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An open API service for software projects hosted on Open Collective.

Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

Automated data update: Sun Dec 3 12:34:59 UTC 2023

github.com/Warzone2100/wz2100.net - bd5c513fb22106bfa614c09d81925060c07311ac authored about 1 year ago by wzdev-ci <[email protected]>
Add Map: Defiance

Map submission: https://github.com/Warzone2100/map-submission/issues/73

github.com/Warzone2100/maps-5p - 349c485dc974fff39b57fe1035a1c161b1206747 authored about 1 year ago by PathForger <[email protected]>
Add news entry for 4.4.2

github.com/Warzone2100/wz2100.net - f8362b65f13d60d7992160766064e00521dafa03 authored about 1 year ago by past-due <[email protected]>
Snap stable build config for 4.4.2

github.com/Warzone2100/snap-stable-build - dbd9845bd5fb95bc7d0fbae6632d58a186c87b95 authored about 1 year ago by GitHub Actions <[email protected]>
Automated update of GitHub Releases data: Wed Nov 29 21:35:06 UTC 2023

github.com/Warzone2100/wz2100.net - a6d2aa28c727407eb947dbec44e46e1e86854475 authored about 1 year ago by wzdev-ci <[email protected]>
Update ChangeLog for 4.4.2

github.com/Warzone2100/warzone2100 - bb5d641f107285bb814d907ca019e086e9f65001 authored about 1 year ago by past-due <[email protected]>
Update json.hpp (JSON for Modern C++) to 3.11.3

github.com/Warzone2100/warzone2100 - 8b1780195f46d54ff63212ed47bb3e148d4f5214 authored about 1 year ago by past-due <[email protected]>
Update miniupnpc to 2.2.5+ (latest)

github.com/Warzone2100/warzone2100 - 3e052233a559016069c11c60ee7f3a7b1f40280d authored about 1 year ago by past-due <[email protected]>
debug.cpp: Reduce thread_local usage in _debug

github.com/Warzone2100/warzone2100 - b361b0ccfd7969e50240f63f47169d4bf0c9ee5d authored about 1 year ago by past-due <[email protected]>
debugLogFromGfxCallback: Add repeated message handling

github.com/Warzone2100/warzone2100 - 0d0e8cecf8c5aa122dccce2bcd4f9fcc0e579596 authored about 1 year ago by past-due <[email protected]>
wztime: Add option to silence debug log output

github.com/Warzone2100/warzone2100 - bfe3878172b37c59e2e4dcd9f5faf4bcffc4e9b2 authored about 1 year ago by past-due <[email protected]>
Add wzDisplayDialogAdvanced()

github.com/Warzone2100/warzone2100 - 664c8edb0e1d5493150324eb7fc97eaeb1feaa9e authored about 1 year ago by past-due <[email protected]>
Add debugLogFromGfxCallback, refactor displaying fatal error msgbox

github.com/Warzone2100/warzone2100 - 904925997a2ca1dfd5db74999f36a39923d0d601 authored about 1 year ago by past-due <[email protected]>
netreplay: Use wzThread* functions instead of std::thread

To avoid std::thread::~thread() calling std::terminate() upon non-graceful shutdown.

github.com/Warzone2100/warzone2100 - 3c71f875fa51ef79b75468e728a135d02a992563 authored about 1 year ago by past-due <[email protected]>
Make sure VTOLs retreat to repair when attached to VTOL Strike/CB

github.com/Warzone2100/warzone2100 - a093cddcf0927b492885b6a35a7f88689d425bba authored about 1 year ago by KJeff01 <[email protected]>
CMake: bump `CXX_STANDARD` to `14` for `wzmaplib`

`wzmaplib` is used directly by other projects, so we
still need to be careful not to upgrade the...

github.com/Warzone2100/warzone2100 - af818ba57c82f314daab3ce9fca6b6ee79f2f6c5 authored about 1 year ago by Pavel Solodovnikov <[email protected]>
Use `std::make_{unique,shared}` instead of raw `new`

This is one of the first steps to improve
memory management in the Warzone 2100 project.

There ...

github.com/Warzone2100/warzone2100 - cb9b0da4758a753bd697db18ae22c3b9e2268033 authored about 1 year ago by Pavel Solodovnikov <[email protected]>
Fix possible integer overflow when creating an array

Signed-off-by: Pavel Solodovnikov <[email protected]>

github.com/Warzone2100/warzone2100 - a1064d9bd12952b843fae0ff8567704c3c0b6bec authored about 1 year ago by Pavel Solodovnikov <[email protected]>
Fix: Do not split departing player research centers with team in non-shared research mode

github.com/Warzone2100/warzone2100 - f8778cdf4b6106215bfafff2d922fd6a3ef445a3 authored about 1 year ago by past-due <[email protected]>
[OpenGL] Additional init error checks

github.com/Warzone2100/warzone2100 - 8fe50af6e6db6ef33891a27e14f3f71ca4809f40 authored about 1 year ago by past-due <[email protected]>
[OpenGL] Adjust handling of window size change + scene FBOs

Never attempt to create a scene framebuffer with dimensions < 2x2

github.com/Warzone2100/warzone2100 - 2bd144293b332e9ec40a19ff887c10024a9f1782 authored about 1 year ago by past-due <[email protected]>
[OpenGL] Tweak default logging

github.com/Warzone2100/warzone2100 - d65eb591ab8fd652bfbe81eddc5ea450ee5b7b0c authored about 1 year ago by past-due <[email protected]>
[Vulkan] Handle surface lost in createSwapchain

github.com/Warzone2100/warzone2100 - 96baff4f9734cf6da1d44b5e2ec6baf266d750bf authored about 1 year ago by past-due <[email protected]>
vk_mem_alloc: Silence Wimplicit-fallthrough

github.com/Warzone2100/warzone2100 - 18c527df79307d5a56b6110f0463cfbde5f39432 authored about 1 year ago by past-due <[email protected]>
Update authors

Move Zarel to the programming section.

github.com/Warzone2100/warzone2100 - 9fbc260a06c2c918766dd55029c1d005fff524a3 authored about 1 year ago by KJeff01 <[email protected]>
Move a spawn position on Gamma 3

Previous spot was a bit too tight to move out of and was rather close to a cliff.

github.com/Warzone2100/warzone2100 - eee44f2340e6a34681a05ec03ebaf3990f92e179 authored about 1 year ago by KJeff01 <[email protected]>
mission.cpp: Additional calls to freeAllFlagPositions()

github.com/Warzone2100/warzone2100 - 8e550f60a20281460b6b08d8bfdaf7cef2c7417b authored about 1 year ago by past-due <[email protected]>
Fix: Crash due to assignFactoryCommandDroid manipulation of mission.apsFlagPosLists

In certain circumstances, this could cause a flag position to be added to the list more than onc...

github.com/Warzone2100/warzone2100 - 07d0e4ba1777bf58400d2b1cd595617bbadd66ee authored about 1 year ago by past-due <[email protected]>
objmem: Slight refactor of flag position functions, sanity checks

github.com/Warzone2100/warzone2100 - a5776bd412b227e08b94433c39b803c8e5081089 authored about 1 year ago by past-due <[email protected]>
Automated data update: Sun Nov 26 12:34:52 UTC 2023

github.com/Warzone2100/wz2100.net - fa6bb1bc577e7d4da61efdebef664bb2260ee07a authored about 1 year ago by wzdev-ci <[email protected]>
Clear active console messages when resuming from paused state

github.com/Warzone2100/warzone2100 - aa5cbb60b26a28af3bf3945e9a3dfb68215a7224 authored about 1 year ago by KJeff01 <[email protected]>
Snap stable build config for 4.4.1

github.com/Warzone2100/snap-stable-build - 55437196d4a3f952d2991d1f25d1fea38ff99c85 authored about 1 year ago by GitHub Actions <[email protected]>
Add news entry for 4.4.1

github.com/Warzone2100/wz2100.net - 29d4a3e1c412d0db4c725d91fdf77f2a1d4a141b authored about 1 year ago by past-due <[email protected]>
Automated update of GitHub Releases data: Mon Nov 20 18:56:30 UTC 2023

github.com/Warzone2100/wz2100.net - 14818eea5ae88e7ac07c5cdb56f5a6390c856012 authored about 1 year ago by wzdev-ci <[email protected]>
Update ChangeLog for 4.4.1

github.com/Warzone2100/warzone2100 - d212257a58a78ddd70ecf0195bebe78bea066b9a authored about 1 year ago by past-due <[email protected]>
Revert "[Snap] Default SDL_VIDEODRIVER in warzone2100-launcher.sh"

This reverts commit 10d244555f0401f89d14f73fef5e5c1b52f4c82b.

github.com/Warzone2100/warzone2100 - 6ec44f81a2f948afd3fa6cf18d58a04b0ef952e4 authored about 1 year ago by past-due <[email protected]>
Revert "Temp: Hide Flathub links"

This reverts commit 17e3b23bc6f62a6fa6bcd45da1c3456aec6c8150.

github.com/Warzone2100/wz2100.net - 17441c39c353403768d1693e706ae1dc408839d4 authored about 1 year ago by past-due <[email protected]>
Automated data update: Sun Nov 19 12:35:05 UTC 2023

github.com/Warzone2100/wz2100.net - ffa98d1068d8842c490d83a8c1de3859d4fcccbb authored about 1 year ago by wzdev-ci <[email protected]>
Update base translations

github.com/Warzone2100/warzone2100 - b836a94a3b2146fcf40864ed80bfb179b74d681e authored about 1 year ago by github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Revert "[Snap] Switch to graphics-core22 plug"

This reverts commit 275a83da4c011a97f7e89f8ebb6eccde8e292872.

github.com/Warzone2100/warzone2100 - 39ccc2327f5b5984a060092ff7d8c1bae4a3af50 authored about 1 year ago by past-due <[email protected]>
Fix: physfs_file_safe_close should not call debug()

It may not be safe to call debug() at program shutdown

github.com/Warzone2100/warzone2100 - d725f977519a3adff7a9ff3835f9e281a60f6c0d authored about 1 year ago by past-due <[email protected]>
Clean-up undocumented (and unused) eventKeyPressed

github.com/Warzone2100/warzone2100 - b4cf7e25d65c24616d32966acf76666398fd688e authored about 1 year ago by past-due <[email protected]>
Fix: DROID_PERSON model display size

Now that the models are fixed, remove the hard-coded hack

github.com/Warzone2100/warzone2100 - 012efdd53aefc4033b6e4bcb6f76d8389a404ce8 authored about 1 year ago by past-due <[email protected]>
New Crowdin updates (#3479)

github.com/Warzone2100/warzone2100 - 65b202ed60e1904cc492ee80f0ada2d7a59fb298 authored about 1 year ago by wzdev-ci <[email protected]>
Refactor NETallowJoining, add async join approval support

github.com/Warzone2100/warzone2100 - 1d9fd6f97850689e2eb7ae99684dcc67e0db9e65 authored about 1 year ago by past-due <[email protected]>
Check for non-default sensor/ecm stats like with repair

Will allow, for example, Nexus to use the NavGunSensor again for manufactured units through rese...

github.com/Warzone2100/warzone2100 - 9b9a4e3993f286d8df0cff12b3df22a4fea4122c authored about 1 year ago by KJeff01 <[email protected]>
mission.cpp: Add const

github.com/Warzone2100/warzone2100 - 505ea945fe9d94cb6eb13628ade9c54ab61ca756 authored about 1 year ago by past-due <[email protected]>
Avoid first-run log spam

github.com/Warzone2100/warzone2100 - 819da143d5d810def72bfaec2a7b83571d6ab2a6 authored about 1 year ago by past-due <[email protected]>
NETallowJoining: Add session bans for more cases

github.com/Warzone2100/warzone2100 - dcb329f63f7146d575445b406fbc03bdbfb09084 authored about 1 year ago by past-due <[email protected]>
netplay.cpp: Additional cleanup

github.com/Warzone2100/warzone2100 - 1e664a93d7cb64746bbaba0a02ad8aef78c0dcde authored about 1 year ago by past-due <[email protected]>
Use new/delete for LEVEL_DATASET

github.com/Warzone2100/warzone2100 - 3c782632934b173b76f608cc7e5d119f3e5d63cc authored about 1 year ago by past-due <[email protected]>
Fix: Mod hashing issue (zero-initialize Sha256)

github.com/Warzone2100/warzone2100 - 72ae817f1fd671459411189a539883ef385e921a authored about 1 year ago by past-due <[email protected]>
component.cpp: Additional connectors sanity checks

github.com/Warzone2100/warzone2100 - 957c0d8912092f2e90ca2fd761427e074f411183 authored about 1 year ago by past-due <[email protected]>
wzstring.cpp: Minor tweak

github.com/Warzone2100/warzone2100 - c57c70fc1bff87446068eaad41d63f674aa48ba8 authored about 1 year ago by past-due <[email protected]>
quickjs_backend.cpp: Additional sanity checks

github.com/Warzone2100/warzone2100 - 70eeb82711398a657fd5c24c3d42c7957b1eeca2 authored about 1 year ago by past-due <[email protected]>
pieimage.cpp: Additional sanity checks

github.com/Warzone2100/warzone2100 - 98dd52622741dd06c1f8ff86c350c7f3004f28f7 authored about 1 year ago by past-due <[email protected]>
Fix hvychop and scavchop model connectors

github.com/Warzone2100/warzone2100 - 02bba99e7409155d8eef12e82a76ed8530eff562 authored about 1 year ago by past-due <[email protected]>
imdload.cpp: Additional sanity checks, handle override models with missing connectors

github.com/Warzone2100/warzone2100 - 759f711079acee5b833ea1cde7ba5f59fa9ab469 authored about 1 year ago by past-due <[email protected]>
loadSaveDroid: Additional sanity check

github.com/Warzone2100/warzone2100 - 88ef893a42b8fcbc0d58203541f30464c88a5d48 authored about 1 year ago by past-due <[email protected]>
wzapi::enumRange: Additional sanity checks

github.com/Warzone2100/warzone2100 - d6955581718334edcc93717c8775720d20f86896 authored about 1 year ago by past-due <[email protected]>
widget: Various minor tweaks

github.com/Warzone2100/warzone2100 - 7e83dcee9884cedabd0f189bc3d5929e9832b556 authored about 1 year ago by past-due <[email protected]>
Additional bounds checks

github.com/Warzone2100/warzone2100 - 2b01a5a2fc096bc59b5802cd9b948c7daaf768e1 authored about 1 year ago by past-due <[email protected]>
processChatLobbySlashCommands: Remove /hostmsg from front of command, if present

github.com/Warzone2100/warzone2100 - afe9e7bdd47ff8e46d41cf33824f101a628b9157 authored about 1 year ago by past-due <[email protected]>
Add support for host-level chat mute options

github.com/Warzone2100/warzone2100 - d82ed3b81c717fcd207f69a2140dd0e530b16457 authored about 1 year ago by past-due <[email protected]>
Add lobby Chat Options UI

github.com/Warzone2100/warzone2100 - 489dc5da810b77d9d2257bedd42c8a3352263f41 authored about 1 year ago by past-due <[email protected]>
Add lobby slash commands for host mute / unmute

github.com/Warzone2100/warzone2100 - 1bfe95d288d29fc25844772ff58be17f7ae1195a authored about 1 year ago by past-due <[email protected]>
cmdinterface: Add "set chat allow/quickchat" commands

github.com/Warzone2100/warzone2100 - edb1d0b0eded9295b9fada47bd13aab71feadda0 authored about 1 year ago by past-due <[email protected]>
netplay: Tweak NETgetDefaultMPHostFreeChatPreference()

github.com/Warzone2100/warzone2100 - 120cd33ee897aad3e5ff37a794447389157325c6 authored about 1 year ago by past-due <[email protected]>
Add config file hostingChatDefault option

github.com/Warzone2100/warzone2100 - 9ef01d020f2fee92b74677c4f167bcb1bfdadd13 authored about 1 year ago by past-due <[email protected]>
Add "Chat" option to Multiplay Options' Hosting Options section

github.com/Warzone2100/warzone2100 - 964e02091b4834002a363122f1f35f6de9530094 authored about 1 year ago by past-due <[email protected]>
Add in-game access to Chat Options UI

Via a new "Options" button next to the in-game chat box

github.com/Warzone2100/warzone2100 - 08cdbf543a886288adcd732cd4bcdc235e76597d authored about 1 year ago by past-due <[email protected]>
Add --host-chat-config CLI option

github.com/Warzone2100/warzone2100 - 424458addc21664bcfae96f34d6d7018204296ae authored about 1 year ago by past-due <[email protected]>
Tweak Chat Options UI

github.com/Warzone2100/warzone2100 - 9606d7de50839410e519efbf5829556266b8e9bb authored about 1 year ago by past-due <[email protected]>
W_EDITBOX: Add placeholder text color override, fix placeholder text color

github.com/Warzone2100/warzone2100 - 3fa6eb39cbca40abb595e02bdc2634a9a8467a56 authored about 1 year ago by past-due <[email protected]>
cmdinterface: Add "host" option to "set chat" command

github.com/Warzone2100/warzone2100 - 0876e5873c3733ac765c8eee59e4ca82184e7ba5 authored about 1 year ago by past-due <[email protected]>
Configure placeholder text color for chat boxes

github.com/Warzone2100/warzone2100 - 82a99fcf48f66efa617ae8fb921205edf7f4b08e authored about 1 year ago by past-due <[email protected]>
Tweak sendRoomSystemMessageToSingleReceiver

github.com/Warzone2100/warzone2100 - c8ebb7054ef8c75cf0fe27cc81a17ddffc5f1bbb authored about 1 year ago by past-due <[email protected]>
W_EDITBOX: Add tooltip support

github.com/Warzone2100/warzone2100 - 0d32d266a3c61f74ff36957dfb544b1f5304fd43 authored about 1 year ago by past-due <[email protected]>
Fix kick message appearing for map change

github.com/Warzone2100/warzone2100 - daa37e7a2609ea6705527abf67be128b1a0374db authored about 1 year ago by KJeff01 <[email protected]>
Fix Command/Build reticule init for LDS_EXPAND_LIMBO missions

github.com/Warzone2100/warzone2100 - d89e1878e575fbb02e1c84e95e5e1ab52b023241 authored about 1 year ago by KJeff01 <[email protected]>
netplay.cpp: Adjust how pending disconnects are handled

github.com/Warzone2100/warzone2100 - b55a09212d087ef26c4a59059d7cdea3f31e3e8d authored about 1 year ago by past-due <[email protected]>
Fix: Grey-out button for AI difficulty if not host

github.com/Warzone2100/warzone2100 - c59b3081b3a7e249b5c02bc39cd2afd372482a27 authored about 1 year ago by past-due <[email protected]>
netpregamescreen: Sort loading players by position

github.com/Warzone2100/warzone2100 - c879bbd610b8aee3b1de2a5485e5efb57d5a04a9 authored about 1 year ago by past-due <[email protected]>
[GitHub Actions] Tweak Flatpak CI

github.com/Warzone2100/warzone2100 - cbc3895fa7286af27a49d4acc8c4705e213e713b authored about 1 year ago by past-due <[email protected]>
Fix: Allow hosts to pre-configure all team slot choices

github.com/Warzone2100/warzone2100 - ceb8eb50d92c05b0ec7b5070c0cc6e2225b60594 authored about 1 year ago by past-due <[email protected]>
[Vulkan] Default-disable additional problematic layers

Add --allow-vulkan-implicit-layers CLI option, to allow default-disabled layers.

github.com/Warzone2100/warzone2100 - d8d85cdb56e5d5a482d3b3f0a3b2580607339496 authored about 1 year ago by past-due <[email protected]>
Always tell VTOLs to rearm after their VTOL Strike/CB sensor dies

Should there be no pads they'll return to base instead.

github.com/Warzone2100/warzone2100 - 1648951a80cb12be316de0161091d24a26931a62 authored about 1 year ago by KJeff01 <[email protected]>
Automated data update: Sun Nov 12 12:34:27 UTC 2023

github.com/Warzone2100/wz2100.net - ab2767951d212eb54f196897bc3dbdc806a50c97 authored about 1 year ago by wzdev-ci <[email protected]>
Bring back the 3 turret Ultimate Scavenger truck

github.com/Warzone2100/warzone2100 - 61d5cf2ad3052c60219726a383eac4a6b9aaf0a4 authored about 1 year ago by KJeff01 <[email protected]>
Delay Ultimate Scavenger Helicopters a bit

github.com/Warzone2100/warzone2100 - d6e45ca34dd886962f6852d3af395e2002f9e4fd authored about 1 year ago by KJeff01 <[email protected]>
keybind.cpp: Fix spawn position of first clone in clone cheat

github.com/Warzone2100/warzone2100 - 36229e062672f3f82584866c12d581ae2087cb45 authored about 1 year ago by Stephen Angelico <[email protected]>
[OpenGL] Additional error handling for init

github.com/Warzone2100/warzone2100 - c9aaedf87300ed064df67c7382adc8db365bf53d authored about 1 year ago by past-due <[email protected]>
Add wzResetGfxSettingsOnFailure()

github.com/Warzone2100/warzone2100 - 050649de0c7577d266fb7714d78ec8936db6421c authored about 1 year ago by past-due <[email protected]>
Add new debugging functions to help track down desyncs

Especially desyncs that only happen in replays.

(Use the new --debug-verbose-sync-logs-until=<g...

github.com/Warzone2100/warzone2100 - c3248a302f5427fe9855b3727f9be1354ff817cb authored about 1 year ago by past-due <[email protected]>
Fix: find_transporter log spam

github.com/Warzone2100/warzone2100 - 25804d340442bca7b115f4797c54bf549cf32742 authored about 1 year ago by past-due <[email protected]>
actionUpdateDroid: Adjust log spam for multi-weapon bodies

github.com/Warzone2100/warzone2100 - 50ed2f89ab86302309cb9fb095280733fa0e74fc authored about 1 year ago by past-due <[email protected]>
recvMapFileRequested: Additional logging

github.com/Warzone2100/warzone2100 - aaa75fb8d996c4ad882e23d986d43bd550d5566e authored about 1 year ago by past-due <[email protected]>
mapping.cpp: Change output version to 2

github.com/Warzone2100/warzone2100 - f8c473735bf0763f81b60f65642aaf87619f6acd authored about 1 year ago by past-due <[email protected]>
Tweak aiBestNearestTarget throttling

github.com/Warzone2100/warzone2100 - 066f965612344a95858a2a7e8bf2c5f9f1ca3efa authored about 1 year ago by past-due <[email protected]>
Fix: Non-builtin map replay desync

github.com/Warzone2100/warzone2100 - 19fa67f13f2b4a2f93c93ca88acc357ec77df6ce authored about 1 year ago by past-due <[email protected]>