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Multi Theft Auto

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Collective - Host: opensource - https://opencollective.com/multitheftauto - Website: https://multitheftauto.com/ - Code: https://github.com/multitheftauto

Fixed #4286 (Map download progress bar too obtrusive)

github.com/multitheftauto/multitheftauto-archived - 070b3b78cacf3f54d45cd448ba4aab7a2f23f8c7 authored over 15 years ago
Updated datafiles. ALL NIGHTLY USERS UPDATE YOUR DATA FILES, and developers also update your deps.

github.com/multitheftauto/multitheftauto-archived - f9e9db71f6705e8b14fc8211c45d5e8fadf1feec authored over 15 years ago
Recompiled more dependencies with VS2008.

Upgraded libcurl, sqlite and json to the latest versions.

github.com/multitheftauto/multitheftauto-archived - e0548ff319712404675db62b6b59744d0be44f3d authored over 15 years ago
Moved version.h to deathmatch projects.

github.com/multitheftauto/multitheftauto-archived - 135ef65d875c0a3c611aee8798e3d1523745341d authored over 15 years ago
No longer using SA's colmodel pool (it would fill up quickly and return null pointers on further allocation requests, causing crashes)

Added INITGUID preprocessor definition to fix xbox360controller linker error

github.com/multitheftauto/multitheftauto-archived - 83eebed39cd7e76d5ae113fcfd4fd983cddee5f4 authored over 15 years ago
Fixed #4269 (Lines in chatbox inputfield gets another color than the first after the first linebreak)

github.com/multitheftauto/multitheftauto-archived - 043cffba1c5f960002b816dda7b0bcbaa625e6a9 authored over 15 years ago
Removed VMR9 video rendering (TextureRenderer) stuff from Core

github.com/multitheftauto/multitheftauto-archived - 3a0bb77156d733524de00b91fa4419d2307b2bf8 authored over 15 years ago
Applied lucasc190's patch for issue #4016: When player is standing on a client-side entity, getElementPosition() returns wrong coordinates like player is somewhere around center of the map. This happens only in the server side.

github.com/multitheftauto/multitheftauto-archived - 0c16cf723a3e52cea15e2a1d1c1aeb35c1aa4ad3 authored over 15 years ago
Some more serverside trailer fixes

Fixed #4284 (Login Request window doesnt work)

github.com/multitheftauto/multitheftauto-archived - 752f5238d943e69b8340b222e2417fb2ac28bedd authored over 15 years ago
Added WriteBits / ReadBits for the bitstream interface.

github.com/multitheftauto/multitheftauto-archived - 6ae8ab564b268e8de69357e8a04f501f35700811 authored over 15 years ago
Fixed #4283 (Trailer Server crash)

github.com/multitheftauto/multitheftauto-archived - b3f9ba781bfd8c6f4e838e1e9ee055c45bbbf567 authored over 15 years ago
Fixed #4282 (GUI overlays MTA menu)

github.com/multitheftauto/multitheftauto-archived - 9ac1e37a2b0aa4bf1798723b485f89bf132c2476 authored over 15 years ago
Cleaned up serverside water code

github.com/multitheftauto/multitheftauto-archived - 92cc7e58308e28184fb01bdc65bbd3946c50b134 authored over 15 years ago
ResetMapInfo now resets player specific information for example name tag colour, alpha and interior.

github.com/multitheftauto/multitheftauto-archived - d9f726f28cbb4e2c1e5a332c50c0af09e4ee06f6 authored over 15 years ago
Re synced setWaterLevel.

Removed x,y,z parameters from server-side setWaterLevel. (Possibly temporarily)
Fixed a bug in re...

github.com/multitheftauto/multitheftauto-archived - 15f4d8dce728ffe8f7cf304de282edb38097ec90 authored over 15 years ago
Added getResourceDynamicElementRoot clientside

github.com/multitheftauto/multitheftauto-archived - 7aca32acc9f69e47cb96536e1bd28780be9befef authored over 15 years ago
Temporarily disabled water level syncing.

github.com/multitheftauto/multitheftauto-archived - 78cca59bcabfa5c81afa612c687d0fb10120b3df authored over 15 years ago
More tweaks to bounding box calcs

github.com/multitheftauto/mtasa-resources - d7f56733235e1a7eee8c61a9d2d22196c183f5eb authored over 15 years ago
Fixed a crash in the server web browser.

github.com/multitheftauto/multitheftauto-archived - b83009cfc4e4726d935d72c601c5417e0b83b906 authored over 15 years ago
CLuaFunctionDefinitions reorganization in Client DM:

1. Renamed from CLuaFunctionDefinitions to CLuaFunctionDefs
2. Replaced constructor with a static...

github.com/multitheftauto/multitheftauto-archived - 1ac5a6a09b0bf2556759670cfedf250bc183c0dd authored over 15 years ago
Added engineSetModelLODDistance(model, distance)

github.com/multitheftauto/multitheftauto-archived - 67a7c698df7ecaba543e040fbfa57c09ca93f7f5 authored over 15 years ago
Maybe fixed collision replacing

github.com/multitheftauto/multitheftauto-archived - 5de7276f6c786f0dcb125aeb0f81212fae8c60e9 authored over 15 years ago
Synced headless state for peds and players.

Incremented netcode version.

github.com/multitheftauto/multitheftauto-archived - b2a6be6452a8db2e08c68f4dbb807f98e6e0888b authored over 15 years ago
Freeroam and broph now depend on a new playercolors resource which handles chat and nametags for them to prevent conflicts.

github.com/multitheftauto/mtasa-resources - aeefc52ef058e8b0e73c075716ef0ec73578c8b4 authored over 15 years ago
Added the version.h files to the VS 2008 projects.

github.com/multitheftauto/multitheftauto-archived - 1b2e992f08ad88e6810096a27c7e53c0e6040843 authored over 15 years ago
synced setWaterLevel on join. (Note i have only done default water at the moment, Although i have some working code for syncing custom water it does not work when setWaterLevel(x,y,z,level) is called which is why it is left out)

github.com/multitheftauto/multitheftauto-archived - d407d8d1eb124ddd09e9f753418d0c6dc970583e authored over 15 years ago
More tags fixes. It seems to be completely fixed now.

github.com/multitheftauto/multitheftauto-archived - 9bbda45f9421056985fb18e1f712df825e69a61c authored over 15 years ago
Changed the way that spraying tags is disabled for more safety.

github.com/multitheftauto/multitheftauto-archived - 554b7ce968e3cada3013f4f43bd18955453c3d2a authored over 15 years ago
Restricted Race's and Editor's default ACL.

github.com/multitheftauto/multitheftauto-archived - bae402ddaeb382f2f6de403fa61b475af6ce696b authored over 15 years ago
Internal Editor is now given full ACL rights

github.com/multitheftauto/multitheftauto-archived - 210a2ff2c4400f96e6262df7aa2d03715a7615bb authored over 15 years ago
Missed an include for Server core for r778

github.com/multitheftauto/multitheftauto-archived - b57b553470962e3ae240f8221e9895dca0d39d89 authored over 15 years ago
Crash dump filenames now include the nightly revision if applicable.

github.com/multitheftauto/multitheftauto-archived - e0af9cf2f4db370d540a1c43d60d8f0d5a406137 authored over 15 years ago
Disabled the GTA code setting the vehicle color back to white when setting a paintjob on it.

github.com/multitheftauto/multitheftauto-archived - 8672d94bde13aff66244521809d3698946b9493d authored over 15 years ago
Fixed desync with bike passengers that fell off the bike locally but not remotely. Now SetPedCanBeKnockedOffBike can only be applied on local players and on peds.

github.com/multitheftauto/multitheftauto-archived - 7106868063920590acf2885f85626af17d23ca7e authored over 15 years ago
Minor fix for gridlines and tweak to saving.

github.com/multitheftauto/mtasa-resources - 0db809b17272faec730101f8c72c3c4046184987 authored over 15 years ago
Some fixes to gamemode testing in the editor

github.com/multitheftauto/mtasa-resources - 5523e976870e0b1fb3a5dfda3aee35316088cec8 authored over 15 years ago
Fixed a disgrace (bug) at RakNet which was causing issue #4259: "Host game" and "Map editor" buttons result in connection timeout message box.

github.com/multitheftauto/multitheftauto-archived - 5e76e27a8a1d1d58ca0bdcc3e7845195a6fb42a1 authored over 15 years ago
EDITOR CHANGES:

* Partial fix for EDF element gridlines
* Minor fix which caused debug errors due to GUI updates...

github.com/multitheftauto/mtasa-resources - c18d895f55f4d5f08210c7e8b800e36974559769 authored over 15 years ago
onGamemodeStart and onGamemodeMapStart in mapmanager are now cancellable.

github.com/multitheftauto/mtasa-resources - 09f5e10696afcaff52201dde565926413aec2127 authored over 15 years ago
Fixed an bug that made ACL'ed functions return nil instead of false. Update your deps.

github.com/multitheftauto/multitheftauto-archived - 08145e5b0ff78558f216807aec9ff3042d65362f authored over 15 years ago
Recompiled lua libraries with VS 2008. It was causing crashes.

github.com/multitheftauto/multitheftauto-archived - 4e6d1b70649bbfd1949efba943706781b2a6da4e authored over 15 years ago
Added client-side function setJetpackMaxHeight. The parameter is a float value. It's not clear what it exactly means though. For values of 0 still gets off a bit. To not let them take off you must set some value around -20.

github.com/multitheftauto/multitheftauto-archived - fde67b655e2219c5f0cec22057b84ac2e62e03de authored over 15 years ago
Fixed getGroundPosition returning wrong values when being over custom object maps. This also fixes jetpack and molotovs not working on custom object maps.

github.com/multitheftauto/multitheftauto-archived - f3234c2309307df51a67e70a0107ec6c4e639f0d authored over 15 years ago
Removed onClientProjectileDestruction internally - this was never actually triggered. Use onClientElementDestroy instead.

github.com/multitheftauto/multitheftauto-archived - 7b37bafb7f82d4bcccf8f8e418f0e7863d48721a authored over 15 years ago
Added Sony vectormathlibrary 1.0.1

github.com/multitheftauto/multitheftauto-archived - ab25aeb374ae1b87591fd61b7baa72cb46b6f6be authored over 15 years ago
Added getProjectileType( element projectile )

github.com/multitheftauto/multitheftauto-archived - dc9cf52227dc74c32f29eb100e5d091fc9b73778 authored over 15 years ago
Lan broadcast doesn't require ase tag to be enabled anymore.

github.com/multitheftauto/multitheftauto-archived - 37e18397875f975b6d98dd8dd0465a6769bac5b9 authored over 15 years ago
Applied lucasc190's patch (#4261): Prevent ambulances from giving health.

github.com/multitheftauto/multitheftauto-archived - 42d02451f2d88a1061e96e11af8d35715d3006c1 authored over 15 years ago
Moved the nightly script to utils directory.

github.com/multitheftauto/multitheftauto-archived - 5314e5d32e65bd3c799e4fac944daa39ba4318c7 authored over 15 years ago
Added a script to set the revision version numbers when building nightlies.

github.com/multitheftauto/multitheftauto-archived - 45a5149430d11a833546725f86ad35a9e1880041 authored over 15 years ago
Applied lucasc190's patch (#4237): Added support for client-side setPedFootBlood and getPedFootBlood.

github.com/multitheftauto/multitheftauto-archived - 97298ccc62cdfae09ca84434aab7c6cad1b4f4b5 authored over 15 years ago
Applied lucasc190's patch (#4254): Client-side Tick Count Accuracy Patch

github.com/multitheftauto/multitheftauto-archived - 7a358a1ae435b5703cca3fd845c60cfd12b05fa2 authored over 15 years ago
Applied lucasc190's patch (#4253): Makes the alpha given to "setWaterColor" effect the underwater camera effect's alpha.

github.com/multitheftauto/multitheftauto-archived - 11b8a57d6288be1e4b6259102786707c4bf1d259 authored over 15 years ago
Added a "bool warp" argument to setElementPosition to disable animation resetting for players

github.com/multitheftauto/multitheftauto-archived - ce6099a02a2d145057dcd47b41c634afddf12189 authored over 15 years ago
Added zero tolerance to compare vectors. This makes the unoccupied vehicle sync use much less bandwidth.

Compressed some of the unoccupied vehicle sync bits.
Changed CStack to returns values from 0 to M...

github.com/multitheftauto/multitheftauto-archived - fccf6bfd2997844684e5d2614b06eb39da431222 authored over 15 years ago
Moved all version labelling to central version.h for both server and client - this means it is no longer contained in config.h

Added a "type" field for GetVersion() - which provisionally should return either "Custom", "Night...

github.com/multitheftauto/multitheftauto-archived - 26c9ba7ee39ab6f8c5a30cfa5578976a4cfc1bdc authored over 15 years ago
Added getAveragePacketSizes also server-side.

github.com/multitheftauto/multitheftauto-archived - b6b245dc79efa94d2ab09b4f6fb6145c157f2305 authored over 15 years ago
Changed the default version label.

github.com/multitheftauto/multitheftauto-archived - 82dc70b2ddd7a2c0e7c5c100c6970379b23ac675 authored over 15 years ago
Added clientside getAveragePacketSizes. Returns a table of 256 fields (starting at 0) with the average bit sizes of each packet ID.

github.com/multitheftauto/multitheftauto-archived - b9999e9a552cc762b3ef24b6aba1182e4a7196b9 authored over 15 years ago
Changed some sparse hash maps to dense hash maps.

github.com/multitheftauto/multitheftauto-archived - 9944d50fed826a3484424cb677c1c3d5ea62857b authored over 15 years ago
Command binds are now only saved if changed by the user.

github.com/multitheftauto/multitheftauto-archived - 063100d1eded349f2b67d50dec1adfd53501cee9 authored over 15 years ago
Even more GUI memory leak fixes (disgrace)

github.com/multitheftauto/multitheftauto-archived - 1a716c31460087d3de7c4d611a896f2d15236f9c authored over 15 years ago
Applied patch from Fenix1053 to fix issue #4214 (Setting the dimension of an icon'd blip will cause it to dissappear for ever on f11 map).

github.com/multitheftauto/multitheftauto-archived - 0321e9cc005e6edbdc214f40977f3be955b59666 authored over 15 years ago
setElementAlpha isn't synched on join for peds. (#4256).

github.com/multitheftauto/multitheftauto-archived - 7b2adf02c03ee2e92f62db957c256b3b0556d11f authored over 15 years ago
Update to: Increased speed of MultiLineEditBoxes (i.e. Console)

github.com/multitheftauto/multitheftauto-archived - aed10dce695165e1adbac746f42e042f26f6bb94 authored over 15 years ago
Increased speed of MultiLineEditBoxes (i.e. Console)

github.com/multitheftauto/multitheftauto-archived - 73a9b9481da50b49d736ee0cd68b442e40d4dbac authored over 15 years ago
Increased GUI construction speed.

Turned down CEGUI logging level in Release.
Corrected detection of shift and control keys being ...

github.com/multitheftauto/multitheftauto-archived - 6bdaaf2a1595d39510243f317628e0f34ece10c0 authored over 15 years ago
Made client to server RPC calls reliable thanks to ryden

github.com/multitheftauto/multitheftauto-archived - 18b3dd92707e650e5ae50032c062fd5edd3f40ed authored over 15 years ago
Added sparsehash to trunk/vendor

github.com/multitheftauto/multitheftauto-archived - 3d2219fa569e3ea81069277cf07cb1a898ab29cf authored over 15 years ago
Added a null check to CPlayerCamera (4132: Server crash after someone quits)

Fixed up pointer arithmentic in CObjectSA::Get/SetHealth

github.com/multitheftauto/multitheftauto-archived - 07b0ac8853367972e405089a1975be6a9fcdd36c authored over 15 years ago
Added underwater color support to setWaterColor

github.com/multitheftauto/multitheftauto-archived - 93397d83fa47fcdf39ba95b33910beede0091340 authored over 15 years ago
Applied lucasc190's sky/water color patch

github.com/multitheftauto/multitheftauto-archived - 5c37bedff1e449b8d1805db6550258cf66ae40f7 authored over 15 years ago
Added rcbaron warp in code.

You will now warp into an rc baron when you attempt to enter one instead of ignoring it.
>:)

github.com/multitheftauto/multitheftauto-archived - 7b6079523a1de3c3c41ca21a72e3d370ad1b8c6b authored over 15 years ago
Fixed #4043 (Client side peds copy other players on the server)

github.com/multitheftauto/multitheftauto-archived - 94646c689ca010a3dd797867b8fc21f573f65f75 authored over 15 years ago
Removed collision interface check (in case the custom col interface is somehow persistent after a restore) 2874

github.com/multitheftauto/multitheftauto-archived - ab13ed710f6ae1b33849d7a07eeb3d384bf31212 authored over 15 years ago
Reverted back to warp code for skimmer/sea helicopters (sometimes the player would be stuck in water after entering the for mentioned vehicles)

github.com/multitheftauto/multitheftauto-archived - 0d366ceeb915d25b93dbc2a02d57e9770c488702 authored over 15 years ago
Supplant old Lua dll in server output directory

github.com/multitheftauto/multitheftauto-archived - 7774be8930ea2a149df3eafa85d7cddeeca5655a authored over 15 years ago
Added more missing file checks in the client loader.

Removed old Lua dll from the data files installer.

github.com/multitheftauto/multitheftauto-archived - 664ef1852e7cd3b99dfecc4e111aaea15ba7d655 authored over 15 years ago
Fixed #4241 (Clicking "OK" on the Host Game dialogue crashes the client)

github.com/multitheftauto/multitheftauto-archived - f4285894ed1c7a1e4890d6a4c9a9712b857a2c03 authored over 15 years ago
Added safety check for pain voices

github.com/multitheftauto/multitheftauto-archived - 72ff129d3f74b1695b391b33641d49681a8370a1 authored over 15 years ago
Fixed pain sounds for female peds (they used to make male pain noises)

github.com/multitheftauto/multitheftauto-archived - 6234b0a46a0d61330be7a2631545a7de38bbc4a6 authored over 15 years ago
Removed heap allocation from gui callback class

github.com/multitheftauto/multitheftauto-archived - 57790cffa56e0d54d658410baf2f925ed86ba9bf authored over 15 years ago
Fixed a crash in Rsl::File::IniParser.

github.com/multitheftauto/multitheftauto-archived - 21c2d5bb4fe909f022d93cafe841960a3d3e0a11 authored almost 16 years ago
Fixed vehiclechange pickups UV Maps and texture image

github.com/multitheftauto/mtasa-resources - c9117d21565793d67f604923ed5aae63fe0dcd29 authored almost 16 years ago
Updated race pickup models with ones that have proper radiosity lighting

github.com/multitheftauto/mtasa-resources - 9d54d8f3ab02df1602df1cc3f7b1d10f1de43768 authored almost 16 years ago
GUI crash fix (developers: also get new deps 707)

github.com/multitheftauto/multitheftauto-archived - bfddbd60f39de8f2bfb1541cfbdf34e44935dede authored almost 16 years ago
Corrected some minor typos in runcode.

github.com/multitheftauto/mtasa-resources - 2ab561c5fa824f8cf9d32bbd47991826f066e081 authored almost 16 years ago
Fixed some truly horrible memory leaks in GUI. Developers: get the new dependencies, the 2008 CEGUI release libraries are now actually compiled with optimizations on.

github.com/multitheftauto/multitheftauto-archived - a7af6bbda1813d8fde110b45c400967f0b4df0a4 authored almost 16 years ago
Run/crun now works with commands that dont return a value. e.g. "x = 50"

github.com/multitheftauto/mtasa-resources - 551b7658aa15b656eeee246b17c8cd93f804a736 authored almost 16 years ago