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Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

Remove some dead playstation code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@504 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f52bebc31f704ef1f4cb93d5a40511fe0bf4a8b3 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove reference to 3dfx in the screen shot key mapping. You must delete

your key mapping file for this to take effect.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/tr...

github.com/Warzone2100/warzone2100 - 9a4a6598cf099cf29a7425da7df5afe27c51b74b authored over 18 years ago by Per Inge Mathisen <[email protected]>
The new top secret password to make the game start in cheat mode is '-secret'!

To make the game enter cheat mode, start it as 'warzone -secret'.

git-svn-id: svn+ssh://svn.gna...

github.com/Warzone2100/warzone2100 - 2b0117a234e571cd2de9a118bc57ce486c782708 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some now unused code used previously by software renderer only.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@501 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ade47a9c3629c42f4065cdcd52e526e0470f5e3e authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove last remains of pie_hardware()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@500 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 3630fba5399a70d1b84370df0f5b560e9156ddfe authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove even more pie_hardware() related stuff

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@499 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 549c97d9264feeefdbb3db11023a1c739f88fa92 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some more pie_hardware() code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@498 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c28b3b0f10ea8fd827ec50e8d292091f03957f25 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove a great deal of software renderer related code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@497 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 711ca1ff0165b6d930e69d7486088d3c7a54bf8d authored over 18 years ago by Per Inge Mathisen <[email protected]>
Clean up the texture loader, and removing software renderer code paths.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@496 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a196f0af476180ec2283bc7b7d07fdb79550c435 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix configure.ac - cannot remove the renderer=opengl variable just yet!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@495 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0c376b9854065aea5549a3d2373b39a6ebaad91e authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove ivis02 (software renderer)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@494 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5bdfeec464b5c7194514fdf7f2a0f3624ebdcf78 authored over 18 years ago by Dennis Schridde <[email protected]>
Updated CHANGELOG and TODO

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@492 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6e51fcc4706f4d0a9febe73a493ca1d193f40463 authored over 18 years ago by Dennis Schridde <[email protected]>
Small typo fixes for Makefile.raw build system

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@491 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8e00128d68bd4735e6425e42fafae895ea688094 authored over 18 years ago by Dennis Schridde <[email protected]>
New Makefile.raw system, works with MinGW/Windows environment and Linux also.

Uses a config.mk.tmpl file to set system dependend stuff, no bash required.

git-svn-id: svn+ssh:...

github.com/Warzone2100/warzone2100 - 3116f462fcac20fe4a9125325b1f8ee92246897b authored over 18 years ago by Dennis Schridde <[email protected]>
Fix deprecated function declaration

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@489 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 07dcf43518396198ae892c12a291cffbcc99920b authored over 18 years ago by Dennis Schridde <[email protected]>
Remove some dead code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@488 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1fedb0895a4675e084e48e67be9f69a1518c4824 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove security hole-in-a-function NetGetSt(), which was thankfully not used

anywhere in the code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@487 4a71c877-e1ca-e34...

github.com/Warzone2100/warzone2100 - b8e4ca782f0745c5e9d95d97b089a57e781a3377 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Increase size of filename buffer in network code to avoid possibility of an

overflow. Thanks to Luigi Auriemma <[email protected]> for finding
and reporting the problem...

github.com/Warzone2100/warzone2100 - 6166aa48d3d1b08511a779767fb1e139614966c7 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix some hairy if logic.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@485 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 69f5d2e3951fd4a4db0cddf2fa1b139cb2c219b6 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix security bug in network code. Player could send a text message of size larger than receiving

buffer. Thanks to Luigi Auriemma <[email protected]> for finding and reporting the problem.

...

github.com/Warzone2100/warzone2100 - 258fa2ce9d5379aa1962fab495851dcc3ec62bde authored over 18 years ago by Per Inge Mathisen <[email protected]>
Updated changelog for 2.0.4

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@483 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 48374f47eea7eb0442469ba75c789f6367bbea88 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix second last warning in src/, which leaves only the probable bug in move.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@482 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6606ccaf78624f010ee89cf1867ba68fc87f0179 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix some more warnings in src/

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@481 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 768e28914f419b633458e86a794f8783bb9d6e0b authored over 18 years ago by Per Inge Mathisen <[email protected]>
Add comment about possible bug in the waypoint code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@480 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 84aed800b428021a22a01213a3e9191206bb0be5 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix warnings in game.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@479 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 3ea637bc01dbd84f6b5c938412d69d4a595d6e88 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Change research count's variable type, since the type's maximum was lower than the defined limit.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@478 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 48ad3e614a0b2596770c158d0d81c0c8cc478e8a authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix crash when using uppercase savegame names.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@477 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - dcf1b713ae07ddde2224c37e2dd0557fe20c58d1 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix $REVISION=`svnversion` being expanded autoconf process instead of in configure process.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@476 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4c2ca939926e83577d44f3ace2d80aa1a718fb3e authored over 18 years ago by Dennis Schridde <[email protected]>
Support 16bpp but warn the user about graphics problems.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@475 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2ef17b46a12a42291ee1d52a70779e905963a6fa authored over 18 years ago by Dennis Schridde <[email protected]>
- Fix playlist music for use with PhysFS

- Fix memleak when not calling ov_clear(&ogg_stream)

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

github.com/Warzone2100/warzone2100 - 0c47650a6c49ec8ecc16393478ec3f37653ce3c1 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix infinite loop in playlist loading. There still doesn't seem to be any music...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@473 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ffbf96fc084f8e9db397a271809a18c505b9be48 authored over 18 years ago by Dennis Schridde <[email protected]>
Make it possible for releases to define their own revision (for display in mainmenu).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@472 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - eda1fdc2a46a1e1fadc16eed0e4acb1ae0e381fc authored over 18 years ago by Dennis Schridde <[email protected]>
Run update-desktop-database on install (via dh_desktop).

Add icon to menu file too (use netpbm to convert to required 32x32 xpm).
Minor cleanups to debian...

github.com/Warzone2100/warzone2100 - 8f42899078028ee401cdf9fba5da209903448b2a authored over 18 years ago by Angus Lees <[email protected]>
Logo centered

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@470 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0ed2fecc99f2bbb94a334e1dc566503a0e8e68f5 authored over 18 years ago by Dennis Schridde <[email protected]>
AutoPackage installs desktop entry and icon

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@469 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5da0be51a611b6e839951f8f0829b243446b861c authored over 18 years ago by Dennis Schridde <[email protected]>
Patch for Debian package builder by Pavel(Madman2k)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@468 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f65c754579608b9cba73b967a847c3f9d1f81dec authored over 18 years ago by Dennis Schridde <[email protected]>
- Document -mod enabling in -help

- Change framerate to 60

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@467 4a71c877-e1ca-...

github.com/Warzone2100/warzone2100 - 941da64be32cc67802fe0771144e423c87b588a6 authored over 18 years ago by Dennis Schridde <[email protected]>
Reverted AutoPackage build to be release. (Changed to debug probably by accidential commit.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@466 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ca00469943c4a30de4ae71523ff88e9975606e51 authored over 18 years ago by Dennis Schridde <[email protected]>
- Indent fixes

- More debug output.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@465 4a71c877-e1ca-e34f...

github.com/Warzone2100/warzone2100 - 4297596af86284480f43d5175890b6e3c9cf66aa authored over 18 years ago by Dennis Schridde <[email protected]>
- Fix searchpath priorities

- Also tried to fix memleaks

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@464 4a71c877-e...

github.com/Warzone2100/warzone2100 - f8c1cf3f7d90472f93b26300bb5167f310fce232 authored over 18 years ago by Dennis Schridde <[email protected]>
- AutoPackage download path change

configure.ac:
- Make OpenGL mandatory
- check for jpeg/png headers
- merge in my DEFAULT_DATADIR ...

github.com/Warzone2100/warzone2100 - 349b8de00e17190bb92545c47dc2602c05e18a5e authored over 18 years ago by Dennis Schridde <[email protected]>
Fix include path (not that ivis02 actually compiles or anything..)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@462 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bab30cef739ce38276472de3f451a9ce0e550e1c authored over 18 years ago by Angus Lees <[email protected]>
Define correct DEFAULT_DATADIR variable

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@461 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 533a4ba5b643f642e388cb12caefaaa9b7d8143f authored over 18 years ago by Angus Lees <[email protected]>
Add Debian packaging files.

Debian packages can be built with a command like:
dpkg-buildpackage -rfakeroot -b -uc

Any 'offi...

github.com/Warzone2100/warzone2100 - 2065bb794fafed0703d232d3962bdeb12ca638ba authored over 18 years ago by Angus Lees <[email protected]>
- Fix the Makefile.am for SDL_framerate.c

- Fix a doubled dirSeparator in subdirs
- Fix accidential DLL creation on MSVC

git-svn-id: svn+s...

github.com/Warzone2100/warzone2100 - db7b3190db381e3bb91f979bf36d7f7920c928fb authored over 18 years ago by Dennis Schridde <[email protected]>
- Limit the framerate to 30 fps. Easily imported functionality from SDL_gfx project (http://www.ferzkopp.net/Software/SDL_gfx-2.0/).

- Fixed previous patch yet again.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@458 4a71c8...

github.com/Warzone2100/warzone2100 - e9e58f36647db4e421816b612aec34a783da6052 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed bug#5883 where Flex or Bison could be not installed without warzone complaining about it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@457 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 22aa133fcad37b8cab5568a49a076ccabcb0d509 authored over 18 years ago by Dennis Schridde <[email protected]>
Nothing new, just fixes for last patch.

- Resolved a name conflict of SearchPath on Windows
- Cleaned up debugging messages
- Fixed ille...

github.com/Warzone2100/warzone2100 - 8160a0132777a7743ffc5bc931c54f9fcdba4685 authored over 18 years ago by Dennis Schridde <[email protected]>
- Again revised the modloading(restrictions were stupid) (src/levels.c,src/init.[ch],src/multiint.c,src/main.c)

- Fixed case problem with noVideo.rpl (lib/sequence/sequence_stub.c)
- Fixed some G++ 4.1 compile...

github.com/Warzone2100/warzone2100 - eb7ba7e41dca6ef927b9d85587cd3ae75729786c authored over 18 years ago by Dennis Schridde <[email protected]>
- Again revised the way data paths are searched. See CHANGELOG for details.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@454 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6a9615907523132cf6f0b349a5af63ca48768005 authored over 18 years ago by Dennis Schridde <[email protected]>
Update with latest changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@453 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1e7967c6e4a5c86833ac1c34038316f1ba2b6cc7 authored over 18 years ago by Dennis Schridde <[email protected]>
- Fixed a HEAP error (Invalid Address specified to RtlFreeHeap) on Windows (MSVC compile) (src/data.c)

- Pointed out other locations where that error could occur (src/data.c, lib/ivis_common/pcx.c)
- ...

github.com/Warzone2100/warzone2100 - 1b1a695684a8f2d834e94cbbe61313e074003bcd authored over 18 years ago by Dennis Schridde <[email protected]>
- Fixed crash due to freeing 2 times.

- Cleaned up unneeded frees from last memleak fix.
- Added debug info as allways.

git-svn-id: sv...

github.com/Warzone2100/warzone2100 - 8627f307cc98c4bdab71b1b097cfaa699d37c8c9 authored over 18 years ago by Dennis Schridde <[email protected]>
- Big memleak fixed

- DB* replaced by debug calls
- Added MSVCRT debugging flags for finding memleaks
- Added points ...

github.com/Warzone2100/warzone2100 - ee8d18ef481fd7309e9281c21b6caa79e89ec33d authored over 18 years ago by Dennis Schridde <[email protected]>
- Again a new point added (Got the idea when closing BRs ;) )

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@449 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 010af46277e2d2e7a96588ade3fee18c8f986524 authored over 18 years ago by Dennis Schridde <[email protected]>
- Updated TODO with lots of things need to be done

- Fixed a redefinition when using MSVC

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@448 4...

github.com/Warzone2100/warzone2100 - a0a006fb12acbc8e8e748fe781b9bf4b5da07c6b authored over 18 years ago by Dennis Schridde <[email protected]>
- Added Ben Russons nickname

- Fixed configure.ac which was requiring AutoConf 2.60 due to an autoupdate

git-svn-id: svn+ssh:...

github.com/Warzone2100/warzone2100 - 357c07374fb9ed77d2375d706cfe4f67c60b9019 authored over 18 years ago by Dennis Schridde <[email protected]>
- Updated TODO (user request)

- Added MSVC project, resource and icon file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk...

github.com/Warzone2100/warzone2100 - 3453f55bb07755bb338ca8a3f9218fd989505228 authored over 18 years ago by Dennis Schridde <[email protected]>
Updates and debugging style change

- Updated m4 scripts and configure.ac
- Updated AUTHORS and CHANGELOG
- Output debug part in deb...

github.com/Warzone2100/warzone2100 - ad2abfa53f00888b886cd1975434450df7e11738 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed broken data/*.wz creation.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@444 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - efbe0441c112caab32e845383e917d6acce85684 authored over 18 years ago by Dennis Schridde <[email protected]>
Log netplay.log to the writedir instead of working dir.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@443 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c9407f3059c201a71dff9ef7684b5fbabda1dda3 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix a typo

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@442 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 37ccc212062f49b4dc951f5f1a0623631d3d7212 authored over 18 years ago by Dennis Schridde <[email protected]>
Readd a workaround for broken PhysFS

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@441 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 03386361bb06ac5ac2624b058148b4e0b38067f5 authored over 18 years ago by Dennis Schridde <[email protected]>
Correct unnecessary ALut dependancy and merely rewrote the file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@440 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ed5fb5102a95a26ebadc68567b3ee8a182653488 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix a missing '\0' which could prevent correct datadir recognition.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@439 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 9c8165d360817a6841629e38acb07568cf456f2a authored over 18 years ago by Dennis Schridde <[email protected]>
Fixing data/Makefile.am, which broke during resolving conflicts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@438 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ddd78550e929147459fdd599ed8cd444d7317db9 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed mp.wz creation.

Thanks to imidiate bugreport by Jocke.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@437 ...

github.com/Warzone2100/warzone2100 - 55ab0d8a3b49fe6df646b52d066d5cafa11db54c authored over 18 years ago by Dennis Schridde <[email protected]>
Rewritten mod loading

This patch includes:
- Strongly modified way of adding mods, maps and addons
- Make nearly every...

github.com/Warzone2100/warzone2100 - 194026f3793f43a326f02959e6f08f5bf4deef2b authored over 18 years ago by Dennis Schridde <[email protected]>
Fix for outdated Makefile.am after merging 0x patches into mp directory

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@435 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 61c48ae09e9f124233cef6c88e64bf5b526aad1f authored over 18 years ago by Dennis Schridde <[email protected]>
Remove all unused patch folders.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@434 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 47e9adc2ff984c748d854f7d1fdef59790c5640b authored over 18 years ago by Dennis Schridde <[email protected]>
Made Warzone compile using MSVC!

- Fixed several files for being C89 compatible, so MSVC compiles them. (No variable declarations...

github.com/Warzone2100/warzone2100 - 9b0a31e9b25d8a78ee0aa34b4ea0ad4f19aa887e authored over 18 years ago by Dennis Schridde <[email protected]>
Full pathname includes

Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes inst...

github.com/Warzone2100/warzone2100 - 5175535d9d7ae07fbef6b4a1f10197d3512a020b authored over 18 years ago by Dennis Schridde <[email protected]>
- converted the sources in src/ to use full path includes instead of just the filename.

- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/...

github.com/Warzone2100/warzone2100 - 27fadd14cf71f08be1fd223e27826f1dc67bda33 authored over 18 years ago by Dennis Schridde <[email protected]>
cleaned the buildfiles a bit up:

- removed Gentoo fix from autogen.sh as it doesn't seem to be needed anymore
- converted "ugly ha...

github.com/Warzone2100/warzone2100 - f0f370917839b9d21878521e2bb100f4eda85fae authored over 18 years ago by Dennis Schridde <[email protected]>
Increase the maximum limit of polygons and vertexes for pie files from

256 to 512 as requested by Grim. I hope this is sufficient. Not tested.

git-svn-id: svn+ssh://s...

github.com/Warzone2100/warzone2100 - 6b4479fe084d02363f6337914127ea66e00398ec authored over 18 years ago by Per Inge Mathisen <[email protected]>
Added a TODO file, listing bugs which are easy to fix.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@428 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - dac683d9e11857e3b1575d5386e95c80196ac26a authored over 18 years ago by Dennis Schridde <[email protected]>
Added event CALL_VIDEO_QUIT at end of intel map screen.

Should make that damn transport arrive.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@427...

github.com/Warzone2100/warzone2100 - 52c8e10ea41e039aa7e84175e890620471b03c7e authored over 18 years ago by Rodolphe Suescun <[email protected]>
correct signedness of unused palette size parameter..

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@426 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b3522f3596454829f5b42cf5f4e348628bd2af7c authored over 18 years ago by Angus Lees <[email protected]>
intelmap.c: Add new "seqtext" display for displaying the subtitles

from videos. Will do until we get proper video support.
intelmap.c: Temporarily disable the...

github.com/Warzone2100/warzone2100 - c0a561cfb1d66c453fc2f9fbea16c4d8ccccd3c3 authored over 18 years ago by Angus Lees <[email protected]>
fix some simple compile warnings (some of them would be bugs on non-i386)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@424 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ef21733bf003c812adcfddaa03bef1e717530b8d authored over 18 years ago by Angus Lees <[email protected]>
Removed the software terrain tile files (they're useless now).

Reverted C1 tileset to the original one. Grim's work will
be available as a mod.
Readded 2 missin...

github.com/Warzone2100/warzone2100 - e480791b8c1e65169bd2e56978ea31f47686abe4 authored over 18 years ago by Rodolphe Suescun <[email protected]>
Added code for modding.

Fixed Makefile.raw stuff.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@422 4a71c877-e1ca...

github.com/Warzone2100/warzone2100 - 71c79af87d426f6e468d5140ad7c0ab25ced7e49 authored over 18 years ago by Rodolphe Suescun <[email protected]>
- Additional requirements for the AutoPackage.

- Incremented version number for next release.
- Removed creation of autopackage/default.apspec i...

github.com/Warzone2100/warzone2100 - e3dedfdce0624b4bebeb0146031271165db1944b authored over 18 years ago by Dennis Schridde <[email protected]>
Display scenario intelligence briefings as console messages. They are

often way too fast for users to read, but it is a step in the right
direction. Patch by Angus Lee...

github.com/Warzone2100/warzone2100 - e467933c797cc44901eeb6dcd2e3ce229d8eb79f authored over 18 years ago by Per Inge Mathisen <[email protected]>
The research items rotate too quickly, so slow them down to one

full rotation every 2 seconds, independent of frame rate. Patch
by Angus Lees.

git-svn-id: svn+...

github.com/Warzone2100/warzone2100 - 67d648a2a2faf188bcad5b4c05e63b480e457e43 authored over 18 years ago by Per Inge Mathisen <[email protected]>
When you load a savegame where two (enemy?) units are adjacent(?) to each other, its

possible to hit a div by zero bug in visibility.c:visibleObject().

Problem occurs when rayCast()...

github.com/Warzone2100/warzone2100 - 9bb74458c8631636ed5ee4204a4647dcbb7713ef authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix what I just broke... (Wrong includes, due to moved netsupp.h)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@417 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 189ca8950f45f23733a07f647d8fed99869a6664 authored over 18 years ago by Dennis Schridde <[email protected]>
Finished the move from ivis02/v4101_stub.c to ivis02/v4101.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@416 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c9cd177b0d74aee70039307a8d5ad583cb56a6d2 authored over 18 years ago by Dennis Schridde <[email protected]>
- Cleaned up stubs

- Removed unused/outdated ivis02/Ivis02.dsp/.vcproj and src/mpdpxtra.[ch]
- Replaced src/mplayer...

github.com/Warzone2100/warzone2100 - 40090410ac88fd0d25c1fd476b0ffe848eb0baaa authored over 18 years ago by Dennis Schridde <[email protected]>
- Drastically simplyfied mouse-handling.

Patch by Cybersphinx

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@414 4a71c877-e1ca-e34f-...

github.com/Warzone2100/warzone2100 - b84d79a576e1d932205b206368694f8d8a4db997 authored over 18 years ago by Dennis Schridde <[email protected]>
- Remove CD handling code, which is not used anymore.

Patch by Cybersphinx.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@413 4a71c877-e1ca-e34f...

github.com/Warzone2100/warzone2100 - daf32736ad570a50a2aac96781070ecb3f1bf76b authored over 18 years ago by Dennis Schridde <[email protected]>
lib/ivis_opengl/screen.c:

- G++ fix( PHYSFS_file ).

other:
- Simplify sound code.
- Make Warzone run with busy audio de...

github.com/Warzone2100/warzone2100 - 628a06067baa2fd9689922621f6a722758c8a1bb authored over 18 years ago by Dennis Schridde <[email protected]>
Minor changes in menus (new audio config menu).

Prepared mod stuff.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@411 4a71c877-e1ca-e34f-...

github.com/Warzone2100/warzone2100 - 045755e9a3ef432c58388fb5a288bf5f8f481f59 authored over 18 years ago by Rodolphe Suescun <[email protected]>
Merged all (useless, wicked) patches into data/mp directory.

Fixed button highlight problem in the map selection GUI (was
a very funny bug :) ).

git-svn-id:...

github.com/Warzone2100/warzone2100 - e82eebdf076e12acb40d64212663ad55d6a80f9b authored over 18 years ago by Rodolphe Suescun <[email protected]>
More fixes for autopackage, big thanks to Mike Hearn:

- Link libmad statically, as it is not provided in some distros.
- Automatically download physfs ...

github.com/Warzone2100/warzone2100 - 5caab5b3ffd7b92549f1eb0c77fb043e9bddab05 authored over 18 years ago by Dennis Schridde <[email protected]>
Small fix for compilation under ubuntu...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@408 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2b5a1f76398d917945ad7cc3711de06c7e2f2618 authored almost 19 years ago by Rodolphe Suescun <[email protected]>
Fixed raw makefiles.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@407 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5d75bf62986dd7b94aba85e23eebdd790967d5b2 authored almost 19 years ago by Rodolphe Suescun <[email protected]>
- Cleaned up iVis a bit by "commonalizing" it.

- Added a WZ_DEPRECATED macro (lib/framework/macros.h) to mark deprecated functions.
(See http:...

github.com/Warzone2100/warzone2100 - fe689a39ec8a3e95c302aae80e29bc7fae705b48 authored almost 19 years ago by Dennis Schridde <[email protected]>
- Removed autopackage/packages to increase update speed and because 1.1 seems to cause problems on systems with 1.0 installed.

Instead added a README with instructions what to do to build a package.
- Fixed a small typo in...

github.com/Warzone2100/warzone2100 - 01665a8ed647c1cfd01ad6c2fda21de139d407af authored almost 19 years ago by Dennis Schridde <[email protected]>
Fix autoconf 'make install' which was installing in one 'warzone' directory too deep.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@404 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1fc13aa74893313469c830b71960b9d9a3149ead authored almost 19 years ago by Per Inge Mathisen <[email protected]>