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PrismarineJS
Minecraft-compatible server, bot, and API. All written in JavaScript.
Collective -
Host: opensource -
https://opencollective.com/prismarinejs
- Code: https://github.com/PrismarineJS
Minor fixes of issues indicated by JSLint
github.com/PrismarineJS/prismarine-nbt - 6c34cb694b768619e6fe6d943400748679b44bc0 authored almost 14 years ago by Sijmen Mulder <[email protected]>
github.com/PrismarineJS/prismarine-nbt - 6c34cb694b768619e6fe6d943400748679b44bc0 authored almost 14 years ago by Sijmen Mulder <[email protected]>
Initial commit
github.com/PrismarineJS/prismarine-nbt - 3acd7724348ab4dde6f2085d6dbb4ff06d81b9a5 authored almost 14 years ago by Sijmen Mulder <[email protected]>
github.com/PrismarineJS/prismarine-nbt - 3acd7724348ab4dde6f2085d6dbb4ff06d81b9a5 authored almost 14 years ago by Sijmen Mulder <[email protected]>
navigator_2d works like a charm.
github.com/PrismarineJS/mineflayer - cc390caf3bdcb862e37f134a1f66786cb01cb7c3 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - cc390caf3bdcb862e37f134a1f66786cb01cb7c3 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge remote branch 'origin/dev' into path
github.com/PrismarineJS/mineflayer - c05615437be81df5f218c3ce2901f62bb5a4f26e authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - c05615437be81df5f218c3ce2901f62bb5a4f26e authored almost 14 years ago by Josh Wolfe <[email protected]>
path_finder looks pretty solid
github.com/PrismarineJS/mineflayer - e7745d44fa6be4481b9dd9d6f91e721e3740f7f0 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - e7745d44fa6be4481b9dd9d6f91e721e3740f7f0 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' into dev
Conflicts:
TODO
support Ogre 1.6.4
github.com/PrismarineJS/mineflayer - 33769166f267c1bb74da81269907875f60864751 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 33769166f267c1bb74da81269907875f60864751 authored almost 14 years ago by Andrew Kelley <[email protected]>
Added quotes around path to avoid problems with spaces
github.com/PrismarineJS/mineflayer - fc630c3ff856d83a1c65b9bd1521e9a6e031561d authored almost 14 years ago by vogonistic <[email protected]>
github.com/PrismarineJS/mineflayer - fc630c3ff856d83a1c65b9bd1521e9a6e031561d authored almost 14 years ago by vogonistic <[email protected]>
progress on path_finder. some test cases for stuff
github.com/PrismarineJS/mineflayer - 7b93c6a8c0093f4b95430abb872dc4d0a73293ab authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 7b93c6a8c0093f4b95430abb872dc4d0a73293ab authored almost 14 years ago by Josh Wolfe <[email protected]>
looks like stack traces in javascript is impossible
github.com/PrismarineJS/mineflayer - 29d199634ca4939e2a43eed9ccb7fe8dcc1d5746 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 29d199634ca4939e2a43eed9ccb7fe8dcc1d5746 authored almost 14 years ago by Josh Wolfe <[email protected]>
tidy bot-api and remove onTimeUpdated
github.com/PrismarineJS/mineflayer - 5d24e6512126b41987c4c42ca17d8c8d14912219 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 5d24e6512126b41987c4c42ca17d8c8d14912219 authored almost 14 years ago by Andrew Kelley <[email protected]>
update README and TODO
github.com/PrismarineJS/mineflayer - becb8ba840c0a648fcadfdc1e84407d733b985c5 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - becb8ba840c0a648fcadfdc1e84407d733b985c5 authored almost 14 years ago by Andrew Kelley <[email protected]>
no longer have to use setTimeout to jump once
github.com/PrismarineJS/mineflayer - ec7dd0285566c3304458634ea20104392b5dc363 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - ec7dd0285566c3304458634ea20104392b5dc363 authored almost 14 years ago by Andrew Kelley <[email protected]>
a bunch of scary untested complicated path finding code
github.com/PrismarineJS/mineflayer - 1f8575603f85d3f12eaf4e62ca8317a36f4dd4ef authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 1f8575603f85d3f12eaf4e62ca8317a36f4dd4ef authored almost 14 years ago by Josh Wolfe <[email protected]>
Moved keeping track of online players to a lib. Walker now jumps if the path straight in front of it is blocked. Collision check can be greatly improved.
github.com/PrismarineJS/mineflayer - 91ded76f81c9718a63567a92811e47f548040fb9 authored almost 14 years ago by Kent Karlsson <[email protected]>
github.com/PrismarineJS/mineflayer - 91ded76f81c9718a63567a92811e47f548040fb9 authored almost 14 years ago by Kent Karlsson <[email protected]>
Increased fps of bots to 20. Bots failed to jump over blocks at fps 10.
github.com/PrismarineJS/mineflayer - 600b1c0ff8fd98a0bbeaa9eed0b1abd90fe207e2 authored almost 14 years ago by Kent Karlsson <[email protected]>
github.com/PrismarineJS/mineflayer - 600b1c0ff8fd98a0bbeaa9eed0b1abd90fe207e2 authored almost 14 years ago by Kent Karlsson <[email protected]>
Updated Mac build instructions and created accessible api to walker
github.com/PrismarineJS/mineflayer - 62652a85241c948df12169357e28ad30c1bab5f6 authored almost 14 years ago by Kent Karlsson <[email protected]>
github.com/PrismarineJS/mineflayer - 62652a85241c948df12169357e28ad30c1bab5f6 authored almost 14 years ago by Kent Karlsson <[email protected]>
updating todo. fix spelling error.
github.com/PrismarineJS/mineflayer - 7f4bcf867936536aedd7348f5fa2bd7206c453e6 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 7f4bcf867936536aedd7348f5fa2bd7206c453e6 authored almost 14 years ago by Josh Wolfe <[email protected]>
Fixed typo in items.js and added very simple walker example that listens to the command come.
github.com/PrismarineJS/mineflayer - d4f5b08ea77b42e8d77aaeca3255dbc588130f77 authored almost 14 years ago by Kent Karlsson <[email protected]>
github.com/PrismarineJS/mineflayer - d4f5b08ea77b42e8d77aaeca3255dbc588130f77 authored almost 14 years ago by Kent Karlsson <[email protected]>
Updated readme and removed app bundle from Mac builds until Ogre works
github.com/PrismarineJS/mineflayer - c5c2422919a66ca762a09b769bb227e903de9dee authored almost 14 years ago by Kent Karlsson <[email protected]>
github.com/PrismarineJS/mineflayer - c5c2422919a66ca762a09b769bb227e903de9dee authored almost 14 years ago by Kent Karlsson <[email protected]>
Adding items library to make it convenient to find id for a block or item, or name of an id
github.com/PrismarineJS/mineflayer - af6bd07000ae31f824a4e308a7d5f38e7546de12 authored almost 14 years ago by Kent Karlsson <[email protected]>
github.com/PrismarineJS/mineflayer - af6bd07000ae31f824a4e308a7d5f38e7546de12 authored almost 14 years ago by Kent Karlsson <[email protected]>
fix broken mac build by using doubles in std::atan2
github.com/PrismarineJS/mineflayer - effdfad7fcabc4b7f33c7523fb20ea194e0b4af2 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - effdfad7fcabc4b7f33c7523fb20ea194e0b4af2 authored almost 14 years ago by Andrew Kelley <[email protected]>
add scripting link to README
github.com/PrismarineJS/mineflayer - 98bcf59f9f84e4fce53ef6e43412b935003da352 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 98bcf59f9f84e4fce53ef6e43412b935003da352 authored almost 14 years ago by Andrew Kelley <[email protected]>
update build instructions in README
github.com/PrismarineJS/mineflayer - 5e7d8804429eb73f2554d37eee1b697757a7a71c authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 5e7d8804429eb73f2554d37eee1b697757a7a71c authored almost 14 years ago by Andrew Kelley <[email protected]>
fixing diamond finder
github.com/PrismarineJS/mineflayer - f76790e12842225c5650d864edfb6ac1213e66ac authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - f76790e12842225c5650d864edfb6ac1213e66ac authored almost 14 years ago by Josh Wolfe <[email protected]>
divorce Game class from any gui dependency whatsoever
genericize Int3D
github.com/PrismarineJS/mineflayer - a21017d684bbb48a47ea57cdbdc563e695927543 authored almost 14 years ago by Andrew Kelley <[email protected]>
fix compile error in headless mode
github.com/PrismarineJS/mineflayer - 2320f36cf84470fa7d7acb58560346645a4576e6 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 2320f36cf84470fa7d7acb58560346645a4576e6 authored almost 14 years ago by Andrew Kelley <[email protected]>
allow headless build without editing .pro file - thanks vogonistic
github.com/PrismarineJS/mineflayer - 6908fbb317d888959137a56ecc00f7da2ca7d4ab authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 6908fbb317d888959137a56ecc00f7da2ca7d4ab authored almost 14 years ago by Andrew Kelley <[email protected]>
chat_commands 'set' command
github.com/PrismarineJS/mineflayer - 619409219d21f4cf91dded592e5a3b13c278bdc5 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 619409219d21f4cf91dded592e5a3b13c278bdc5 authored almost 14 years ago by Josh Wolfe <[email protected]>
Set and global lib modules
github.com/PrismarineJS/mineflayer - 97c17c3fa867999f36122bc42c6fcad969d61d7e authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 97c17c3fa867999f36122bc42c6fcad969d61d7e authored almost 14 years ago by Josh Wolfe <[email protected]>
typos in follower.js. thanks vogonistic.
github.com/PrismarineJS/mineflayer - 99ac888813b6f82b29ccf9f55ed9a182a26ecd7e authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 99ac888813b6f82b29ccf9f55ed9a182a26ecd7e authored almost 14 years ago by Josh Wolfe <[email protected]>
adjusting camera FOV and face axis lighting bias
github.com/PrismarineJS/mineflayer - 5c2c5e01223597f4d2951c57e1ce4912d71fcf16 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 5c2c5e01223597f4d2951c57e1ce4912d71fcf16 authored almost 14 years ago by Josh Wolfe <[email protected]>
add resource which maps out notch's font coordinates
github.com/PrismarineJS/mineflayer - c1465ccf159c283505e13b660b66f2578715d86f authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - c1465ccf159c283505e13b660b66f2578715d86f authored almost 14 years ago by Andrew Kelley <[email protected]>
attempting to fix stuck-in-the-ground bug.
github.com/PrismarineJS/mineflayer - 38cad580726f80bdeefc51e7819d608a852479b9 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 38cad580726f80bdeefc51e7819d608a852479b9 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer
github.com/PrismarineJS/mineflayer - c09818ec92ef19d90ca95bc2590a950d88b99f43 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - c09818ec92ef19d90ca95bc2590a950d88b99f43 authored almost 14 years ago by Josh Wolfe <[email protected]>
zap command added to teleporter.js
github.com/PrismarineJS/mineflayer - f18fb7c9da0f7435223d164693c1f5a6e152952d authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - f18fb7c9da0f7435223d164693c1f5a6e152952d authored almost 14 years ago by Josh Wolfe <[email protected]>
calibrating gravity and jumping
github.com/PrismarineJS/mineflayer - 4594411b4b327d905a5cd341de1f5dd95c630cbd authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 4594411b4b327d905a5cd341de1f5dd95c630cbd authored almost 14 years ago by Josh Wolfe <[email protected]>
inverted crosshair
github.com/PrismarineJS/mineflayer - d46a1c2dbc2022d0baef6f7dd4c05a9668924c48 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - d46a1c2dbc2022d0baef6f7dd4c05a9668924c48 authored almost 14 years ago by Andrew Kelley <[email protected]>
faster updates; faster health; tolerate corrupt map chunk updates; emit window slots;
github.com/PrismarineJS/mineflayer - 96970e91f3d55b611d07627208495091c17cf14b authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 96970e91f3d55b611d07627208495091c17cf14b authored almost 14 years ago by Josh Wolfe <[email protected]>
real life hearts!!
github.com/PrismarineJS/mineflayer - be15ed6a4d93d56605e26dd83ae54090dbb0ae11 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - be15ed6a4d93d56605e26dd83ae54090dbb0ae11 authored almost 14 years ago by Andrew Kelley <[email protected]>
hiding garbage from javascript
github.com/PrismarineJS/mineflayer - 90bc1b130ba0068758ded1844f9555989b21c85f authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 90bc1b130ba0068758ded1844f9555989b21c85f authored almost 14 years ago by Josh Wolfe <[email protected]>
using shorter url in README
github.com/PrismarineJS/mineflayer - 026c8c42424bbe69257658f2bee8080fee44b577 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 026c8c42424bbe69257658f2bee8080fee44b577 authored almost 14 years ago by Josh Wolfe <[email protected]>
doc updates
github.com/PrismarineJS/mineflayer - 123581210dd083a5e5378f4b03bac4dd67ed9e5b authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 123581210dd083a5e5378f4b03bac4dd67ed9e5b authored almost 14 years ago by Josh Wolfe <[email protected]>
selectable slot
github.com/PrismarineJS/mineflayer - cc844e46c5d3df9666e43f57cd252fcf1afc7d4e authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - cc844e46c5d3df9666e43f57cd252fcf1afc7d4e authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer
github.com/PrismarineJS/mineflayer - 5f36a35af1c52f564c9792e92a896a998b4b9da3 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 5f36a35af1c52f564c9792e92a896a998b4b9da3 authored almost 14 years ago by Andrew Kelley <[email protected]>
display empty inventory slots in the 3d client
github.com/PrismarineJS/mineflayer - e503e533d2db9e94df0b681b78ca8b168babdebc authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - e503e533d2db9e94df0b681b78ca8b168babdebc authored almost 14 years ago by Andrew Kelley <[email protected]>
cleaning up bot api
github.com/PrismarineJS/mineflayer - a70724e6d80ea9ee62f82691a0d40aec0542e58d authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - a70724e6d80ea9ee62f82691a0d40aec0542e58d authored almost 14 years ago by Josh Wolfe <[email protected]>
add quitter.js
github.com/PrismarineJS/mineflayer - 558cf9549ff6ce651d7316f6f89f671672828761 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 558cf9549ff6ce651d7316f6f89f671672828761 authored almost 14 years ago by Josh Wolfe <[email protected]>
passing entities instead of ids in events to avoid race conditions.
github.com/PrismarineJS/mineflayer - eb56f9a6e1b847a1f6f321127338e80318aec6cf authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - eb56f9a6e1b847a1f6f321127338e80318aec6cf authored almost 14 years ago by Josh Wolfe <[email protected]>
auto_respawn.js
github.com/PrismarineJS/mineflayer - dd7d44f9a988fdbfa74ff7d3baced6dc581aaa70 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - dd7d44f9a988fdbfa74ff7d3baced6dc581aaa70 authored almost 14 years ago by Josh Wolfe <[email protected]>
giver uses chat_commands. multi is both giver and teleporter.
github.com/PrismarineJS/mineflayer - e6177d9a284f3139b43268b35545918ffa0da0ce authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - e6177d9a284f3139b43268b35545918ffa0da0ce authored almost 14 years ago by Josh Wolfe <[email protected]>
add texture coordinates for icons and items
github.com/PrismarineJS/mineflayer - 8d07e4bba4454985635910d68f7ae059883a25ab authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 8d07e4bba4454985635910d68f7ae059883a25ab authored almost 14 years ago by Andrew Kelley <[email protected]>
better organizing scripts
github.com/PrismarineJS/mineflayer - 31f72c9d628ba83d44880396f5ecf2147af5cb49 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 31f72c9d628ba83d44880396f5ecf2147af5cb49 authored almost 14 years ago by Josh Wolfe <[email protected]>
teleporter works
github.com/PrismarineJS/mineflayer - 098ce13f06401b841162070d814e72287465fbc2 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 098ce13f06401b841162070d814e72287465fbc2 authored almost 14 years ago by Josh Wolfe <[email protected]>
follower bot and various ScriptRunner fixes
github.com/PrismarineJS/mineflayer - 1dea478b00908fd889cf3f04463decace194eb6f authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 1dea478b00908fd889cf3f04463decace194eb6f authored almost 14 years ago by Josh Wolfe <[email protected]>
fix some stupid 3d stuff
github.com/PrismarineJS/mineflayer - be5c1baca61b381862ff34304db000ba3d005dff authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - be5c1baca61b381862ff34304db000ba3d005dff authored almost 14 years ago by Andrew Kelley <[email protected]>
add -I to print usage
github.com/PrismarineJS/mineflayer - 8b22444ba94075f57deb91b5e7fafc1b4336d3d2 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 8b22444ba94075f57deb91b5e7fafc1b4336d3d2 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer
github.com/PrismarineJS/mineflayer - e46811e9cc825633bb92691fb297cf541335ef6a authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - e46811e9cc825633bb92691fb297cf541335ef6a authored almost 14 years ago by Andrew Kelley <[email protected]>
organize examples/ folder and support lib paths
github.com/PrismarineJS/mineflayer - c45cefda4a087c58a8fd0cf028a3e3212ed8b108 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - c45cefda4a087c58a8fd0cf028a3e3212ed8b108 authored almost 14 years ago by Andrew Kelley <[email protected]>
updating TODO
github.com/PrismarineJS/mineflayer - cbe3f72d1985bad6cdb1946e2a66d5fcd65ee345 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - cbe3f72d1985bad6cdb1946e2a66d5fcd65ee345 authored almost 14 years ago by Josh Wolfe <[email protected]>
calibrating pixel coordinates. supporting mf.entity. thread-safing Game.
github.com/PrismarineJS/mineflayer - 2503c3a6992e0c1e86bcc2772e190b4b71a56953 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 2503c3a6992e0c1e86bcc2772e190b4b71a56953 authored almost 14 years ago by Josh Wolfe <[email protected]>
forgot to save before comitting
github.com/PrismarineJS/mineflayer - 6d8ca4e5548c1241d3858dfbfdb2d6ac1498cdbd authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 6d8ca4e5548c1241d3858dfbfdb2d6ac1498cdbd authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge remote branch 'origin/master'
Conflicts:
doc/bot-api
src/ScriptRunner.cpp
src/ScriptRunner.h
fixing up the api. builtin_types.js. more entity tracking.
github.com/PrismarineJS/mineflayer - ec3465ce2328a3427f1d19bbfac9f39d009c8656 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - ec3465ce2328a3427f1d19bbfac9f39d009c8656 authored almost 14 years ago by Josh Wolfe <[email protected]>
moving around and jumping is hooked up. jumper bot
github.com/PrismarineJS/mineflayer - 7a7338fae1cdb7fa238e22608d6ad3e96700977e authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 7a7338fae1cdb7fa238e22608d6ad3e96700977e authored almost 14 years ago by Andrew Kelley <[email protected]>
--debug doesn't have that race condition error anymore
github.com/PrismarineJS/mineflayer - 47cd1805223b2f3b73eb7020754a2e199f373cbc authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 47cd1805223b2f3b73eb7020754a2e199f373cbc authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer
github.com/PrismarineJS/mineflayer - e953c3fab4aae5aa984ef8da314fa23de5bea3bc authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - e953c3fab4aae5aa984ef8da314fa23de5bea3bc authored almost 14 years ago by Josh Wolfe <[email protected]>
adding missing MetaType
github.com/PrismarineJS/mineflayer - 0c20a171d184eefead0abcc7b33b3ad72bcf4928 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 0c20a171d184eefead0abcc7b33b3ad72bcf4928 authored almost 14 years ago by Josh Wolfe <[email protected]>
unfriend SubChunkMeshGenerator and MainWindow
github.com/PrismarineJS/mineflayer - feaddfcf9fdd4a0d7102a0def541e115f8e85bb6 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - feaddfcf9fdd4a0d7102a0def541e115f8e85bb6 authored almost 14 years ago by Andrew Kelley <[email protected]>
adding readFile and writeFile methods to mf.
github.com/PrismarineJS/mineflayer - 1c59046a740e5d81f98d65c2cc713feefe057fb7 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 1c59046a740e5d81f98d65c2cc713feefe057fb7 authored almost 14 years ago by Josh Wolfe <[email protected]>
refactor SubChunkMeshGenerator out of MainWindow
github.com/PrismarineJS/mineflayer - 1a2d5f0d75fe6a5832a7e810b6aa4b64b00ed1ee authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 1a2d5f0d75fe6a5832a7e810b6aa4b64b00ed1ee authored almost 14 years ago by Andrew Kelley <[email protected]>
added readFile and writeFile to the bot api
github.com/PrismarineJS/mineflayer - f7bfa3099c696da3cfb69ad85e2143b8f475dbe5 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - f7bfa3099c696da3cfb69ad85e2143b8f475dbe5 authored almost 14 years ago by Josh Wolfe <[email protected]>
updating javscript and bot docs for planned features
github.com/PrismarineJS/mineflayer - dec4885c20781f4e782f71b252a9b5af71d1082b authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - dec4885c20781f4e782f71b252a9b5af71d1082b authored almost 14 years ago by Josh Wolfe <[email protected]>
support compiling without ogre or ois
github.com/PrismarineJS/mineflayer - 656aaf2b5683f3d4d09b3339119df6de1ffa8975 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 656aaf2b5683f3d4d09b3339119df6de1ffa8975 authored almost 14 years ago by Andrew Kelley <[email protected]>
throw errors instead of trying to shutdown - fixes segfaults in
scripting
github.com/PrismarineJS/mineflayer - 87898e93618049db4fe6a2a2cc2a2cf987c9fc59 authored almost 14 years ago by Andrew Kelley <[email protected]>
don't segfault 3d program when exiting
github.com/PrismarineJS/mineflayer - 41f1dc0f2169696a86c06355eb53ce4e9cb7c5da authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 41f1dc0f2169696a86c06355eb53ce4e9cb7c5da authored almost 14 years ago by Andrew Kelley <[email protected]>
fix the chunk seam problem
github.com/PrismarineJS/mineflayer - 7ce0feca5f9d121ebe3da798965ee0d0784d124f authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 7ce0feca5f9d121ebe3da798965ee0d0784d124f authored almost 14 years ago by Andrew Kelley <[email protected]>
updating TODO
github.com/PrismarineJS/mineflayer - 95916fdecf1b72bf4652b0645ad43134b86214cd authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 95916fdecf1b72bf4652b0645ad43134b86214cd authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge remote branch 'origin/master'
github.com/PrismarineJS/mineflayer - 13e7cb6604ba636cd8e3a6afe0f55bd15383181c authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 13e7cb6604ba636cd8e3a6afe0f55bd15383181c authored almost 14 years ago by Josh Wolfe <[email protected]>
emitting entity updates from Game
github.com/PrismarineJS/mineflayer - f67581abe6a46062e5ba647e3004be9b8060e13b authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - f67581abe6a46062e5ba647e3004be9b8060e13b authored almost 14 years ago by Josh Wolfe <[email protected]>
emitting entity tracking stuff. removing roll from everywhere.
github.com/PrismarineJS/mineflayer - cb748873b0cebe7a4ae4efd3fea21af13d1ea64e authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - cb748873b0cebe7a4ae4efd3fea21af13d1ea64e authored almost 14 years ago by Josh Wolfe <[email protected]>
gah. race condition. put a message to help.
github.com/PrismarineJS/mineflayer - 6921f11fc8aca7a79174830eb99ae1574e8037ee authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 6921f11fc8aca7a79174830eb99ae1574e8037ee authored almost 14 years ago by Andrew Kelley <[email protected]>
--debug works!! use debugger command
github.com/PrismarineJS/mineflayer - 992111503873d0f6641aa81486a52954395a51b0 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 992111503873d0f6641aa81486a52954395a51b0 authored almost 14 years ago by Andrew Kelley <[email protected]>
teleporter.js which depends on non-existent mf api
github.com/PrismarineJS/mineflayer - 28ee7c60fa36c3ad889b42522683ab733e1885eb authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 28ee7c60fa36c3ad889b42522683ab733e1885eb authored almost 14 years ago by Josh Wolfe <[email protected]>
adding error test. shows segfault bug
github.com/PrismarineJS/mineflayer - 6d59adab1bf0c18ce2201a678dd0f7b8a41c8a65 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 6d59adab1bf0c18ce2201a678dd0f7b8a41c8a65 authored almost 14 years ago by Josh Wolfe <[email protected]>
framework in place to treat seams differently than the rest of subchunks
github.com/PrismarineJS/mineflayer - 4575cc65145277a2b3430b15589ac5f2f3c3453d authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 4575cc65145277a2b3430b15589ac5f2f3c3453d authored almost 14 years ago by Andrew Kelley <[email protected]>
block updates and multi block updates. fixing off-by-one errors in notchian coordinate translation
github.com/PrismarineJS/mineflayer - 470bd52b46f1685dce177ad17d5bc2a823c7f165 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 470bd52b46f1685dce177ad17d5bc2a823c7f165 authored almost 14 years ago by Josh Wolfe <[email protected]>
16x16x16 chunk meshes. see MainWindow::c_sub_chunk_mesh_size
github.com/PrismarineJS/mineflayer - b1d00542f5bf8973909cf14953d083747604211e authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - b1d00542f5bf8973909cf14953d083747604211e authored almost 14 years ago by Andrew Kelley <[email protected]>
don't blink black when updating chunks
github.com/PrismarineJS/mineflayer - ab9bf759029a1ee53ec071695e238e1deaefb8e4 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - ab9bf759029a1ee53ec071695e238e1deaefb8e4 authored almost 14 years ago by Andrew Kelley <[email protected]>
updated TODO
github.com/PrismarineJS/mineflayer - 1f3988aabb65bd661072c1b5920662d41c43daff authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 1f3988aabb65bd661072c1b5920662d41c43daff authored almost 14 years ago by Josh Wolfe <[email protected]>
Game::isBlockLoaded
github.com/PrismarineJS/mineflayer - a0df059df6abf148b794927d9e8e92a3344ea115 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - a0df059df6abf148b794927d9e8e92a3344ea115 authored almost 14 years ago by Josh Wolfe <[email protected]>
run bot in different thread and imploy cleaner shutdown
github.com/PrismarineJS/mineflayer - 3c9bbf3afb492589eaab51d9b17668b25281a23e authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 3c9bbf3afb492589eaab51d9b17668b25281a23e authored almost 14 years ago by Andrew Kelley <[email protected]>
calling undefined methods crashes with a stack trace
github.com/PrismarineJS/mineflayer - 48ec586d8cf5261b86575977cd298c3e0e354a0b authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 48ec586d8cf5261b86575977cd298c3e0e354a0b authored almost 14 years ago by Josh Wolfe <[email protected]>
updating TODO
github.com/PrismarineJS/mineflayer - 779630eec4e6dfb67139e5e2b7ce275a3b97dbbf authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 779630eec4e6dfb67139e5e2b7ce275a3b97dbbf authored almost 14 years ago by Josh Wolfe <[email protected]>
much better physics. only remaining observable problems are notch correcting our position when we're running at super speed.
github.com/PrismarineJS/mineflayer - 46fff133e9f0877b71cee4ab30891b3b852d4cd8 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 46fff133e9f0877b71cee4ab30891b3b852d4cd8 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer
github.com/PrismarineJS/mineflayer - ab6e7053e0fff9f7fd659ae6273aab145ccc3f63 authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - ab6e7053e0fff9f7fd659ae6273aab145ccc3f63 authored almost 14 years ago by Josh Wolfe <[email protected]>
untested methods Game::startDigging and stuff.
github.com/PrismarineJS/mineflayer - 9667b6398a143ff5faa37d3cb0bd46fc4d2b20ad authored almost 14 years ago by Josh Wolfe <[email protected]>
github.com/PrismarineJS/mineflayer - 9667b6398a143ff5faa37d3cb0bd46fc4d2b20ad authored almost 14 years ago by Josh Wolfe <[email protected]>
mf.playerPosition() function
github.com/PrismarineJS/mineflayer - 8213716b2492aa741e5039de2d4329ea0416fa99 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 8213716b2492aa741e5039de2d4329ea0416fa99 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'master' of github.com:superjoe30/mineflayer
github.com/PrismarineJS/mineflayer - 5c9275cea4fd92bab2983a8da7476b7e6a569ad0 authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 5c9275cea4fd92bab2983a8da7476b7e6a569ad0 authored almost 14 years ago by Andrew Kelley <[email protected]>
updated bot API - mf.Point
github.com/PrismarineJS/mineflayer - 3fca93c34d5710ecf4220afc190874aa2d64706f authored almost 14 years ago by Andrew Kelley <[email protected]>
github.com/PrismarineJS/mineflayer - 3fca93c34d5710ecf4220afc190874aa2d64706f authored almost 14 years ago by Andrew Kelley <[email protected]>