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PrismarineJS

Minecraft-compatible server, bot, and API. All written in JavaScript.
Collective - Host: opensource - https://opencollective.com/prismarinejs - Code: https://github.com/PrismarineJS

Fixed typo

github.com/PrismarineJS/mineflayer - 709867b5956c1ebc4822696e64778994b63ba73f authored almost 14 years ago by Casey <casey@casey-ubuntu-desktop.(none)>
chat_commands can multi-register names. follower retries periodically.

github.com/PrismarineJS/mineflayer - 64fbc83aaac8e0897064f1e0c603d613b2b73ea0 authored almost 14 years ago by Josh Wolfe <[email protected]>
updating TODO

github.com/PrismarineJS/mineflayer - e5bdafbe64083b614210dbe2120d11bab701b32d authored almost 14 years ago by Josh Wolfe <[email protected]>
everyone uses new chat_commands api

github.com/PrismarineJS/mineflayer - 91001a7839657440658aebc6cd58e50bdafbe851 authored almost 14 years ago by Josh Wolfe <[email protected]>
whisper support in chat_commands

github.com/PrismarineJS/mineflayer - 2e6e2c032b414205765f87ce094261d6e147e850 authored almost 14 years ago by Josh Wolfe <[email protected]>
follower's 'follow' command's paramter is optional. defaults to 'me'

github.com/PrismarineJS/mineflayer - cda49e973ad827d29482e200a9f5daf956d621d5 authored almost 14 years ago by Josh Wolfe <[email protected]>
a_star uses timeout_milliseconds instead of give_up_threshold

github.com/PrismarineJS/mineflayer - 1780ebeeb81509868796f833efb42cd5da662524 authored almost 14 years ago by Josh Wolfe <[email protected]>
made inventory slotsLeft function work with stacks of items larger than max stack size, implemented inventory spaceLeft

github.com/PrismarineJS/mineflayer - b195207473888d7989e534d2d12c8d10472fb11b authored almost 14 years ago by Darthfett <[email protected]>
Made mf.onInventoryUpdated work

github.com/PrismarineJS/mineflayer - 7a50dd4827ded9ac8bb2872503052f251c89ee7e authored almost 14 years ago by Darthfett <[email protected]>
tnt example now uses inventory.slotsLeft

github.com/PrismarineJS/mineflayer - 4d66f322688946402de0c7c1b30fd22808c4babb authored almost 14 years ago by Darthfett <[email protected]>
Implemented inventory.slotsLeft

github.com/PrismarineJS/mineflayer - b54b6cee19348f6bfdfa6dba9176a75c3e143b02 authored almost 14 years ago by Darthfett <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - b54930902fc116849c51b4f7bbbf1240c70b9811 authored almost 14 years ago by Darthfett <[email protected]>
sign update events.

github.com/PrismarineJS/mineflayer - fbd18de2c487f09cac7d81a6b3bc542d2e523d3d authored almost 14 years ago by Josh Wolfe <[email protected]>
sign reader prints to stderr instead of chatting

github.com/PrismarineJS/mineflayer - 861e3f42e2b4dd7044ebe508aba8a0409317e0fc authored almost 14 years ago by Josh Wolfe <[email protected]>
updating TODO

github.com/PrismarineJS/mineflayer - 5068de0f196e771efd612e8b6f25409ef57ee150 authored almost 14 years ago by Josh Wolfe <[email protected]>
player_tracker now adds self to list of entities, ignores case for matching substrings

github.com/PrismarineJS/mineflayer - 1e15a81b445ef6cb6be0117afd29d2355260b281 authored almost 14 years ago by Darthfett <[email protected]>
signTextAt support

github.com/PrismarineJS/mineflayer - fcddc9862134cd64a78815c823b5fd83e6ab4048 authored almost 14 years ago by Josh Wolfe <[email protected]>
updating TODO

github.com/PrismarineJS/mineflayer - da24542d1db1581dace50f45a6717277999e5508 authored almost 14 years ago by Josh Wolfe <[email protected]>
sign reader prints to stderr instead of chatting

github.com/PrismarineJS/mineflayer - 4114af3d8e5f1774c65932e12b10e5226b8ce33e authored almost 14 years ago by Josh Wolfe <[email protected]>
sign update events.

github.com/PrismarineJS/mineflayer - 634da3c4e71dd1424845a526c5c1d110f1afa9e9 authored almost 14 years ago by Josh Wolfe <[email protected]>
signTextAt support

github.com/PrismarineJS/mineflayer - 84da30eb66a8c4dda54ac36dfeefe7318da5c103 authored almost 14 years ago by Josh Wolfe <[email protected]>
Added buggy, but working follower example

github.com/PrismarineJS/mineflayer - 2e4170455b2473956151f0c83ee5736aac3b6b98 authored almost 14 years ago by Darthfett <[email protected]>
player_tracker now has findUsername function, that returns closest match to a string

github.com/PrismarineJS/mineflayer - 476b53951ae1445eaada255db98c897c5a9af1d9 authored almost 14 years ago by Darthfett <[email protected]>
Now works with point return value from findNearest, now finds exact match from returned list if not first item

github.com/PrismarineJS/mineflayer - 9abf675cc406082cac57d405e24daea26eafda5e authored almost 14 years ago by Darthfett <[email protected]>
Added findUsername to player tracker

github.com/PrismarineJS/mineflayer - df965259af8e2eb9dcae5041616e056b8fd88733 authored almost 14 years ago by Darthfett <[email protected]>
mf.include will not include a file twice. less boiler-plate lib code.

github.com/PrismarineJS/mineflayer - b1cf4d19f5d822edfe133e9c61c8672837628af1 authored almost 14 years ago by Andrew Kelley <[email protected]>
put an underscore in front of serializableTypeNames

github.com/PrismarineJS/mineflayer - 2953ef20d5bd0cb86067ea5a22d9eb0190539374 authored almost 14 years ago by Josh Wolfe <[email protected]>
navigator can still find you if you're hanging over the edge

github.com/PrismarineJS/mineflayer - 11052e669de23f8c5cf2db0eea925c1a94a86975 authored almost 14 years ago by Josh Wolfe <[email protected]>
hater_bot stalks you around and tries to kill you

github.com/PrismarineJS/mineflayer - 7906e8d11144cee6776563304641acc62b5ee0ea authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - 7f4baa40fcc8ced83c0699c607fc1aa965fdf68d authored almost 14 years ago by Darthfett <[email protected]>
Added finder bot example

github.com/PrismarineJS/mineflayer - c44329a465a28a1964f5aecdbc3c2ee81f5b1d18 authored almost 14 years ago by Darthfett <[email protected]>
js api support for non-spoken chats. no lib support yet.

github.com/PrismarineJS/mineflayer - 545c5c0fc8739684e7d7d73f07222a085800c300 authored almost 14 years ago by Josh Wolfe <[email protected]>
delete stale examples and clean up unecessary debug statements

github.com/PrismarineJS/mineflayer - fcbe8d1bedab1fb351fd088732ab234f85830ca8 authored almost 14 years ago by Andrew Kelley <[email protected]>
Windows build: less warning messages and console support - thanks Guido Moonen

* Block.h - Just made the Item:: like the rest in the code
* Game.cpp - This just didn't make ...

github.com/PrismarineJS/mineflayer - 823341c53d99aaa9b6f73f6c47be8c0389aa1c71 authored almost 14 years ago by Andrew Kelley <[email protected]>
add new items to database - Repeaters, Slabs, Beds

* rename Sulphur to Gunpowder

github.com/PrismarineJS/mineflayer - b73a82871376d49fb2bcb95df5436b34d82edb5b authored almost 14 years ago by Andrew Kelley <[email protected]>
support protocol version 9

github.com/PrismarineJS/mineflayer - 35aff801809d1b2bc869752c7f8540c6d310b25f authored almost 14 years ago by Andrew Kelley <[email protected]>
crafting works. see examples/inventory_test.js

Crafting when metadata matters doesn't work (wool / ink sac).
Need to use a linear recipe search...

github.com/PrismarineJS/mineflayer - 67776424b783c72084eeb5eaba188442a25fcadf authored almost 14 years ago by Andrew Kelley <[email protected]>
support crafting types that don't care about design (wool/dyes)

github.com/PrismarineJS/mineflayer - 9e2381b5919db80938be97daa5b6c93a855243aa authored almost 14 years ago by Andrew Kelley <[email protected]>
fix crash when server doesn't send holding change

github.com/PrismarineJS/mineflayer - bdd90358b8de6de8970ec3762a46cfce679f61bd authored almost 14 years ago by Andrew Kelley <[email protected]>
read recipes from disk into hash data structure; several item type renames

* Workbench -> CraftingTable
* MushroomSoup -> MushroomStew
* Milk -> MilkBucket

github.com/PrismarineJS/mineflayer - 0b0b400f0c3f27d7efdcb9b4e7f89cd0664c2e55 authored almost 14 years ago by Andrew Kelley <[email protected]>
Move the Item data to a text file; refactor

github.com/PrismarineJS/mineflayer - e8d6f4fda2cc8ab918beae5fe8170994efec7b98 authored almost 14 years ago by Andrew Kelley <[email protected]>
fix wrong item stack height for Flint. rename ClayBalls to ClayBall

github.com/PrismarineJS/mineflayer - 4863e4fd2364fc6ff02be7242c0457be936ee598 authored almost 14 years ago by Andrew Kelley <[email protected]>
supporting new navigator api

github.com/PrismarineJS/mineflayer - aa1a3ffa7b9999b6e1e6369a3f2f2c29e454a947 authored almost 14 years ago by Josh Wolfe <[email protected]>
add "height" property to mf.Entity

github.com/PrismarineJS/mineflayer - 4bb7b4625bcd92df6883aa528487a73718bae1ae authored almost 14 years ago by Andrew Kelley <[email protected]>
changed navigator api

github.com/PrismarineJS/mineflayer - aba491e91475f0e9fcbd0b45e20244403cbd055e authored almost 14 years ago by Josh Wolfe <[email protected]>
modify block_finder.findNearest to return an array; TNT bot example

github.com/PrismarineJS/mineflayer - 541083a4258aef6fce6592465afbe69122fee23c authored almost 14 years ago by Andrew Kelley <[email protected]>
window clicks block and return success. chest looter example

github.com/PrismarineJS/mineflayer - 06e3e967878d00b66b938312a1c8980083387109 authored almost 14 years ago by Andrew Kelley <[email protected]>
Added "dig there" command to digger

github.com/PrismarineJS/mineflayer - 55c3f658bf199148304c2cf083bc0906e79ce87d authored almost 14 years ago by vogonistic <[email protected]>
delete mf.username(). Use mf.self().username

github.com/PrismarineJS/mineflayer - 9f6b6165fc97ebe460bf1ab9834bb6c9a62430ea authored almost 14 years ago by Andrew Kelley <[email protected]>
fix conflict - m_player_entity -> m_player.entity

github.com/PrismarineJS/mineflayer - 9d97862725c0ead865b22f70ae67f6168252e58a authored almost 14 years ago by Andrew Kelley <[email protected]>
various changes involving block placement

* fix placing blocks
* aggregate game variables into m_player
* rename Item::Paintings to It...

github.com/PrismarineJS/mineflayer - 038c0a9976f7909ae551f448802187ea94ad132e authored almost 14 years ago by Andrew Kelley <[email protected]>
hater_bot.js hates everyone

github.com/PrismarineJS/mineflayer - b1c8b677b917c3bd6ad4bba8b77648e3b539d585 authored almost 14 years ago by Josh Wolfe <[email protected]>
untested attacking support

github.com/PrismarineJS/mineflayer - c24070a5f722d8891966a4c63b512535bed6b95b authored almost 14 years ago by Josh Wolfe <[email protected]>
parsing close window responses

github.com/PrismarineJS/mineflayer - 7b98e9bc3982ea193fc981d71e2fe29ff8f005fa authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'master' of github.com:sjmulder/nbt-js

Conflicts:
nbt.js

github.com/PrismarineJS/prismarine-nbt - ffad0488a7265c9c6b81fd98f97ed4a3dc2eb967 authored almost 14 years ago by Sijmen Mulder <[email protected]>
Added gzipped archive support

github.com/PrismarineJS/prismarine-nbt - 89c84bc97832073eb1991ef06f1e311f2b852700 authored almost 14 years ago by Sijmen Mulder <[email protected]>
Cleaned up the description a bit

github.com/PrismarineJS/prismarine-nbt - 9a1ae2c393f6444d220dee8d9349843a2e5fce98 authored almost 14 years ago by Sijmen Mulder <[email protected]>
Returning only the troot compound's value when the name is empty

github.com/PrismarineJS/prismarine-nbt - 578726b0131bad597e71283045f84ee3a2e2d271 authored almost 14 years ago by Sijmen Mulder <[email protected]>
inventory management, placing blocks, chest/dispenser/furnace support

everything is glitchy and needs work

github.com/PrismarineJS/mineflayer - 5a6d2583dbe4c10780fcc1379fac7597c0dba5e5 authored almost 14 years ago by Andrew Kelley <[email protected]>
navigator can jump over holes and fall 3 meters

github.com/PrismarineJS/mineflayer - 3d6432c8efad2a1eb821da42ceebdad974b9e11a authored almost 14 years ago by Josh Wolfe <[email protected]>
3d client can pop up empty inventory

github.com/PrismarineJS/mineflayer - d6636bd864ead7df5ec1f968e0625efb30ec2d0b authored almost 14 years ago by Andrew Kelley <[email protected]>
generic block puncher

github.com/PrismarineJS/mineflayer - 8a6a0522f8da70f30b45f84ec7803b1fb528338c authored almost 14 years ago by Andrew Kelley <[email protected]>
fix items.js library

github.com/PrismarineJS/mineflayer - 8578ec26959292b425e343d4b923dd7f198e2a26 authored almost 14 years ago by Andrew Kelley <[email protected]>
moving chat_commands to lib

github.com/PrismarineJS/mineflayer - 3af726ae39469a4d4339d1c01dd049f55b68e06b authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - 16211c1f865d20d8220f6bc7b193491ad26d7e78 authored almost 14 years ago by Josh Wolfe <[email protected]>
fire fighter gives up quickly instead of hanging

github.com/PrismarineJS/mineflayer - 80321a04fe9055d3ffee3190248e7f9b55249ca0 authored almost 14 years ago by Josh Wolfe <[email protected]>
javascript can no longer hold up physics

github.com/PrismarineJS/mineflayer - b8d538f5ef3c8c1e940121b7f620d50cb9e844df authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - e7cd5d831a6042c9c511a3182d690ebf9f6ed044 authored almost 14 years ago by Josh Wolfe <[email protected]>
fire_fighter.js

github.com/PrismarineJS/mineflayer - dd06f1d4299f573613c40829c7ec91a4e7ff5ac9 authored almost 14 years ago by Josh Wolfe <[email protected]>
fix block_finder library

github.com/PrismarineJS/mineflayer - 6cfc46404c0d461a7d5a2c219bfcceae62058aff authored almost 14 years ago by Andrew Kelley <[email protected]>
block_finder.js library

github.com/PrismarineJS/mineflayer - b0a30d8b74c5a5bf51dc9a0d47c2d143df5d2c9e authored almost 14 years ago by Andrew Kelley <[email protected]>
adding callback parameter to navigator

github.com/PrismarineJS/mineflayer - 214457b81a5c902525822c5577382584b28f6932 authored almost 14 years ago by Josh Wolfe <[email protected]>
adding tolerance parameter to navigator

github.com/PrismarineJS/mineflayer - 2dbe7283dcf4c35aff4288646eb7d4e8a2e3e9bf authored almost 14 years ago by Josh Wolfe <[email protected]>
removing hard tabs

github.com/PrismarineJS/mineflayer - 52d4e97e7c836ad7a06004abdd50c10fb72c8bdd authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - 910c2d743c54060679252bdb6aff165aa5bd3813 authored almost 14 years ago by Josh Wolfe <[email protected]>
navigator avoids lava and fire

github.com/PrismarineJS/mineflayer - 64839f134a88b5d10ad612b23cc1db95c877d293 authored almost 14 years ago by Josh Wolfe <[email protected]>
Added onAnimation, mf.AnimationType and all the connections that had to be made.

github.com/PrismarineJS/mineflayer - 341783eefd1b9539aed6ab8497d8fd89f3de134a authored almost 14 years ago by vogonistic <[email protected]>
moving navigation to library

github.com/PrismarineJS/mineflayer - 94054df2fd46ac450b4a3f606cfda633ddc172eb authored almost 14 years ago by Josh Wolfe <[email protected]>
refactor item physicality

github.com/PrismarineJS/mineflayer - b7ad54abde015470dfeed1d7aa19f9df4db295c5 authored almost 14 years ago by Andrew Kelley <[email protected]>
slightly better 3d distance function

github.com/PrismarineJS/mineflayer - 24886e62be0ea31a92067937584a953e13e425e2 authored almost 14 years ago by Josh Wolfe <[email protected]>
3d navigatorgs!

github.com/PrismarineJS/mineflayer - 373b03aa365d52c9ed7337ca36eb73b9ae1a345f authored almost 14 years ago by Josh Wolfe <[email protected]>
better teleporter.js. must be phantom to avoid fall damage death

github.com/PrismarineJS/mineflayer - ddda2b1b5217571a5ae6857879d309ee7705bc7a authored almost 14 years ago by Josh Wolfe <[email protected]>
mf.hax.setGravityEnabled and mf.hax.positionUpdateInterval

github.com/PrismarineJS/mineflayer - d3c45aa477d8e0eca064b1c53f089fac313df7ee authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - 7b1e9394a67e502b6ce271e059b8efb215e3d6f5 authored almost 14 years ago by Josh Wolfe <[email protected]>
mf.isPhysical and updating navigator

github.com/PrismarineJS/mineflayer - 67e388ec34078148df36d619c094687e89195a42 authored almost 14 years ago by Josh Wolfe <[email protected]>
delete some unecessary mutexes

github.com/PrismarineJS/mineflayer - 84d3cf22da76f2d0e65244469f9807cca410dd1b authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

Conflicts:
src/Game.cpp

github.com/PrismarineJS/mineflayer - b9a9f645f6d985b97a50c55c86be06b0ddfc8cdb authored almost 14 years ago by Josh Wolfe <[email protected]>
beginning of placing block framework.

we're going to need inventory management first

github.com/PrismarineJS/mineflayer - 507973a2edf0392604aa1068b697eb800dd80aa8 authored almost 14 years ago by Andrew Kelley <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - 527decab62c6304da35d1220c8da55a0827d998c authored almost 14 years ago by Josh Wolfe <[email protected]>
physics can walk through vacuous blocks (torches, flowers, etc)

github.com/PrismarineJS/mineflayer - 17f99ad53435c3bd787c0938cc63a0bbd57824cc authored almost 14 years ago by Josh Wolfe <[email protected]>
digging is dead-on with timing

github.com/PrismarineJS/mineflayer - 7dc05c83a2fc3b60d715a90bf0a78ce494387a4d authored almost 14 years ago by Andrew Kelley <[email protected]>
generic digging works

github.com/PrismarineJS/mineflayer - c544b2b3587ea7b844ad670d2c407f65b8d31152 authored almost 14 years ago by Andrew Kelley <[email protected]>
renaming CakeBlock to Cake_placed

github.com/PrismarineJS/mineflayer - f9434812c13037e6925a0974d4cd278fef70c1f7 authored almost 14 years ago by Josh Wolfe <[email protected]>
Merge branch 'dev' of github.com:superjoe30/mineflayer into dev

github.com/PrismarineJS/mineflayer - 1366f6c4f3feaf2692bad07e04750e5f69a6f740 authored almost 14 years ago by Josh Wolfe <[email protected]>
Moved Item to its own class. Moved enums from Block to Item.

github.com/PrismarineJS/mineflayer - febab95c263e06eae607bee28e47d75d31338897 authored almost 14 years ago by Josh Wolfe <[email protected]>
digging sand and dirt works

github.com/PrismarineJS/mineflayer - c338bac3fa9a65fe208cfa03bffbaae7c33140f8 authored almost 14 years ago by Andrew Kelley <[email protected]>
Added package file

github.com/PrismarineJS/prismarine-nbt - 534dad2e1eb81a8beb7d5b413059dc46082a6eb5 authored almost 14 years ago by Sijmen Mulder <[email protected]>
changing 'logged in/off' to 'see/no longer see player'. formatting, organization.

github.com/PrismarineJS/mineflayer - f997cb117d56e8e405535fc68fc0f99969520eae authored almost 14 years ago by Josh Wolfe <[email protected]>
updated readme

github.com/PrismarineJS/mineflayer - 242473da9e5186f76818e215feae82d20ddf1655 authored almost 14 years ago by Josh Wolfe <[email protected]>
including auto_respawn in navigator_2d

github.com/PrismarineJS/mineflayer - f63d4f50f8f76dd624d69e976e4c57e871003d28 authored almost 14 years ago by Josh Wolfe <[email protected]>