Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

Stride Game Engine

Stride is an open-source C# game engine for realistic rendering and VR. Stride is connected to the .NET foundation.
Collective - Host: opensource - https://opencollective.com/stride3d - Website: https://www.stride3d.net/ - Code: https://github.com/stride3d/stride

Added translation using Weblate (Russian)

github.com/stride3d/stride - 33b30a5053a9bacc018287aed73d4bc63b4788ef authored almost 6 years ago by Scorp-121 <[email protected]>
Added translation using Weblate (Russian)

github.com/stride3d/stride - f03657e6f32cc449705d647878c72189665e904a authored almost 6 years ago by Scorp-121 <[email protected]>
Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (20 of 20 strings)

Translation: Xenko/Core.Presentation
Translat...

github.com/stride3d/stride - 2e57bbcf88dd4f29de49c22657b0ab65257ea6d6 authored almost 6 years ago by Allan Nordhøy <[email protected]>
Added translation using Weblate (Norwegian Bokmål)

github.com/stride3d/stride - bbe53b4a28619dccb9aee04fd5d16631a2ae3ed7 authored almost 6 years ago by Allan Nordhøy <[email protected]>
Translated using Weblate (Russian)

Currently translated at 100.0% (156 of 156 strings)

Translation: Xenko/GameStudio
Translate-URL...

github.com/stride3d/stride - 215f78a6647e8063607de276b365d7a415e655bf authored almost 6 years ago by Scorp121 <[email protected]>
Added translation using Weblate (Norwegian Bokmål)

github.com/stride3d/stride - c2086a20092fa574010a1adfbf01d1a8526a0a14 authored almost 6 years ago by Allan Nordhøy <[email protected]>
Added translation using Weblate (Norwegian Bokmål)

github.com/stride3d/stride - 21144b14ebe24034e669796d0bc6d46d37b20a88 authored almost 6 years ago by Allan Nordhøy <[email protected]>
Translated using Weblate (Norwegian Bokmål)

Currently translated at 2.3% (7 of 304 strings)

Translation: Xenko/Assets.Presentation
Translat...

github.com/stride3d/stride - 92942e739c064c7197783620b609cdcdb03dd944 authored almost 6 years ago by Allan Nordhøy <[email protected]>
Added translation using Weblate (Russian)

github.com/stride3d/stride - 792c5dd20b9352c751a79676898a907c7eb2c0c6 authored almost 6 years ago by Scorp-121 <[email protected]>
Added translation using Weblate (Russian)

github.com/stride3d/stride - c19fe25619c3b8f595cdfca86433f1564e090a75 authored almost 6 years ago by Scorp-121 <[email protected]>
Translated using Weblate (Russian)

Currently translated at 100.0% (20 of 20 strings)

Translation: Xenko/Core.Presentation
Translat...

github.com/stride3d/stride - e1906065c2939ef7dcd0db787580bacaefbec1f0 authored almost 6 years ago by Scorp121 <[email protected]>
Translated using Weblate (Russian)

Currently translated at 100.0% (304 of 304 strings)

Translation: Xenko/Assets.Presentation
Tran...

github.com/stride3d/stride - 601ac16712d758bb4d9488717b112bff5e731165 authored almost 6 years ago by Scorp121 <[email protected]>
[NuGet] Remove deleted xenko sources during startup to avoid restore failures (fixes #338)

github.com/stride3d/stride - 293d60a2bdc4b6d2773a1da914fd802483828288 authored almost 6 years ago by Virgile Bello <[email protected]>
Use different color when heights are out of MinHeight/MaxHeight

github.com/stride3d/stride - abb9ec8bc3a9fccca57ab5bceae90f3e5ea2102b authored almost 6 years ago by EternalTamago <[email protected]>
Reorganize HeightfieldColliderShape and HeightfieldDebugPrimitive

github.com/stride3d/stride - c99cdf2c2b0e7e71d065b6df23154da1e66c9eb5 authored almost 6 years ago by EternalTamago <[email protected]>
[Build] Fix .usrdoc generation and copy (fixes #377)

github.com/stride3d/stride - 2c3f881b0008fb63dede4664b7b8ba810af3390d authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Bump to beta02

github.com/stride3d/stride - cb233fe3eae5cdf13ac8ce07f5a24b6316502371 authored almost 6 years ago by Virgile Bello <[email protected]>
[Serializaton] Bump format version (Rendering split)

github.com/stride3d/stride - a116d28d45d0bf6d0eb445f3226dc64768b7e803 authored almost 6 years ago by Virgile Bello <[email protected]>
[Presentation] Bugfix/int3 editor (#387) (fixes #383)

github.com/stride3d/stride - 51451347e309ea39b9bbe8f38ffb5a90baa70f81 authored almost 6 years ago by Nicolas Musset <[email protected]>
Delete ResetUpdatableDebugMeshes

Unused debug primitives are checked and removed in every frame.

github.com/stride3d/stride - 947215c788bff1160261ae6f52dcf922247704ef authored almost 6 years ago by EternalTamago <[email protected]>
Rename CreateMeshData to CreateTileMeshData in HeightfieldColliderShape

github.com/stride3d/stride - ce9dff7a134e6a07b86b97006789b845a9721669 authored almost 6 years ago by EternalTamago <[email protected]>
Rename CreateMeshDraw to CreateTileMeshDraw in HeightfieldColliderShape

github.com/stride3d/stride - 002d45715ccc487908b6651e8b850c1ab3256761 authored almost 6 years ago by EternalTamago <[email protected]>
[Physics] correct userdoc for convex hull collider parameters. (#382) (fixes #372)

github.com/stride3d/stride - f56d4f836098f0c9fd5a39eeebffa2d7ed59a179 authored almost 6 years ago by Robin Hübner <[email protected]>
[Localization] Fix build for path containing spaces (#381)

github.com/stride3d/stride - 7c63ed9989c438f936f3ce018c429e3ec02d3232 authored almost 6 years ago by Nicolas Musset <[email protected]>
[TextTemplating] T4: use a custom version of Mono.TextTemplating, including https://github.com/xen2/t4/commit/0d0b6db3ca3aba82fd7597951be2361265043e5e

github.com/stride3d/stride - 4372725f93774bf37f69575deceb910e58b41e74 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Make Xenko.Rendering platform-specific

github.com/stride3d/stride - 50b9525155455e817a07dd834d173e974422a06d authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Splitted most of low-level rendering code into a new Xenko.Rendering assembly

github.com/stride3d/stride - 2cf773e19acabb86d918d0742af9c9e034b4c250 authored almost 6 years ago by Virgile Bello <[email protected]>
[SpriteStudio] Fixes for SpriteStudio to work properly again

github.com/stride3d/stride - c1522239be6e424a3d0362bd726512a3afb69361 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Fixed RenderContext.GetCurrentCamera() tag owner

github.com/stride3d/stride - c855896753530454e6ed8678ff55817b66724639 authored almost 6 years ago by Virgile Bello <[email protected]>
[Streaming] Removed dependency on Engine.Game

github.com/stride3d/stride - 500c4e50fc3124534c65bd23d764f5fb559bb0da authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Made LightShafts independent from LightShaftProcessor

github.com/stride3d/stride - 034abed5674cc05bc9373833e5abf1f0a554a705 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Made ForwardLightingRenderFeature not dependent on LightProcessor anymore

github.com/stride3d/stride - 9eceed040ce44d73cf42f16509970a5793ea7250 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] ForceAspectRatioSceneRenderer: Made default aspect ratio local to remove dependency to CameraComponent

github.com/stride3d/stride - 71248f369637397946c9bfb705e6b4bc8e746a8c authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] ShadowMapRenderer: remove unused nested class

github.com/stride3d/stride - 20c5f2b4dcd821251115c0cdd70d16c9e1aefef7 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Made LightProbe code not dependent on LightProbeProcessor anymore

github.com/stride3d/stride - 921dd9d243379f6bd14dfdfe27ab830cd03139ca authored almost 6 years ago by Virgile Bello <[email protected]>
[Engine] Moved IndexingDictionary to Xenko.Core

github.com/stride3d/stride - 9b116257c66e85c4a62be958e8345c95ae1dc510 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] EffectSystem: Moved CreateEffectCompiler in a separate static class outside of Rendering code

github.com/stride3d/stride - b07e77909c4d705085a74044453d94d39aacc817 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] EffectSystem: Remove dependency to Game class and move EffectCompilationMode in the same namespace

github.com/stride3d/stride - 0cc21349a0c4c172c53a94ad7fc7f69547708b3e authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Removed SceneInstance dependency from rendering code

github.com/stride3d/stride - cc4bd9f071536857bfb9eef5644da6f867dd5c97 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] LightSkybox: Removed obsolete comment

github.com/stride3d/stride - 0a519701ce5d1e4ba1e5886b8ccd74d11702db21 authored almost 6 years ago by Virgile Bello <[email protected]>
[Render] Decouple RenderMesh and others from ECS

github.com/stride3d/stride - 15ffffd2163468ca4c6540bd3a726fec32ebf4c6 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] PostFX: remove dependency to CameraComponent

github.com/stride3d/stride - ff279b024d5db2a34754ea4d52c83e071d9fce81 authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Remove various dependencies from lighting code to LightComponent

github.com/stride3d/stride - e7ca9d2c58f45077d13e9ecdd7ad6bd5a794988c authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Moved RenderGroup class to Rendering namespace

github.com/stride3d/stride - 25ec89f0391aeedc91616a7a6282aee9a135b3bb authored almost 6 years ago by Virgile Bello <[email protected]>
[Rendering] Removed dependency from VisibilityGroup to ShadowMapRenderView

github.com/stride3d/stride - 1cd0f982ac1818fdde11624ad4ceada230c25ec6 authored almost 6 years ago by Virgile Bello <[email protected]>
[Render] Decouple RenderParticleEmitter from ECS

github.com/stride3d/stride - abfb0060a4405fe5712bcb57e657e2f3715436a5 authored almost 6 years ago by Virgile Bello <[email protected]>
[Render] Decouple RenderUIElement from ECS

github.com/stride3d/stride - fc805ea6b8528d200906102bba59ae5c35ee2820 authored almost 6 years ago by Virgile Bello <[email protected]>
Fixed spelling error in Quaternion.cs

github.com/stride3d/stride - 805453edde1b0bd36fd305086c12d9d064c7eff5 authored almost 6 years ago by Alex <[email protected]>
[Build] Bumped LLVM to 7.0.1

github.com/stride3d/stride - 06ee9130144ad4da1e3acaeb608e45243a83fa95 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] runtime.json: fix spacing

github.com/stride3d/stride - 062066d635210894575fb7f6d7f34c2a2930ca46 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Added new CPU-specific variants to runtime.json (#370)

github.com/stride3d/stride - d52b6ac6a4e01968c211f5f95806b530f3b0aedb authored almost 6 years ago by Virgile Bello <[email protected]>
Revert "Add Unmanaged.Fill as a extension"

This reverts commit 647bfc82264cc541722f41407cf6b92511510584.

github.com/stride3d/stride - a30b2e56dc4082b7a517c5a5e3b28eeb64bf764d authored almost 6 years ago by EternalTamago <[email protected]>
Revert "Add CreateDynamicFieldData to create UnmanagedArray used in Heightfield"

This reverts commit 8d9ea5f2d33f42c01dc6f3a23b891bd00edcd29a.

github.com/stride3d/stride - e6e1b997ce66b9aa19b962ee042c9db873d3f4ed authored almost 6 years ago by EternalTamago <[email protected]>
Revert "Add HeightfieldColliderShapeDesc"

This reverts commit 432db0541ea7910d091fd44236ff7024f07d673e.

github.com/stride3d/stride - 188b11eeedd5ae931154a14e113ac0296e243c2e authored almost 6 years ago by EternalTamago <[email protected]>
[Reflection] AssemblyContainer: return already loaded assemblies if AssemblyName matches rather than loading new one (it seems that assembly is requested several times because we are not loading in the proper load context)

This might be something we can improve with .NET Core using AssemblyLoadContext, along with coll...

github.com/stride3d/stride - feb297a828e051e28e83c15e4132c950ebf2f6d9 authored almost 6 years ago by Virgile Bello <[email protected]>
[Graphics] D3D: add support for using typeless textures

github.com/stride3d/stride - ff28be350deb6dd7492743fe60a208613c4a7a76 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Add option -NoSymbols to nuget push

github.com/stride3d/stride - 464585288f58c214d302db870d9c38406ae5a70c authored almost 6 years ago by Virgile Bello <[email protected]>
Merge remote-tracking branch 'origin/master-3.0'

# Conflicts:
# BACKERS.md
# Xenko.xkpkg
# sources/shared/SharedAssemblyInfo.cs

github.com/stride3d/stride - 5f596657e006bfea9ebbf0f04302df5e3f3aed85 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Bumped version to 3.0.0.8

github.com/stride3d/stride - eda8da0c78fa3c079a14e0e3d72ad45c1d7d2654 authored almost 6 years ago by Virgile Bello <[email protected]>
Updated BACKERS.md

github.com/stride3d/stride - f7d32fe2bcefdbedab53618c47cd4160d7a8f2de authored almost 6 years ago by Virgile Bello <[email protected]>
Merge remote-tracking branch 'origin/master-3.0'

github.com/stride3d/stride - 762e95559739055993afcb0fe67bc7c4b98acdee authored almost 6 years ago by Virgile Bello <[email protected]>
[Sprites] Sprite culling was not properly computing the bounds of the 4 extents at once, only 2 of them (fixes #273)

github.com/stride3d/stride - bdec6baa465a8654be5dbe63542cedf526921d36 authored almost 6 years ago by Virgile Bello <[email protected]>
[Sprites] Extracts bonding box generation into RenderSprite. Adding some simple caching to prevent needless calculations.

github.com/stride3d/stride - 84779546a0ecc583658cbcee56096d6ec77fad1c authored almost 6 years ago by Devon Klompmaker <[email protected]>
[Physics] Fix ColliderShapeAsset upgraders (was previously enclosed in XENKO_SUPPORT_BETA_UPGRADE)

github.com/stride3d/stride - 2a12c6643ff493b25b85b6e9bd309dd78858bc9f authored almost 6 years ago by Virgile Bello <[email protected]>
Merge branch 'master-3.0'

github.com/stride3d/stride - 2592f84d7b074da875cf0e2350f1a8d592c9d9bd authored almost 6 years ago by Virgile Bello <[email protected]>
[Samples] Misc camera controller fixes (#359)

github.com/stride3d/stride - f54e706852094dd9383b68205222e049ef90fd00 authored almost 6 years ago by Eideren <[email protected]>
[Physics] Enable the feature that generates complex convex hulls (#362) (fixes #81)

github.com/stride3d/stride - f89eacb6b1f8c83bd2c8b2c86e2d28b6aef2a4d7 authored almost 6 years ago by EternalTamago <[email protected]>
[Core.Design] AssemblyContainer: Process deps.json files (fixes #365, fixes #342)

github.com/stride3d/stride - 0dcbaafc442caa8b5d56a1f235387783b6c98df2 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Unlocking C# 7.3!

github.com/stride3d/stride - 04fec1d138689e05c3f25c87f46d7064b2205c98 authored almost 6 years ago by Virgile Bello <[email protected]>
[Samples] Misc camera controller fixes (#359)

github.com/stride3d/stride - 8b24b276c18797c7ec00d4835d60a2a4d12d5188 authored almost 6 years ago by Eideren <[email protected]>
Add HeightfieldColliderShapeDesc

github.com/stride3d/stride - 432db0541ea7910d091fd44236ff7024f07d673e authored almost 6 years ago by EternalTamago <[email protected]>
Add CreateDynamicFieldData to create UnmanagedArray used in Heightfield

github.com/stride3d/stride - 8d9ea5f2d33f42c01dc6f3a23b891bd00edcd29a authored almost 6 years ago by EternalTamago <[email protected]>
Add Unmanaged.Fill as a extension

github.com/stride3d/stride - 647bfc82264cc541722f41407cf6b92511510584 authored almost 6 years ago by EternalTamago <[email protected]>
Change HeightfieldColliderShape's constructor from private to internal

github.com/stride3d/stride - 0892b9a318766ae4f5c4bbf827832b8f1b543892 authored almost 6 years ago by EternalTamago <[email protected]>
Update HeightfieldTypes to set their value

github.com/stride3d/stride - 6c095494270c332536d9d313ea0ccb448808f4a4 authored almost 6 years ago by EternalTamago <[email protected]>
Sort HeightfieldTypes in size order

github.com/stride3d/stride - 098257dd6cc369926d4162fa761c582cb06db13e authored almost 6 years ago by EternalTamago <[email protected]>
Avoid crash when RootScene changed

github.com/stride3d/stride - d3653b7571b1cf3ba3f50a483bcba1363de2cf10 authored almost 6 years ago by EternalTamago <[email protected]>
Return MeshDraw at CreateDebugPrimitive to keep compatibility

github.com/stride3d/stride - 21571b9b3afd898b25f068514e7d98b1507cf782 authored almost 6 years ago by EternalTamago <[email protected]>
Fix type of indices from short to ushort

github.com/stride3d/stride - da5b25fb3f19aea6858e07896d63b7fe4adc3c17 authored almost 6 years ago by EternalTamago <[email protected]>
Fix CreateMeshData to initialize mesh data properly

github.com/stride3d/stride - 9cdf87298345edc880c2bc39d9d31ab6c10254dd authored almost 6 years ago by EternalTamago <[email protected]>
Update ContributorLicenseAgreement.md

github.com/stride3d/stride - 5d91b9cf56ce416813aff77162f7d6e33a840f52 authored almost 6 years ago by Virgile Bello <[email protected]>
Add debug primitive to HeightfieldColliderShape

github.com/stride3d/stride - 855aeca0eb2eb065d2189d0fd0d428bef666ff39 authored almost 6 years ago by EternalTamago <[email protected]>
[Build] Include RoslynPad assemblies with Xenko.Assets.Presentation package

github.com/stride3d/stride - 5470299ed9d8fafb38808cd8f9835f65d180aff4 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Sign packageinstall.exe

github.com/stride3d/stride - 48600c088ef0a4d6e29477a78f85582c316ed6c6 authored almost 6 years ago by Virgile Bello <[email protected]>
[GameStudio] CodeLibrary projects were not properly initialized (assets couldn't be created)

github.com/stride3d/stride - b41a90143408fb08b63e5a280a42fbcfa9fce091 authored almost 6 years ago by Virgile Bello <[email protected]>
[GameStudio] Allow drag & dropping of read-only assets (as long as they wouldn't be modified)

github.com/stride3d/stride - f542345bb83b0171e53b0716be3a8fd61b6efb8d authored almost 6 years ago by Virgile Bello <[email protected]>
[GameStudio] Add missing RoslynPad assemblies in the composition context

github.com/stride3d/stride - 434741423ad6fcf8359cf24435ebd7e4a394088c authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] Add XenkoBuildDoc parameter to force TargetFramework even if not specified (seems necessary for older version of Roslyn used in docfx)

github.com/stride3d/stride - 35923fa6f570b812fc29c12fddd51710cc51c68f authored almost 6 years ago by Virgile Bello <[email protected]>
Add IDebugPrimitive instead of using MeshDraw at CreateDebugPrimitive

The purpose of this is preparation to implement debug primitive for HeightfieldColliderShape.
Ph...

github.com/stride3d/stride - 3505bbe50106828be402248e3d82415776cfa062 authored almost 6 years ago by EternalTamago <[email protected]>
[VR] Fix UWP build (#213)

github.com/stride3d/stride - bdc87cc85e791ef28ab6ea891c531c7a8a6ac1f2 authored almost 6 years ago by Virgile Bello <[email protected]>
[Build] NuGetVersion reported to TeamCity was wrong

github.com/stride3d/stride - fd5c4b0eff9ce683ba09b51e0e91c28667514d10 authored almost 6 years ago by Virgile Bello <[email protected]>
Update BACKERS.md

github.com/stride3d/stride - 55092e25f2afc3f4107a57fe8678161c944bda83 authored almost 6 years ago by Virgile Bello <[email protected]>
Allow spaces in TargetDir when building LauncherApp project.

github.com/stride3d/stride - 88811c9cef84073a5fa7a692f57f115673f72350 authored almost 6 years ago by dfkeenan <[email protected]>
Update Roadmap url to github projects.

github.com/stride3d/stride - 24ccfd8bdc29d48cbc0f6b02192cb8e930aa629d authored almost 6 years ago by dfkeenan <[email protected]>
Add patreon link to launcher.

github.com/stride3d/stride - 70ccdfb760c6cd7324027ea529e019caba7144e4 authored almost 6 years ago by dfkeenan <[email protected]>
Remove AnswerHub link from launcher.

github.com/stride3d/stride - a29c49d08a6e71602436a22192276d0d800c160e authored almost 6 years ago by dfkeenan <[email protected]>
Add tooltip status text for link buttons.

github.com/stride3d/stride - aa9577605fa5269c96a2430bf20148d322a9676c authored almost 6 years ago by dfkeenan <[email protected]>
Removed any pluralization of the word question in the question_request.md for consistency

github.com/stride3d/stride - 7cb857462a35ca758120ac5f302f86a954f0d158 authored almost 6 years ago by Cody Lee <[email protected]>
Explain how CLA is to be signed.

github.com/stride3d/stride - 233d891767dd78148c2ff99a3706f8909cc48f57 authored almost 6 years ago by Virgile Bello <[email protected]>
Moved pull_request_template.md to correct location

github.com/stride3d/stride - 28e8c82df7ddde766e7f181cba36533b0bb0e120 authored almost 6 years ago by Cody Lee <[email protected]>