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Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

More case-fixes.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1126 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 015f68d5c2f7606c352cc3633f207a5d348c0316 authored almost 18 years ago by Dennis Schridde <[email protected]>
Port of 1124 (filename-case fix)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1125 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f9e4c164bb12292d829c8beb1d64c0dab3c9e019 authored almost 18 years ago by Dennis Schridde <[email protected]>
Patch by Gerard Krol (as in message on <[email protected]> the dev mailing list)

* replace an awfully large amount of strange pointer usage (as struct members) with temporaries
...

github.com/Warzone2100/warzone2100 - a58ba2cffc4558e083583cf69ff8afb65368ec66 authored almost 18 years ago by Giel van Schijndel <[email protected]>
* fix to deal with command line inconsistencies between the Windows and GNU/Linux version of NSIS' makensis utility

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1119 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d34898df168d5a39afa7b7a7ab7c43b217feacfd authored almost 18 years ago by Giel van Schijndel <[email protected]>
Use some more advanced Automake techniques like noinst_HEADERS. Changes partly autogenerated by KDevelop, so this should be compatible with Automake 1.6.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1118 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8a70df4064ca8f76738badec2f04b8b7598bd061 authored almost 18 years ago by Dennis Schridde <[email protected]>
Make the NSIS installer also contain ChangeLog and AUTHORS

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1116 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1f468f9c46acd2fc1c4babac00e67e95a418b1e7 authored almost 18 years ago by Dennis Schridde <[email protected]>
Port of r1114 (buildsystem/installation improvements)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1115 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d80e06e2cdf309db2315f71dd8383b0fa6f7dd56 authored almost 18 years ago by Dennis Schridde <[email protected]>
Without -g no debug info at all is placed in the exe...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1113 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c557889c92cdf0842d8024fa8b62233b77070b4e authored almost 18 years ago by Dennis Schridde <[email protected]>
- fixed compilation of script functions consisting of a single return statement

- minor cleanups

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1112 4a71c877-e1ca-e34f-864...

github.com/Warzone2100/warzone2100 - cd70a9858806a16af0f959260c45f04e87743b54 authored almost 18 years ago by Roman C <[email protected]>
Fixed compilation on MSVC.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1111 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ac33b9f5dd869284b25549aee2088ddd00874270 authored almost 18 years ago by Roman C <[email protected]>
* get rid of lib/ivis_common/geo.h (only had one line, which effectively made it a symlink to another include file)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1110 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 35de2b63f17fbf2b41ae2d9e96846c6a7d6facb6 authored almost 18 years ago by Giel van Schijndel <[email protected]>
* Fix unterminated string

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1109 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f2e375f4851e175db53ed7be33d29d83f074ab13 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Patch by Gerard Krol (as in message <[email protected]> on the dev mailing list)

Comment on it as by Gerard:
* This patch prevents a segfault when designing a droid on amd64.
...

github.com/Warzone2100/warzone2100 - 77df8e4687bb8e62697f600729c0a2b4c62c36f9 authored almost 18 years ago by Giel van Schijndel <[email protected]>
- removed some ASSERSs doubling debug() error output

- when script runtime error occurs wz first outputs error information and then asserts, not vice ...

github.com/Warzone2100/warzone2100 - da3f1e25f8256936bcb1c6089a79c7549e39c039 authored almost 18 years ago by Roman C <[email protected]>
Don't enforce -g0 and -O2 and while we are at it remove the useless -g2, which is the default level of debugging.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1104 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - db78168f8a8eecea009b2304f5059faad356046e authored almost 18 years ago by Dennis Schridde <[email protected]>
Update grim-mod descriptions as proposed by Christian Ohm.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1101 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f3b8fec4cef9239e1b4e24a30f6c279faf4ee4ca authored almost 18 years ago by Dennis Schridde <[email protected]>
Fixed script state saving and loading on big-endian machines

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1100 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 05bd724b1c6f7bb5d6cd0b3e8e92b6a89bcd5099 authored almost 18 years ago by Ari Johnson <[email protected]>
Fix building data/

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1099 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 7046437cf1eecf583e283de8945809109ed992bd authored almost 18 years ago by Dennis Schridde <[email protected]>
Make use of the script type compatibility table during compilation of vlo and slo files.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1098 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1ac2942948233222a5bf9c7cd9e4112fe55006ae authored almost 18 years ago by Roman C <[email protected]>
fix linker order:

* PHYSFS sometimes depends on libZ (e.g. when PHYSFS_close is called on an opened file, which it...

github.com/Warzone2100/warzone2100 - 0fcfaebdd0ad2604677fea1b117651244c336b36 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Patch by Gerard Krol:

replaces AND/OR macros with &&/||

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1089 4a71c...

github.com/Warzone2100/warzone2100 - f4c4c48dd2c567549b6686106ea18fd1d980ab7d authored almost 18 years ago by Roman C <[email protected]>
Scripting engine update:

-added script call stack trace output on script runtime error
-added STRUCTURE getTileStructure(I...

github.com/Warzone2100/warzone2100 - f13a111a5c7d7df50fe4752d7bc06f9985e664c5 authored almost 18 years ago by Roman C <[email protected]>
Improved backdrop-loading and don't delete a texture when it just needs to be replaced.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1085 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f105fad77935c669f1760c275f247189f3133457 authored almost 18 years ago by Dennis Schridde <[email protected]>
patch by Gerard as provided in message with ID <[email protected]>:

* fixes usage of negative array index

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1082 ...

github.com/Warzone2100/warzone2100 - 991b9ceb129ed74cdf0ec77ef1660bd0c06e63c3 authored almost 18 years ago by Giel van Schijndel <[email protected]>
- Hack in PNG backdrop loader

- Add 2 new backdrops from Terminator (http://wz2100.net/forum/index.php?topic=109.0)
- Remove un...

github.com/Warzone2100/warzone2100 - 977b2ee5583cd6df392d029d9aaf8c8766b09082 authored almost 18 years ago by Dennis Schridde <[email protected]>
Some more "invalid" filenames.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1073 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a67ea6589531a2316320d36bb4bc1ac30539b8e1 authored almost 18 years ago by Dennis Schridde <[email protected]>
SDL_framerate is not part of Warzone 2100, not licensed under the GPL, but instead under the LGPL and even comes with it's own header.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1071 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 04359c9abced1f8db00a9485fc1ea239ce06c3d1 authored almost 18 years ago by Dennis Schridde <[email protected]>
Swap TEXT and DESC for english grim-mod item.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1070 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b353ec4593c429a816d7e8adf4d07905523ec2cd authored almost 18 years ago by Dennis Schridde <[email protected]>
Port of r1066

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1067 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2b16cbd06b0cc656fbd50f9aedfae72bacf48093 authored almost 18 years ago by Dennis Schridde <[email protected]>
Move wrf file, too.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1065 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 033b17664b1b3ed13f59f15d3af9f533aae8ef77 authored almost 18 years ago by Dennis Schridde <[email protected]>
Finalize move

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1064 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 70475bbd2f862aab4bd07598695001fa18b15d7a authored almost 18 years ago by Dennis Schridde <[email protected]>
Prepare move/merge from mp-patches

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1063 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2f03fe911a244dc8cc0666e992712ae0d08e938b authored almost 18 years ago by Dennis Schridde <[email protected]>
Fix buildsystem in src/, was creating wrong _parser.c files.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1061 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ee337544f6a642e40b6a4281849306103d3858e0 authored almost 18 years ago by Dennis Schridde <[email protected]>
Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.)

As per this discussion: http://wz2100.net/forum/index.php?topic=320.0

git-svn-id: svn+ssh://svn...

github.com/Warzone2100/warzone2100 - bd15126db0ba26b28a6e85e9ca7f004a1fbfe1c0 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Fix ignorelib seperator and link to winmm and wsock32 for use with static libs.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1054 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 93476b8fe463deaa05d51325410555212148a4dd authored almost 18 years ago by Dennis Schridde <[email protected]>
* Remove yet another set of unused (or empty) functions

* Remove an unused, local, function-variable
* Remove some file-global, static variables

git-s...

github.com/Warzone2100/warzone2100 - 7250eff5b68ee95f8d6d0cdb1a4697324b25ee05 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Fix some compiler warnings:

* remove some unused functions

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1049 4a71c87...

github.com/Warzone2100/warzone2100 - 4def8b89badd6aa95c47a6b14617ec84a31fa44b authored almost 18 years ago by Giel van Schijndel <[email protected]>
Call CALL_NEWDROID script callback only if newly built droid was successfully placed on map.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1048 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 7557531b1748c6d2c8f0dd81e81783e49422b2e2 authored almost 18 years ago by Roman C <[email protected]>
Endianized colors for vastly better big-endian version

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1047 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 26158abb0cfb6068c584105372d87a2980da9fc8 authored almost 18 years ago by Ari Johnson <[email protected]>
Fix to out-of-order statements in projectile.c to avoid crash

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1046 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 9f616f8f8c8ccb511c6f7eed578dcdbcf0f820af authored almost 18 years ago by Ari Johnson <[email protected]>
Fix to viewing area display on minimap

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1045 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e964b6e6da05686bee93a9cc59eb991ef94b806e authored almost 18 years ago by Ari Johnson <[email protected]>
Modification 8 by Watermelon's bugfix patch:

* Changed establishTargetHeight in projectile.c to use pIMD rather than displayImd for structure...

github.com/Warzone2100/warzone2100 - 7007b82fdbc14120a10ad0b0ed98385b3a7aade8 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Improved code readability by Dennis' advice.

* First reverted changes of r1042, then modified the r1041 version to work according to Watermel...

github.com/Warzone2100/warzone2100 - 2ff7b1acd58c2cad593d54587d6450882860a7a0 authored almost 18 years ago by Giel van Schijndel <[email protected]>
fixes disabling of utility droids' target updates

(according to Watermelon's comment in Message-ID: <ca0601900701280812hb171f24teec9907ff59af701@m...

github.com/Warzone2100/warzone2100 - 05be814426d05b0e51b66b9a828d0aa7eb14e053 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Modification 4 by Watermelon's bugfix patch:

* Fixed a bug which prevents the droids from removing 'died' targets for auxiliary weapons.
* G...

github.com/Warzone2100/warzone2100 - c72ef97cd8467b16fac6e837f9959a3bf0c2831f authored almost 18 years ago by Giel van Schijndel <[email protected]>
Fixed two endianness issues in saving/loading games

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1040 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f347c62e6a51f573be11f0a15c8f78ec84888728 authored almost 18 years ago by Ari Johnson <[email protected]>
Port r1038 from branches/2.0

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1039 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 53ee7bc2d5b95b55631be1e37748aa671b30d414 authored almost 18 years ago by Dennis Schridde <[email protected]>
Bring r1035 to trunk + reorder frontend images in .wrf

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1037 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 952e060a60637c47d91eb50b51673860da16b107 authored almost 18 years ago by Dennis Schridde <[email protected]>
Fixes a bug which prevents the droids from removing 'died' targets for auxiliary weapons.

Patch by Watermelon.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1034 4a71c877-e1ca-e34...

github.com/Warzone2100/warzone2100 - be5ff91d08cfb5f557d1531a4d3669281419e686 authored almost 18 years ago by Per Inge Mathisen <[email protected]>
Unify the several different definitions of pi in the codebase. Now we use the

C macro M_PI (if available, or we will define it on our own in fractions.h).

git-svn-id: svn+ss...

github.com/Warzone2100/warzone2100 - 3d6771a52107c8f3285c5b1f729a56b450f9063c authored almost 18 years ago by Per Inge Mathisen <[email protected]>
Setting skirmish difficulty slider to the far left (just before disabling AI) will completely disable skirmish gifts for this AI.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1032 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - aa738f2a9e3e3f0834412e2c3afe52063a01c5ad authored almost 18 years ago by Roman C <[email protected]>
Fixed CALL_NEWDROID and CALL_STRUCTBUILT script callbacks.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1031 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4c3454e206dd87a9ebb7652029a41023ff41871c authored almost 18 years ago by Roman C <[email protected]>
Don't forget data on Debian, either.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1027 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a3ea02739b99f617d63a2f7f5dc4a9325152a462 authored almost 18 years ago by Dennis Schridde <[email protected]>
Fix data Makefile.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1026 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 31f3b2c67acea21c451882e6895b3300af75585f authored almost 18 years ago by Dennis Schridde <[email protected]>
Don't forget to ship the data with the AutoPackage.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1025 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bf264111585568de48966e1156d909c5e32e7487 authored almost 18 years ago by Dennis Schridde <[email protected]>
- Finally Win98 compatible again!

- We apparently missed a contributor in the AUTHORS file...

git-svn-id: svn+ssh://svn.gna.org/s...

github.com/Warzone2100/warzone2100 - 73121112c9ff5199afe7a418b3af0d3d83bd1a5e authored almost 18 years ago by Dennis Schridde <[email protected]>
removed alGetError() error-check because an al* error couldn't be legally generated at this stage since no al* calls are made yet

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1018 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 731c145b752db0c3d689a9d9b9357a6a62238547 authored almost 18 years ago by Giel van Schijndel <[email protected]>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1017 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5bcc7819accd2262d1efa9ce6e153c3ac805fe74 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Add GPL notices to all sourcecode files.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 49ceba75031af31a8abf07e5888529ccd473a72c authored almost 18 years ago by Dennis Schridde <[email protected]>
Updated Authors

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1013 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 537df742b2330c3f4d7afa814b8da3c68969452f authored almost 18 years ago by Dennis Schridde <[email protected]>
Fixed syntax error - missing semicolon on end of line

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1010 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6a8b7424c919ece05664e5ef438895ee910799c0 authored almost 18 years ago by Ari Johnson <[email protected]>
Raw Makefiles: Compatibility fix for make versions < 3.81

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1009 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0f0da23e467fc192a81f5c2fc3d921922d36513e authored almost 18 years ago by Dennis Schridde <[email protected]>
Proper include fix.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1004 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 819277a878fbf927c27f0e57aafcb2a2fedbfc71 authored almost 18 years ago by Dennis Schridde <[email protected]>
Raw Makefiles: Forgotten support for mingw32 libaries

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1003 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8636f63a4c913e250589d46016104673098c4f6b authored almost 18 years ago by Dennis Schridde <[email protected]>
Raw Makefiles:

- Check for MAKENSIS if INSTALLER is set
- Seperate windows-support from mingw32-support

git-sv...

github.com/Warzone2100/warzone2100 - 52f1b21e241bed8caa5ca05ab7d47475dc9cc8fc authored almost 18 years ago by Dennis Schridde <[email protected]>
- Set Gamma in systemInitialize instead of loadConfig

- Load config before grabbing commandline parameters and save them right afterwards

git-svn-id:...

github.com/Warzone2100/warzone2100 - adee432d8e9cf22da920e4a716f65c73e7d12d52 authored almost 18 years ago by Dennis Schridde <[email protected]>
Remove the unused (unconfigurable) CD soundtrack code, since we now

anyway prepare to add our own, new music tracks to the game.

git-svn-id: svn+ssh://svn.gna.org/...

github.com/Warzone2100/warzone2100 - 85767a6ae8965bf6151fcfb6377780e2e9ba04c9 authored almost 18 years ago by Per Inge Mathisen <[email protected]>
While I am at it, remove some more dead code and set correct log flag.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@996 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a0c67a74c14f653dd21410b7bd619860811108f6 authored almost 18 years ago by Per Inge Mathisen <[email protected]>
Fix autoconf build system that was broken in commit 994.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@995 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6856fab9de76b56aa845b86d52622daa747cd2f8 authored almost 18 years ago by Per Inge Mathisen <[email protected]>
last commit only emptied lib/sound/mixer_stub.c

fix that by deleting it now

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@994 4a71c877-e1c...

github.com/Warzone2100/warzone2100 - c3276dcf59f432b65c27fe53527a03b5e61ab2b9 authored almost 18 years ago by Giel van Schijndel <[email protected]>
removed lib/sound/mixer_stub.c and all function calls to it (or more precisely the calls to its empty functions)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@993 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1591402b4ca6c36582577d632b436165d2c48242 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Fix Win98-without-IE5-fallback.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@992 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 16d456837b27f2f4a1473422547e882b6e545bc2 authored almost 18 years ago by Dennis Schridde <[email protected]>
Compatibility fix for Win98 without IE5.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@987 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 324a35d1d9864ab008865f6be97257b48b7f1774 authored almost 18 years ago by Dennis Schridde <[email protected]>
Additional includepaths-workaround for non-debug variant.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@986 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d8f790fd7d61c305fa5ac0d5e8cb58d46677d30e authored almost 18 years ago by Dennis Schridde <[email protected]>
- Relative/Templated paths for MSVC

- Waf wscript

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@985 4a71c877-e1ca-e34f-864e-8...

github.com/Warzone2100/warzone2100 - a43cf9bfb218131eb70975fa4c56cb73d13cec32 authored almost 18 years ago by Dennis Schridde <[email protected]>
Proposed fix for non-MSVC buildsystems

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@984 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f723a42e508859fd0ac846b2429d182d4cc1a26f authored almost 18 years ago by Dennis Schridde <[email protected]>
New MSVC project files with custom build rules to support automatic lexer/parser generation.

The include changes might break other buildsystem, I'll fix that when I am back on Linux.

git-sv...

github.com/Warzone2100/warzone2100 - 711af0177241fa46b1911ecdc9ae97a27d9b4b30 authored almost 18 years ago by Dennis Schridde <[email protected]>
Stop confusion: COMPILER also removed from config.mk.tmpl

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@980 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6118395dfc69281929aabc0383233adb8f541954 authored almost 18 years ago by Dennis Schridde <[email protected]>
More merging and Makefile improvements:

- Remove (wrong) double definition of main
- Make enabling/disabling of DATA and INSTALLER easier...

github.com/Warzone2100/warzone2100 - 2e967ee2642cb2547cc7bfb119e536699df22b30 authored almost 18 years ago by Dennis Schridde <[email protected]>
Forgotten change

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@978 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f28630f634712a40e0a7de8b378aa088004ebd4e authored almost 18 years ago by Dennis Schridde <[email protected]>
Change libraries for raw Makefiles again. This should now more closely represent the sdl-config.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@976 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 027b868929338d45a1f2e127723e5423312ac6d4 authored almost 18 years ago by Dennis Schridde <[email protected]>
workaround for bug #8198

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@975 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 340710edf84568da9a87f1f1c37bd655f4d2923b authored almost 18 years ago by Giel van Schijndel <[email protected]>
apply proper use of enums (i.e. not defining the current value to be the previous one +1)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@974 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 28d4e32d593a047217e01deb499f72ffe4e6b7a1 authored almost 18 years ago by Giel van Schijndel <[email protected]>
* cast some void*(*) variables to their respective types

* remove -fno-gnu-keywords from GCC because it seems to be only for C++/ObjectC (Doh!), and the ...

github.com/Warzone2100/warzone2100 - 38a3d8ee826f315765d1461308e491e1ab67af81 authored almost 18 years ago by Giel van Schijndel <[email protected]>
ISO C 90 (or C-99 without GNU-extensions) compatibility fix:

* change all casts using the typeof() keyword to their respective typename
* append a compiler ...

github.com/Warzone2100/warzone2100 - 9c79b6b10976e505f0c2202b80ddee8faf60cff0 authored almost 18 years ago by Giel van Schijndel <[email protected]>
enabled some more code to compile with a C++ compiler without -fpermissive (i.e. there should be *less* compile-time errors now)

* moved several #defines to the enums where they belong
* changed some datatypes on declaration...

github.com/Warzone2100/warzone2100 - 68d435097eb0ffd922544753dc52d0b32ccd4afa authored almost 18 years ago by Giel van Schijndel <[email protected]>
-fixed assert and debug message

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@968 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - dc59e61b9eb610bb7f87d437104da85301d87fe4 authored almost 18 years ago by Roman C <[email protected]>
AI update:

-AI can now request help using chat messages when in trouble.
-AI can recognize other players (Hu...

github.com/Warzone2100/warzone2100 - 3336e8717aa8bfa59d77766dee48173491f6b3ee authored almost 18 years ago by Roman C <[email protected]>
Lexical parser update:

-Fixed endless recursion in one of the lexical parser rules.
-Disabled log warnings when no meani...

github.com/Warzone2100/warzone2100 - ddbc2564b5ce5d1040f6a0b44bd95cc31c51ea1a authored almost 18 years ago by Roman C <[email protected]>
Disabled ability to click on help blips - this seem to cause ugly GFX artefacts sometimes, text could not be manually set by players anyway.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@965 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 80a5a97366cede01c2a487664294d9109b016cb1 authored almost 18 years ago by Roman C <[email protected]>
- Expand DISP_HEIGTH/DISP_WIDTH

- Remove an unused function

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@964 4a71c877-e1...

github.com/Warzone2100/warzone2100 - f1ad4d83c9f98ce218e536a3ac7338bedc43cad7 authored almost 18 years ago by Dennis Schridde <[email protected]>
Fixed a crash when a cyborg mechanic gets destroyed.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@963 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d96cc304b104e958891d445bb8ae0cee23002ba0 authored almost 18 years ago by Roman C <[email protected]>
soundsystem fixes/improvements

* remove file-global var `ALfloat listenerPos[3]` and replaced with function calls to alListener...

github.com/Warzone2100/warzone2100 - 241f40f5fc5b1be8380802bb14058a1c3188e441 authored almost 18 years ago by Giel van Schijndel <[email protected]>
Patch by Shurcool: Selection Box:

1) [FIX/ADDITION] the selection box is now filled in with a translucent shade of grey, like Pumpk...

github.com/Warzone2100/warzone2100 - 37c74739a215584b2cb83471f239786621ba78a6 authored almost 18 years ago by Dennis Schridde <[email protected]>
* fix compiler issues with non-C99 conforming compilers

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@960 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - c898c17ecb616040fc51b58a28e8e2905aac02a9 authored about 18 years ago by Giel van Schijndel <[email protected]>
Added a script function to perform up to 8 (instead of just 1) structure iterations at the same time;

initEnumStructB() - to initialize iteration, enumStructB() - to iterate.

git-svn-id: svn+ssh://s...

github.com/Warzone2100/warzone2100 - c89cadfb973c0a7bd1b799f14b9875e683a051f9 authored about 18 years ago by Roman C <[email protected]>
* fixed some compiler warnings

- except for script and sound all libs can now be compiled using -Werror (means they generate n...

github.com/Warzone2100/warzone2100 - e2de942f0292b826362c6cef60a940ee1b23818e authored about 18 years ago by Giel van Schijndel <[email protected]>
* functions memRecReport & memMemoryReport:

- removed these functions and all calls to it if REALLY_DEBUG_MALLOC isn't defined, because the...

github.com/Warzone2100/warzone2100 - 851b570bc5cd3433f9fd96510129279b113dfcfd authored about 18 years ago by Giel van Schijndel <[email protected]>
-fixed FLEX YY_CURRENT_BUFFER glitch

-added asserts to some scripting functions

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@9...

github.com/Warzone2100/warzone2100 - bebc8316dad041c7342f0d34c7ff21e30859a2d1 authored about 18 years ago by Roman C <[email protected]>
* expand the use of compiler-guards (C preprocessor macros) so that not only the forward declarations and referring macros are guarded, but the referred functions as well

* remove some unused things: variables, macros (MEMORYREPORT, MEMORYTREAP)
* fix some signing e...

github.com/Warzone2100/warzone2100 - 3d23a48076e80459d69cae0e793b799d9527c99c authored about 18 years ago by Giel van Schijndel <[email protected]>