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Stride Game Engine

Stride is an open-source C# game engine for realistic rendering and VR. Stride is connected to the .NET foundation.
Collective - Host: opensource - https://opencollective.com/stride3d - Website: https://www.stride3d.net/ - Code: https://github.com/stride3d/stride

[Vulkan] Fixed memory barriers for Clear functions

github.com/stride3d/stride - 4e1bd31226784600412c6bdf89ccb101a26393db authored over 5 years ago by Virgile Bello <[email protected]>
Revert "[Graphics] Vulkan: add support for R10G10B10A2_UNorm and R11G11B10_Float"

This reverts commit 11059c059d54e2d201b657cd1ab3d2981aaf7c35.

github.com/stride3d/stride - 2201148377b079cee72547988bc323b238b75951 authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] PipelineState: Properly set PrimitiveRestartEnable

github.com/stride3d/stride - 7c4be8d30a3f760eed82c571b36c2805fa34232d authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] PipelineState: Entry point name could be GC before used

github.com/stride3d/stride - 7f293fad43028ced8ffc01e196ffab57bb53a55b authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] Update glslang to 7.11.3214 (May 2019)

github.com/stride3d/stride - 04f62331be646cbbdc9cd1d517e8bf2ae4b83d21 authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] Fix validation for texture upload

github.com/stride3d/stride - 5eef1bc988e22753b728bb0036e50ee67a8e45f0 authored over 5 years ago by Virgile Bello <[email protected]>
[UI] don't invalidate text UI if we set it to the same thing

github.com/stride3d/stride - 0c5a67c0b4e36489c01f0014465457ebc12b8074 authored over 5 years ago by phr00t <[email protected]>
[Graphics] Vulkan: add support for R10G10B10A2_UNorm and R11G11B10_Float

github.com/stride3d/stride - 11059c059d54e2d201b657cd1ab3d2981aaf7c35 authored over 5 years ago by Phr00t <[email protected]>
[SDL] AppActivated and AppDeactivated were reverted

github.com/stride3d/stride - 224035d5a3aad33caebf2ea80cc0b46871d9bc4e authored over 5 years ago by Virgile Bello <[email protected]>
[Graphics] Remove unecessary GraphicsDevice.ThreadCount

github.com/stride3d/stride - f03a77dae6f340bced56cf71b297f14e65ee6054 authored over 5 years ago by Virgile Bello <[email protected]>
[Graphics] Compare InputElements length before comparing elements

github.com/stride3d/stride - 76dbcc023f8eb9cafd58115ad4c859b5f36d8e9b authored over 5 years ago by Virgile Bello <[email protected]>
[Navigation] Support HeightfieldColliderShape

github.com/stride3d/stride - 7fbdc44039801a79bde3008cca1c875ec7904f43 authored over 5 years ago by EternalTamago <[email protected]>
[Physics] Add HeightfieldColliderShapeDesc

github.com/stride3d/stride - 5bf2b94480b8db07fee52551ca21425acd48a713 authored over 5 years ago by EternalTamago <[email protected]>
[Physics] Add HeightmapAsset that is used for heightfield's initial heights

github.com/stride3d/stride - 6d1135bbd11acc3d6f4689054743468b32dcb842 authored over 5 years ago by EternalTamago <[email protected]>
[Build] XenkoContent: do not include in NuGet package as Content

github.com/stride3d/stride - 66d869addaac2feeae11010d93fd8a042d494989 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Updated editorconfig to contain VS2019 default style (which we use in Xenko)

github.com/stride3d/stride - 8f5f1b8f4c7d2d234375b3c4cfd4b73ed550891a authored over 5 years ago by Virgile Bello <[email protected]>
[Input] Fix SDL key mapping for 0 and 1

github.com/stride3d/stride - 4ef9581f8d48637542d0c0ae0c8a773d123c4d1c authored over 5 years ago by Virgile Bello <[email protected]>
Update .gitattributes

Add explicit rules for line endings.

github.com/stride3d/stride - c0bad0b4930a1986ea0a6248f933b934b43ba0f9 authored over 5 years ago by Nicolas Musset <[email protected]>
Deal with Add(), sub-optimal implementation

github.com/stride3d/stride - 50bfc1747870461a05148049ea5462301b75dee7 authored over 5 years ago by Eideren <[email protected]>
[SceneManagement] Fix loop skipping items when collection is modified

github.com/stride3d/stride - caa44fea8bdbc2cb19f3e9be7161635a4016a644 authored over 5 years ago by Eideren <[email protected]>
Avoid unnecessary alloc

github.com/stride3d/stride - 2612f987c5408e3a845f6ba7186c61f021e58739 authored over 5 years ago by Eideren <[email protected]>
[Camera] Fix processor's cameraSlotsDirty not being reset after process

github.com/stride3d/stride - 5493c91023ed0cce47e73eea745595485b555713 authored over 5 years ago by Eideren <[email protected]>
[Physics] Move HeightfieldColliderShape from "Xenko.Physics.Shapes" to "Xenko.Physics"

'Xenko.Physics.Shapes.HeightfieldColliderShape' still exists for compatibility.

github.com/stride3d/stride - bda238c18039f9beeeb2fb42082455724c3a7f96 authored over 5 years ago by EternalTamago <[email protected]>
[Physics] Fix HeightScale that is 1 when HeightfieldTypes.Float

github.com/stride3d/stride - 00ce45191289da4ecbc8006f783a40e457ee0251 authored over 5 years ago by EternalTamago <[email protected]>
[Build] Properly copy back IntDir/OutDir to IntermediateOutputPath/OutputPath for C++ project

github.com/stride3d/stride - fb6a53c1fb7a512dff5ef2a37ddb66dcea8e5155 authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Fix typo in PhysicsEngineFlags.ContinuosCollisionDetection (fixes #152)

github.com/stride3d/stride - 5bb43aabbc3568e5793928f63903bdccb48907f8 authored over 5 years ago by Virgile Bello <[email protected]>
Remove cast to Game in AudioSystem (#472)

github.com/stride3d/stride - 0a8d7bad749d2d4b08afe34a4cbea0a5aaf49b5a authored over 5 years ago by Hyperpred <[email protected]>
[SceneManagement] Assign Entity.sceneValue before firing events

github.com/stride3d/stride - e8f027284e77d33f0e2963156119e32b5f6c09b2 authored over 5 years ago by Eideren <[email protected]>
Merge pull request #289 from Eideren/bulletsharp_nuget

Update BulletSharp to latest version

github.com/stride3d/stride - 5cee86cd3d8807c39446c07d0481348afd7c4131 authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Update README.md with new BulletSharpPInvoke repo location

github.com/stride3d/stride - 58e4e12d084a2f03beae105efaf806393b85e47f authored over 5 years ago by Virgile Bello <[email protected]>
[Editor] Re-order code execution

github.com/stride3d/stride - 0c0ed336b59d558380005b055be85db479f78772 authored over 5 years ago by Eideren <[email protected]>
[Editor] Fix orbit editor camera stutter

github.com/stride3d/stride - 268a7ed70e93c8433480d68b60e0b638ee913d85 authored over 5 years ago by Eideren <[email protected]>
[Physics] Clarify bullet lib's usage and sources

github.com/stride3d/stride - a09fa7ee09a6d437c5dee485ddd8336db3e13ea8 authored over 5 years ago by Eideren <[email protected]>
[Build] Bumped Cecil to NuGet 0.10.4 rather than custom one.

github.com/stride3d/stride - 2079a316301cba76185cbeaf1b53fa2ddcc7b84a authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Provide public access to callbacks' recycle and buffer

github.com/stride3d/stride - ae1f4b4fb5e31cca18741af4d409cbe19f40b998 authored over 5 years ago by Eideren <[email protected]>
[Launcher] Allow to select Xenko version

github.com/stride3d/stride - f4d406cede1875f23886a110d64e14fef21f0566 authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Fix ShapeSweeps output

github.com/stride3d/stride - c527b174935ebae7eeaf52387d01f7c3f2f6760c authored over 5 years ago by Eideren <[email protected]>
[Physics] Renamed NewShapeFromDesc to CreateShape

github.com/stride3d/stride - d65a7f20d60555a05d42be418f9fbea10e2ce63d authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Split static mesh collider into new PR

github.com/stride3d/stride - 05421ae96fb2232e1e94dbc2c4148ea578dc214b authored over 5 years ago by Eideren <[email protected]>
[Physics] Provide read access to collider shape's data

github.com/stride3d/stride - 0dda0553c3187556a190ac4675806e1c92851886 authored over 5 years ago by Eideren <[email protected]>
[VSPackage] Bump to 3.0.5

github.com/stride3d/stride - b2a449162b50bb2cbbf478c5de1f5e7082d66d0f authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Expose Capsule's readonly data

github.com/stride3d/stride - a6c8e901b1b7637eadeaed5f82ea07e40f855c71 authored over 5 years ago by Eideren <[email protected]>
[Build] Android: unify all minSdkVersion to 16 and targetSdkVersion to 27 (fixes #469)

github.com/stride3d/stride - d19585fe7afafa3df713f939bb2e338f1c3d8e8c authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Removed armeabi libraries to completely fix #461 (fixes #470)

github.com/stride3d/stride - 79d7d75895e81890de1945b09e4fe7bd235c27d1 authored over 5 years ago by Virgile Bello <[email protected]>
Revert "[Assimp] Updated assimp to official 4.1.0 and updated references in projects (closes #458)"

This reverts commit abef0e89ab20628bae8d5411173f9dfe8d032623.

github.com/stride3d/stride - 4f6f3fa1a29a7a5403612c5b42be456e9547ea3c authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Fix very large meshes throwing

github.com/stride3d/stride - 42f0910775773ca902e2ea393f12dedbe5c3f7af authored over 5 years ago by Eideren <[email protected]>
[Launcher] Bump to 3.0.8

github.com/stride3d/stride - fa4f92e1795cad839d9b174b0151c6c9826c75bf authored over 5 years ago by Virgile Bello <[email protected]>
[Launcher] NuGet: 1 hour timeout instead of 100 seconds as a workaround for https://github.com/NuGet/Home/issues/8120 (fixes #310)

github.com/stride3d/stride - 6723f0cd54feb5e8e786e486da4b8cda16cd5b97 authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Fix #463

github.com/stride3d/stride - 0241b1571cfee376429649b2bd03180152a7caf4 authored over 5 years ago by Eideren <[email protected]>
[Build] Android: Bump TargetSdkVersion to API level 27 (matches VS2019 install and TargetFrameworkVersion set in csproj)

github.com/stride3d/stride - 89936b1e8163062c7136010171f8a42abd10976c authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] Back buffer: add missing ViewType parameter (2D) when creating back buffer

github.com/stride3d/stride - 40b92cb2fbcb5ebde2858ee06c5364db7f2c0a4d authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Removed deprecated Android armeabi CPU architecture (fixes #461)

github.com/stride3d/stride - 09cadb3d143acb56831b0f69c61beb6db7caf5d9 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Reorganized targets to more easily choose multiple graphics platforms at once.

github.com/stride3d/stride - 50bcd63e40d4df8112f06f51bc8e8dca9ef28662 authored over 5 years ago by Virgile Bello <[email protected]>
Revert "[Build] Reorganized targets to more easily choose multiple graphics platforms at once."

This reverts commit c37855a945278d4462bf24a9ed7ab8d29fee94b8.

github.com/stride3d/stride - 5ebf081c342de88223f28c9618664f2d3c869d59 authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Clarify comments in StaticMeshColliderShape

github.com/stride3d/stride - e547ad6b57c7ce58988050a6ef5c394fdd2c2e1e authored over 5 years ago by Eideren <[email protected]>
[Physics] Cleanup RigidbodyComponent

github.com/stride3d/stride - 4db7f42f34725e3a4471403ff1fe6bf3dce5ef55 authored over 5 years ago by Eideren <[email protected]>
[Physics] Rollback unused serialization workaround

github.com/stride3d/stride - 79ef2b1bf199f84d73053bbd5fd4de85d92be6e2 authored over 5 years ago by Eideren <[email protected]>
[Build] Bumped sln to use VS2019+

github.com/stride3d/stride - dddd4dd3dcfdb1e9d92d0f67a80eb89303575c1a authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Reorganized targets to more easily choose multiple graphics platforms at once.

github.com/stride3d/stride - c37855a945278d4462bf24a9ed7ab8d29fee94b8 authored over 5 years ago by Virgile Bello <[email protected]>
Merge remote-tracking branch 'weblate/master'

github.com/stride3d/stride - 3b9bce0e88c18404483b23707345372a8419d074 authored over 5 years ago by Virgile Bello <[email protected]>
Translated using Weblate (Polish)

Currently translated at 3.7% (6 of 164 strings)

Translation: Xenko/GameStudio
Translate-URL: ht...

github.com/stride3d/stride - 89bef757a76aa87c5370f58826a4daf02e31c85a authored over 5 years ago by WaldiS <[email protected]>
Translated using Weblate (German)

Currently translated at 100.0% (164 of 164 strings)

Translation: Xenko/GameStudio
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github.com/stride3d/stride - b3b1eed9da91cb87a0e05a9d6fccbbbac08be79b authored over 5 years ago by ssantos <[email protected]>
Added translation using Weblate (Chinese (Traditional))

github.com/stride3d/stride - 3af08fd596bba64308f22bb5e98156fc8607ef45 authored over 5 years ago by Louies <[email protected]>
Added translation using Weblate (Chinese (Traditional))

github.com/stride3d/stride - f022a9dc90ef5feabc6c7165bc525be72cf00782 authored over 5 years ago by Louies <[email protected]>
Added translation using Weblate (Chinese (Traditional))

github.com/stride3d/stride - 14be8bfc7030b7ac427ef50705b0cf2a444136ae authored over 5 years ago by Louies <[email protected]>
Translated using Weblate (Chinese (Simplified))

Currently translated at 97.7% (297 of 304 strings)

Translation: Xenko/Assets.Presentation
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github.com/stride3d/stride - 98495281053db1686e14fd5285fd24dc9024ef9f authored over 5 years ago by pansan <[email protected]>
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Currently translated at 38.5% (117 of 304 strings)

Translation: Xenko/Assets.Presentation
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github.com/stride3d/stride - b1931aac98bd53458ddcd349ee1df79418986c5e authored over 5 years ago by Allan Nordhøy <[email protected]>
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Currently translated at 4.3% (13 of 304 strings)

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github.com/stride3d/stride - 3c9f7a9605255ce7ede002196f79ceda9551b920 authored over 5 years ago by Louies <[email protected]>
Translated using Weblate (Portuguese)

Currently translated at 5.5% (9 of 164 strings)

Translation: Xenko/GameStudio
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github.com/stride3d/stride - 1b5ad58fb7f2c326b80ccacf71fa4cfe77e9eb9f authored over 5 years ago by Rui Mendes <[email protected]>
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Translation: Xenko/Core.Presentation
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github.com/stride3d/stride - 443a21b3f38b559dd7cedfe8cdaa44e77ab419b2 authored over 5 years ago by Louies <[email protected]>
Translated using Weblate (Chinese (Traditional))

Currently translated at 2.3% (5 of 221 strings)

Translation: Xenko/Core.Assets.Editor
Translate...

github.com/stride3d/stride - c4e44ac757542aec85363960caa3df7749c2522f authored over 5 years ago by Louies <[email protected]>
Translated using Weblate (Chinese (Traditional))

Currently translated at 1.8% (4 of 221 strings)

Translation: Xenko/Core.Assets.Editor
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github.com/stride3d/stride - eb1e7343f6cdca9644987faf1e13f937d83d95cf authored over 5 years ago by Louies <[email protected]>
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github.com/stride3d/stride - 2fd9b6a0aa47b4ba943b2c4f359a56dbdc06e7b5 authored over 5 years ago by Louies <[email protected]>
Translated using Weblate (Chinese (Traditional))

Currently translated at 23.8% (39 of 164 strings)

Translation: Xenko/GameStudio
Translate-URL: ...

github.com/stride3d/stride - f34e9d44af47e34b56e4d50047f3e03d65a29aa4 authored over 5 years ago by Louies <[email protected]>
Added translation using Weblate (Chinese (Traditional))

github.com/stride3d/stride - 255b77fb76a1d9e852ebf407792bb037be17f67f authored over 5 years ago by Louies <[email protected]>
Added translation using Weblate (Portuguese (Brazil))

github.com/stride3d/stride - 7fa7c670add05f14a9247d4a4930cf465f96a789 authored over 5 years ago by Rui Mendes <[email protected]>
Translated using Weblate (Norwegian Bokmål)

Currently translated at 14.9% (33 of 221 strings)

Translation: Xenko/Core.Assets.Editor
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github.com/stride3d/stride - a4f10055e7d016967290e5aa6fddca5077065053 authored over 5 years ago by Allan Nordhøy <[email protected]>
Translated using Weblate (Norwegian Bokmål)

Currently translated at 3.7% (6 of 164 strings)

Translation: Xenko/GameStudio
Translate-URL: ht...

github.com/stride3d/stride - cc404c5d82bb70b70e21ecce74698e9a389c6d98 authored over 5 years ago by Allan Nordhøy <[email protected]>
Added translation using Weblate (Portuguese)

github.com/stride3d/stride - a16889306f16c28d56a26a9c61d9ecf5ced71612 authored over 5 years ago by Rui Mendes <[email protected]>
Translated using Weblate (Polish)

Currently translated at 1.8% (3 of 164 strings)

Translation: Xenko/GameStudio
Translate-URL: ht...

github.com/stride3d/stride - 86ab22d454d03da980d5b6f8e0b7244e7e4ec677 authored over 5 years ago by WaldiS <[email protected]>
Added translation using Weblate (Polish)

github.com/stride3d/stride - 6ac1950ec85942ac2fc8f54fcc33d6e290ede4bc authored over 5 years ago by WaldiS <[email protected]>
[Assimp] Added error details if something went wrong (and test if scene is null to avoid NullReferenceException).

github.com/stride3d/stride - fed4c1c95a2bb5fd8d9055f3010c2baaa722f953 authored over 5 years ago by Virgile Bello <[email protected]>
[Assimp] Updated assimp to official 4.1.0 and updated references in projects (closes #458)

github.com/stride3d/stride - abef0e89ab20628bae8d5411173f9dfe8d032623 authored over 5 years ago by tebjan <[email protected]>
[Physics] Replace Rigidbody's hacky delegate usage

github.com/stride3d/stride - 28de8941ebccea0e5c33c96e41dd8e4914a6f2e4 authored over 5 years ago by Eideren <[email protected]>
[Physics] Replace ColliderShapes' TrackingCollection

github.com/stride3d/stride - 494b235316e61c2a2b43ea0baed5c69a09bc2743 authored over 5 years ago by Eideren <[email protected]>
Merge remote-tracking branch 'origin/master' into bulletsharp_nuget

github.com/stride3d/stride - 755810da258037454076782eb19911c8e5a4b63c authored over 5 years ago by Eideren <[email protected]>
[AssemblyProcessor] Fix a case where ImportReference was not called for GetTypeFromHandle().

github.com/stride3d/stride - e2c44d3d229bea7e895d20094356ce5c37aa37aa authored over 5 years ago by Virgile Bello <[email protected]>
Revert "[AssemblyProcessor] Fix a case where ImportReference was not called for GetTypeFromHandle(). Bumped Cecil to NuGet 0.10.3 rather than custom one."

This reverts commit f1183afecbda122c90f1f3f02bdd15738b4c52db.

github.com/stride3d/stride - f55404586c9fc6db5e6a0473b71d856d99ab30c0 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Converted some design-time libraries to .NET Standard 2.0

github.com/stride3d/stride - 4438b73c816ab77fc40660afb868f6297ef06db0 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] VS2019 now understand WindowsTargetPlatformVersion being set to 10.0 rather than a specific version. Also bump PlatformToolset to v142

github.com/stride3d/stride - 1947227e81d36eb23b97af6e4d3d2fd6f1dffa96 authored over 5 years ago by Virgile Bello <[email protected]>
[Physics] Use asset cloner for shape desc

github.com/stride3d/stride - 0cc07bd85873cbcef0beb087774b5ee3e8cb9d60 authored over 5 years ago by Eideren <[email protected]>
[Build] Stop detecting Android NDK version using folder name (latest VS2019 uses "ndk-build" folder name without version)

github.com/stride3d/stride - 3af4664400c66cc7d4724f516fbc9ab0728fee10 authored over 5 years ago by Virgile Bello <[email protected]>
Merge branch 'master' into bulletsharp_nuget

github.com/stride3d/stride - 3be3ca71a6fd925a7bfeeeb3ec86cd63bcd5f92a authored over 5 years ago by Eideren <[email protected]>
[Assets] Added a new KeepReferences flag to AssetCloner

github.com/stride3d/stride - 2f396b11a5349f695263d65618b4477f47a4279b authored over 5 years ago by Virgile Bello <[email protected]>
[AssemblyProcessor] Fix a case where ImportReference was not called for GetTypeFromHandle(). Bumped Cecil to NuGet 0.10.3 rather than custom one.

github.com/stride3d/stride - f1183afecbda122c90f1f3f02bdd15738b4c52db authored over 5 years ago by Virgile Bello <[email protected]>
[Transform] Deal with ChildrenCollection todo

github.com/stride3d/stride - 8b0821cbfe3bff90d9be16500e4556a3934542b3 authored over 5 years ago by Eideren <[email protected]>
Resetting shader key scope for multi pass materials (#456)

* resetting shader key scope for multi pass materials

* upped version of asset compiler to 4

github.com/stride3d/stride - 7af2c14ce63e7892d1e87c8b723936a0270eaaa7 authored over 5 years ago by Tebjan Halm <[email protected]>
Merge remote-tracking branch 'origin/master' into vs2019

github.com/stride3d/stride - e8eb8dd42c88e285f1d560b71c570352fd1e0414 authored over 5 years ago by Virgile Bello <[email protected]>
[Misc] Exception prone basic functions

github.com/stride3d/stride - e024d327a71369fbcc1151ee145dd9ca18799fd7 authored over 5 years ago by Eideren <[email protected]>
[Physics] Fix initial collider scaling

github.com/stride3d/stride - 83c971ce17f037311f51c667f9764d7418b065a2 authored over 5 years ago by Eideren <[email protected]>