Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

Warzone 2100

Server hosting for the open-source 3D real-time strategy game Warzone 2100. Also provides server hosting for the open-source turn-based strategy game Freeciv.
Collective - Host: opensource - https://opencollective.com/warzone2100 - Website: https://wz2100.net - Code: https://github.com/Warzone2100

Clean up Draw3DShapeDepthOnly_Instanced

github.com/Warzone2100/warzone2100 - b20308d17e2c2906b9397fe5e1a92507fbc94639 authored over 1 year ago by past-due <[email protected]>
calculateShadowCascades: Tweak view and projection matrix

github.com/Warzone2100/warzone2100 - 3c1fd7a675654d6fa2e4fd941d27407ec2e2a161 authored over 1 year ago by past-due <[email protected]>
Use texture array for shadow map, implement basic cascades

github.com/Warzone2100/warzone2100 - f8b36d3bdb43cc898aa28649fba6dfe0a0eed026 authored over 1 year ago by past-due <[email protected]>
Use bilinear_border instead of nearest_border for depth_map sampler

github.com/Warzone2100/warzone2100 - 7ad6c5bd1a2953df2135ca554940b16e1c731fb0 authored over 1 year ago by past-due <[email protected]>
shadowcascades.cpp: Adjust calculations

github.com/Warzone2100/warzone2100 - 1292f9a4c4397c3f43505b4c891067e0c6c07de3 authored over 1 year ago by past-due <[email protected]>
[OpenGL] glad: Add gpu meminfo extensions

GL_ATI_meminfo, GL_NVX_gpu_memory_info

github.com/Warzone2100/warzone2100 - 4340a8338411f421e8c41f4db4b02c4217bcfbd4 authored over 1 year ago by past-due <[email protected]>
Update terrain_combined_high.frag

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/warzone2100 - b0631927bf9963cab4e2c6b1e0bf9246b684bcc8 authored over 1 year ago by past-due <[email protected]>
gfx_api: Clean-up

github.com/Warzone2100/warzone2100 - 8bc347de02569d57e02278bb8e733a56fc85af0d authored over 1 year ago by past-due <[email protected]>
Improve determining default depth buffer resolution

github.com/Warzone2100/warzone2100 - 7f41639704a8530a6e7575b235e8fdc9fecf3165 authored over 1 year ago by past-due <[email protected]>
configuration.cpp: Store / load new shadow settings

github.com/Warzone2100/warzone2100 - aca368b5d8d55f609232cd24dec0686ca8cbaf79 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Minor tweaks

github.com/Warzone2100/warzone2100 - 8ad682a7da1a50eee0639cb791fea307fe1ca3b6 authored over 1 year ago by past-due <[email protected]>
Fix shadows on structure baseplates (when using instanced rendering + shadow mapping)

github.com/Warzone2100/warzone2100 - 8db4dedc805355f7031ccea9657b26bc59ec4b6c authored over 1 year ago by past-due <[email protected]>
[OpenGL] Improve default precision specifiers for OpenGL ES

github.com/Warzone2100/warzone2100 - 7cfefb8e3a40d8e243dbeeadc57f7fc619123fe1 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Improve getSuggestedDefaultDepthBufferResolution()

github.com/Warzone2100/warzone2100 - db81d2422d748209616afc28a8ee209a76d7678b authored over 1 year ago by past-due <[email protected]>
[OpenGL] Create default depth texture

github.com/Warzone2100/warzone2100 - f93a790dcb729f2c4d388ee87c2e193e61fafb75 authored over 1 year ago by past-due <[email protected]>
gfx_api: Add sampler_type::bilinear_border

github.com/Warzone2100/warzone2100 - 2841482287b02b08bafe2255afb7e17a1f54a848 authored over 1 year ago by past-due <[email protected]>
[OpenGL] Fix shader OpenGL ES compatibility

github.com/Warzone2100/warzone2100 - 20191bb96ece5426ef21aa1c33709169df6d72bd authored over 1 year ago by past-due <[email protected]>
[OpenGL] Adjust default depth texture

github.com/Warzone2100/warzone2100 - a1fc5764c886ee79d253b7f366707d061d50cba8 authored over 1 year ago by past-due <[email protected]>
Re-order Graphics Options menu items

github.com/Warzone2100/warzone2100 - 13a0df15ae823b77ca0b44809db94f348be86840 authored over 1 year ago by past-due <[email protected]>
Adjust MIN_PLAYER_X_ANGLE slightly to avoid visual flickering on structure bases

github.com/Warzone2100/warzone2100 - d8f3bebe284e59161879c5bfebf81051d0439f81 authored over 1 year ago by past-due <[email protected]>
Fix MSVC compiler warning

github.com/Warzone2100/warzone2100 - 953d87c9b23f2344d75b3ed4d602482e4891b7ab authored over 1 year ago by past-due <[email protected]>
piematrix.cpp: Partially revert default perspectiveZFar reduction

After: 9ebc6aa (Refactor pie_PerspectiveGet, cache multiple matrices, separate skybox getter)

github.com/Warzone2100/warzone2100 - 9028bdce6f558a316d8f608c437012c0548b7bc9 authored over 1 year ago by past-due <[email protected]>
drawShape: Pass timeAnimationStarted instead of BASE_OBJECT

github.com/Warzone2100/warzone2100 - 8cf871801e0480971f8ebd625c51d623411f5759 authored over 1 year ago by past-due <[email protected]>
Handle droid dying animations as effects

Instead of keeping the DROID object around just to draw the death animation.

github.com/Warzone2100/warzone2100 - 8770bde49459a57bd6cda3e3a60a99b72816756f authored over 1 year ago by past-due <[email protected]>
Support velocity for droid dying animation effect

Based on droid's last movement direction and speed

github.com/Warzone2100/warzone2100 - d34be78a23c3c21871185d6f634b359e9e9ba7ab authored over 1 year ago by past-due <[email protected]>
[Vulkan] Handle DeviceLostError in acquireNextSwapchainImage

github.com/Warzone2100/warzone2100 - f2bce012e3faa2f0539ae3a5a7a4dffafeb2eca2 authored over 1 year ago by past-due <[email protected]>
Update texpages submodule

github.com/Warzone2100/warzone2100 - e107f6063598ebe00161b4bc72e95c3239783056 authored over 1 year ago by past-due <[email protected]>
Improvements to classic player building models

- Created new atlas texture based on page-13 with edge padding
- Fixed transparency issues for H...

github.com/Warzone2100/warzone2100 - 5689483c6f7063cf3cb4ebe2e33ac783927c1332 authored over 1 year ago by past-due <[email protected]>
Cyborgs and babas transparency fix

- Changed geometry for super cyborg left hand, added it to scbody.pie instead of weapons
- Added...

github.com/Warzone2100/warzone2100 - 434f6f0397ef8aa8df6e5412d4b5264faca45b0f authored over 1 year ago by past-due <[email protected]>
Fixes to certain player building models

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/warzone2100 - eddf3d5617ab669789a01b7e8e2154c6db1a52e2 authored over 1 year ago by past-due <[email protected]>
Update scbody.pie

Improve left arm texture coords

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/warzone2100 - 698470db46850ab307b32fba028ba423979b46aa authored over 1 year ago by past-due <[email protected]>
Automated data update: Sun Aug 27 12:32:40 UTC 2023

github.com/Warzone2100/wz2100.net - 2885697fd9f9667282a17d68c1dfda071c2c1eeb authored over 1 year ago by wzdev-ci <[email protected]>
[Snap] Default SDL_VIDEODRIVER in warzone2100-launcher.sh

github.com/Warzone2100/warzone2100 - 10d244555f0401f89d14f73fef5e5c1b52f4c82b authored over 1 year ago by past-due <[email protected]>
[Snap] Use CMake to build SDL2

github.com/Warzone2100/warzone2100 - 26ed9b47b2faf24743b71124b152ab2a58bf85b9 authored over 1 year ago by past-due <[email protected]>
[Snap] Comment out some packages provided by the gnome extension

github.com/Warzone2100/warzone2100 - 19b2f59693e2fbd109baaa0c13d1502c68cd1e98 authored over 1 year ago by past-due <[email protected]>
[Snap] Set LIBDECOR_PLUGIN_DIR

github.com/Warzone2100/warzone2100 - e219a85bdd606bcc639eaeaff3f8af9b3fd33681 authored over 1 year ago by past-due <[email protected]>
[Snap] Additional dependencies for SDL2

github.com/Warzone2100/warzone2100 - 0a2483d1b25c0c5f62fad72604faf18b712456a4 authored over 1 year ago by past-due <[email protected]>
[Snap] Tweak warzone2100-launcher.sh

github.com/Warzone2100/warzone2100 - 9c2dd7f374fafa221fc49b250c113aaeb8bb0fa8 authored over 1 year ago by past-due <[email protected]>
[Snap] Switch to graphics-core22 plug

github.com/Warzone2100/warzone2100 - 275a83da4c011a97f7e89f8ebb6eccde8e292872 authored over 1 year ago by past-due <[email protected]>
[Snap] Update SDL2 to 2.28.2

github.com/Warzone2100/warzone2100 - b99221a8a8ed9a0d68463a21ec776c9be149b66a authored over 1 year ago by past-due <[email protected]>
[CMake] Update IncludeFindCurl.cmake - better OpenSSL v3+ handling

github.com/Warzone2100/warzone2100 - b21dd483e31cfb2c4e6fc2c29ab2c54904b364ad authored over 1 year ago by past-due <[email protected]>
cyborgs and babas transparency fix

See: https://github.com/Warzone2100/warzone2100/issues/2942
Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-texpages - a1252db861db73ea05e8be301e8abafda7f904fb authored over 1 year ago by past-due <[email protected]>
Add page-34-buildings

- Created new atlas texture based on page-13 with edge padding
- Added more parts to team color
...

github.com/Warzone2100/data-texpages - 6b609d5bc505c9c7c08477635169fae1df4c1bcb authored over 1 year ago by past-due <[email protected]>
Update classic page-14-droid-hubs

Improve cyborg contrast (when using team color)

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-graphics-classic - 9f81ff8c967bf6aaf3fa9cba4057804b7aae03e5 authored over 1 year ago by past-due <[email protected]>
Initial import of classic page-34-buildings

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-graphics-classic - 1133102379d8619365908219a12d67f5fdb872f9 authored over 1 year ago by past-due <[email protected]>
Import classic page-14-droid-hubs

Co-Authored-By: MaNGusT- <[email protected]>

github.com/Warzone2100/data-graphics-classic - 31a7beb0daa517af8b1a56fbbcbcb37c0e97a3e6 authored over 1 year ago by past-due <[email protected]>
Create .gitignore

github.com/Warzone2100/data-texpages - 91cbab9a389d5bcee62d69c9f64ad25e2d588099 authored over 1 year ago by past-due <[email protected]>
[Snap] Update base to core22

github.com/Warzone2100/warzone2100 - acd4dfe3b7c6c892a909c61ce14d034303cc32af authored over 1 year ago by past-due <[email protected]>
Remove old stuff

github.com/Warzone2100/autohoster-frontend - 64b559e1c4fb86ac42f2c89ac39d1c3f3961fc00 authored over 1 year ago by maxsupermanhd <[email protected]>
Update .snapcraft.yaml

github.com/Warzone2100/snap-sequences - bbf5ca3778cdaa7a6b18df13a22529b2a59094a9 authored over 1 year ago by past-due <[email protected]>
Update GitHub Actions workflow

github.com/Warzone2100/snap-sequences - c14a42bf0e5667df07ec06a1a18d08e75343917d authored over 1 year ago by past-due <[email protected]>
Some minor script improvements

github.com/Warzone2100/warzone2100 - abe1a333793a0b40e04e37ec8eccb292933cc959 authored over 1 year ago by KJeff01 <[email protected]>
Fix: loadSaveStructure2 production run invalid template handling

github.com/Warzone2100/warzone2100 - b804a5e2aaffa0a5c867ccfc157f1984351203f8 authored over 1 year ago by past-due <[email protected]>
Simplify faction IMD display

github.com/Warzone2100/warzone2100 - 854afb1a74c9670fe18150ee9214879bf1ea22f4 authored over 1 year ago by past-due <[email protected]>
Fix: Faction blderik models should reference the appropriate animation model

github.com/Warzone2100/warzone2100 - ee5c26947910dbc4bf7cfd73a5803fce77990b13 authored over 1 year ago by past-due <[email protected]>
Hide the number on disable

github.com/Warzone2100/autohoster-frontend - 7a062e2beba52178a7b8613d7f28e7be79fd13ca authored over 1 year ago by maxsupermanhd <[email protected]>
Fix initial lobby MOTD

github.com/Warzone2100/autohoster-frontend - 9d1c0015c4a3d84517351cd26652ccc2717e6e02 authored over 1 year ago by maxsupermanhd <[email protected]>
Lobby improvements?

github.com/Warzone2100/autohoster-frontend - 40e2762294dbdb30e94abda7defa679e28acb32a authored over 1 year ago by maxsupermanhd <[email protected]>
Add makeplayer to commands list

github.com/Warzone2100/autohoster-frontend - 2081016943dedeb2722c127d9b4b4cd9d508445d authored over 1 year ago by maxsupermanhd <[email protected]>
Add Map: Ng-ArizonaXL

Map submission: https://github.com/Warzone2100/map-submission/issues/18

github.com/Warzone2100/maps-10p - 20655f9e2bd378604c4ab2516a439038746318ca authored over 1 year ago by past-due <[email protected]>
Add Map: Ng-ScavsPrison

Map submission: https://github.com/Warzone2100/map-submission/issues/17

github.com/Warzone2100/maps-10p - 02ee13f13da9758cccf0e2faee2978a89933ad15 authored over 1 year ago by past-due <[email protected]>
Add Map: Ng-CindyIsland

Map submission: https://github.com/Warzone2100/map-submission/issues/13

github.com/Warzone2100/maps-10p - 28f075533698980987bfc3021d9ea1945d5115b2 authored over 1 year ago by past-due <[email protected]>
Automated data update: Sun Aug 20 12:31:55 UTC 2023

github.com/Warzone2100/wz2100.net - 9917186ce12a8703d85fb707d906e604f708ecbf authored over 1 year ago by wzdev-ci <[email protected]>
Update site_template

- Add tileset search filter

github.com/Warzone2100/maps-database - 92d6b27434aa24ec27c81815b5b38a943d85c87d authored over 1 year ago by past-due <[email protected]>
handle_map_submission_comment: Mention reviewer team

github.com/Warzone2100/maps-database - 7a9581633278f97d139c76e118735c142f1fd819 authored over 1 year ago by past-due <[email protected]>
[GitHub Actions] Tweak release upload

github.com/Warzone2100/WMIT - 46959da4ef53f86cb680c78064e9c5e0a5ed1de3 authored over 1 year ago by past-due <[email protected]>
Bump version

github.com/Warzone2100/WMIT - d35c183628d3d79dd9071b6013420b3607b9a9ca authored over 1 year ago by past-due <[email protected]>
Add Deselect/Select All buttons to export dialog

github.com/Warzone2100/WMIT - 8c3a77d50995290674050b047a2aaed41f0d8b83 authored over 1 year ago by past-due <[email protected]>
Update GitHub Actions workflows

github.com/Warzone2100/WMIT - 29ec310e29e9d1cb3824cb9e302b0eb153b5fa5d authored over 1 year ago by past-due <[email protected]>
[GitHub Actions] Update Ubuntu Qt install

github.com/Warzone2100/WMIT - 4c2cdad604d68c70015ecaef54a42842cd51dcae authored over 1 year ago by past-due <[email protected]>
Add Map: NTW_5v5FULL-FIX

Map submission: https://github.com/Warzone2100/map-submission/issues/5

github.com/Warzone2100/maps-10p - b1cd970b243e6129ed84f5e9860848b5edf1c2dd authored over 1 year ago by maxsupermanhd <[email protected]>
Add Map: Fortresses

Map submission: https://github.com/Warzone2100/map-submission/issues/10

github.com/Warzone2100/maps-10p - e492e6ebcd0c519db4597781f9474dfdb611a01f authored over 1 year ago by Mtlhead7 <[email protected]>
10p maps import - batch 3

github.com/Warzone2100/maps-10p - e90ad816c2c101ee9baa9533a061d30607b70eb2 authored over 1 year ago by pastdue <[email protected]>
Add Map: FortaScav9-1-0

github.com/Warzone2100/maps-9p - e10f68cdd66441d0242275d99e2ff14edeb4069b authored over 1 year ago by pastdue <[email protected]>
8p maps import - batch 6

github.com/Warzone2100/maps-8p - b3d890c01bba76c5830bd83d6ec5990cd7b4ccf5 authored over 1 year ago by pastdue <[email protected]>
Add Map: Crossroadv3

github.com/Warzone2100/maps-7p - 5ad72e60892fae06a8ca368df32bb0a90aadaa8b authored over 1 year ago by pastdue <[email protected]>
6p maps import - batch 4

github.com/Warzone2100/maps-6p - d1e7fdc80cd110e5b74db24acaa57436ecd1b858 authored over 1 year ago by pastdue <[email protected]>
5p maps import - batch 2

github.com/Warzone2100/maps-5p - 5edbca6a8ec85b91099c73dbd87c3dd69f3f1499 authored over 1 year ago by pastdue <[email protected]>
4p maps import - batch 6

github.com/Warzone2100/maps-4p - aba2bce3926408533d813925697834d0fcee66fd authored over 1 year ago by pastdue <[email protected]>
Harden aiObjIsWall() against crashes

github.com/Warzone2100/warzone2100 - d00a6e2929c1ee97f430dbddc1f4e1884c1ae9be authored over 1 year ago by KJeff01 <[email protected]>
Add Map: SuperBase3v1

Map submission: https://github.com/Warzone2100/map-submission/issues/9

github.com/Warzone2100/maps-5p - 7389707c88a405bd52031ea45b6d4e0e582769c5 authored over 1 year ago by SkaiKru12 <[email protected]>
Add Map: OmegaBase6v2

Map submission: https://github.com/Warzone2100/map-submission/issues/8

github.com/Warzone2100/maps-8p - 3bc4fa6d07910ec9ad64b41a5d878d89b6837f22 authored over 1 year ago by SkaiKru12 <[email protected]>
handle_map_submission_comment: Link directly to artifacts

github.com/Warzone2100/maps-database - eeba36605d8889d08ab1eb8da04094414598ffee authored over 1 year ago by past-due <[email protected]>
Add Map: ArizonaValley

Map submission: https://github.com/Warzone2100/map-submission/issues/7

github.com/Warzone2100/maps-4p - 56c5efec208a69ab91d695b6d10a7533d6f89641 authored over 1 year ago by SkaiKru12 <[email protected]>
Update site_template

- Add uploaded date to table

github.com/Warzone2100/maps-database - 3af6c9f14917e54aa361597fcce642da1a88d855 authored over 1 year ago by past-due <[email protected]>
Fix libcampaign truck building orders after 814435aa62b11698848b7fa393c91e036c1e5066

github.com/Warzone2100/warzone2100 - 2e9a0cc4b222781abf0bdfbc5eff0ef96593e79c authored over 1 year ago by KJeff01 <[email protected]>
Fix camSetVtolSpawnState() when the stop object label is passed

We want to set the state for all spawners and not only for the first one encountered.

github.com/Warzone2100/warzone2100 - 42d337bf7672f7236362ab68f68c839dea6f888f authored over 1 year ago by KJeff01 <[email protected]>
Add NEXUS sound when absorbed factories produce units on Gamma 5.

github.com/Warzone2100/warzone2100 - aa9f6d323ce87670499009c5df91ab3069740bf1 authored over 1 year ago by KJeff01 <[email protected]>
Only attempt to play outro if user has videos to begin with

github.com/Warzone2100/warzone2100 - 588bda8a5e26aa97600b229524ec86dd0a04fca1 authored over 1 year ago by KJeff01 <[email protected]>
check_new_maps: Tweak checks on push vs PR

github.com/Warzone2100/maps-database - 946fc41aa268a78778b44ce9c52430ce41c9082c authored over 1 year ago by past-due <[email protected]>
Add Map: NexusDomV31

Map submission: https://github.com/Warzone2100/map-submission/issues/6

github.com/Warzone2100/maps-6p - 43620361a548519640a564228d12c0f83da5bd29 authored over 1 year ago by SkaiKru12 <[email protected]>
Add Map: Opa-Shtorm-A-FB

Map submission: https://github.com/Warzone2100/map-submission/issues/3

github.com/Warzone2100/maps-10p - 92dbbe88d437979e5db02b5b5faee5b8448ef31c authored over 1 year ago by maxsupermanhd <[email protected]>
Add Map: RO_1v1Full

Map submission: https://github.com/Warzone2100/map-submission/issues/1

github.com/Warzone2100/maps-2p - 8088ff43639f6161d0a8e06c2032768cebcfb6e7 authored over 1 year ago by maxsupermanhd <[email protected]>
Add Map: Smoke_Julia3x3L

Map submission: https://github.com/Warzone2100/map-submission/issues/2

github.com/Warzone2100/maps-6p - 81fffbd2c9d5028733a604172646231fd3895f11 authored over 1 year ago by maxsupermanhd <[email protected]>
handle_map_submission_comment: Tweak formatting

github.com/Warzone2100/maps-database - 1f50ea581e17b6abd0167bb651714386457ba47b authored over 1 year ago by past-due <[email protected]>
handle_map_submission_comment: Clarify approval message

github.com/Warzone2100/maps-database - d748d0646617e86ddf53890cbbabcc330990f9c4 authored over 1 year ago by past-due <[email protected]>
handle_map_submission_comment: Fix outputting no author maps info

github.com/Warzone2100/maps-database - ae25d057f0cabce724554683385cfafd409428ef authored over 1 year ago by past-due <[email protected]>