over 1 year ago by Ulteamatum <[email protected]>
Display port in use

github.com/Warzone2100/autohoster-frontend - 70c5c1b0f5f7183d33d57d979ab9016876b4ec18 authored over 1 year ago by maxsupermanhd <[email protected]>
Experimental config migration

github.com/Warzone2100/autohoster-frontend - b15b3f8841e95ae3202452609f076713e50ab7ae authored over 1 year ago by maxsupermanhd <[email protected]>
Disable groups UI for tutorial

github.com/Warzone2100/warzone2100 - 3a8eaca10a227dd7d2715bbdf894771f5afabd88 authored over 1 year ago by past-due <[email protected]>
DynamicIntFancyButton: Check that click and release occur together

github.com/Warzone2100/warzone2100 - 25f284aa4d9e267d181a831ed24560a3792082a4 authored over 1 year ago by past-due <[email protected]>
DynamicIntFancyButton: Add synthesized secondary click on primary click-and-hold

Exposes the ability to access the secondary click functionality even when a right mouse button m...

github.com/Warzone2100/warzone2100 - d8737c5841818281541ab59060257fc5af70a57e authored over 1 year ago by past-due <[email protected]>
W_CLICKFORM: Add clickHeld event

github.com/Warzone2100/warzone2100 - 3759a9a5d93b329098ad4ddbe154f80a54536fc8 authored over 1 year ago by past-due <[email protected]>
[Vulkan] Fix the build with vulkan-header >= 1.3.260

Add detail:: namespace to throwResultException

github.com/Warzone2100/warzone2100 - 65a351952cfac660925737829a35cacc2c7439ab authored over 1 year ago by Heiko Becker <[email protected]>
Added missing preamble in src/hci/ files

github.com/Warzone2100/warzone2100 - 418814c26cbd347d4133c7666f14736c9a39744f authored over 1 year ago by past-due <[email protected]>
menus are in the correct place

github.com/Warzone2100/warzone2100 - e8f83d68446e30adf8e68ac0add1d131fb056273 authored over 1 year ago by jonathon <[email protected]>
create another forum above the build object menu when it's opened

groups menu for warzone 2100

github.com/Warzone2100/warzone2100 - 6e932eb89385a7ef93e59cca8dee39ea14988e3d authored over 1 year ago by jonathon <[email protected]>
formatting changes

github.com/Warzone2100/warzone2100 - 071270cb8928620e719e3118e4ea6eac709ef66b authored over 1 year ago by jonathon <[email protected]>
groups menu stays in the same place

github.com/Warzone2100/warzone2100 - e948ad67e10d435aea3efce3de801c0eb1502ae2 authored over 1 year ago by jonathon <[email protected]>
add todo statements

github.com/Warzone2100/warzone2100 - 86b9397051e15815db04b5ecfa8bfa4c286d123d authored over 1 year ago by jonathon <[email protected]>
add group menu option to the menu options menu, not yet in the in game options menu

github.com/Warzone2100/warzone2100 - c09993bb94837218f09e2c769befb981cf35fcc4 authored over 1 year ago by jonathon <[email protected]>
groups menu is enabled only when the option is set in menu

github.com/Warzone2100/warzone2100 - f29c603730c3c32fc4f12c679904e542ee34349d authored over 1 year ago by jonathon <[email protected]>
Groups UI: Add red glow tint depending on group damage / units lost

github.com/Warzone2100/warzone2100 - 8571bcbf07cb4733cba3e40fc88717e7d32784ae authored over 1 year ago by past-due <[email protected]>
hci/groups.cpp: Add "Unit Groups" title, do not display question mark for empty groups

github.com/Warzone2100/warzone2100 - 0e03ef053544e454e413060deab5fd08fa9d7873 authored over 1 year ago by past-due <[email protected]>
hci/groups.cpp: Ignore mouse on labels

github.com/Warzone2100/warzone2100 - a9925ae345b7a92d8f945b9b2844baab7270f284 authored over 1 year ago by past-due <[email protected]>
listwidget.cpp: Fix MSVC warning

github.com/Warzone2100/warzone2100 - 14b9a99a2563f98eb3d45cb4f693ae1f1a326bdb authored over 1 year ago by past-due <[email protected]>
add defines for the group menu position

github.com/Warzone2100/warzone2100 - 954774a352b571b7b3beba4a9cc34a7e21d003a0 authored over 1 year ago by jonathon <[email protected]>
IntListTabWidget: Add tab alignment support

github.com/Warzone2100/warzone2100 - 77e951d601fab28a437e3ea571aa0baaa018555e authored over 1 year ago by past-due <[email protected]>
IntFancyButton::displayBlank: Make question mark configurable

github.com/Warzone2100/warzone2100 - cd4dd40c44c84dbd423bb43cdb4af36b42dca5bd authored over 1 year ago by past-due <[email protected]>
ListTabWidget: Add optional title

github.com/Warzone2100/warzone2100 - 4df3e332381d90f244dddb30f17142c2e38992c4 authored over 1 year ago by past-due <[email protected]>
TabSelectionWidget: Add tab alignment support

github.com/Warzone2100/warzone2100 - 026f904aec7a09d11e2dd3b0f34f98870110679b authored over 1 year ago by past-due <[email protected]>
group menu updates properly when it's enabled or disabled in the in game options

github.com/Warzone2100/warzone2100 - 215143933707beb7186c0942e207e513f00d965d authored over 1 year ago by jonathon <[email protected]>
groupmenu setting is loaded / saved to the config file

github.com/Warzone2100/warzone2100 - 171afefa9b652d65b140437faa9e429a430f0e6b authored over 1 year ago by jonathon <[email protected]>
hci/groups.h: Minor tweaks

github.com/Warzone2100/warzone2100 - bf683adb6828f55b23d226eca27bbb1fb12d46d9 authored over 1 year ago by past-due <[email protected]>
option added to in game menu

github.com/Warzone2100/warzone2100 - 13f7e82e5bc7a69c59c8c845f4b163825b3f8541 authored over 1 year ago by jonathon <[email protected]>
Groups UI: Ensure the selected group's page is displayed

Including when using keybinds to switch groups

github.com/Warzone2100/warzone2100 - 33e84fcb7de5661445ba432424db58f130fad75c authored over 1 year ago by past-due <[email protected]>
IntFancyButton: Add buttonBackgroundEmpty option

github.com/Warzone2100/warzone2100 - 09eb246b2acde88a605641adb702d72003c6f129 authored over 1 year ago by past-due <[email protected]>
Add iV_DrawImageTint()

github.com/Warzone2100/warzone2100 - 5d4dd37d09ca09a895af0dbe1016b67af866a32f authored over 1 year ago by past-due <[email protected]>
Improve relative centering of object form + power bar

github.com/Warzone2100/warzone2100 - 6d133c4a9e86b42a58de41b96dd4478f1a73d2f6 authored over 1 year ago by past-due <[email protected]>
Refactor groups UI state handling, throttle updates to only when changes occur

github.com/Warzone2100/warzone2100 - 9956f9b538ce72f8c383552abe838fcdd9f9d28c authored over 1 year ago by past-due <[email protected]>
[Vulkan] Support different swapchain compositeAlpha modes

Not all systems support VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR.
Add VK_COMPOSITE_ALPHA_INHERIT_BIT_KH...

github.com/Warzone2100/warzone2100 - 2b43608c2d5683455f35c4ce52ffb7ce8d326a30 authored over 1 year ago by past-due <[email protected]>
Allow EMP weapon subclasses to do actual damage

Also create a new stat "empRadius" to set the EMP blast radius instead of being reliant on "radi...

github.com/Warzone2100/warzone2100 - fa72ffe8c12d7c5030cbb6012c48e8d2c4c91ff9 authored over 1 year ago by KJeff01 <[email protected]>
Let research upgrade the mobile repair turret in campaign

Also bump the base repairPoints to half of the facility.

github.com/Warzone2100/warzone2100 - f410d021436be8ace64a3927f02994d4528ef298 authored over 1 year ago by KJeff01 <[email protected]>
Re-order Graphics Options menu items

github.com/Warzone2100/warzone2100 - 13a0df15ae823b77ca0b44809db94f348be86840 authored over 1 year ago by past-due <[email protected]>
piematrix.cpp: Partially revert default perspectiveZFar reduction

After: 9ebc6aa (Refactor pie_PerspectiveGet, cache multiple matrices, separate skybox getter)

github.com/Warzone2100/warzone2100 - 9028bdce6f558a316d8f608c437012c0548b7bc9 authored over 1 year ago by past-due <[email protected]>
Fix MSVC compiler warning

github.com/Warzone2100/warzone2100 - 953d87c9b23f2344d75b3ed4d602482e4891b7ab authored over 1 year ago by past-due <[email protected]>
Adjust MIN_PLAYER_X_ANGLE slightly to avoid visual flickering on structure bases

github.com/Warzone2100/warzone2100 - d8f3bebe284e59161879c5bfebf81051d0439f81 authored over 1 year ago by past-due <[email protected]>
[Vulkan] Handle DeviceLostError in acquireNextSwapchainImage

github.com/Warzone2100/warzone2100 - f2bce012e3faa2f0539ae3a5a7a4dffafeb2eca2 authored over 1 year ago by past-due <[email protected]>
Support velocity for droid dying animation effect

Based on droid's last movement direction and speed

github.com/Warzone2100/warzone2100 - d34be78a23c3c21871185d6f634b359e9e9ba7ab authored over 1 year ago by past-due <[email protected]>
Handle droid dying animations as effects

Instead of keeping the DROID object around just to draw the death animation.

github.com/Warzone2100/warzone2100 - 8770bde49459a57bd6cda3e3a60a99b72816756f authored over 1 year ago by past-due <[email protected]>
drawShape: Pass timeAnimationStarted instead of BASE_OBJECT

github.com/Warzone2100/warzone2100 - 8cf871801e0480971f8ebd625c51d623411f5759 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Adjust default depth texture

github.com/Warzone2100/warzone2100 - a1fc5764c886ee79d253b7f366707d061d50cba8 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Fix shader OpenGL ES compatibility

github.com/Warzone2100/warzone2100 - 20191bb96ece5426ef21aa1c33709169df6d72bd authored over 1 year ago by past-due <[email protected]>
gfx_api: Add sampler_type::bilinear_border

github.com/Warzone2100/warzone2100 - 2841482287b02b08bafe2255afb7e17a1f54a848 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Create default depth texture

github.com/Warzone2100/warzone2100 - f93a790dcb729f2c4d388ee87c2e193e61fafb75 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Improve getSuggestedDefaultDepthBufferResolution()

github.com/Warzone2100/warzone2100 - db81d2422d748209616afc28a8ee209a76d7678b authored over 1 year ago by past-due <[email protected]>
[OpenGL] Improve default precision specifiers for OpenGL ES

github.com/Warzone2100/warzone2100 - 7cfefb8e3a40d8e243dbeeadc57f7fc619123fe1 authored over 1 year ago by past-due <[email protected]>
Fix shadows on structure baseplates (when using instanced rendering + shadow mapping)

github.com/Warzone2100/warzone2100 - 8db4dedc805355f7031ccea9657b26bc59ec4b6c authored over 1 year ago by past-due <[email protected]>