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Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

Fixed debug() for scripts

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@605 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - da8c573fd419644e62bd88d353b2ebbf0521df56 authored over 18 years ago by Roman C <[email protected]>
New debugging system.

You can now register any callback function to the debug facility.
You will then recieve every pre...

github.com/Warzone2100/warzone2100 - c78526b67ce9cf5eb8133c2a99dd8b078e077e23 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed bug #6687,

Added debug() for scripts,
Plus some cosmetic changes

git-svn-id: svn+ssh://svn.gna.org/svn/war...

github.com/Warzone2100/warzone2100 - aee8ea47f707148fcccf431a7d67502f7995c7cc authored over 18 years ago by Roman C <[email protected]>
Add request for host/connect commandline options to TODO

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@602 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 68bbc0971c6d02357d0b1f3ff731dcf41d0c3705 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix last commit for Linux/GCC

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@601 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c27e649a8a224b1328d2797c13ae540728192fcf authored over 18 years ago by Dennis Schridde <[email protected]>
Added new scripting functions, cleaned up flex debug output

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@600 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8447972580db0acd422a18128f81053a51ece802 authored over 18 years ago by Roman C <[email protected]>
Moved MacOS user directory to the Library/Application Support tree

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@599 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 52a52fdd301d263aa21790f7653a9166ad5234cc authored over 18 years ago by Ari Johnson <[email protected]>
Reverted to AC_CONFIG_HEADER and made a note in macosx/README.BUILD.txt regarding the required version of automake

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@598 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b67900399b746c53403c24622518c3814f2de493 authored over 18 years ago by Ari Johnson <[email protected]>
Fixed missing player names in multiplayer messages,

cleaned up Bison logs
enabled logs for loading .slo and .vlo files

git-svn-id: svn+ssh://svn.gna...

github.com/Warzone2100/warzone2100 - 433d7079271c1edd63947273ed20d36b63733042 authored over 18 years ago by Roman C <[email protected]>
Clean last commit to compile on Linux/GCC

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@596 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b6c5dd9eaa93c0f11fae4fbce38078db48683c1d authored over 18 years ago by Dennis Schridde <[email protected]>
Scripting engine update:

-added new scripting function
-added new callbacks
-added new member variables
-players controlle...

github.com/Warzone2100/warzone2100 - e4883dabb904cd8c220d325e44e21ec565f142c3 authored over 18 years ago by Roman C <[email protected]>
Updated changelog to reflect previous three commits

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@594 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8f8c461df433b380dc7036ff61364eeb5233ed51 authored over 18 years ago by Ari Johnson <[email protected]>
Fixed bug that caused garbage to be read from asScrTypeTab, which could confuse

the script parser.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@593 4a71c877-e1ca-e34f-8...

github.com/Warzone2100/warzone2100 - 89959394d65ccf905c7d8ebd28327cbdc82bf9d5 authored over 18 years ago by Ari Johnson <[email protected]>
AM_CONFIG_HEADER replaces AC_CONFIG_HEADER to avoid complaints from automake

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@592 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 737f37663e101c76d136bf3cf03ccaf3140f2e37 authored over 18 years ago by Ari Johnson <[email protected]>
Runtime script parse errors now report a filename and line number rather

than just an inaccurate line number.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@591 4a...

github.com/Warzone2100/warzone2100 - 8917cea6cbecb7ff1ab982df8e5e940f3435c70f authored over 18 years ago by Ari Johnson <[email protected]>
Make both MSVC and GCC use a very similar define for ASSERT.

I am afraid that I reverted the changes made by Per. Will try to recover them tomorrow.

git-svn...

github.com/Warzone2100/warzone2100 - a026b6118d0fe37b083427f665830aa81f3d93f1 authored over 18 years ago by Dennis Schridde <[email protected]>
- configure.ac, configure.mk: Define NDEBUG for non debug builds (disables assert())

- mem.c: Beautify memFree ASSERT(())

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@589 4a...

github.com/Warzone2100/warzone2100 - 3210bebd6be01ed01663d671849797a98d015b1d authored over 18 years ago by Dennis Schridde <[email protected]>
Change define of _CONSOLE to _WINDOWS for a full Windows app.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@588 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e989a55798851e6132a621c0bc8c32d49b4d98af authored over 18 years ago by Dennis Schridde <[email protected]>
Add debug logging and asserts for MSVC use similar to what we have on

the unixy side.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@587 4a71c877-e1ca-e34f-864e...

github.com/Warzone2100/warzone2100 - 32dc6ada48c8846f7d70942b5d2b40a1a96328be authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fixed dependencies

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@585 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f286ffd1bf1bee04703097994c6f4fca98826072 authored over 18 years ago by Roman C <[email protected]>
fixed some warnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@584 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 797906a0dbb9f6cbe60185238acdcf178bd091aa authored over 18 years ago by Roman C <[email protected]>
Scripting engine update:

-implemented string support
-functions can now have arguments, example:
function STRING myFunc(DR...

github.com/Warzone2100/warzone2100 - 92284dc7bcc79868530451f938754f010ace06e4 authored over 18 years ago by Roman C <[email protected]>
- Require automake 1.8 in autogen.sh to fix bug bug #6683

- Remove obsolete macros from configure.ac

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@...

github.com/Warzone2100/warzone2100 - 77ed8b86a71c580b5a630a41e5eece9bbcbdef4d authored over 18 years ago by Dennis Schridde <[email protected]>
Slight change to MacOS X build instructions may improve consistency of ./configure results

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@581 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 52bcaba119efc97f58cd232ac8e957f19c4ff30d authored over 18 years ago by Ari Johnson <[email protected]>
When cleaning the search path:

First saving curSearchPath->higherPriority to tmpSearchPath and then freeing curSearchPath helps ...

github.com/Warzone2100/warzone2100 - 9c1755d1b048c9aa34040f7d7c9ad467c5ae8fc0 authored over 18 years ago by Dennis Schridde <[email protected]>
MSVC has no unistd.h, so make Bison generated code not use it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@579 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c338b035e083fa9dd110482b8d40856db1c291e2 authored over 18 years ago by Dennis Schridde <[email protected]>
MacOS-related documentation updates

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@578 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0d31b46b7b16791ace1114cdca8ba0136ac764e3 authored over 18 years ago by Ari Johnson <[email protected]>
Minor improvements to application bundle generation screen

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@577 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 58ec3169b3b51ae2dbbbbf637ec6bab0e12796f7 authored over 18 years ago by Ari Johnson <[email protected]>
Update for 2.0.4_rc2

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@576 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 580338815f531cd07255429af39d191f3bdc4030 authored over 18 years ago by Dennis Schridde <[email protected]>
Show whether this is a debug compile in mainmenu.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@575 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - fe22ab0f647f12b5683fd6c1077b93aa8b2a3277 authored over 18 years ago by Dennis Schridde <[email protected]>
Update to version 2.0.4_rc2

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@574 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b3209ba881363cba08f3a5f97663a233d2b91ea0 authored over 18 years ago by Dennis Schridde <[email protected]>
Revert allied visibility patch. It needs more testing.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@573 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e4c4f4be6f75fcc9c20923249348d2877c9aa297 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Scripting engine update:

Implemented local variables, which can be used inside of functions or events.
Syntax:

local int ...

github.com/Warzone2100/warzone2100 - e0c93aec7d0c81bf1290846202d777512a8723cd authored over 18 years ago by Roman C <[email protected]>
Comment out some anti-cheat checks for now.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@571 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6fa9777262be7b17696d9fefdbf7242f2f209e93 authored over 18 years ago by Per Inge Mathisen <[email protected]>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@570 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a891af6a7a300bac8b6f8775c16ff60996da8830 authored over 18 years ago by Roman C <[email protected]>
Make SBYTE explicitly a signed char, not just a char. This would have broken

some things on platforms where 'just char' means unsigned char. Fix lots of
new signedness warnin...

github.com/Warzone2100/warzone2100 - 6d8b190950d3b3164d8c1fa2ce8762ffbfffdf53 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Add MacOSX support files by Ari Johnson (iamtheari).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@568 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e730e71ee7dc25f10ca4ad09c5f10126a969bf35 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix some MacOSX issues with order of include/defines, and required conditionals.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@567 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2fe7d306acc74e3688e47b83e5671ee8fb765f96 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Put back the prototype for glActiveStencilFaceEXT, which is needed on

Windows despite SDL_opengl.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@566 4a71c877-e...

github.com/Warzone2100/warzone2100 - e86f311e967ace6815622840e8a1ba2c73b83294 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix some more warnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@565 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 91e864b3a5f5175f5eade3c05af10ae1eb8f02d3 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Set one more forgotten svn:eol-style property

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@564 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5c7f5462e024466f288638594f182db4da9b8e13 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Almost all strings and buffers are now of type char. This fixes

more than half the warnings on gcc4, and makes sure we do not
get signedness problems between pla...

github.com/Warzone2100/warzone2100 - 2149739999a5be29ceba10a07a720fd33fb8aef4 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix two minor bugs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@562 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 438868b7dcccddd2cc6abe957af3e58c03c91285 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix minor bugs and remove some unused code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@561 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - cc6537bd4fc17cd017deae490033542f04b6aaa8 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix problem with missing config.h when not using autoconf

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@560 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5d94e4b2e40eb5ef9d62f94d48b685b8f91010f4 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix a ton of warnings with a simple three line change

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@559 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 302967bd69411c973663d5401ad5f2191676ba24 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Add support for MacOSX and big endian platforms. Patch by

[email protected] with changes by me.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@558...

github.com/Warzone2100/warzone2100 - 65175a10caccf8f66cfcfc9267c4c25f146ab1ad authored over 18 years ago by Per Inge Mathisen <[email protected]>
Scripting Engine Update:

-added simple function support

Limitations:
-void return type only
-no arguments support

Exampl...

github.com/Warzone2100/warzone2100 - 223ea92358745077ced7979146601ae07573c6e1 authored over 18 years ago by Roman C <[email protected]>
Remove obsolete file lib/ivis_opengl/vid.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@556 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8adf85a21bf5b31681ebba4fa285d2e78a95a2ee authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove obsolete file src/ivis02.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@555 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0d5f83034252ef6b0e92f86e5373797589c0ba6c authored over 18 years ago by Per Inge Mathisen <[email protected]>
Cleanup of cheat system. Fixed problem where keymap saved in non-cheat mode would

override cheat mode. Made cheat words unavailable unless '-cheat' option and cheat
key combinati...

github.com/Warzone2100/warzone2100 - 8771927ea3ebe645ce1d362a8e0ca27892a556b0 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove DirectX types

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@553 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ecb223924a5a8e4e2a225877fd68a6d21393acfb authored over 18 years ago by Per Inge Mathisen <[email protected]>
Another force fix. Remove more references to DirectX.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@552 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a3df2ad6c8139985400d7fde3d33f9e952fc69e5 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove remains of a previous iteration of the graphics layer.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@551 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5b84a97015981a38f2820a769191c9822b2ad675 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove legacy graphics code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@550 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 081ec89b32193e99e8bc0b0bbe27628e4967c165 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Some cleanup of graphics code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@549 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 17bc3e60b604cbc0e738699913c0507511b0ad46 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Clean up cheat mode activation. To enter cheat mode, start the game with the

"-cheat" commmand line option, and then, in the game, press left shift and backspace
simultaneou...

github.com/Warzone2100/warzone2100 - 518478f7cd1f134585d1c43cd699ba5c7e882dac authored over 18 years ago by Per Inge Mathisen <[email protected]>
- Set version to 2.0.4_rc1

- Fix typo in TODO
- Add a Debugging section to the CHANGELOG

git-svn-id: svn+ssh://svn.gna.org...

github.com/Warzone2100/warzone2100 - 47af9cd71c86b53d5dc01fc2dae8afb145e6fda3 authored over 18 years ago by Dennis Schridde <[email protected]>
Move cursors.c to cursors.h so I don't try to accidently compile it again.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@546 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 06a5c55cc3d654550a9cfd74e0bbd2edfdb0a55b authored over 18 years ago by Dennis Schridde <[email protected]>
Don't include GL/glext.h directly. Use SDL/SDL_opengl.h instead.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@545 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - effa40715217fe76b17d61194fc34feebf433ff1 authored over 18 years ago by Dennis Schridde <[email protected]>
Updated ChangeLog with latest stuff (I allways forget to do it immediately)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@544 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8af39f78305b46d6164afd9e480f9991efcddd4d authored over 18 years ago by Dennis Schridde <[email protected]>
-testing commit: made a softer mouse wheel zoom in/out

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@543 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0afa375e12570f601c60352844f4b4089fc479fa authored over 18 years ago by Roman C <[email protected]>
Fix bug#6531, crash on saving/loading forces. Also add better logging, and

fix some similar but unrelated bugs where the PHYSFS_close() return value is
misinterpreted. Can ...

github.com/Warzone2100/warzone2100 - 8327ec1092094b69cae29bd7a233fabaad7029e3 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Cleaning up the data/ dir:

- Move all maps to data/multiplay/maps
They are still loaded from data/mp/addon.lev !!!
- Dele...

github.com/Warzone2100/warzone2100 - 7fbe096407236300da50a79a55ae84568a6a192f authored over 18 years ago by Dennis Schridde <[email protected]>
Warzone wont compile in non-debug mode since ASSERT() was enabled for it.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@540 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 9703a85970c9866cde9555f28738e2d382100232 authored over 18 years ago by Dennis Schridde <[email protected]>
Add allied visibility. This is mostly untested and might need adjustment.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@539 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5467654a9d54957e95c16a1e4c37f475444a65e8 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Add DoxyGen

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@538 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bfd14145bf3f4688dd9e77e9f73adcc8a504018c authored over 18 years ago by Dennis Schridde <[email protected]>
Forward port Qamly's additional radar modes from Berlios. This allows you

to switch terrain radar off, and allies radar on. You must delete your
old keymap file before you...

github.com/Warzone2100/warzone2100 - 88fb8b77271157039d36089b7fbc92d6d03c5134 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Revised ASSERT()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@536 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bdd91a32d288801d3c9635197766f625eb5f30db authored over 18 years ago by Dennis Schridde <[email protected]>
Improve error reporting for VLO files.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@535 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 40da012608b33a340affff46d617a3d001022aea authored over 18 years ago by Per Inge Mathisen <[email protected]>
Troman's revised AI (reacts faster and builds less crappy stuff)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@534 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 395f6e4bf0f1b9d3cc76f84f9127bf685541ef2c authored over 18 years ago by Dennis Schridde <[email protected]>
Add more name strings and unit templates for multiplay AI

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@533 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 3d2da7ea35c8bee4c57a4b2cd647fcd380891e0d authored over 18 years ago by Dennis Schridde <[email protected]>
Fix some typos in the vcproj file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@532 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ab438de9a55d1fc2161eab3d49531a0cf2fd9b3b authored over 18 years ago by Dennis Schridde <[email protected]>
Use the same icon on Windows as on Linux. (centered)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@531 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 506ec7a531abc26a03b9366635aa33bfa0592bf3 authored over 18 years ago by Dennis Schridde <[email protected]>
Fixed MSVC overriding the obj-code for piestate.c when compiling the 2nd of the 2 files of the same name.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@530 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c976c589aea863e7fb4de042337706e2ccc104af authored over 18 years ago by Dennis Schridde <[email protected]>
Remove option to limit textures to 2mb of memory, which was unused.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@529 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 9cb27d872963736c9b247ce451b2d4d45de13c22 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Reduce amount of memory debug log spam. Turn some into debug() calls. Make ASSERT()

really assert() when in debug mode.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@528 4a7...

github.com/Warzone2100/warzone2100 - 2386a3e924d677d435c7b3b8a41962fb681d3c12 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Comment out an ASSERT which triggers when the 'Fast Play' tutorial is run.

I think this tutorial is calling the wrong message function here, so this
is probably just a work...

github.com/Warzone2100/warzone2100 - 90da3e40c8c82fc0a449400b06f0508e9362cc0a authored over 18 years ago by Per Inge Mathisen <[email protected]>
Fix assertion warning and erronous variable assignment inside an ASSERT()

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@526 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4cc429e6872f33db99c0ac46ccf118202ec362e2 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Update ChangeLog with latest changes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@525 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - fd7694dcc15007235ef19bfbc8cd6e7334a18dd6 authored over 18 years ago by Dennis Schridde <[email protected]>
Add and fix a number of ASSERT() calls.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@524 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5fce2d6c26d3d5ea153993e967606e3e0afad3e3 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Not finding any features of the wanted kind is not error, so dont return false.

Fixes bug #6516 where the AI stops searching for oil sources if it can't find them the first time...

github.com/Warzone2100/warzone2100 - ba1eeeb37c7ad459ec0b92a3515c34705e54de95 authored over 18 years ago by Dennis Schridde <[email protected]>
- debug.h: Let Warzone output ASSERT as debug( LOG_ERROR )

- block.c: Fix some malicious conversion from pointer to int

git-svn-id: svn+ssh://svn.gna.org/...

github.com/Warzone2100/warzone2100 - af9f7f89f54b668433d8584ebf385ea6cddba92f authored over 18 years ago by Dennis Schridde <[email protected]>
Fix assertion in mouse code. We checked for mouse values that

only worked pre-SDL-porting.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@521 4a71c877-e...

github.com/Warzone2100/warzone2100 - 31fe5565aac23b0dc53cbe9f4b78b55a9b8d3fdb authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove some remaining support for saving and loading binary scripts,

used only on the PSX.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@520 4a71c877-e1ca-e34...

github.com/Warzone2100/warzone2100 - 8dc0fc2878fd640950af90da9944c28cd11854dd authored over 18 years ago by Per Inge Mathisen <[email protected]>
Strip Makefile.raw build in release mode and add support for .rc files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@519 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 9ac6649c35c7dbb53812ff169ea1c016a4c536e0 authored over 18 years ago by Dennis Schridde <[email protected]>
Prevent nameclash when using rc file for Makefile.raw build in the future.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@518 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 21bc2937643eb695d7e22a7f04f9dd21091c46a9 authored over 18 years ago by Dennis Schridde <[email protected]>
Update Visual C++ project and add MSVC 2005 solution file.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@517 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c8f3764834fb52b41909985b95507b1ab0a5980a authored over 18 years ago by Dennis Schridde <[email protected]>
Should be what Troman meant how to fix bug#6464 (Wz uses wrong AI version).

Can we delete the old AI?

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@516 4a71c877-e1ca...

github.com/Warzone2100/warzone2100 - 2c72cfa09de5aa6022cef799eed86f4172820b2a authored over 18 years ago by Dennis Schridde <[email protected]>
Finaly fix configure.ac to export REVSION=`svnversion -n .` instead of the current revsion, so we get the correct revision on every make.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@515 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 7cf742e5b318c5001b8244538fb2d2016d9fca67 authored over 18 years ago by Dennis Schridde <[email protected]>
Move all multiplayer things to mp/addon.lev, so they get marked as being multiplayer.

This should solve the wrong AI bug. (bug#6464)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/tr...

github.com/Warzone2100/warzone2100 - 937e9b243d34c412208aae9aeabde717953ae4b2 authored over 18 years ago by Dennis Schridde <[email protected]>
Make MinGW compile a windows app instead of a console app. (Suggested by the MinGW docs. Probably got removed by me some time ago when redoing the Makefile.raw)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@513 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - eaff16d04d11e333b88b25ea3830038896d06fbb authored over 18 years ago by Dennis Schridde <[email protected]>
- Output Version and Revision to log

- Fix a pointer warning

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@512 4a71c877-e1ca-e...

github.com/Warzone2100/warzone2100 - 49df018649ff9e89d0beae26d67a8930075ff82e authored over 18 years ago by Dennis Schridde <[email protected]>
- More debug() calls

- Platform dependend LDFLAGS change for Makefile.raw

git-svn-id: svn+ssh://svn.gna.org/svn/warz...

github.com/Warzone2100/warzone2100 - 26143d082cbe4117870a003b5821273ad3f35fa8 authored over 18 years ago by Dennis Schridde <[email protected]>
- Update versioninfo in configure.ac and warzone.rc

- Cosmetic change in debug.c (Mark begin of the log with "---")
- Fix bug where PhysFS said Write...

github.com/Warzone2100/warzone2100 - bb4b7e82b6bb0024e746a3845b2fdcd8452ca88a authored over 18 years ago by Dennis Schridde <[email protected]>
- Updated CHANGELOG

- Makefile.raw doesn't try to link every .o to GL on Linux anymore
- Fixed PhysicsFS ignorecase t...

github.com/Warzone2100/warzone2100 - 83046470f25a9f43080d47203b25dbfcd31122b9 authored over 18 years ago by Dennis Schridde <[email protected]>
Remove unused file fbf.[ch] (Included file management functions.)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@508 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 61fc63cf1301a81711ca60b1e83c3065d65061e4 authored over 18 years ago by Dennis Schridde <[email protected]>
Fix possible array index bug in script code. Reported by iamtheari on the rts.net forums.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@507 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4838aec32d6a94f708cb5dd7d2e5fc091c91959e authored over 18 years ago by Per Inge Mathisen <[email protected]>
Remove more dead code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@506 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 56279a0bb757f2303dbd5f2c01ac97c296b7b978 authored over 18 years ago by Per Inge Mathisen <[email protected]>
Clean up display3d a bit, removing redundant or obsolete code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@505 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6a42b3d07b86cd18651f7e681474691aaa49480d authored over 18 years ago by Per Inge Mathisen <[email protected]>