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Multi Theft Auto

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Collective - Host: opensource - https://opencollective.com/multitheftauto - Website: https://multitheftauto.com/ - Code: https://github.com/multitheftauto

Race update: Title adjustment

github.com/multitheftauto/mtasa-resources - be45ee9e9f296e5ba57a8a3428bded06248ee318 authored almost 16 years ago
Server crash when shooting a clientside vehicle with HS rocket (#4221).

github.com/multitheftauto/multitheftauto-archived - 2425e944492bea7e7b578d2f1c3d156d3fea3a87 authored almost 16 years ago
Race update: Fixed random camera rotation at start and respawn.

Added better spawnpoint selection.
Added title text tweak.

github.com/multitheftauto/mtasa-resources - 4b394caecb91c2cda325681325c86dff1c134793 authored almost 16 years ago
tweaks to gridlines

github.com/multitheftauto/mtasa-resources - dabe65928d48681824da2bf02fdd001156a26eb4 authored almost 16 years ago
Race update: Added customisable 'admingroup' option

github.com/multitheftauto/mtasa-resources - 9cf8375a668cc28ea13c42cc183a5d90fc032904 authored almost 16 years ago
Race update: Fixed options for older maps

github.com/multitheftauto/mtasa-resources - 922ef58502438e424452b1452be1b2bcae02a030 authored almost 16 years ago
Added matrix library to the editor.

Alongside ryden's getElementMatrix, gridlines now draws properly (#4065)

github.com/multitheftauto/mtasa-resources - 7dab3e187029933ad5547b2840c9f974b9cc6533 authored almost 16 years ago
Changed the returned value of getElementMatrix. Now it returns a table containing a table per-row.

Fixed some types issues.

github.com/multitheftauto/multitheftauto-archived - f5d330e50cdf7bf3be40e39f79d9e8d8ee099096 authored almost 16 years ago
Race update: Patch #4220 (note#2) from Flobu (patch for race)

github.com/multitheftauto/mtasa-resources - b2af66ad7563dbfa8e81fce64dee6251e0460ffe authored almost 16 years ago
Added clientside getElementMatrix. It only works for streamed-in entities.

github.com/multitheftauto/multitheftauto-archived - b87b70dc071bb84b9d2dab20c81d882394749eb2 authored almost 16 years ago
Stopping a resource stops all its included resources, even if those includes were started beforehand (#4206).

github.com/multitheftauto/multitheftauto-archived - 2fa1cd6f00017916249611d7059b953c00fcc429 authored almost 16 years ago
Race update: Fixed label lag.

Fixed label visibility.
Added textlib modifications.
Fixed first map not waiting for players.

github.com/multitheftauto/mtasa-resources - 5e0110e93013639c63cbe2c82e727b56debb380f authored almost 16 years ago
Added support for editing ped textures with engineImportTXD.

Weapon support also works.

github.com/multitheftauto/multitheftauto-archived - cc915126a2aedbfd73cef0c99d6250fc3d89c0c1 authored almost 16 years ago
Moved call to Lua onClientRender to defeat draw lag

github.com/multitheftauto/multitheftauto-archived - 786668920968b0bfe99e713fb6ea1fb4f3740deb authored almost 16 years ago
Race update: Checkpoint size fix for commit r148

github.com/multitheftauto/mtasa-resources - 82188800fdef9330ff9d97928bd694f7f40596d5 authored almost 16 years ago
isVehicleBlown added client and server side

syntax:
IsVehicleBlown(vehicle)

returns true if the vehicle has exploded, false otherwise.

github.com/multitheftauto/multitheftauto-archived - f8eefb48fe43c89c17ffb297835c01aef976ea2d authored almost 16 years ago
Race update: Patch #4202 from Flobu (patch for race to make it more like MTA:RACE and implement respawntimes for pickups)

Plus these from me:
Presentation tweaks.
Turned off big radar for destruction derby and when sp...

github.com/multitheftauto/mtasa-resources - 71afe0cb698bdcb024a54b3d268b748c46d0bcde authored almost 16 years ago
Added lucasc190's patch to make explosions cancelable clientside

github.com/multitheftauto/multitheftauto-archived - d601f66d3cc550eb08d4d454f69edc081777ade5 authored almost 16 years ago
Fixed a crash in Cazomino's commit.

github.com/multitheftauto/multitheftauto-archived - fb14a9cba9799ac85eeda7cfe12a44f4f244f01a authored almost 16 years ago
Fixed #4213 (Custom vehicles and models have pixelated textures)

github.com/multitheftauto/multitheftauto-archived - aae5744c1a7d6e6865f59b51bc935a5ea28a4982 authored almost 16 years ago
Removed Warp into vehicle on the Skimmer, Sea Sparrow, Vortex and Leviathan and replaced with a proper animation.

github.com/multitheftauto/multitheftauto-archived - 354812308a132c6182402c3ba981be7ba035baf8 authored almost 16 years ago
Added door parameter of onClientVehicleStartEnter

fixed on(Client)VehicleStartEnter's door parameter returning 2 or 3 when going for driver (its i...

github.com/multitheftauto/multitheftauto-archived - a37227bca9031d9743578a2a53b3a42c78bdbb10 authored almost 16 years ago
Fixed sliding over objects and vehicles (ice floor).

github.com/multitheftauto/multitheftauto-archived - e15fe5ad051132ffc89c18acd47b51cbc359fc81 authored almost 16 years ago
Race update: Added big radar, hereafter known as 'Bigdar'

github.com/multitheftauto/mtasa-resources - f6729d23b47ff7c4f7a2b3216ebb6554261fedd4 authored almost 16 years ago
Freeroam: renamed linerunner 2 to its proper name "Tanker"

github.com/multitheftauto/mtasa-resources - eb23e44a8ae39e31a57d3d122da2af096cf31740 authored almost 16 years ago
Race: removed _custommodel.lua (these hacks are no longer needed), bugfix in element map loader, bugfix in checkpoint sorter

github.com/multitheftauto/mtasa-resources - 471a2ee53ae16e767f69c38b748cd947a33bff02 authored almost 16 years ago
added

"request: A new parameter in onVehicleStartEnter to know the door that the player is using"
new s...

github.com/multitheftauto/multitheftauto-archived - 3760df8ce8e5e410fe5911986d5fc11c5c42631a authored almost 16 years ago
Uncommented setPedCameraRotation

github.com/multitheftauto/multitheftauto-archived - 5d865412838d14749116e9b70b5089fe8fd6ff93 authored almost 16 years ago
Fixed alpha objects related crash.

github.com/multitheftauto/multitheftauto-archived - ce5742265115a3a558f0fa383b7a44c7183f3d05 authored almost 16 years ago
Race update: Obeys map changing rules better.

Hide name tags on black screen.
New pics.

github.com/multitheftauto/mtasa-resources - fb5588c586e61743bea623940417b1856ede2115 authored almost 16 years ago
Disabled skydive processing when skydiving (reported by Einstein)

github.com/multitheftauto/mtasa-resources - 63a432fd15ae997a22a1247c156f317d27809a94 authored almost 16 years ago
On water state is no longer synced to server.

As a result client and Server isElementInWater will return the same for skimmers.

Also Changed a...

github.com/multitheftauto/multitheftauto-archived - 2ceb2af96e323efa38adf90f8c037b13a66c3f26 authored almost 16 years ago
Scoreboard now automatically removes columns from a resource when that resource is stopped

Tweaks to external images in killmessages (now defaults to sourceResource instead of thisResource)

github.com/multitheftauto/mtasa-resources - 9f37dab4a85d6831fbf17e71569cfcbcb96747c3 authored almost 16 years ago
Added "sourceResource" and "sourceResourceRoot" hidden variables to exported functions.

github.com/multitheftauto/multitheftauto-archived - 2e40c71a3dee3b0ce43718cd1d58dd24b7b8b265 authored almost 16 years ago
Fixed the Server core project files to work with MTAPlatform rather than Platform

github.com/multitheftauto/multitheftauto-archived - de9ab876db998e3634c8a4f314196c48b7f235bd authored almost 16 years ago
mapmanager and votemanager fixes

github.com/multitheftauto/mtasa-resources - 8890e886da0e4f09c97551dc00fd11622ef01103 authored almost 16 years ago
Fixed external icons loading in killmessages (still has a few issues)

Ensured the scoreboard is cleared after every race
Added a killmessage display when finishing a ...

github.com/multitheftauto/mtasa-resources - 31e0c0649d52b9cfb705ab7b340a5ead02c71bad authored almost 16 years ago
Fixed kill sometimes not working.

Made enter/exit key kill the player.
Added title pic and between map pic.
Removed players names...

github.com/multitheftauto/mtasa-resources - 95ad076f8645e83828f81860fa9b6b5729c1def9 authored almost 16 years ago
Updated stealth's killmessage output

github.com/multitheftauto/mtasa-resources - 4450c7f81b88bc697071b75669339b4838cddaeb authored almost 16 years ago
some tweaks to killmsesages

github.com/multitheftauto/mtasa-resources - 59c39a16a2ad0ac0224654a846ec7add995797a5 authored almost 16 years ago
Killmessages now uses DX instead of CEGUI.

Exported a flexible outputMessage function (docs will be available on the wiki)

github.com/multitheftauto/mtasa-resources - 47b1fa764c2d4ac448a2a9414888ca3c54aa5311 authored almost 16 years ago
Fixed #4200, projectiles not applying creator's interior.

github.com/multitheftauto/multitheftauto-archived - 8c44cfd6ad343f044a04080a058027dd02c4b376 authored almost 16 years ago
Fix for 4157 Getting into Skimmer stops Jump from working if you fall into water instead of getting in.

See previous commit for more changes. Forgot my log message... again xD

github.com/multitheftauto/multitheftauto-archived - 9ae2625c8d98effa1f39586586393de5e5b7494d authored almost 16 years ago
Fixed vehicles driving through exploding barrels really fast to avoid damage.

github.com/multitheftauto/multitheftauto-archived - 7eab3f1697b582a78da1592165982697185d84bf authored almost 16 years ago
TXD and DFF replacement now force restream entities from the SA map

Replaced stdext::hash_map by sparse_hash_map in CLuaCFunctions

github.com/multitheftauto/multitheftauto-archived - a4c39e6feab5058b69d6160be570586eafec2400 authored almost 16 years ago
Fixed #4195 (Race max duration bug)

Fixed #4196 (Race spawnpoint order)

github.com/multitheftauto/mtasa-resources - 504022a731744c5308a99c5acab90a592cab0957 authored almost 16 years ago
Fixed #4192 (Feature request: Close splash screen if errors are outputted)

github.com/multitheftauto/multitheftauto-archived - 072109471d430669634f386d0101014bfc626ede authored almost 16 years ago
Added support to the installer to download and install Microsoft Visual Studio 2008 SP1 redistributable.

github.com/multitheftauto/multitheftauto-archived - b0b640b1090b721b8675afe29896f7447468f895 authored almost 16 years ago
Optimized/cleaned up CLuaCFunctions serverside

github.com/multitheftauto/multitheftauto-archived - c373b782e61203de2059240add1f226caf704315 authored almost 16 years ago
Further custom txd/dff tweaks

github.com/multitheftauto/multitheftauto-archived - 184b3f84e6602287edfbb0f4d6387c4d0e515f7c authored almost 16 years ago
Fix for cancelEvent in onClientPedDamage event not working the first time after MTA setting a new health value.

github.com/multitheftauto/multitheftauto-archived - 3b98d095ef578bbd463ed9dc2bed32dbca97bd97 authored almost 16 years ago
Friendly console error reason message for when it fails loading the mod.

github.com/multitheftauto/multitheftauto-archived - 872baa4f46f14ed72a0143c81a58cd2c02a2a8fa authored almost 16 years ago
- Reverted LuaJIT, back to regular Lua

- Lua is now linked dynamically clientside to allow debugging with Decoda. Developers, copy lua5....

github.com/multitheftauto/multitheftauto-archived - 8a28bf33e8c4890fa748b7e7aa3583e0d4da4949 authored almost 16 years ago
Fixed debug MTA crashing with release network module.

github.com/multitheftauto/multitheftauto-archived - 2185f1fa20623af42aa247ffd8d6aa4deb7e3516 authored almost 16 years ago
Friendly error messages if missing msvcr90.dll etc

github.com/multitheftauto/multitheftauto-archived - 1b8f93a35a0787cafccb2931f36e7ec9dd7c7bcc authored almost 16 years ago
Added missing module SDK files

github.com/multitheftauto/multitheftauto-archived - b63fd09a41b000ad3dbe523104a59aa7a60c11ba authored almost 16 years ago
attachElementToElement -> attachElements patch 4189 by SkyBon applied

github.com/multitheftauto/mtasa-resources - 0a869fb82b8c6def3631538eba6edcd33afc7670 authored almost 16 years ago
Changed some registry keys from HKLM to HKCU.

Updated data files installer.

github.com/multitheftauto/multitheftauto-archived - 09137edd4a36b7aaf8a08d5a00dadbd28a4669aa authored almost 16 years ago
Fixed(#2) #4154 (players slide off attached moving objects)

github.com/multitheftauto/multitheftauto-archived - b6902385ce16850e108971d11424216abcd86767 authored almost 16 years ago
Possible fix for clothes not resetting when joining a new server.

github.com/multitheftauto/multitheftauto-archived - 611f8280a6d25101ab383e0a9cb1f27768e5bd69 authored almost 16 years ago
Fixed per-entity alpha for objects.

github.com/multitheftauto/multitheftauto-archived - c3f6b4aaa689ab09e87c572d7866c4e1a5289ad1 authored almost 16 years ago
Updated 2003 and 2005 solution

github.com/multitheftauto/multitheftauto-archived - cfb6d1dead06af3f4aa466f9154cd402952b54b1 authored almost 16 years ago
Removed all VS2K8 redistributables as these cannot be shipped with the app according to MSDN.

github.com/multitheftauto/multitheftauto-archived - 9e1a9e96f63344875b273704348d05f72610628d authored almost 16 years ago
Fixed camera setRotation accuracy

github.com/multitheftauto/multitheftauto-archived - f5a9cef1f480d144d7d76249f87c4e2430a1a8ad authored almost 16 years ago
Vehicles' burn timer is now explicitly reset when setting health >= 250 (can be used to make infinitely burning vehicles)

github.com/multitheftauto/multitheftauto-archived - 90b2fdc7d9d2be053dbb3713b3de3161c5d08f8b authored almost 16 years ago
Fixed per-entity alpha for vehicles.

github.com/multitheftauto/multitheftauto-archived - e9580bed9dea5857fbe81371c0b879ee7322ae96 authored almost 16 years ago
Fixed #4119 (Light states of a vehicle's back lights cannot be set separately)

github.com/multitheftauto/multitheftauto-archived - 07db2a17cede24bcee4cb291b30e102aaafa7d32 authored almost 16 years ago
Fixed #3480 (Can't force vehicle lights on when engine is switched off).

github.com/multitheftauto/multitheftauto-archived - ef28b89e6a0af6d6b4036849ac5485a14656f7ed authored almost 16 years ago
Fix for another escape key crash

github.com/multitheftauto/multitheftauto-archived - 29f4f39e56d0d50def93890c6b3983f164568e6f authored almost 16 years ago
Commented out a buggy assertion.

Changed network module version and netcode version.

github.com/multitheftauto/multitheftauto-archived - 379a3175b02b4d5e094ab37aa0bc7385fc8240e7 authored almost 16 years ago
Added protocol compression.

github.com/multitheftauto/multitheftauto-archived - 338a53f54a3233ba4429f523ba1bfbab7cc0f58d authored almost 16 years ago
Use attachElements instead of attachElementToElement

See mantis-4189, patch supplied by SkyBon.

github.com/multitheftauto/amx - 36102ce97c90a4a451d5e2732e034fadf35d112b authored almost 16 years ago
Use detachElements instead of detachElementFromElement

See mantis-4193, patch by SkyBon.

github.com/multitheftauto/amx - b8c59b932dcea60a19b6205fcca0c1733d10e952 authored almost 16 years ago
Optimise PNGs

See mantis-4165, patch by SkyBon.

github.com/multitheftauto/amx - 6d4bc535ca2aeca17eac3c7d1027eef015ecc594 authored almost 16 years ago
Applied optimized PNGs as per issue 4165 (GC:1) by SkyBon

github.com/multitheftauto/mtasa-resources - ef28f1bd7bebdf0bf28ed35216da76679268df2d authored almost 16 years ago
Re-added undocumented (un)bindKey syntax

github.com/multitheftauto/multitheftauto-archived - 9b52f53035a17725fa21a3e16825505673a40f18 authored almost 16 years ago
Fixes to clientside unbindKey

github.com/multitheftauto/multitheftauto-archived - b7156eda8fcd5454c081e7be93f758360ba3c0fb authored almost 16 years ago
Added download progress when joining big maps.

Increased streamer sector size to stop it dropping objects.

github.com/multitheftauto/multitheftauto-archived - 7796a13d25c4ead9b5ac8c065f696fbb0e12b979 authored almost 16 years ago
Recompiled the lua static linking lib with Visual Studio 2008 SP1.

github.com/multitheftauto/multitheftauto-archived - 26a3ba55e179e07dfc1a15c8f6dd72a9fdf01312 authored almost 16 years ago
Updated nightly NSIS to use Visual Studio 2008 and DirectX (March 2009) redists

github.com/multitheftauto/multitheftauto-archived - 94795e2fd122e8b73122d4fc72f80fee92c94d20 authored almost 16 years ago
Changed NetServerPlayerID class to not crash when using a debug server and a release network module.

github.com/multitheftauto/multitheftauto-archived - 749b7c2d14d27bdcfcc1221704abc215ae95925c authored almost 16 years ago
- Added a safety check to CModuleLoader and IsOk method.

- Fixed the core showing a wrong warning message when the net module is missing.
- Now MTA tries ...

github.com/multitheftauto/multitheftauto-archived - 7ef3f951d28b99bb6b396f06b3b410d863a60a0b authored almost 16 years ago