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Warzone 2100
Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective -
Host: opensource -
https://opencollective.com/warzone2100
- Website: https://wz2100.net
- Code: https://github.com/Warzone2100
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1813 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 8144a45d6f82a9f0407b30fedd43dd52fcd668f9 authored over 17 years ago by Giel van Schijndel <[email protected]>* intdisplay.c now uses the widget interface to set tooltips on its widgets (which is the const-...
github.com/Warzone2100/warzone2100 - 376323c9dcbafbf51287ca48bf89d594f981b441 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1811 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 6e3ff3d1eef4d9bc5906b4f2813ecfac87a40fdf authored over 17 years ago by Ari Johnson <[email protected]>* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually ...
github.com/Warzone2100/warzone2100 - 85ecafd1decf1f513d88691ab60a3b8cbd698c12 authored over 17 years ago by Giel van Schijndel <[email protected]>'BOOL' and thereby prevented the code from building
git-svn-id: svn+ssh://svn.gna.org/svn/warzo...
github.com/Warzone2100/warzone2100 - d411264e17dd8b0937778bcf7a14a5ce5ea4afc4 authored over 17 years ago by Ari Johnson <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1808 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - c227835d6a60880003769c0b92b4e9fdbd98773f authored over 17 years ago by Roman C <[email protected]>* Remove usage of widgCopyString
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1807 4a71c...
github.com/Warzone2100/warzone2100 - 704c6bc653792a07f18304f9e419e7f7a4a5a840 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1806 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - a4046c2cd4776dcf545af312076a84faf4b0f813 authored over 17 years ago by Dennis Schridde <[email protected]>That is:
* Don't use a custom memory heap implementation anymore
* Remove all usages of HEAP co...
That is:
* Don't use a custom memory heap implementation anymore
* Use malloc & free for memory...
(The error state simply wasn't cleared before calling a function that could produce an error)
Pa...
github.com/Warzone2100/warzone2100 - d1336810a96b735fd277b842becdd967e955a3ca authored over 17 years ago by Giel van Schijndel <[email protected]>* Now actually #include <limits.h> so that we can be sure INT_MAX is defined
git-svn-id: svn+ss...
github.com/Warzone2100/warzone2100 - b6a27628bad43637f785e69f6256dc351f54bd6e authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1801 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 68a29653909c1859accb912e0a9ef11ae3c6259e authored over 17 years ago by Roman C <[email protected]>* Don't use two definitions for CHECK_DROID; a debug, and empty non-debug variant. This because ...
github.com/Warzone2100/warzone2100 - 39829e9ff3bb285bd3e1057707ae1dd89b17062d authored over 17 years ago by Giel van Schijndel <[email protected]>* I.e., do change inline function check_droid back into macro CHECK_DROID. But keep the increase...
github.com/Warzone2100/warzone2100 - 090e5e17a447c944cd0093b7b6d6eefdabc07f2c authored over 17 years ago by Giel van Schijndel <[email protected]> * make integers unsigned at places where we never, ever use signed values for their values
* mo...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1797 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 8e2837ab97f0bc1d5579c7755d5cd0a5d722ae5b authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1796 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - bb61dd2eb057c406ee0053bf194eff672f843e15 authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1795 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 6fa36aa0e97151373ca2228f7f6174516dbfec85 authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1794 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - a8a091a604bce0c001188c77694dfc2ae4dd9002 authored over 17 years ago by Roman C <[email protected]>LasSat weapon:
-blast radius: increased from 2 tiles to 4.5 tiles
-blast radius damage: increas...
- POINT -> Vector2i
- changed internalformat = getPixelFormat() to GL_RGBA in one place
- removed...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1791 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - a6b56ed7e9bdb1182edbe4fc8b55ad73c48fb139 authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1790 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 2f03ccf5cd60b98f030c42efe32479e9904ee37f authored over 17 years ago by Per Inge Mathisen <[email protected]>the droid code. More carefully initialize some droid variables. Remove
a ton of unused droid code...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1788 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - b18c40d58ae782ba4428cb8fe79339def5bbd044 authored over 17 years ago by Per Inge Mathisen <[email protected]>the terrain texture atlas pages.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1787 4a71c...
github.com/Warzone2100/warzone2100 - dc71f601f9e0bee730a0df26f925e29920b02b25 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1786 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 3bc52689dc1ea747892c28094f7f78784bd46ce1 authored over 17 years ago by Per Inge Mathisen <[email protected]>demolish command, and also add the feature of allowing this demolish
command remove map features...
reliable, cleaner and will give better error report should it fail again.
git-svn-id: svn+ssh:/...
github.com/Warzone2100/warzone2100 - 10cfe3c0659ff042a5134746b1167a1c68b1b069 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1782 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 39006530467dd0b136aa00f109a6c0ecd8f56215 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1781 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 7355ad466fd5e72c6fab05a63d53ccfaf503324f authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1780 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - f9cb796b4ece5daaa01f6b022d571e211a78f931 authored over 17 years ago by Dennis Schridde <[email protected]>an assert), and you can now build it and other multi-tile defense structures
over walls (plural) ...
Light Cannon:
- weapon damage raised from 25 to 37
- weapon chance hit increased from 20 to 25
-...
- fixed a bug preventing AI from building a factory when playing with no-bases settings
- impleme...
- fixed a bug preventing AI from locating its base
- improved base location routine
git-svn-id: ...
github.com/Warzone2100/warzone2100 - fd9dd2a93d14eb81e58e9e6c497da41432c20f26 authored over 17 years ago by Roman C <[email protected]>* Declare variables at the most localized scope
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/...
github.com/Warzone2100/warzone2100 - 9c15ebad8161efbd6c6eb8c76fbc31db6698790d authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1774 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 1faab1bc895caac341e6f9c8af06852f845a5e74 authored over 17 years ago by Giel van Schijndel <[email protected]>- s[xyz] -> screen, w[xyz] -> water
- Beware: Besides the name both are (probably) in screenspace...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1772 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - d56e96c52e9c5b741d3100b3a4fe23dcd31840ce authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1771 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - eca9d2bab6e5a1adf37ac76f4a478bd655f108be authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1770 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - db49a55df09216bb6a276c9af67b147e9725c53c authored over 17 years ago by Dennis Schridde <[email protected]>Also rename "count" to "i", since it really only is a loop iterator.
git-svn-id: svn+ssh://svn....
github.com/Warzone2100/warzone2100 - 98cb1153c020e0934220283c55d5578790aa1fed authored over 17 years ago by Dennis Schridde <[email protected]>* remove several unused and essentially no-op functions
git-svn-id: svn+ssh://svn.gna.org/svn/...
github.com/Warzone2100/warzone2100 - 7af99e564509f2bea5403ba02f20cf1ff3640113 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1767 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 9c6a4b29dbb828139d6623ab65f360918e637c21 authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1766 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 58040a0af6102a79d86a476cf59a4e281cebb66b authored over 17 years ago by Dennis Schridde <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1765 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 1360756487c510021f4be23b1013b43b139e2095 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1761 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - e963c1873127307664ce95b944bb9dd529cf0e6a authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1760 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 6cb536c0d123543edd9551fdb9e793ff90678f54 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1759 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 9cecbdcb0daded8d8423770f3b8fb624d49a86ba authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1758 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 31d16a09bd2856a7ba5205fac86403145c26634f authored over 17 years ago by Giel van Schijndel <[email protected]>- cleaned up debug messages
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1757 4a71c877-e1...
github.com/Warzone2100/warzone2100 - fb6e1cbfd127cd23558cd1aaef241881dcd04dd2 authored over 17 years ago by Roman C <[email protected]>- implemented "autogame on" and "autogame off" to be used in wz debug mode
- rewrote event activa...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1755 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 898afb4920549fe81375b7f0f4c7046e4fd1cb14 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1754 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - dffa00c7bcd2bd230dce78ef2c8c93af58cae102 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1753 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 5646aaf47a37940e85c1fd21d51052ba496575b6 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1752 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 24b444c1a19f86d93eeb0e7e6085cfda0c0e06d7 authored over 17 years ago by Giel van Schijndel <[email protected]>* Rename resource handler "HWTERTILES" to "TERTILES" since the 'HW' (HardWare) part now does not...
github.com/Warzone2100/warzone2100 - 44d4aed7d9ebca341572b899957dfa0bd54795f1 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1750 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - a79e474d98a77eda1a490cb5a2190ad3110ca2fe authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1749 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 58e8bda3a922b8a9e8638a8a3bed8db692cf6370 authored over 17 years ago by Dennis Schridde <[email protected]>- implemented "autogame on" and "autogame off" commands in debug mode
- cleaned up whitespaces
g...
github.com/Warzone2100/warzone2100 - e3c15e4a23890f9767d3d5e87396519051e4d4de authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1747 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - b4fc0b8a414dcaa6db14f6c679f4f9c2c7f30dc9 authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1746 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 508bc685c46c7520deb07c753c4f849d503cfb8b authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1745 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - d34ab4655589399ea9bf14200719406988708d4d authored over 17 years ago by Dennis Schridde <[email protected]>- Tune lighting and enable by default (This doesn't seem to affect the terrain)
- Declaration upd...
* previously this indicated the size of soundDataBuffer + soundDataBuffer.data instead (which wa...
github.com/Warzone2100/warzone2100 - 7241d5f1e8e9705a4bd8b3106811e5183911edf9 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1742 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 3708cb6bc5c0d24de552859f29c9232b02ab45a5 authored over 17 years ago by Roman C <[email protected]> * Use tabulated code indentation for oggvorbis.[ch]
* Move curPos and fileSize into a more loca...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1740 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 721a32314f48bc2736674e375ccd23509d1104d3 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1739 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 7ed46ee763edecc578e8c08d61d5955e9e14f6bd authored over 17 years ago by Giel van Schijndel <[email protected]>* remove commented out functions (which where only used by commented out code if they where used...
github.com/Warzone2100/warzone2100 - 2d85204f137f51518a07bb5d527dcb452781184b authored over 17 years ago by Giel van Schijndel <[email protected]>the satlink bug from creeping back in.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1736...
github.com/Warzone2100/warzone2100 - 34b1ca108f8ec35b4bd1ef57d1fea9dfec037da3 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1735 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 1cc2b86251d171b37621f392e1b94ac0f30f0ad9 authored over 17 years ago by Per Inge Mathisen <[email protected]>and reintroducing the pTile->psObject reference that was optimized
away to save memory on the PSX...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1733 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - c2640060d64e7079962ef9c91d4c64f5206e9fe2 authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1732 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 089fe0b7f1b018f9e540e6d152bdf19ea11e18a8 authored over 17 years ago by Roman C <[email protected]>- replace slider numbers spread out in the code with define
git-svn-id: svn+ssh://svn.gna.org/sv...
github.com/Warzone2100/warzone2100 - 3dc727f70949f345abb364ad6f3222fa768f8bee authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1730 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - eb9ef856de15311d2025798882fa1e9a314f99f9 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1729 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 85dc22e592757c5b1cbba9f14498160e1a4535b4 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1728 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - d7a003cac11cdf61ab69a029c42beb8280766ce2 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1727 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - fb8094aae298a5726da3201d4b7630f3b0e65c53 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1726 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - c32d3b11b479b9b28b2f6cfcbfd04377f249fc9a authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1725 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - a07a76db54720fa5c2cb8099553369668ec285b1 authored over 17 years ago by Roman C <[email protected]>* Use PHYSFS_close after we've read from the image file
git-svn-id: svn+ssh://svn.gna.org/svn/w...
github.com/Warzone2100/warzone2100 - f9783ff29ff943f1d3ab1501aa812682c5a12b7f authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1723 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 575a78836abe6a4c271e78919d5664daf72377f6 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1722 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - b5154ae4a3cfbacfbddba53f6760a95a8cfb2993 authored over 17 years ago by Giel van Schijndel <[email protected]>* Simply return the value we need (instead of using a pointer)
git-svn-id: svn+ssh://svn.gna.or...
github.com/Warzone2100/warzone2100 - 9e520c844ba033d33ad16a55d41d2ca73e47187e authored over 17 years ago by Giel van Schijndel <[email protected]> * Don't use MAKEFRACT for comparisons with floats
* Remove some commented out code which accomp...
* make definitions of IMAGEHEADER and IMAGEDEF safe for loading on systems with different sizes ...
github.com/Warzone2100/warzone2100 - cdea281ca67ff2e0c11ce0f2df0e2245b5f65b1f authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1718 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 884f22a4af5fed0651d6a751970992675aacfa79 authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1717 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - a343ea0eb82fc573b636fe27156480b68e016f7b authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1716 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - b2bcb79c99055bed0f54e8e01eaebe9718c47c81 authored over 17 years ago by Roman C <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1715 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 02c6705f6188656cfa03b97ca5d0cfb3b2e26303 authored over 17 years ago by Giel van Schijndel <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1714 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - d948715572a8e3a9a462adcf9752aab8cd1ddfbd authored over 17 years ago by Roman C <[email protected]>To enable, uncomment the call to findSunVector() in src/display3d.c and
uncomment the lighting = ...
ambient lighting for the disabled OpenGL lighting mode.
git-svn-id: svn+ssh://svn.gna.org/svn/w...
github.com/Warzone2100/warzone2100 - 4cf37f5ddc6245fa16a4b35dae2ac460f30fd16f authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1711 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - cbb0795bd35bd73eef629bbaaed0483bc738aacf authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1710 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 2ec98482bab8b8bd67a52ae3c09385dbb3e1fda2 authored over 17 years ago by Per Inge Mathisen <[email protected]>git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1709 4a71c877-e1ca-e34f-864e-861f7616d084
github.com/Warzone2100/warzone2100 - 8efecd07b2a1d4737aad85d3fba7988fa22d7ea9 authored over 17 years ago by Dennis Schridde <[email protected]>