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Stride Game Engine

Stride is an open-source C# game engine for realistic rendering and VR. Stride is connected to the .NET foundation.
Collective - Host: opensource - https://opencollective.com/stride3d - Website: https://www.stride3d.net/ - Code: https://github.com/stride3d/stride

[Build] Bumped MSBuild.Sdk.Extras to 2.0.54

github.com/stride3d/stride - 339d9e8389b4c44eef0f24bf996235bdb3018397 authored over 5 years ago by Virgile Bello <[email protected]>
[Setup] PackageInstall: Check VS Installer update if any workload needs to be installed (two UAC, but probably better than an error and extra step)

github.com/stride3d/stride - fb99c6a35de199b32b5cd999e64b05740054a7d2 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Moved Xenko.Samples.Templates version in a single unified location to simplify future maintenance

github.com/stride3d/stride - 46bcd063df35ee48dd6edde062ed4b9ac7451da3 authored over 5 years ago by Virgile Bello <[email protected]>
[NuGet] Rewrote how assembly resolver is ordering assemblies found in nuget packages (there was a bug where it could select net46 instead of net461, resulting in crash)

github.com/stride3d/stride - 7ca99e767ab19c2c20fece865c3263706488fc56 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Temporary workaround for .NET Core 3.0 new runtime identifier system (credits go to Solr for finding this fix)

github.com/stride3d/stride - 4a624c6cd8d6f3af95a5586e7190e431b14d2886 authored over 5 years ago by Virgile Bello <[email protected]>
[Setup] PackageInstall: check if VS Installer needs an update, and if yes try to do it automatically

github.com/stride3d/stride - aa48bc6479c39f8732d11bb84b2960ff1a1cd593 authored over 5 years ago by Virgile Bello <[email protected]>
Clear outdated todos in GameBase

github.com/stride3d/stride - dd080c4f2eeff9729f81ddec4e85d5e89df41d49 authored over 5 years ago by Eideren <[email protected]>
[Samples] Updated to 3.1.0.1

github.com/stride3d/stride - 3f3158783ec94c9f4705e3afd50e671b05b2ed15 authored over 5 years ago by Virgile Bello <[email protected]>
[Shaders] D3D: Properly copy ElementType when duplicating resource binding per stage (fixes #515)

github.com/stride3d/stride - 4e7826874d4b8d4e12222b21f9d2bcf57768f675 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Remove the -beta02 version suffix

github.com/stride3d/stride - 8787a1959ff4dcd1ca9219615463a6dba7b14e56 authored over 5 years ago by Virgile Bello <[email protected]>
[Localization] Added info in doc on how to translate and add new language.

github.com/stride3d/stride - 48692b4baee5b586a4ea5e7e391fe5a73587a287 authored over 5 years ago by Virgile Bello <[email protected]>
[Localization] Added Italian

github.com/stride3d/stride - c70f07f449c7e4020a92f16c81f161ea7af7a4b5 authored over 5 years ago by Virgile Bello <[email protected]>
Merge remote-tracking branch 'weblate/master'

github.com/stride3d/stride - 8c97d5d7753185b5111ecb781f45d2b76f05fb90 authored over 5 years ago by Virgile Bello <[email protected]>
Added translation using Weblate (Italian)

github.com/stride3d/stride - aa82b474fc82de456d1ddcf5818213560096a01e authored over 5 years ago by Andrea Aruta <[email protected]>
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github.com/stride3d/stride - b6770869d8f44be8fac9dd862c7b1c6427998b43 authored over 5 years ago by Swann Martinet <[email protected]>
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Currently translated at 85.0% (17 of 20 strings)

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github.com/stride3d/stride - d61883c048e34325d2d101bff28c8b08001b2599 authored over 5 years ago by Andrea Aruta <[email protected]>
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github.com/stride3d/stride - 50a59d5f9d1198ac0baa20bc74691b120d87a6e8 authored over 5 years ago by Swann Martinet <[email protected]>
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github.com/stride3d/stride - 72700e4fa4f32b4e21844f1eef8141cb0b86b19f authored over 5 years ago by 陈宇航 <[email protected]>
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github.com/stride3d/stride - a22fd25eba4dc2c4be834bd65f88ed4a3e7918cd authored over 5 years ago by meriaizen86 <[email protected]>
Added translation using Weblate (Italian)

github.com/stride3d/stride - 77614db7005a057dcd73dc9edeb23287f300adde authored over 5 years ago by Andrea Aruta <[email protected]>
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github.com/stride3d/stride - ad91bb34aded698f0b4f6ca8ace7f83f6a45421e authored over 5 years ago by Andrea Aruta <[email protected]>
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github.com/stride3d/stride - 2774ef8c8c005c14df4c9c18fc116b8cf4283459 authored over 5 years ago by Andrea Aruta <[email protected]>
Added translation using Weblate (Italian)

github.com/stride3d/stride - ec10cfccf42b9e40d90460c9f827a786a391ea75 authored over 5 years ago by Andrea Aruta <[email protected]>
added xenko-community-project to README.md (#514)

github.com/stride3d/stride - 89f66473be89e8fd7dccd98ff75002f0309e5ce2 authored over 5 years ago by Tebjan Halm <[email protected]>
[VSPackage] Fix Xenko version detection to work not only with nuget packages but also solution projects, so that it works with Xenko solution itself.

github.com/stride3d/stride - 964ef5e68c4fa555d890f94c648e871f7e1bb067 authored over 5 years ago by Virgile Bello <[email protected]>
Removed lastCtrl field

Using already present WindowWithFocus window reference to send SDL touch events to instead.

github.com/stride3d/stride - 45d3dd684fe76d12e9cd8d5b53996e46b8188f2e authored over 5 years ago by Dominik Jančík <[email protected]>
Renamed FingerSDL to PointerSDL

Also renamed fields using it and adjusted doc comments

github.com/stride3d/stride - 581f8d9da4ab6687daecf1e163258d3e1da2a5ac authored over 5 years ago by Dominik Jančík <[email protected]>
Initial SDL Finger Multitouch support

Working but certain parts are unfinished and hacky. See TODOs

github.com/stride3d/stride - 73dc9ae2f6550de4cc642291f562ae3396e9a74c authored over 5 years ago by Dominik Jančík <[email protected]>
FingerSDL GUID

Generated a completely new GUID for FingerSDL

github.com/stride3d/stride - 479dc95727817132721da05481982d3e1c08f811 authored over 5 years ago by Dominik Jančík <[email protected]>
SDL Touch>Mouse synth. disabled when PointerSDL is used

github.com/stride3d/stride - f94602d4b6b6813506fabc01a24c1de5c7d5808e authored over 5 years ago by Dominik Jančík <[email protected]>
FingerSDL PointerID generator

PointerIDs from finger touches always try to keep as low as possible - consistent with iOS imple...

github.com/stride3d/stride - 238676ddf8199301d5e1f24823885d76f8a1b1a7 authored over 5 years ago by Dominik Jančík <[email protected]>
[Input] Fixed copyrights

github.com/stride3d/stride - 2e3591546db05cb0faa8f0ca747296cc15eed86a authored over 5 years ago by Virgile Bello <[email protected]>
[UI/INPUT] bugfix & commenting UIRenderFeature.UIElementUnderMouseCursor

github.com/stride3d/stride - 7625666807e3771ba5bf652c5a7efe092db044c8 authored over 5 years ago by Charles Woodhill <[email protected]>
[UI/INPUT] Expose mouseOverElement

github.com/stride3d/stride - 21399ae559fe078a9e8ff38a8bc04cf71e43506b authored over 5 years ago by Charles Woodhill <[email protected]>
[GameSystems] Fix removing systems not clearing it from update and draw

github.com/stride3d/stride - 9b4e65fc505856ef0fe79836ead0c68d259d0633 authored over 5 years ago by Eideren <[email protected]>
[Shaders] Make sure NoSampler is added before computing list of resource groups (otherwise it ends up having no location attribute)

github.com/stride3d/stride - f98890115e4c3d0d80e7768eb3c98797151a0151 authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] Properly store info if a texel buffer need to be integer or float.

github.com/stride3d/stride - cb9b3178ed563a9483c9e3cc9e086785825e32c2 authored over 5 years ago by Virgile Bello <[email protected]>
[Shaders] Added ElementType info to reflection for buffers/textures

github.com/stride3d/stride - ae24533c7e79d536e73ccf3d0d28e610c1f5d144 authored over 5 years ago by Virgile Bello <[email protected]>
[Shaders] Fixed precompiled shader code generation

github.com/stride3d/stride - 76ca6716699a1f95034558d345ed493fbbdf9594 authored over 5 years ago by Virgile Bello <[email protected]>
fixed null pointer exceptions in render features

github.com/stride3d/stride - e3c698465e6d4c1fd1d6b80fcb5131a877c7b7a5 authored over 5 years ago by tebjan <[email protected]>
[UI/INPUT] Expose mouseOverElement

github.com/stride3d/stride - cbf2f4972fc62f94ba6e681659927805da76e71e authored over 5 years ago by Charles Woodhill <[email protected]>
[Streaming] Load a few initial mipmaps for streamed texture (otherwise they start as completely uninitialized: bad for rendering, and causes crash on Vulkan)

github.com/stride3d/stride - 1ca201f6f689f954f38b2ce17dfd90534e54d3fb authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] CommandList: Don't use ImageView.Null in DescriptorImageInfo

github.com/stride3d/stride - b5b645029db1b29bedf1ec06d2b78bfbf5820f4c authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] Fix some memory barriers in CommandList.Copy and CopyRegion

github.com/stride3d/stride - 4249625313e1cd12d67fab6750ce87dbb8f7320b authored over 5 years ago by Virgile Bello <[email protected]>
[UI] Fix comment

github.com/stride3d/stride - 05eba03187cfc18baa674d070abddc82fcb602e2 authored over 5 years ago by Virgile Bello <[email protected]>
[Input] SDL: fix OemPlus/Minus mapping (thanks nes)

github.com/stride3d/stride - b431e3d680757f756e64ad545f578f44f28e7dee authored over 5 years ago by Virgile Bello <[email protected]>
Update BACKERS.md

Added myself in the super-backers list.

github.com/stride3d/stride - e32c91fc557fcc0ead3a0aeb04eeb4042a449fa2 authored over 5 years ago by Félix Dion-Robidoux <[email protected]>
Add output merger UAV binding. (#478)

github.com/stride3d/stride - a503e9013938388024b26a0efbab2da54a2f73b4 authored over 5 years ago by WhyPenguins <[email protected]>
Swap task factory

github.com/stride3d/stride - b7451e4a8867015f70a1bedf142f815f586bb0f2 authored over 5 years ago by Eideren <[email protected]>
[Threading] ThreadPool refactor, reduce allocation, fix wrong argument

github.com/stride3d/stride - b6a4833e27e948ad60d131fb7357e574224a87e4 authored over 5 years ago by Eideren <[email protected]>
Move PooledDelegateHelper outside lock

github.com/stride3d/stride - 55371ea340660e34bcfbbd0f6b97f87064fafcee authored over 5 years ago by Eideren <[email protected]>
[VSPackage] Add a launchSettings.json with proper parameters for easier debugging

github.com/stride3d/stride - 40d728016005183cdfda11ca6e69491135b182dc authored over 5 years ago by Virgile Bello <[email protected]>
Normalize formatting

github.com/stride3d/stride - eafe9c0d4a53341374b3f1f66ef3ebcec340921f authored over 5 years ago by Eideren <[email protected]>
[Build] Replaced <None Include=".."> to <None Update=".."> for shaders/effects

github.com/stride3d/stride - 6553d51fbb0455710a56790d6dccf757309bc0e3 authored over 5 years ago by Virgile Bello <[email protected]>
[VSPackage] Bump version to 3.0.6

github.com/stride3d/stride - e0b7fc68d60dea8e240f17cb95b0d5c74df420ad authored over 5 years ago by Virgile Bello <[email protected]>
[Input] Fix mouse VirtualButtons

github.com/stride3d/stride - 27e5a8ad22e95710aa7d0689ea3b85f1188a7098 authored over 5 years ago by Phr00t <[email protected]>
[VSPackage] Fix Xenko detection

github.com/stride3d/stride - 94d82c3c951f1368fc190171d006e2ba8d87dffe authored over 5 years ago by Virgile Bello <[email protected]>
[VSPackage] Syntax highlighting service was not properly registered asynchronously (fixes #651651)

github.com/stride3d/stride - 285e1a4fefbd38b5b8345a631baf1ce446b7c9ce authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Moved Microsoft.NETCore.Platforms reference from Xenko.Graphics to Xenko.Core (otherwise scenarios like referencing only Xenko.Core with win-x64 doesn't work)

github.com/stride3d/stride - e01b748fabe82b11ea8c9ff58cf30fc3832a3fe9 authored over 5 years ago by Virgile Bello <[email protected]>
Revert "[Build] Switched to MSBuild.Sdk.Extras version 2.0.41"

This reverts commit 0f1ff64ea68fdb8b18b9bed8ce37d0266ef30197.

github.com/stride3d/stride - 86344617032260a3935050c00ebcea09684fb1a8 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Doc: Copy .xml file in ref folder

github.com/stride3d/stride - a4c7c1a748c8a576d5464559c5460b73b3f6ca87 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Switched to MSBuild.Sdk.Extras version 2.0.41

github.com/stride3d/stride - 0f1ff64ea68fdb8b18b9bed8ce37d0266ef30197 authored over 5 years ago by Virgile Bello <[email protected]>
[Assets] Switch from implicit project to explicit project if necessary (fixes #442)

github.com/stride3d/stride - 1813edc0e306670f14d8b07ae3381e832ad87144 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] NETStandard: Remove unnecessary using

github.com/stride3d/stride - f61d50d1e88f1023121e651f34817703501ec405 authored over 5 years ago by Virgile Bello <[email protected]>
[Quantum] Renamed Index into NodeIndex to avoid clash with future System.Index

github.com/stride3d/stride - 593754598191c6bc29995478be98962ad959452a authored over 5 years ago by Virgile Bello <[email protected]>
[Build] NETStandard: Remove unnecessary using

github.com/stride3d/stride - a726144a9b0e61fac24a76df3dcb930d076c291d authored over 5 years ago by Virgile Bello <[email protected]>
[Build] NETStandard: Switch from AssemblyBuilder.DefineDynamicAssembly

github.com/stride3d/stride - c291dac0ac88fa3d7493599fa312fa3c6ed5680b authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Transformed Xenko.Core.BuildEngine into a .NET Standard assembly

github.com/stride3d/stride - 382953c7639a0f767894d5fa72d5d7aa2e0dc06d authored over 5 years ago by Virgile Bello <[email protected]>
Add sRGB sampling property to HeightmapAsset

github.com/stride3d/stride - 096e2ebecfd9ecbe74dfaafe0785f05895f699c6 authored over 5 years ago by EternalTamago <[email protected]>
Fix height scale for Short type

github.com/stride3d/stride - e748186211894b67cbafa6127431a69b31035ed7 authored over 5 years ago by EternalTamago <[email protected]>
Update README.md

if the Prerequisites says VS 2019 then i should open via Xenko.sln via 2019

github.com/stride3d/stride - bb504a798f01af82dc3b8205fa4183e1c90e1f2c authored over 5 years ago by Moustafa khalil <[email protected]>
Less wordy summaries, potential concurrency issues with IsMouseVisible

github.com/stride3d/stride - f5a994ba51e7977d0605e050b5fb87cb37cdfa7e authored over 5 years ago by Eideren <[email protected]>
[Game] Refactor

github.com/stride3d/stride - dda3b098058fb281921673344cfdc02fa2e8b067 authored over 5 years ago by Eideren <[email protected]>
[Build] Android: Workaround for https://github.com/onovotny/MSBuildSdkExtras/issues/174

github.com/stride3d/stride - a91440e963d80edb3679c097924d2896e765fd74 authored over 5 years ago by Virgile Bello <[email protected]>
Merge remote-tracking branch 'weblate/master'

github.com/stride3d/stride - bfc47b2ded670066bfafaf9976d5778d6bc75cac authored over 5 years ago by Virgile Bello <[email protected]>
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github.com/stride3d/stride - 5568199b1d09ed65ee8fb1c0d89ccbe97cc179ca authored over 5 years ago by meriaizen86 <[email protected]>
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github.com/stride3d/stride - ba5f6959e4b32c30693ab21ca859a4d67ab4f509 authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 29c5914c4c6c5e8d171782a95a929841beb05885 authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 70f01c011af426372ce0ba11d12048a166d4fa41 authored over 5 years ago by Oscar Sanchez <[email protected]>
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github.com/stride3d/stride - 981be7251a5e6f4d2fca4b6a8a3f470709fde000 authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 58c8349722a9af4d5520e9dc72614d53ab0b9aeb authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 3847b09a47bbae30ac02d4275683eb5a0be5eb2a authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - af19ac0d49b206a46d7e537538a2986c5dac4412 authored over 5 years ago by Oscar Sanchez <[email protected]>
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github.com/stride3d/stride - 56e9efc27f17acb971fcb3ef103900fc1af4bd76 authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 5f23fe46957f043c147497cc9e2b6f219c3e3498 authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - ce95c0fe26e70b4c2f8f589bdef23158a6a45804 authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 71e4bba482b0ce00aff7fcbda685270162645e76 authored over 5 years ago by Oscar Sanchez <[email protected]>
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github.com/stride3d/stride - 8871c1cd1606a91c663e9e35d4381f1ffe3f40ab authored over 5 years ago by Oscar Sanchez <[email protected]>
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github.com/stride3d/stride - b1909383c11e22e4488d9740dc42ce3eaf32b361 authored over 5 years ago by rgawry <[email protected]>
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github.com/stride3d/stride - 5eb025a71f076b2baab476e4bdddeffd66f5db0c authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 9c5249c7c73b239024bfa70ec8b832bd6b194c0c authored over 5 years ago by Mario Guerra <[email protected]>
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github.com/stride3d/stride - 08cf01d1f6bc9f54f3b123bf1dcff1d093c9f7b6 authored over 5 years ago by Oscar Sanchez <[email protected]>
[Assimp] Properly copy Xenko.Assimp.*.dll (fixes #465)

github.com/stride3d/stride - 8ee49829fb530ff23da0f541cbb465fd9cf6a191 authored over 5 years ago by Virgile Bello <[email protected]>
[Assimp] Updated assimp to official 4.1.0 and updated references in projects (closes #458)

github.com/stride3d/stride - 9cdd43c0091991fca36f81842be0fe2259be60e7 authored over 5 years ago by tebjan <[email protected]>
[Setup] Upgraded Visual C++ prerequisites to latest VS2019 ones

github.com/stride3d/stride - b506c73e895a29d0e9a3dfe3d233ecdfbb2cb876 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Android: Avoid "error MSB4044: The "FilterAssemblies" task was not given a value for the required parameter "DesignTimeBuild"." with latest Xamarin.Android

github.com/stride3d/stride - 7edf54f3b8dd4c60662663e1b5e060572d0534fb authored over 5 years ago by Virgile Bello <[email protected]>
[Audio] Android: Updated OpenSLES header (which were incompatible with arm64 due to SLuint32 mapping to long instead of int) (fixes #379) (fixes #460)

github.com/stride3d/stride - 71e6437e698c65ff5191a803eb9df367edbcd804 authored over 5 years ago by Virgile Bello <[email protected]>
[Build] Android: Updated to NDK r19 (with proper version check) and remove our custom libc++abi (first step for #460 and #379)

github.com/stride3d/stride - abe058e2c25e2976bfcc96c379156c3ed1e77554 authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] Fixed mixup between Clear DSV and RT

github.com/stride3d/stride - f70d74cb15ff731c5e7ddf870e04c0d4979ee576 authored over 5 years ago by Virgile Bello <[email protected]>
[Vulkan] UpdateSubresource: Fixed memory barrier

github.com/stride3d/stride - ab96eab76ef8168fe5855938a05d9a18515a1d35 authored over 5 years ago by Virgile Bello <[email protected]>