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Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

Make sure hash table is re-initialized properly after closed

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2052 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2063d578c3c1c3e28c50497fd3297dc9f1103215 authored over 17 years ago
Silence a Valgrind warning by not free()ing a NULL pointer

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2051 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2de32d08bae9be5cd0536b8b8db72ab4d157995d authored over 17 years ago
Fix crash on starting cam2 where objects are released but animations that refer

to them are not. Bug looks like it has always been there, but hidden by old memory
management cod...

github.com/Warzone2100/warzone2100 - e2879a22064de50081773302a4de0d387d964f41 authored over 17 years ago
Fix bug introduced in struct multiweapon code of r857, which crashes the first

level of cam2 because the non-nullness of an array pointer is checked instead of
the non-nullness...

github.com/Warzone2100/warzone2100 - 3cedbb58f523b8cd3782ebd7b84912526bdcc693 authored over 17 years ago
* Add dec130.h to the automake system

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2047 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e8e75c81a2aea5277b0ca8a7f3ccbc62464b4e54 authored over 17 years ago
Update to Xcode project file to include dec130.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2046 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - dad009776a3a9517afe87269243192d694221fd8 authored over 17 years ago
* Move some variables into a more local scope

* Make use of the fact that FUNCTIONALITY is a union and work some casts away
* Turn some bitsh...

github.com/Warzone2100/warzone2100 - bd9977cf3d19ff633474e95bbb1ccc3d944f400b authored over 17 years ago
* Remove a futile check for error condition (psBuilding->psStructureType->numFuncs == 0) which can never occur unless errors occur while loading a stats file (and if they do, they should be detected by the code loading that file)

* Use calloc instead of malloc followed by memset(0) (calloc both allocates memory; and then set...

github.com/Warzone2100/warzone2100 - e531fb31fc008a33b5641118581ed4c7fdad2624 authored over 17 years ago
* Don't take guesses on what kind of struct is the largest; use a union instead so that the compiler can deal with that

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2043 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b091d350e0d517416369bbeef78a96899eaaa660 authored over 17 years ago
Fix crash in campaign when saving a game where a repair structure has been destroyed.

Bug introduced in first reference count commit (r1995).

git-svn-id: svn+ssh://svn.gna.org/svn/w...

github.com/Warzone2100/warzone2100 - 868b3594c8ee92433d4045c99373c53d5b1d0b18 authored over 17 years ago
* Change default of setting "ReopenBuildMenu" to true since this was the behaviour of the original Warzone AFAIK, and as such is probably expected by most people

* Remove commented out line which was an exact duplication of a line just below it

git-svn-id: ...

github.com/Warzone2100/warzone2100 - a437f1efe2de754e022599504b9f4173574fabd0 authored over 17 years ago
* Cast psObj->psDest to DROID, after determining (psObj->psDest->type == DROID) (This should prevent a compiler warning about incompatible pointer types)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2040 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d1e8dd2c5a9fa9e9338c13504542fb8629159826 authored over 17 years ago
Huge piece of cleanup:

* Make droidDamage and objectDamage accept a parameter `DROID_HIT_SIDE impactSide` instead of `i...

github.com/Warzone2100/warzone2100 - f17bcede9136d4bc3eed250904cea58e4ab72766 authored over 17 years ago
* Split an #ifdef EDIT_OPTIONS section to make sure sButInit's member variables are properly set

Patch by DrZimmerman

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2038 4a71c877-e1ca-e34f...

github.com/Warzone2100/warzone2100 - a12e3630e23e68e2004684153aa5e270bdb30d57 authored over 17 years ago
* Change the adpcm decoder to use a more object oriented approach (rather than global vars which would make decoding multiple streams impossible)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2037 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 7b0625d4a73e24b0bb0869ae7d042897ad5e843e authored over 17 years ago
* Use an int16_t instead of a short, since this code quite obviously depends on these variables to have an exact size of 16 bits

* Put curly braces on a line of their own
* Use INT16_MAX and INT16_MIN instead of magic number...

github.com/Warzone2100/warzone2100 - fcf6f02015cf89145b0d4d8c8a8e89a9dcfce75e authored over 17 years ago
Huge piece of cleanup:

* Merge two large sequential if statements where the tested conditions where exactly the same
*...

github.com/Warzone2100/warzone2100 - d531d0a8094405af52ab99bdbe2d36968a0c0e7a authored over 17 years ago
* Rename some variables to more descriptive names

* Fix merged indentation of 4 spaces and tabs (even on the same line!!) by using tabs instead
*...

github.com/Warzone2100/warzone2100 - bd7d6ae12eb9ab375beab9c8ea3b7f5f1e6cf4c3 authored over 17 years ago
* Verify a target isn't dead before using it

Patch by Watermelon

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2031 4a71c877-e1ca-e34f...

github.com/Warzone2100/warzone2100 - d593fd7c17a060886f275b336ce6df9e77a7f503 authored over 17 years ago
* Use 'unsigned int' instead of a fixed-with type to store the width, height and depth of an image

* Change an assert(FALSE) into a more descriptively styled: !"text string"

git-svn-id: svn+ssh:...

github.com/Warzone2100/warzone2100 - ed62f3da96c28ce205aa9cd851c4226e495ae8ed authored over 17 years ago
* Convert back-slashes in paths to forward-slashes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2028 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b9f58a0e0b6df3a7b516a84d6d27f4a2cc19b55f authored over 17 years ago
* Add some assertions on unhandled/invalid BASE_OBJECT.type values to aid in debugging

* Add some whitespace to increase readability (empty lines between different case labels in swit...

github.com/Warzone2100/warzone2100 - 37d7adb0e2e2b878ef728212fa2bb7d750c89f3a authored over 17 years ago
* Ignore another set of MSVC files

* Remove rather useless file d3dwrap.h
* Remove DLLEXPORT stuff

git-svn-id: svn+ssh://svn.gna....

github.com/Warzone2100/warzone2100 - 8947c63baf38f5b810d95606abfe200962f6485f authored over 17 years ago
* Rename class CFileParser to fileParser (I don't want no freakin MFC naming conventions: prefixing all class-names with a captital 'C')

* Don't use pointers to fileParser for functions where references are lots more appropriate
* M...

github.com/Warzone2100/warzone2100 - 0a8c53b8a8fa8658a63cd9a3d4b7a76cdd42ea3f authored over 17 years ago
Add died checks to projectile visibility function. Patch by Watermelon.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2024 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 073a4793c53d0fdeb4d8914a04c81d1edcae67e4 authored over 17 years ago
Fix off-by-one check in CHECK_DROID and CHECK_STRUCTURE macros. Patch by Watermelon.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2023 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bc7dabc521bfed71c630136a01214530944616ef authored over 17 years ago
* Fix forward declaration of OpenEditorFile

* Remove useless, and (luckily) unused default constructor from CFileParser
* Move initialisati...

github.com/Warzone2100/warzone2100 - eb898d0293c17deae996d02e36d8a57886f06d26 authored over 17 years ago
* Remove yet some more unused/unreferenced variables to reduce warning spam

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2021 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f0d6c4d6b687b171ef366956f07f36a4416fd0dc authored over 17 years ago
* Remove some unused variables

* Use C++'s std::ifstream instead of stdio from C at some locations
* remove unused constructor...

github.com/Warzone2100/warzone2100 - d4d550f700c53f68298c0fbd67f6d05cdf003904 authored over 17 years ago
Fix crash that happens when transport is unloading units that have

invalid target references. This is an ugly fix for some very ugly code.

git-svn-id: svn+ssh://s...

github.com/Warzone2100/warzone2100 - 0c6b83c3ecf1ed18713fd0a0cd067397714f8a3c authored over 17 years ago
Remove excessive CHECK_DROID call in release droid function.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2018 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 56579f0b7dd2b2ca25129e2955a14cb54dff8b98 authored over 17 years ago
Remove two excessive logging calls

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2017 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - cbada4698b3b86e2622305ba424740c45741b68a authored over 17 years ago
* Add GPL header

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2016 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 28152bd17f92291558667f935602e8559484abf9 authored over 17 years ago
* Remove empty file gatewaymapdefs.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2015 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bae4d98dfaf6615f8f06e48051ae2f0ee0da7573 authored over 17 years ago
* Rename wrongly named file model.hpp to model.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2014 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4b642cbdb70da3beeedb62a0dc9d0ac247780529 authored over 17 years ago
* Ignore yet another MSVC file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2013 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 8192e5788e1186e31e4ab3fdb4f33883e1de0628 authored over 17 years ago
* Use a tab-stop location to line stuff properly out

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2012 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - cd5ada22631d17e12604c0afab0e5e2d329855cf authored over 17 years ago
* rename some files to lowercase filenames

* convert M$ Word documents into OpenDocument text documents (OpenOffice.org handles this perfec...

github.com/Warzone2100/warzone2100 - f0c12b8ae28ac91a3558cf287671cb00a0fec179 authored over 17 years ago
* Remove a whole bunch of other MSVC files which apparently are not necessary

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2010 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 49b672aad7ed0b7e3d396d52cfd60f6f6afcd6ec authored over 17 years ago
* Add tools/editworld/src/Debug to the ignore list since apparently this is MSVC's output directory

* Remove EditWorld.plg since this looks like a compilation report which we don't need in our rep...

github.com/Warzone2100/warzone2100 - a1b1ac1f16c8c0d842ca964620a5b99ceade1dd2 authored over 17 years ago
* Allow larger display bitdepths than 16bit

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2008 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 24e16176b83d45b8fcb5fe7f8a28ffc32ad321ef authored over 17 years ago
* Set mime-types and svn:eol-style on EditWorld's files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2007 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 10a0d4be6ee9f3ec3849716bdda4885b5f5174a3 authored over 17 years ago
* Set bugtraq:url and bugtraq:logregex properties on some directories

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2006 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6f1064ad0ee2b5ba3a11c26a3b36f24c85ae5121 authored over 17 years ago
* Revive EditWorld from the dead

* Give it a nicely oriented directory structure
* Rename all files in src/ (I hope I didn't mis...

github.com/Warzone2100/warzone2100 - 345b1d6106391c24e8eba08cbab2fb72028babdf authored over 17 years ago
Fix assert when saving while transport is leaving the map

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2004 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 3a7777259828c4b23e8987d37c50d0c10366771b authored over 17 years ago
Fix crash and assert when transport is leaving map in campaign

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2003 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 51d982100eb9761323d7d59843bf41edfc4f6f15 authored over 17 years ago
Fix crashes in game loading code introduced by reference counting framework

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2002 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 289b0479f06ded5b2bf11849acb8737fe02dd3e2 authored over 17 years ago
Fix bug#9430

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2001 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 14fb2c9d3db3ff42c3657b22061fc9e668681f8e authored over 17 years ago
* Add "-Werror-implicit-function-declaration" to Code::Blocks project compile options

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2000 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 12c3d7855957ad1a1611ad63e300d7629704c110 authored over 17 years ago
Missed two cases of pointer references to objects being set in src/ai.c. Fixed!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1999 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4fa38ab9b654e4ebd2cb4b5ea350d76733d8de2f authored over 17 years ago
Cleanup

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1998 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 976c75191af6faa9c43f6fbe69a8795f839e89fe authored over 17 years ago
Remove scrvGetBaseObj

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1997 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e06f29f87c8ea80bb998f96202a1ca852539000a authored over 17 years ago
Remove scrvLinkValues

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1996 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 49b1666441640a41d27dda1fdaf2cfc6779b2ea6 authored over 17 years ago
Implement the bulk API changes required for reference counting. Also fix some

missing checks for dead targets. Patch by me and Watermelon.

git-svn-id: svn+ssh://svn.gna.org/...

github.com/Warzone2100/warzone2100 - cd8cf1090b6d228d1b5b5d45b29443cb5bd37967 authored over 17 years ago
Optimize non-enabled calls to debug() by moving the if test before we do a function call.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1994 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 64c9ca9ecdc971fe48ed4aac6b3a081f4db5bc9a authored over 17 years ago
Import ChangeLog for 2.0.7. Later versions will be added when they are released.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1993 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - bfb3775e835e7ff0c648df172a8692092d57d335 authored over 17 years ago
displayBuffer -> fileLoadBuffer, original patch by vs2k5. displayBuffer was abused to load nearly everything.

Reuse FILE_LOAD_BUFFER_SIZE macro, which was abandoned before. (That's also why fileLoadBuffer is...

github.com/Warzone2100/warzone2100 - 714bcc5924cba97a96d12efb1c6ca8381dd15d76 authored over 17 years ago
Fix for wrong type by vs2k5.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1991 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ae1bbe9894bdb2688ab960c93dea197fdeda0375 authored over 17 years ago
pie_export.py version 0.2, by kage:

as requested, it now provides a gui for setting the pie version -- you do this indirectly by sett...

github.com/Warzone2100/warzone2100 - c86c5aaa946e4473d55732291c01842275c0d8b1 authored over 17 years ago
Modify properties to match Per's "initial import"

Original revision 4:
svn:author = per
svn:date = 2005-11-19T19:12:57.694186Z
svn:log = Initial i...

github.com/Warzone2100/warzone2100 - dbb6fc9f9b55514aa55f48f123de0c7a18c32c1d authored over 17 years ago
Create final repository structure.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 5ba7ddac6bb54a1b5f1e67a433ed8d866e191c50 authored over 17 years ago
Clear out entire repository for move of codebase from BerliOS to Gna! repository hosting.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@361 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d17e78a7130ec32580f03e788c460552f80d580a authored over 17 years ago
Remove unused network code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1987 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - a4bf9eea4ea541fb4896b87d5191777bfb30d86c authored over 17 years ago
* Remove unused parameter char* DisplayBuffer from function pie_UploadDisplayBuffer (maybe we might as well remove this function altogether ?)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1986 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d55bd507c6ecb22f2f6130e054288943353b62cc authored over 17 years ago
* Remove non-static forward declarations from implementation file (they were duplicates of those in the header)

* Const correctness char* -> const char*
* Remove a futile debug statement after a goto label (...

github.com/Warzone2100/warzone2100 - 7da9c0e9ed9432fc78345a44c000e544cb38aa65 authored over 17 years ago
* Drop another magic number; replace it by buttonX this represent the X coordinate of the left most buttons (the large buttons in the player/map/force/etc. selection menu in the multiplayer setup screen)

original patch by vs2k5 (to fix an incorrect X coordinate), modified by me to take care of the ma...

github.com/Warzone2100/warzone2100 - 1f61b1918e9c42d0c49e7e08082c8555d3636574 authored over 17 years ago
* Make sure to check the died status of objects and set pointers to them to NULL if they're dead

* Treat objects that have there status set to died should be treated similar to NULL pointers to...

github.com/Warzone2100/warzone2100 - 17e25433e0916d1eb849d8ec8740aacf4c34337c authored over 17 years ago
* make (save|load)MultiStats const correct (saveMultiStats: char* -> const char*), (loadMultiStats: const char* -> char*)

* remove some unused pointer typedefs LPtypename
* modify struct PLAYERSTATS to use uint32_t in...

github.com/Warzone2100/warzone2100 - 225a70c1f15e2e9a063cc91fdf9254df837bfcbb authored over 17 years ago
* Decrypt data/multiplay/players/test.sta to comply with the removal of the encryption/decryption code from r1953

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1980 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - e9c31811d335b8b09d05bfebc381442b6f1b1b50 authored over 17 years ago
modify addMultiRequest:

* now takes two separate parameters; one for the search directory, and another for the file exte...

github.com/Warzone2100/warzone2100 - 5efc662df10aa44aea028a64ed4c8f8e4a199f7a authored over 17 years ago
* prevent player name (in multiplayer games) from becoming an empty string

* const correctness char* -> const char*

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@19...

github.com/Warzone2100/warzone2100 - ba4a019b9a460146a2f292d17feeeb2773de4ee0 authored over 17 years ago
* Remove unused (and sometimes empty) functions sound_SetSamplePan, sound_SetSampleVolAll, sound_GetMaxVolume, audio_GetMixVol, audio_Get3DVolume

* Remove global var g_i3DVolume and audio_Set3DVolume which would set its value since g_i3DVolum...

github.com/Warzone2100/warzone2100 - 84a07b03a55f381c5f41df5b954de173fd5be7c1 authored over 17 years ago
Backport r1973: Verbose problem report for not found gdb or program.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1974 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 28358cb9e373fe5c0deac32d81cade7149083bd0 authored over 17 years ago
* Rename functions

mixer_GetCDVolume to sound_GetMusicVolume
mixer_SetCDVolume to sound_SetMusicVolume
...

github.com/Warzone2100/warzone2100 - 18dcb24b3c85d5580081ab007a514ded277d8aab authored over 17 years ago
Enhance POSIX crashdump with time of execution (not crash!)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1971 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d301fd3a8235a198df999bd1b896d20a4b42ef75 authored over 17 years ago
- Get full path to warzone binary, so gdb can actually find it. (It runs in an empty env, so it doesn't even have PATH.)

- Add some debug output (which will never get shown, since we setup the crashhandler before the d...

github.com/Warzone2100/warzone2100 - 0c46dfdea398cc52b0a0dcc9d818df02920d3c30 authored over 17 years ago
This time fix it really. Thanks EvilGuru.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1967 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - b3f62323d456f4d804d1acab3b16cc6034f5732d authored over 17 years ago
Fix a mistake which resulted in infinite loops and horrendously big logfiles. Thanks to Kamaze and EvilGuru.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1966 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 1a61e63fc4f65941b6af76282484aae13e4e529c authored over 17 years ago
Revert to the old implementation of STATIC_ASSERT. Beware: This does not work in global context (outside of a function).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1965 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 428c893226ec373ac1c82a2fd05b79b4de22e312 authored over 17 years ago
* Move #ifdef EDIT_OPTIONS so that some IDOPT_EDIT code is properly commented out

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1964 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 78389548d8ea2d5e5bbf5aa831f5c2105978cdfe authored over 17 years ago
Rollback commit 1960, since I want to make this edit stuff work later

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1963 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 0b3a3367b93f79417bb13c340250e38cfec5e50e authored over 17 years ago
Add missing header guards

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1962 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 4390632ce8bfdde4d7b78fd1ba754dfff4d5a2be authored over 17 years ago
* remove unused function audio_Get2DPlayerRotAboutVerticalAxis

* remove global var g_bStopAll which seems to function as some kind of crude (and non-functional...

github.com/Warzone2100/warzone2100 - e3d9c70e945253fbcb857b895d2736b838069608 authored over 17 years ago
* Remove effectively commented out code (was enclosed by `#ifdef EDIT_OPTIONS` conditionals while EDIT_OPTIONS was never defined)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1960 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 2602677f39ae19d1270491803d88721a74dab438 authored over 17 years ago
Updated Xcode project file to reflect removed netcrypt.c

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1959 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ddd8464d0d35f6cbb27b43dc5de5c751a38731ec authored over 17 years ago
* Remove global var BOOL display3D which is always true anyway

* Adapt all code that depends on display3D by either removing if (!display3D){} code or removing...

github.com/Warzone2100/warzone2100 - 46434a1e5d97ab4af8b15ec18543940838f04cf9 authored over 17 years ago
* Check hosts that attempt to register a game with the lobby server for reachability on port 9999 (e.g. a NAT/firewall might obstruct this)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1957 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - aa54cee7262788916a070d536afcfef5c863b461 authored over 17 years ago
Remove the gameData from the list even if we couldn't read the new data.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1956 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 3acbbe97a3291b994b517052c26f3078834f3057 authored over 17 years ago
* Update Code::Blocks and MSVC projects to removal of lib/netplay/netcrypt.c in r1953

* Remove lib/netplay/netcrypt.c from the list of files to extract translatable strings from for ...

github.com/Warzone2100/warzone2100 - 39db2bef4b438dfd5188af4163a140d09d1180c4 authored over 17 years ago
Remove now quite useless encryption and anti-cheat code.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1953 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d3271aa38684be419f7320e03da16f909706f24e authored over 17 years ago
Use allow_reuse_address correctly.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1952 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 6a40fa81cf9d3a7ce872ddc4d71699e117554434 authored over 17 years ago
- Rename lobbyDev to lobbyDbg

- Add debug output to gameserver sanity check
- Set the connection-check timeout to 10s
- Allow r...

github.com/Warzone2100/warzone2100 - 69aefb690926f719c6aa9ab929b51184ba9aa718 authored over 17 years ago
- Don't list wrongly configured gameservers (eg. behind a NAT)

- Try to fix len(None) (TypeError: len() of unsized object)

git-svn-id: svn+ssh://svn.gna.org/s...

github.com/Warzone2100/warzone2100 - 460fd94d4754a7dd61469b9205b010a7263269fe authored over 17 years ago
Use sizeof instead of magic values.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1949 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - d0382a30d9812ba4b490bf5f5c7cf730577bdfb9 authored over 17 years ago
* Warzone is a GUI application, so set this in Code::Blocks so that M$Win doesn't produce a console window

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1948 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - eeeedf36ed87cb0d93b49dd3acd5b67d7d02655c authored over 17 years ago
Updated libpng download location

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1944 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - ca8c8910c2a06afbd357e127ee3822a9c21ad127 authored over 17 years ago
* Initialize our variables before usage; this should prevent out-of-bound array accesses when a player in a multiplayer game designs a new design template

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1943 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 072395e2dfb153fd613cceb366fca068a47f02c9 authored over 17 years ago
Fix blooper in template send code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1942 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - f73ff26ebf28054e0f757de26c2a43500e50f39a authored over 17 years ago
Try to solve droid template network bug by sending field by field instead.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1941 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - da5c018921c2ac607ad59ea577ba24a63bafbaa0 authored over 17 years ago
Fix warnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1940 4a71c877-e1ca-e34f-864e-861f7616d084

github.com/Warzone2100/warzone2100 - 35bb29274d7ba3e52e5857864d089315ab36a3d7 authored over 17 years ago