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Multi Theft Auto

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Collective - Host: opensource - https://opencollective.com/multitheftauto - Website: https://multitheftauto.com/ - Code: https://github.com/multitheftauto

Made object alpha more reliable

github.com/multitheftauto/multitheftauto-archived - 823c8f473e1daf190564fb48fd39f890e7da5a18 authored almost 16 years ago
Fixed an incorrect patch (caused a crash on WM_KILLFOCUS)

github.com/multitheftauto/multitheftauto-archived - 13151d18057ba0cb846dc1e9438b9b39e4653120 authored almost 16 years ago
setElementParent now works on gui elements.

onClientPlayerRadioSwitch is now cancelable.

github.com/multitheftauto/multitheftauto-archived - 9da20622b1b9d2b207deb6c9ddc26e74cb434c60 authored almost 16 years ago
Added:

bool setRadioChannel ( int channel )
int getRadioChannel ()

onClientPlayerRadioSwitch ( int chan...

github.com/multitheftauto/multitheftauto-archived - d49ed7ba1a9b771ee0710063d8e2cddb235d35e7 authored almost 16 years ago
Fixed the start up crash on EU versions of SA

github.com/multitheftauto/multitheftauto-archived - 15f6bb1eae4d7ce543dda06c5829f8775fcfe7d8 authored almost 16 years ago
added round_countlimit option to meta to control map cycler, corrected shield loading function

github.com/multitheftauto/mtasa-resources - 681310c4bf5a628a25493dbfb540bfcb51cabc2b authored almost 16 years ago
Removed some ACL functions' error messages that should not have been there.

github.com/multitheftauto/multitheftauto-archived - 532f8a0feac30651ab3797018487e3af155f9236 authored almost 16 years ago
Fixed a little ghosting in cursor highlighting.

github.com/multitheftauto/mtasa-resources - bca6c11f2208b8a0b09695ab2963527f3a1defae authored almost 16 years ago
Updated client_anim PreRenders and one in race.

github.com/multitheftauto/mtasa-resources - 1e621482335d43e7aa0a7979a7e4ca1ce2f49911 authored almost 16 years ago
Use onClientRender in client_anim

github.com/multitheftauto/amx - 5a27ec9c64cb09ae05b2ffef936a6b0bbf30e84a authored almost 16 years ago
Fixed GTA not being focused sometimes resulting in mouse not working.

github.com/multitheftauto/multitheftauto-archived - 757451342eedb941da33d68534973dfa2377bae4 authored almost 16 years ago
Removed PreRender events from editor

github.com/multitheftauto/mtasa-resources - 749bc92c67d8b477da7168937fc167ae4e20d861 authored almost 16 years ago
You can now minimize mta, the game will keep running.

Removed onClientPreRender event.

github.com/multitheftauto/multitheftauto-archived - c35a509afbb3fd70ea0b1cfff9a382de6a183c74 authored almost 16 years ago
Removed rhino special case in jacking code (why was it there at all?)

Some cosmetic tweaks

github.com/multitheftauto/multitheftauto-archived - 776fb840478d75834c23e5aca2dcfbab2b78f1e2 authored almost 16 years ago
Fixed fast move in keyboard mode

Tweaked tutorial slightly.

github.com/multitheftauto/mtasa-resources - 24bf86208503f634bbab05478e4b94f1ad0d142d authored almost 16 years ago
Fixed admin's default settings.

github.com/multitheftauto/mtasa-resources - b6ceb365bc55608d0d39aefb904bdd664c931ed8 authored almost 16 years ago
Chat crash fix. arc_ needs to check this incase functionality has changed.

github.com/multitheftauto/multitheftauto-archived - e053022993b9866c36e86851b76f04b6dbc9a348 authored almost 16 years ago
Race update - Players ready sync

github.com/multitheftauto/mtasa-resources - 830cdceb7991db66e9409e2bcade78036a07a700 authored almost 16 years ago
Removed the "sanity check" for nicknames containing % and \ characters. If they really cause crashes, then those crashes should be fixed.

github.com/multitheftauto/multitheftauto-archived - 1ff429b5740fc6db4b8a99f8c0b2218a78775662 authored almost 16 years ago
Fix for #3515 (Removed the speed check on local servers).

github.com/multitheftauto/multitheftauto-archived - 6ec4061e1f54dbf6a06b4aea49346e698c9d95d9 authored almost 16 years ago
Added support to enqueue files to download from the HTTP server identified as a local server.

github.com/multitheftauto/multitheftauto-archived - 0aa0d719b637ddbd798b6eedd5d696953a222534 authored almost 16 years ago
Update amx module to use new ModuleManager interface

github.com/multitheftauto/amx - 07788ec6f566125ba01d0858c73facd167218b6f authored almost 16 years ago
Updated amx module for new ModuleManager interface

github.com/multitheftauto/mtasa-resources - 9b0c6c648f6a4eacff02346d27abecaf6f3976af authored almost 16 years ago
Camera sync crash tracking. Prints a message instead of crashing now. Crash only happened to me once.

github.com/multitheftauto/multitheftauto-archived - 7542a9ea8bd5d48e21f8f75f286088808bd8a844 authored almost 16 years ago
Fixed trailer attaching packet always being sent immediately before detaching packet on onTrailerAttach event abortion

github.com/multitheftauto/multitheftauto-archived - 947759584253d7665224faea00b0bd43e19f9ea5 authored almost 16 years ago
Added CNetHTTPDownloadManager::GetErrorNum and nicened the way to retreive the network module version.

github.com/multitheftauto/multitheftauto-archived - 3e11c320b2a972f182e774766e4ab9c23b6b15bb authored almost 16 years ago
Fixed the problem with per-entity alpha and vehicles tinted windows.

github.com/multitheftauto/multitheftauto-archived - 5589c421103b71197137177a37c3b263427754b7 authored almost 16 years ago
Fix vehicle CanBeDamaged flags

github.com/multitheftauto/multitheftauto-archived - a97f811d9f0ac5fcfff6897f0b12e2aa3e2c62a4 authored almost 16 years ago
Fixed #4115 (Projectiles active between maps crash the client)

github.com/multitheftauto/multitheftauto-archived - 0aa1abdd319bf8a0f5425bb7b232d61b88684c2e authored almost 16 years ago
Added time checking to camera player mode sync

github.com/multitheftauto/multitheftauto-archived - 47d5ca969f1cd6bdd26f6597af30ee055a7800dc authored almost 16 years ago
Reverted changes from last revision

github.com/multitheftauto/mtasa-resources - 56ddef3ea14121dccd9402cc6dc66b416c4efaf0 authored almost 16 years ago
Added getSlotFromWeapon clientside.

Binded commands no longer show when starting up the game.
Scripted function binds are no longer s...

github.com/multitheftauto/multitheftauto-archived - 6ea80cc2e2b7ceb8b1c5cc0cf2cde2e595f56b45 authored almost 16 years ago
Attempt for a fix for missing explosions

github.com/multitheftauto/multitheftauto-archived - 4e9fd435021bff89395a43d065cb1f137a4a63ec authored almost 16 years ago
Fixed a bug when pasting multiple lines into a CEGUI::Editbox. Now newlines are replaced by spaces.

github.com/multitheftauto/multitheftauto-archived - 2eb90e960cd3d810aa4941929a07f6dcac9b8ae6 authored almost 16 years ago
Updated controls system

github.com/multitheftauto/mtasa-resources - 775d31c365cc467994f2e3c1bb748746cbf4d10e authored almost 16 years ago
Moved SString class to its own header file and GetMTASABaseDir to the SharedUtil namespace.

github.com/multitheftauto/multitheftauto-archived - 1151287a318cde22356d584b7417792f2528f60c authored almost 16 years ago
Added missing sound files

github.com/multitheftauto/mtasa-resources - 97c1092c6946f9fdef1b351cb78465a115dafca2 authored almost 16 years ago
Changed the way armour works

Fixed legshot

github.com/multitheftauto/mtasa-resources - e8c4ae5256e2e95752e1086a9c9d0be9a469db60 authored almost 16 years ago
Fix for bad vehicle position if spawned around **network trouble**

github.com/multitheftauto/multitheftauto-archived - 9d058639522523f5554c10adfce777e7cfa97429 authored almost 16 years ago
Fix for bad vehicle rotation if spawned around **network trouble**

github.com/multitheftauto/multitheftauto-archived - c87bd9dd40c018674413aae29a04ccd9f0a14149 authored almost 16 years ago
Fixed a memsplosion in removeCommandHandler

Extra check in GUICallback assignment code

github.com/multitheftauto/multitheftauto-archived - 79b377217b8532dca0cd386bfacf6531c38bcdd1 authored almost 16 years ago
Changed editor's control system. Controls are now configurable from main menu settings menu.

github.com/multitheftauto/mtasa-resources - dbddb8bf611be657afabcde0359e87544d11fa1d authored almost 16 years ago
Killed "using namespace std;" from all headers.

github.com/multitheftauto/multitheftauto-archived - f0b0a4c0bb63282b61aea56abb392480b51f8692 authored almost 16 years ago
"Escape key crash" should be fixed now.

github.com/multitheftauto/multitheftauto-archived - 2544029366072f972f362c547087c1094ee56c2b authored almost 16 years ago
Cleaned up CChat for clarity and performance

github.com/multitheftauto/multitheftauto-archived - 301312474ff3c9cd019b9fdbaa759c2d92a24d8a authored almost 16 years ago
[Editor] Updated select.png with new polished one and changed locations icon from red to blue

github.com/multitheftauto/mtasa-resources - ef6b1bcb98a33556e5acfaf69e00fca7904f26e0 authored almost 16 years ago
Merged scripted commands to the trunk.

github.com/multitheftauto/multitheftauto-archived - cf6f598e641e252d5dc418ef6cf346946fb3dcde authored almost 16 years ago
Fix for possible crash in dxDrawImage

github.com/multitheftauto/multitheftauto-archived - c652082ef5993cd21c011ddf7d55a7603f0996d6 authored almost 16 years ago
Fixed #4110 (Attached offset markers do not rotate with the element they are attached to)

Coded more workarounds in LuaJIT for a VS2003 compiler bug

github.com/multitheftauto/multitheftauto-archived - e11b752f8f729f8826229ac6d37c2ce01e959fb4 authored almost 16 years ago
Installer script for data files

github.com/multitheftauto/multitheftauto-archived - a4e15fd498fde3d0413811067234ff6478bc58b7 authored almost 16 years ago
Removed SString::Printf and added format functions, with support for any size strings and Linux support.

github.com/multitheftauto/multitheftauto-archived - 08f2193ef92cbdd28acc7a4633677b290420ffb6 authored almost 16 years ago
Made SString::Printf thread safe.

github.com/multitheftauto/multitheftauto-archived - 72dc45f0f64a80183cc8e0e1ccb7179d0649c540 authored almost 16 years ago
Fixed a crash in new pools when creating trains.

github.com/multitheftauto/multitheftauto-archived - 23a160776d3617ad1cc179df93c2db01537ef12b authored almost 16 years ago
Added cursor colour highlighting

Added cursor string length adjustment. Use mouse scroll just like in freecam.

github.com/multitheftauto/mtasa-resources - 90c84c72cc4e72b9ffc584d96e9dc30b7e8e3eef authored almost 16 years ago
Modified ACL objects map of objects by ID to use dense_hash_map.

github.com/multitheftauto/multitheftauto-archived - 912c2fe9efaed8044163874de5c3318cd2f5efaf authored almost 16 years ago
Updated the project files to use sparsehash-1.4.

Changed the pools maps to use google::dense_hash_map.

github.com/multitheftauto/multitheftauto-archived - 9c2e4998ec3d3adcde03dae9d446433f5327628e authored almost 16 years ago
Removed a useless annoying debug.

github.com/multitheftauto/multitheftauto-archived - 5486b68e221b54d4392b121f1954dc522a47e0f8 authored almost 16 years ago
Fixed some bugs in the pools code. PLEASE keep testing, there might be more bugs.

github.com/multitheftauto/multitheftauto-archived - a10faaa9a74bcb03c1e875fb2a1dcff66f87ffba authored almost 16 years ago
Added resource upload script

github.com/multitheftauto/multitheftauto-archived - 9bc75b91712fe196f1803267c3c74743421bc524 authored almost 16 years ago
Added sparse hash include paths for ALL projects

github.com/multitheftauto/multitheftauto-archived - 2dbbbc35bdde868d01cf759b87eff15c586bab0c authored almost 16 years ago
Same as before, but now done properly...

github.com/multitheftauto/multitheftauto-archived - d45a0e093ef786954fa1929276ae68faeaaae358 authored almost 16 years ago
Added sparse hash include paths for game_sa.

github.com/multitheftauto/multitheftauto-archived - e89c3ee51209bd0f0a4f0d6f84569d7fd868dff9 authored almost 16 years ago
Added precompiled headers to Server - Core.

gcc makefile may need adjustment.

github.com/multitheftauto/multitheftauto-archived - c60bb2451184acfbeaa38abac002fe7ec30db9a3 authored almost 16 years ago
Fixed a potential crash in CAccessControlListGroup.

github.com/multitheftauto/multitheftauto-archived - 365ff4c0d6937920ede7146f64721086eed8a41d authored almost 16 years ago
Rewritten SA pools sources. Highly improved performance and coding style. Also extended the CPools interface to support more interface functions and removed the references to game_sa from it.

Fixed a switch-case statement not breaking in fire code. It might be the problem that caused free...

github.com/multitheftauto/multitheftauto-archived - 30e1816391a1048aedbbf4213e260c36311d019f authored almost 16 years ago
Fixed #4071 (Checking and unchecking menu rendering options increases memory usage)

github.com/multitheftauto/multitheftauto-archived - 12ea422e1e15ffe68244cbc97561e066a6037b3d authored almost 16 years ago
Made VS2005 project settings more in line with VS2003 ones.

Modified source to make it compile with VS2005.
Removed some redundant preprocessor defines.
Rema...

github.com/multitheftauto/multitheftauto-archived - 1f54550f67d9ccfcb6117433ebdcda81797683ca authored almost 16 years ago
Added lua functions:

table guiGridListGetSelectedItems ( gridlist )
int guiGridListGetSelectedCount ( gridlist )
bool ...

github.com/multitheftauto/multitheftauto-archived - 5c8624b3d1cf93481d58683da635926a6844d35e authored almost 16 years ago
Made some registry value names more logical

github.com/multitheftauto/multitheftauto-archived - 08d8f7205fd6d778c39770dd7ddb5dceb7a4f700 authored almost 16 years ago
Merged ryden-weaponsync branch into the trunk.

- Removed the state sync to let GTA handle the gun state, saving bandwith and fixing the problem ...

github.com/multitheftauto/multitheftauto-archived - 3e56aba766a27886a49e68c1c4ea8e0eb1f3eff9 authored almost 16 years ago
Now objects alpha value is sent for connecting players.

Incremented netcode version.

github.com/multitheftauto/multitheftauto-archived - 7a3c5f67e453e77703437a069dc8202d9b24d458 authored almost 16 years ago
Added per-entity alpha for objects. Same as with vehicles, it might be a bit performance whore. To be completed.

Fixed a signed-unsigned comparision in water code.

github.com/multitheftauto/multitheftauto-archived - 758cc610970c640e8432b5d456414260775e4909 authored almost 16 years ago
Refixed #3743 (When reinstalling MTA it doesn't check if your previous installation was done in a different path)

github.com/multitheftauto/multitheftauto-archived - c433a36f3e00cbdfbb67be7ff593bef2ca70e7b3 authored almost 16 years ago
Merged ryden-weaponsync branch into the trunk.

github.com/multitheftauto/multitheftauto-archived - 8947a8c77f51cdea1600c8665cfe02c40ccda5e3 authored almost 16 years ago
Added support for per-entity alpha for vehicles. It might be a bit performance whore relative to that in most cases all vehicles will have an alpha value of 255. To be completed.

Fixed the derailability attribute of CVehicleSA not being initialized sometimes.

github.com/multitheftauto/multitheftauto-archived - d1f7b529b5afb8e3e807c0c5a3fe5abc092681a1 authored almost 16 years ago
Local blip is now always on top

github.com/multitheftauto/multitheftauto-archived - 1452d260bd0e6371923c155f0178ad780bba7c26 authored almost 16 years ago
Removed some outdated stuff

github.com/multitheftauto/multitheftauto-archived - 5c0b3ffaa955fc092eb6a4d431d71a4db020b915 authored almost 16 years ago
Some blips position calculation changes

github.com/multitheftauto/multitheftauto-archived - 0ecf0a46a860fb9eca39e2faa81f3a8b165c0e29 authored almost 16 years ago
Fixed web interface for runcode

github.com/multitheftauto/mtasa-resources - 57301f82e839bf36479a1c77f146926b8ed3ef8d authored almost 16 years ago
Fixed local map icon being offset.

Changed local map icon to a rotating one like on mini map.

github.com/multitheftauto/multitheftauto-archived - da8e48154a670d0e2e84ab30bdae8971e8b9e48d authored almost 16 years ago
Most sprintf and snprintf removed from Client - Deathmatch

github.com/multitheftauto/multitheftauto-archived - 7d042df5e0a39b060a10de8d0d245073802e952d authored almost 16 years ago
Fixed sparse hash path for VS2005

github.com/multitheftauto/multitheftauto-archived - 633988d963ba56178f6faa200f2cb35c06109beb authored almost 16 years ago