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veandco


Collective - Host: opensource - https://opencollective.com/veandco - Code: https://github.com/veandco

Moved GLContext type to sdl.go (from structs.go)

github.com/veandco/go-sdl2 - ce26169234f8224cdc8c1fc6521a1baff9407753 authored over 11 years ago by Jacky Boen <[email protected]>
Added support for all function calls in SDL_video.h and SDL_render.h

github.com/veandco/go-sdl2 - 1ef3e8a507a39b2f1df96d1875f77c24013cd8e5 authored over 11 years ago by Jacky Boen <[email protected]>
Added support all functions in SDL_error.h except SDL_SetError()

and the macro SDL_InvalidParamError() which uses SDL_SetError()

github.com/veandco/go-sdl2 - 9d09d8d1a991da17ea1e8ea6aab054c8667503fb authored over 11 years ago by Jacky Boen <[email protected]>
Initial commit

github.com/veandco/go-sdl2 - 4dc2e90aac71e47739f12986168637ca8633fa82 authored over 11 years ago by Jacky Boen <[email protected]>