Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

Stride Game Engine

Stride is an open-source C# game engine for realistic rendering and VR. Stride is connected to the .NET foundation.
Collective - Host: opensource - https://opencollective.com/stride3d - Website: https://www.stride3d.net/ - Code: https://github.com/stride3d/stride

[Physics] Raycast and ShapeSweep can filter out triggers, true by default

github.com/stride3d/stride - 77726a40c228b8a6419b6eceeed71af13c59d184 authored over 3 years ago
[Physics] Ctor for Collision public

github.com/stride3d/stride - 8e51571a767562367b947da5dca9b18efef95863 authored over 3 years ago
[Physics] Documentation for new Simulation properties

github.com/stride3d/stride - a42fa0839ac73c96ab9736494fc5037272914bbb authored over 3 years ago
[Physics] Ignore static-static collision by default

github.com/stride3d/stride - 225cebf1dc9da11adf86961be85b1534b5dc7862 authored over 3 years ago
[Physics] Collision: struct doesn't generate equality operator by default, add it

github.com/stride3d/stride - 1ad9e0e3218e5b9e2b7cc77056f2c096945f8ff6 authored over 3 years ago
[Graphics] Fix missing generics when setting material shader classes

github.com/stride3d/stride - 3e98d2825e895d5a9d732692bec21acd329bfaab authored over 3 years ago
[Graphics] Log missing shader generic argument error

github.com/stride3d/stride - bc7d1cb7745c2cc9a54dd72ce87875ddaa4109b0 authored over 3 years ago
[Physics] Deprecate 'ProcessCollisions', physics change rendered this performance improvement obsolete

github.com/stride3d/stride - 87ed76579f336602becbf92a6a7acc177d33c603 authored over 3 years ago
[Physics] Push collisions into respective collider's collision store

github.com/stride3d/stride - fb428a3585803d63ddfb4ef221ad7a83cb89f3f1 authored over 3 years ago
[Physics] Fix collision harvesting with complex types

github.com/stride3d/stride - 12a44b8ef6c930037e0fe965bfbeb8bbfca9fc76 authored over 3 years ago
[Physics] Explicitly disable CCD when flag is not set

github.com/stride3d/stride - 658be01551aa818e695c3850d2b243eca13abd9f authored over 3 years ago
[Editor] Don't skip first level directories for code assets (#848)

github.com/stride3d/stride - 8749e10ae55a6267455f4e81b79e33509d580e61 authored over 3 years ago
Merge pull request #1100 from Eideren/physics_perf

[Physics] Improve collision and contact harvesting

github.com/stride3d/stride - 1c2969e3558228565431e267140557637033a9aa authored over 3 years ago
[Math] Math -> MathF (#1099)

github.com/stride3d/stride - 86f05ff2b1523eae14279cd83544790080d37ac6 authored over 3 years ago
[Physics] Add colliding check to collision pair

github.com/stride3d/stride - 6565d744821f642076b5aba97b9484312bf70eeb authored over 3 years ago
[Physics] Improve collision and contact harvesting

github.com/stride3d/stride - ccd29c6fe752eb86c5d87a118fe7425818ae75dd authored over 3 years ago
[Launcher] packages.stride3d.net is deprecated (only for Xenko 3.0 and lower) so install it only if explicitly requested by user

github.com/stride3d/stride - cf24da84bb47fd0bfcdb2f60854992fe09b63a52 authored over 3 years ago
improve the viewport grid

github.com/stride3d/stride - dd52846c1b597891b3fa8337ed3271e7121528c7 authored over 3 years ago
[Math] Added a Goto method to Vectors (cont. from @VexedUXR in #1089) (#1090)

* Added a "Goto" method to vectors

* Updated rest of the API to support pass by 'in'.

Co-a...

github.com/stride3d/stride - 1eee903e31593d72495fdbe4f934babbf2b8b55d authored over 3 years ago
[Graphics] Disposes the constant buffers allocated by an effect instance

github.com/stride3d/stride - 82d5d1bd2ccbe77b78fa8e6b9608cb2225803a9f authored over 3 years ago
Merge pull request #1083 from salahchafai/GizmoImprovements

Improve the editor gizmos

github.com/stride3d/stride - 54688bd8ddc1b950a3dcf20583122e557bd520a9 authored over 3 years ago
added the option to use linear movement for rotating

github.com/stride3d/stride - 68714907b6519a56eb1b236f2cf707d1a4c8713c authored over 3 years ago
Improve the editor gizmos

github.com/stride3d/stride - f78c907c976583f8c6e6f74d272bf90b04f346a8 authored over 3 years ago
[Engine] Fix InstancingProcessor dependency on ModelRenderProcessor where ModelRenderProcessor might not be created yet (fixes #813) (#991)

Co-authored-by: Basewq <[email protected]>

github.com/stride3d/stride - 1dbd2f71e1bdb5041fbde2ac95e1bd24189d1a8e authored over 3 years ago
[Graphics] Fixes restriction of fromData of SetData if Texture. The size of the data can be bigger than the target, it doesnt need to match eaxactly.

github.com/stride3d/stride - 57c8fccd3644a1d18945f3c64aba841c4275fd09 authored over 3 years ago
[Input] fixes PointerPoint.Id always being 0

github.com/stride3d/stride - c7fc73888572fd93b09aaf885e3ad1b141ae9994 authored over 3 years ago
[Reflection] Loads mixed-mode assemblies containing fixups from file instead of from byte array (fixes issue #1066)

github.com/stride3d/stride - 68ecc623c5311d7fe1ba7b661c0a31820f1ed6d0 authored over 3 years ago
[Assets] Improve package upgrader to better handle the case of .NET framework libraries

github.com/stride3d/stride - fe6a604a110bd7f8616e59278ffc7320f35bc310 authored over 3 years ago
[Build] Fix build with .NET SDK 5.0.300+

Details: https://docs.microsoft.com/en-us/dotnet/core/compatibility/sdk/5.0/referencing-executab...

github.com/stride3d/stride - d7c5ed5a9228c0eeecbbb58222ca750e464a0987 authored over 3 years ago
Pre-caching documentation on creation of new session

github.com/stride3d/stride - f06a329ff7862779e5b5ef85967790b03f574320 authored over 3 years ago
Pre-caching documentation on start of session.

github.com/stride3d/stride - 959d9976ad72c726d01bd6c4af61f3171a21e043 authored over 3 years ago
Merge branch 'master' into AmbulantRex/user-xml-documentation

github.com/stride3d/stride - 8730097144916ca485cac27aaa283f3054a7cf2e authored over 3 years ago
[Targets] MSBuild MakeRelative doesn't include trailing \ anymore (https://github.com/dotnet/msbuild/issues/6493). Thanks manio143 for the fix!

github.com/stride3d/stride - a8977da1e215e301ed5f9af6d1ca44cc6a853004 authored over 3 years ago
[Reflection] Give the deps.json file a higher priority when loading an assembly by name

The deps.json file preserves the compilation context - if it exists we can be sure that the asse...

github.com/stride3d/stride - f15d1d2c8683c19cc092d529782b4c8815dc6ead authored over 3 years ago
Make enum name more descriptive & add missing SamplerState case (#1050)

github.com/stride3d/stride - de1b101f49d187adb77bc08289827ed7456c50db authored over 3 years ago
#1063 GameSettingsAssetCompiler dynamically detecs runtime content types (#1064)

github.com/stride3d/stride - 285ab25eaaca3aded673d0e22102ac0fc4972a3f authored over 3 years ago
Prevent ArgException of Path.Combine in Single File Publish scenario

github.com/stride3d/stride - 0c865495f8632092076ccb3154bd645d1433f223 authored over 3 years ago
[Setup] Bumped version to 5.0.5

github.com/stride3d/stride - 44d0c67fbd48211e219315ce8d758671ccaee97d authored over 3 years ago
[Launcher] NuGet: specify a default TargetFramework if the package doesn't have any (fixes #1067)

github.com/stride3d/stride - 108bf625ae9f307e5c448ab366eb779285484f18 authored over 3 years ago
[Samples] Bumped samples

github.com/stride3d/stride - 68153c8fe323e9abc1f2b9d29ed286addb1dc88d authored over 3 years ago
[Assets] Package upgrader can migrate project from .NET Framework to .NET 5.0

github.com/stride3d/stride - 0bd635c49cc80b94dfdefc976c18735c0edeb860 authored over 3 years ago
[Launcher] Publish: Also use IncludeAllContentForSelfExtract

github.com/stride3d/stride - c3985e313419760b2eed26d861c57abffc24c786 authored over 3 years ago
[Launcher] Don't use PublishTrimmed (https://github.com/microsoft/microsoft-ui-xaml/issues/3749)

github.com/stride3d/stride - dde3b79f47a27a0790782b9a995477d9cec47359 authored over 3 years ago
[Launcher] Removed hardcoded list of TFM (doesn't work if new package doesn't have .NET 4.7 anymore; also we can later easily bump TFM to .NET 6 without having to change the launcher)

github.com/stride3d/stride - d8280998e5432fd13eceda780e3811bedcdc81ca authored over 3 years ago
[Build] Avoid building twice platforms with only one graphics API (MSBuild race conditions)

github.com/stride3d/stride - dd8f88a8c3eaf4789bea680b85c351469ecab3ed authored over 3 years ago
[Install] No need for custom Visual Studio packages anymore, .NET SDK is enough.

github.com/stride3d/stride - 05019844cf77668aef529c054adfc472b2bf63ce authored over 3 years ago
[Assets] MSBuild is now loaded with an AssemblyLoadContext, so that there is no more NuGet version conflicts. As a result, specific .NET version (with global.json) is not required anymore.

github.com/stride3d/stride - f46532934eeddc1fa78e9f98e5e2ea78b20d20fa authored over 3 years ago
Merge pull request #1055 from manio143/appSettingsUsability

[Core] Improve AppSettings usability

github.com/stride3d/stride - 1eabe771b3a5081aca1c3412e9d0869edbff3752 authored over 3 years ago
Comments and cleanup

github.com/stride3d/stride - 2971eff832b72476d7812f6e144b6368efd027a6 authored almost 4 years ago
Fix Yaml deserialization and use IEnumerable approach

github.com/stride3d/stride - d9810eb47deca532ff7745bd03da76693bd515b0 authored almost 4 years ago
Improve usability of AppSettings

github.com/stride3d/stride - 43422ac8fd9e761c234e53b6cba0cfe16218d651 authored almost 4 years ago
Merge pull request #1042 from xen2/dotnet_fdn

Joining .NET Foundation

github.com/stride3d/stride - 7e836297cb5930c01e6dfa0183e7f3cc64748fb6 authored almost 4 years ago
Updated copyright headers

github.com/stride3d/stride - 6a2e29b6aa4aeaf852631f9466b05b201d182142 authored almost 4 years ago
Updated LICENSE.md for .NET Foundation

github.com/stride3d/stride - fbda90d8342a2c8982c7bde8ca1fd8778806f457 authored almost 4 years ago
Updated README.md for joining .NET Foundation

github.com/stride3d/stride - a3bc0bc2cc142aa483d2fd63409c3cf6216f435b authored almost 4 years ago
[Build] Added global.json to Stride.Core.Tasks project (#1051)

github.com/stride3d/stride - ff876066ac4fc5fa1c8e67efebe54b5365e98c0d authored almost 4 years ago
Revert "Add sampling option to UIComponent"

github.com/stride3d/stride - 5fc826ca18966482e1c59d3e3b72ed65fdb51e79 authored almost 4 years ago
[Rendering] Fixed some file headers

github.com/stride3d/stride - 65ff2a36cc55d3504cd22fbc759a718f3e0b8334 authored almost 4 years ago
Merge pull request #1038 from herocrab/add_outline_postfx

Add Outline image effect to post processing effects system

github.com/stride3d/stride - 785fcf740520bccfc741b5b08e67d562bf0f8f99 authored almost 4 years ago
Merge branch 'master' into add_outline_postfx

github.com/stride3d/stride - b88bc77d37eff4875bcbc66df016d2f60c612baa authored almost 4 years ago
Merge pull request #1039 from herocrab/add_fog_postfx

Add Fog image effect to post processing effects system

github.com/stride3d/stride - f06c63c80dbb4c438ed5abd814a7bd8e81a720c3 authored almost 4 years ago
Merge pull request #1045 from aunpyz/feature/ui-sampling

Add sampling option to UIComponent

github.com/stride3d/stride - 935e8cd2129ca645bc778fe97089e13ddd51796d authored almost 4 years ago
Add Anisotropic option to match SpriteSampler option

github.com/stride3d/stride - 1adde8c805d9221207c883098317a1b511a54a4c authored almost 4 years ago
Apply sampler state on 'Clip To Bounds' checked

github.com/stride3d/stride - 0015f8a87903e13521cc95409d941f3a029de121 authored almost 4 years ago
Removed reference to Silicon Studio.

github.com/stride3d/stride - 0fa20994300fadf816b0b1ccafc6312342806e0e authored almost 4 years ago
Updated for PR, stride contributors and curly braces.

github.com/stride3d/stride - d372a6e11d49ff8a9e95c50b47a7b790f32b4ddc authored almost 4 years ago
Updates for PR, contributors and curly braces.

github.com/stride3d/stride - 8fc14e0e0fda01e014985e44236c608cc5afc3c2 authored almost 4 years ago
[Core] Fix Android crash due to GetApplicationBinaryDirectory call where path executable path was null on Android, and instead use the path of the installed apk.

github.com/stride3d/stride - a3e984aac1151f8c55f00035bd817ba6a5b4fe5b authored almost 4 years ago
Added fog postfx.

github.com/stride3d/stride - c102921c653fb4b27aba00d4c0bcfa49a3397050 authored almost 4 years ago
Added outline post fx.

github.com/stride3d/stride - bf7f77141f0849f75324aab82e2d03f7c23c7565 authored almost 4 years ago
Add ACES (#1037)

Add ACES tone mapping operator

github.com/stride3d/stride - 0b3fc81eedb01e3397aab2c9b26d58805d15e7d9 authored almost 4 years ago
UIComponent can set sampler

github.com/stride3d/stride - 8d1acda4c8f7bb8557eed7b4372b57e828d9623d authored almost 4 years ago
Merge branch 'feature/net5_only'

github.com/stride3d/stride - 34ed6faddf71cb5b67097445c9e810fab41011b4 authored almost 4 years ago
[Build] Make sure all files are packaged (list of ignored extensions)

github.com/stride3d/stride - 78a2c1595cf2d4b8a25c924b40ecd2b8bae23949 authored almost 4 years ago
[Build] Switched tools to single TFM (managed C++ projects were broken with 16.9)

github.com/stride3d/stride - b96f3bbd817f30fd6a90d88e8cef1c6d1f78abba authored almost 4 years ago
[Build] Bump MSBuildLocator version

github.com/stride3d/stride - d95b9fce6cfb5784771be26dc21b3eb6d466ff9a authored almost 4 years ago
[Assets] Disabled a failing unit test

github.com/stride3d/stride - db4ef4325645471c43a486bfc924e649566668e0 authored almost 4 years ago
[Build] Moved Stride.Debugger to Editor solution folder

github.com/stride3d/stride - 6a9e1533849298da52601effada95a59d2ef7953 authored almost 4 years ago
[Tests] Graphics: use RenderDoc only on .NET platforms

github.com/stride3d/stride - 2c568b5fbc817c04f1494182c0c98c00d1d10e99 authored almost 4 years ago
[Build] Package & ssdeps: use BuildOutputInPackage instead of TfmSpecificPackageFile so that we don't have to guess the final target path generated in PackTask (which can sometimes be differnt than expected, i.e. net5.0-windows7.0 rather than net5.0-windows)

github.com/stride3d/stride - 9a299639263d820d1d63590eb7c32220e41897fd authored almost 4 years ago
[Build] Reuse some part of MSBuild.Sdk.Extras to reenable support for UWP, Android and iOS

github.com/stride3d/stride - 3c6af3f8f3a98092a949b69d1268c66ca6b299b7 authored almost 4 years ago
[Build] Bump C# to 9.0

github.com/stride3d/stride - 4fae49a0b978287fe0e796a8a5d9482de5c1ac3f authored almost 4 years ago
[Build] Remove RuntimeIdentifier. Switched from MSBuild.Sdk.Extras to Microsoft.NET.Sdk since we don't need RuntimeIdentifier anymore (backported StrideGraphicsApi targets to work on top of Microsoft.NET.Sdk)

github.com/stride3d/stride - 8228690ffe27efeb73aaf22191c19dbebb47fc06 authored almost 4 years ago
[Build] Native: prefix folder with platform (for future unification of .NET 5 without RID)

github.com/stride3d/stride - 2b4bb6af5d0cc5a4842d1bdea7d8f1ef507a2235 authored almost 4 years ago
[Build] Switched from Solution Dependencies to ProjectReference

github.com/stride3d/stride - a1b195ea756a0fc30cb53a2a387fa2758081b593 authored almost 4 years ago
[Build] Enable unit tests to work with teamcity and VS

github.com/stride3d/stride - c21cf0224153c8d1a04a9bab6e9d37f0ea2f19f0 authored almost 4 years ago
[Tests] Fixed mscorlib to System.Private.CoreLib in unit tests

github.com/stride3d/stride - 0a63627ded3d4674563cf25de4d8105a8896b25c authored almost 4 years ago
[Build] Switch runtime to .NET 5.0 (instead of .NET FW and .NET Standard)

github.com/stride3d/stride - 8be574b4950623d112e32b813992af4e44ac2f25 authored almost 4 years ago
[Build] Switch to "dotnet test" for running unit tests

github.com/stride3d/stride - 57f2f2f690dc7e300e373d0da7369a229fb790be authored almost 4 years ago
[Build] Removed NUnitLite references

github.com/stride3d/stride - f117973b6ddb61aa050fa430451153e17fde4c75 authored almost 4 years ago
[Build] Made .NET code cross-platform (no more #ifdef per platform)

github.com/stride3d/stride - aa55db5f7a741751fbc0237cb6436d43738ec7a7 authored almost 4 years ago
[Build] Force .NET version so that NuGet doesn't get upgraded behind our back. Later, we should probably use a AssemblyLoadContext to load either NuGet or MSBuild so that they can have different versions.

github.com/stride3d/stride - e0d5aaa3cb3e5e63911e217012527f25b8a2d66c authored almost 4 years ago
[Editor] Hide buttons that modify archetype reference when it is set to read-only

github.com/stride3d/stride - 0bb9dc0d20cd5cd7e2c6b2c56f1eb3d38eeee953 authored almost 4 years ago
[Launcher] Distinguish between dev updates and official updates

github.com/stride3d/stride - a9f9b8cb5cdbe00dcbb724695e77f5a26dbd4ea6 authored almost 4 years ago
Merge pull request #1015 from cstdbool/963_show_inspector_property_datatype

[Editor] Show property type on hover in property grid

github.com/stride3d/stride - 74b2b4ad07d7811688e540259cedb8abb95ead9f authored almost 4 years ago
[Editor] Resizing property grid - property name and type should be responsive

github.com/stride3d/stride - 8ebbc95e735b41413297105bd518852c89d6731a authored almost 4 years ago
[Editor] Show property type on hover in property grid

github.com/stride3d/stride - e655727a72441f4074c66957fbee9d74d3ca28ee authored almost 4 years ago
[GameStudio] Tests: fix build

github.com/stride3d/stride - 607319f0cc4fc41bed653b0dc7365f16d913cb38 authored almost 4 years ago
[Assets] CompilerApp: Consider both net5.0-windows and net5.0-windows7.0 for asset compiler path

github.com/stride3d/stride - 7a4c210cb40c559dc45f279c284cfe4de5997275 authored almost 4 years ago