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PrismarineJS

Minecraft-compatible server, bot, and API. All written in JavaScript.
Collective - Host: opensource - https://opencollective.com/prismarinejs - Code: https://github.com/PrismarineJS

Merge branch 'tmp'

github.com/PrismarineJS/mineflayer - 1c0a5609edc2e19d93915ce5461213b430efb5b3 authored almost 14 years ago by Josh Wolfe <[email protected]>
merged global scopes across includes. teleporter.js hangs the server.

github.com/PrismarineJS/mineflayer - c0bbfc526f9bb996fd63c566bfa2f09814eb038c authored almost 14 years ago by Josh Wolfe <[email protected]>
don't use stupid plugins

github.com/PrismarineJS/mineflayer - 7acea93d34c44fdf8d5a3b28d785289e7484b392 authored almost 14 years ago by Andrew Kelley <[email protected]>
Made MainWindow new OGRE compliant

github.com/PrismarineJS/mineflayer - 7feefafad90992b1fbd370a20c60757b19f9290b authored almost 14 years ago by Darthfett <[email protected]>
add vaporware functions to bot API: toNotchCoord() and fromNotchCoord()

For example, you want the diamond bot to tell users in notchian XYZ
otherwise how will they find...

github.com/PrismarineJS/mineflayer - 4b7cbd2ab3f1dbb49924a8dcb89c1a1ca3382494 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - e992aba831008eb218e1e364db3bf065d044313f authored almost 14 years ago by Andrew Kelley <[email protected]>
multithreaded mesh generation, as well as different mouse input.

* Greatly enhances framerate.
* Game class must be thread-safe now.
* There is a memory leak....

github.com/PrismarineJS/mineflayer - ebc38da9466b21adf95deb5e28f06db0b399decf authored almost 14 years ago by Andrew Kelley <[email protected]>
fixed the mf.exit function. it now throws 'SystemExit'

github.com/PrismarineJS/mineflayer - 0e618e615f081fa20fdf63ff50b56afafbe9de48 authored almost 14 years ago by Josh Wolfe <[email protected]>
mf.blockAt implemented. diamond_finder.js example.

github.com/PrismarineJS/mineflayer - 55060a47af4e53fa00695a3a01b05f2bb6b470e2 authored almost 14 years ago by Josh Wolfe <[email protected]>
moving all global script functions to the mf object

github.com/PrismarineJS/mineflayer - 2b7c17f3a28794f1f3ee443bd46d20e7ba34eead authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - 20d5b691a53ffcbd953bf6cf0d3b6f09496b86e8 authored almost 14 years ago by Josh Wolfe <[email protected]>
renaming stance to height

github.com/PrismarineJS/mineflayer - 4e8728ba8ded9dcc476e48337feb4660e2087c2d authored almost 14 years ago by Josh Wolfe <[email protected]>
show whether redstone is lit or not

github.com/PrismarineJS/mineflayer - 94302ccc8b9504316c1448ac47f3dffa5d3e5f63 authored almost 14 years ago by Andrew Kelley <[email protected]>
not filling chunks with air anymore

github.com/PrismarineJS/mineflayer - b8f94e605c94b16be82d7d196fdfd4a0ea5d7be1 authored almost 14 years ago by Josh Wolfe <[email protected]>
pumpkins and jack o lanterns are oriented correctly

github.com/PrismarineJS/mineflayer - ab9eb2f3b07eea0767323e965e2da07e4a6d8758 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - dff3ed1e469419d31cf589e628beddff846645a4 authored almost 14 years ago by Josh Wolfe <[email protected]>
ignoring init fragments

github.com/PrismarineJS/mineflayer - 2cc634d1c01e6f402ec0da5e2b2a90c34fc7acb8 authored almost 14 years ago by Josh Wolfe <[email protected]>
furnaces and dispensers oriented correctly

github.com/PrismarineJS/mineflayer - 87b1aad34bbdfedc3e61e935caa981a5a96dcb38 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - 403c53fe4bbb1041b1415f9ef0a65cd4bc337936 authored almost 14 years ago by Josh Wolfe <[email protected]>
giver.js supports kits 'suit' and 'tools'

github.com/PrismarineJS/mineflayer - 7fbca72ecac547c551f8f3cb7ff8e1f4d8eae126 authored almost 14 years ago by Josh Wolfe <[email protected]>
brightness bias on x and -z axis

github.com/PrismarineJS/mineflayer - 6360b5dc29ad9bc95680ec70c6f7fcf44f40a39d authored almost 14 years ago by Andrew Kelley <[email protected]>
wool is rendered correctly

github.com/PrismarineJS/mineflayer - c1c05a31682a4d7643fbd54eb36a05611f781807 authored almost 14 years ago by Andrew Kelley <[email protected]>
giver.js prints to debug what commands he sends

github.com/PrismarineJS/mineflayer - 2ecfa3d6e8deb54d5ec8661119e3f60f86e71b77 authored almost 14 years ago by Josh Wolfe <[email protected]>
changed syntax of giver.js

github.com/PrismarineJS/mineflayer - 18d2c7077aa00e6333d58adb84910cd305a0ef63 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - d6a41110903ddd186509bcfa0994179502929d40 authored almost 14 years ago by Josh Wolfe <[email protected]>
giver.js tolerates plurals

github.com/PrismarineJS/mineflayer - e885ea9fc8d57453e5279e3e5944715601ed2d6b authored almost 14 years ago by Josh Wolfe <[email protected]>
crops rendered correctly

github.com/PrismarineJS/mineflayer - fa401753955df79f013c6ef83b3a4ccf937cceb1 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - 34d878e86e4261ed398db30d488cb1e9e67fe2e4 authored almost 14 years ago by Josh Wolfe <[email protected]>
new bot event api

github.com/PrismarineJS/mineflayer - a2c0c11e5ff0fff89279a619da8820f00d995ca6 authored almost 14 years ago by Josh Wolfe <[email protected]>
wet farmland is rendered correctly

github.com/PrismarineJS/mineflayer - 19fa224f2588249432d8f26aaaed84f5cbcda0ed authored almost 14 years ago by Andrew Kelley <[email protected]>
paint edges of cakes and leaves and such

github.com/PrismarineJS/mineflayer - 4eed5678ac991e2b097cc159545ef35416168d81 authored almost 14 years ago by Andrew Kelley <[email protected]>
support birch and redwood leaves

github.com/PrismarineJS/mineflayer - ed83ca634a61d08e838b1c071ca80793528e292a authored almost 14 years ago by Andrew Kelley <[email protected]>
support birch and redwood

github.com/PrismarineJS/mineflayer - 3e9b379ebcd5790fb71a36c55c8699c3c78d5bcb authored almost 14 years ago by Andrew Kelley <[email protected]>
updated readme

github.com/PrismarineJS/mineflayer - 93f91c0ba97efe66fca123581f020ca053903419 authored almost 14 years ago by Josh Wolfe <[email protected]>
updated readme

github.com/PrismarineJS/mineflayer - f60fa21033b311297392a3024f012c39edb79598 authored almost 14 years ago by Josh Wolfe <[email protected]>
include() function for scripts.

github.com/PrismarineJS/mineflayer - fd89db17d120e5b4ae8b0edd71f5dcaf7ecb459e authored almost 14 years ago by Josh Wolfe <[email protected]>
bot API: setTimeout, clearTimeout, setInterval, clearInterval functions

github.com/PrismarineJS/mineflayer - 87ffe991b9b4785b2aa7d583b0e701793168745d authored almost 14 years ago by Andrew Kelley <[email protected]>
correcting formatting of ambiguous giver results

github.com/PrismarineJS/mineflayer - 8f0a51d8f8a7db7783c0947850b75a56b7422896 authored almost 14 years ago by Josh Wolfe <[email protected]>
slicing up chat messages to fit length

github.com/PrismarineJS/mineflayer - 8d3483c970b4fd10a18d9da323d7f3f41e301fd7 authored almost 14 years ago by Josh Wolfe <[email protected]>
giver bot resolves ambiguities. supports give user item.

github.com/PrismarineJS/mineflayer - 662c78b1e1494f4db5a2ed4a4fd8c4888fc8d708 authored almost 14 years ago by Josh Wolfe <[email protected]>
refactor some stuff. bot framework goes through game.

hooked up onDeath(), onHealthChanged(), onPositionUpdated(),
onChunkUpdated()

github.com/PrismarineJS/mineflayer - f85b496b17aef3f2cdeba1afbc4c8dc41d6f4a59 authored almost 14 years ago by Andrew Kelley <[email protected]>
giver bot example

github.com/PrismarineJS/mineflayer - 9f0691b14582bea40c3153c33e3f89ff5f6e34da authored almost 14 years ago by Josh Wolfe <[email protected]>
item type height: use the enum type for the hash

github.com/PrismarineJS/mineflayer - a8a123271b3da985f133a19208ae169648d7c73e authored almost 14 years ago by Andrew Kelley <[email protected]>
itemStackHeight() bot API function

github.com/PrismarineJS/mineflayer - 307197c4dd46f366cdbb72e244e2f8e9977c951e authored almost 14 years ago by Andrew Kelley <[email protected]>
flushing stderr

github.com/PrismarineJS/mineflayer - 7bb07669042affc18e2ae6d82952e50b02011c52 authored almost 14 years ago by Josh Wolfe <[email protected]>
bot-api: remove quotes around and newline from print, add debug

github.com/PrismarineJS/mineflayer - 67ca92ffc0a8301b67fa0c834f748df3f4ed4d13 authored almost 14 years ago by Andrew Kelley <[email protected]>
bot framework supports mf.username()

github.com/PrismarineJS/mineflayer - b7f5df6852a03e7ca41d841589231f0089579032 authored almost 14 years ago by Andrew Kelley <[email protected]>
use super awesome trickery to expose ItemType enum to javascript

github.com/PrismarineJS/mineflayer - c9150bd11ca7799657cafddde3d7641dbc1af551 authored almost 14 years ago by Andrew Kelley <[email protected]>
don't jerk the camera when the server tells us to

github.com/PrismarineJS/mineflayer - b7e63930d4f78af591f8930b20de346de3f851ae authored almost 14 years ago by Andrew Kelley <[email protected]>
main window: depend on local block face direction. don't touch messages

github.com/PrismarineJS/mineflayer - 59b49826030557947f66ea1d388a3d02da57c69d authored almost 14 years ago by Andrew Kelley <[email protected]>
add exit() function to bot api and create reflect bot

github.com/PrismarineJS/mineflayer - b8200c8e934adaad354359e21d780a61e22aef4c authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

Conflicts:
TODO

github.com/PrismarineJS/mineflayer - 5073414005b94f3221c96c3612649fd2e60cd40a authored almost 14 years ago by Andrew Kelley <[email protected]>
grass and leaves are colored

github.com/PrismarineJS/mineflayer - 6bcf7f6d997615e859744113df0efb70dc3ea323 authored almost 14 years ago by Andrew Kelley <[email protected]>
respawn support. MainWindow respawns automatically.

github.com/PrismarineJS/mineflayer - 0b1c0d780429a64ebd4d7dbd4abfd58622dfdb5d authored almost 14 years ago by Josh Wolfe <[email protected]>
updated todo

github.com/PrismarineJS/mineflayer - 0911e3619bf3a44d18aaa31ba41f0239410f9619 authored almost 14 years ago by Josh Wolfe <[email protected]>
ok, these aren't implemented yet

github.com/PrismarineJS/mineflayer - 3a746635989cf4b13b5ab155d8ee5f50f40dd85c authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - d24ac18d4a1ba147c5192b2a87f463109e1b1125 authored almost 14 years ago by Josh Wolfe <[email protected]>
health and death script stuff. looking and camera are connected.

github.com/PrismarineJS/mineflayer - 4602376dbc2c4708aacefde4756d6e3e4b7f767b authored almost 14 years ago by Josh Wolfe <[email protected]>
lighting works - except it's always daytime

github.com/PrismarineJS/mineflayer - 8b4bbdc4299c378d5dada12327195277ff4b9caf authored almost 14 years ago by Andrew Kelley <[email protected]>
better variable name in main.cpp

github.com/PrismarineJS/mineflayer - 22b2f2452c7409e3e9c0b96124c5dda1ffcd4470 authored almost 14 years ago by Andrew Kelley <[email protected]>
handle urls without user names as parameter

github.com/PrismarineJS/mineflayer - 2d8e174f48977ee092729edba00586bf0e851ef6 authored almost 14 years ago by Andrew Kelley <[email protected]>
can specify url by command line

github.com/PrismarineJS/mineflayer - 4e8ed61cfa8dea570700471f55779eeb6de7d4ad authored almost 14 years ago by Andrew Kelley <[email protected]>
faster walking and friction.

github.com/PrismarineJS/mineflayer - c5549896cbc2df34291593bbb2679b8a5ecdd71a authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - 18eb954460f0980daeb89e3032fde147216744ed authored almost 14 years ago by Josh Wolfe <[email protected]>
health and death signals from Server. poking at the physics engine.

github.com/PrismarineJS/mineflayer - d2ad76e81c90dff5e98bbe46ec27f52dbdad09c8 authored almost 14 years ago by Josh Wolfe <[email protected]>
fill chunks with air so we don't see trash

github.com/PrismarineJS/mineflayer - fdeb2179feb375ed4e835d9a763d14c29b0409ba authored almost 14 years ago by Andrew Kelley <[email protected]>
Refactor Block. Use less memory. Understand meta data.

github.com/PrismarineJS/mineflayer - 3276f175c18eab8c8cf64488007405d72f255d38 authored almost 14 years ago by Andrew Kelley <[email protected]>
allowing looking around with the mouse when not in freelook

github.com/PrismarineJS/mineflayer - 265be5a30f9802004732fde8ad25aeca0d06d5be authored almost 14 years ago by Josh Wolfe <[email protected]>
various cleanup

github.com/PrismarineJS/mineflayer - 5cf6a745b5fb7ca03c2761595d5d616769fbb3a8 authored almost 14 years ago by Andrew Kelley <[email protected]>
re-introduce ScriptRunner code that josh mistakenly deleted

github.com/PrismarineJS/mineflayer - d05c6ef6cbd5ded499a8efb23089b1b760920ff1 authored almost 14 years ago by Andrew Kelley <[email protected]>
add myLocation(), timeOfDay(), and onTimeUpdate() to bot-api

github.com/PrismarineJS/mineflayer - 789fe294d7fa3a5a30d6452af8905e9931eb7533 authored almost 14 years ago by Andrew Kelley <[email protected]>
comment out disabling mouse grab under linux

github.com/PrismarineJS/mineflayer - 7d3b6935bac14ee72ecd09a6f22ec19a06b0918e authored almost 14 years ago by Andrew Kelley <[email protected]>
hook up physics correctly and fix control glitch

github.com/PrismarineJS/mineflayer - acbcadcfc6af077878e02c2f8e30c7905a75a316 authored almost 14 years ago by Andrew Kelley <[email protected]>
corrected input directions

github.com/PrismarineJS/mineflayer - 31bf8979288d9c29c384f9173baeee6c6d397480 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

Conflicts:
src/Game.cpp
src/MainWindow.cpp

github.com/PrismarineJS/mineflayer - 21c979040dd1182715b857bfd3786ae56fef2d39 authored almost 14 years ago by Andrew Kelley <[email protected]>
jumping

github.com/PrismarineJS/mineflayer - d224fa50ace7839b9da3133c514f4a106bf95673 authored almost 14 years ago by Andrew Kelley <[email protected]>
free look mode with F2

github.com/PrismarineJS/mineflayer - 15f9f59e1a41b30787c9b8111242b79995c4f424 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - d4b0fa98b57a0e6a8e377295a9b57c4ffd7d72c0 authored almost 14 years ago by Josh Wolfe <[email protected]>
removed anchors on looking and moving. accelerations are too slow.

github.com/PrismarineJS/mineflayer - 5325ba5175956e38b414c754b357044b76d6b4e3 authored almost 14 years ago by Josh Wolfe <[email protected]>
fix Snow Block typo

github.com/PrismarineJS/mineflayer - 74aadb1e3107f676206e30912571299dfa52c928 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - f15123e34547c7e0f0ab15f7298cff2d3a725bf3 authored almost 14 years ago by Josh Wolfe <[email protected]>
fixed falling collision detection. you can now stand still.

github.com/PrismarineJS/mineflayer - e6cead8d05be69cb15f03ee4b0ef7e82dc3600ec authored almost 14 years ago by Josh Wolfe <[email protected]>
first stab at physics. notch says i'm moving wrongly.

github.com/PrismarineJS/mineflayer - bb80bc47c4f9d938209deb090cf7479b83ed9dba authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

Conflicts:
src/MainWindow.cpp

github.com/PrismarineJS/mineflayer - 80cf4bf14b8eecb861ffdf47b794ea3a6b46378b authored almost 14 years ago by Andrew Kelley <[email protected]>
cactus, flower, torch, wheat, cake, etc rendered correctly

github.com/PrismarineJS/mineflayer - 44b6003931fd0ecd9e3a027bcd1fa7ccf77b4a3e authored almost 14 years ago by Andrew Kelley <[email protected]>
update readme/todo

github.com/PrismarineJS/mineflayer - c6a073da00c7b1207bb57a2fefc39864fb6e21ff authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

Conflicts:
src/Server.cpp
src/Server.h

github.com/PrismarineJS/mineflayer - f174c3acfe36ba90193ce28cee5e7045985bd281 authored almost 14 years ago by Josh Wolfe <[email protected]>
fixed rendering. camera yaws properly.

github.com/PrismarineJS/mineflayer - 93475d6fb7415d9bb05630b43a5da7a285fa7e82 authored almost 14 years ago by Josh Wolfe <[email protected]>
authentication with minecraft.net

github.com/PrismarineJS/mineflayer - d1c731adaaecc3b8448a0d7f85110b6b6bba0689 authored almost 14 years ago by Andrew Kelley <[email protected]>
moved a bunch of stuff from Server and MainWindow to Game. something's broken though.

github.com/PrismarineJS/mineflayer - 5cfc688f2400e05c81845596578e44640da11e48 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - 697851c7d5913ff0ccc8f2b2e6b91bf4920b59a3 authored almost 14 years ago by Andrew Kelley <[email protected]>
delete qDebug statement

github.com/PrismarineJS/mineflayer - e32419c62d6d56d92ac4ce0932baacf554e9019f authored almost 14 years ago by Josh Wolfe <[email protected]>
fix lalapaloozi ore

github.com/PrismarineJS/mineflayer - 409b5cacd82b4ddb0e4cafab682eb6cc211ee46d authored almost 14 years ago by Andrew Kelley <[email protected]>
delete qDebug statement

github.com/PrismarineJS/mineflayer - 9dfcd8b6cf6bcf085c24de1917b04c42012ea0be authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer

github.com/PrismarineJS/mineflayer - ed1e1d2eec240cd1f0ae7658c62c89b3bed1fc58 authored almost 14 years ago by Josh Wolfe <[email protected]>
cleaning up server a little

github.com/PrismarineJS/mineflayer - 8c288b7a04b2f2718fd835157322275cd79c6b29 authored almost 14 years ago by Josh Wolfe <[email protected]>
friendly warning message when you use extract resources on the launcher

github.com/PrismarineJS/mineflayer - 5ce6331f456a319ef7a218cd597ff2576fd1f0c7 authored almost 14 years ago by Andrew Kelley <[email protected]>
better support for partial transparency

github.com/PrismarineJS/mineflayer - dec0dfddc4044c4323e337ad1204843c404cf86b authored almost 14 years ago by Andrew Kelley <[email protected]>
correcting east-west mixup

github.com/PrismarineJS/mineflayer - 9e3dcd0b086724118a3526b6fe07a70096617e33 authored almost 14 years ago by Josh Wolfe <[email protected]>
todo file

github.com/PrismarineJS/mineflayer - e4de50d6fd62800c8f3bc42a19f8f6bc02712049 authored almost 14 years ago by Andrew Kelley <[email protected]>