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Colour Science

Colour Science for Python
Collective - Host: opensource - https://opencollective.com/colour-science - Website: https://www.colour-science.org/ - Code: https://github.com/colour-science

added functions for setting per-object ids

github.com/colour-science/alshaders - f47ced5d87cb3011fcebc2c7fff908ba8586613a authored about 11 years ago by Anders Langlands <[email protected]>
added window for setting per-object ids. now just need to do the mind-numbing task of making the layout nice. god I hate mel ui.

github.com/colour-science/alshaders - ae9055894504be962f8444e1c01c96941240baa2 authored about 11 years ago by Anders Langlands <[email protected]>
updated light group icons

github.com/colour-science/alshaders - e1fe11dd4fb409b23997a00970813143bc48a371 authored about 11 years ago by Anders Langlands <[email protected]>
added lightgroup icons

github.com/colour-science/alshaders - e518644635ffee08fd0f5ac3965310537166d2b4 authored about 11 years ago by Anders Langlands <[email protected]>
added lightgroup setting buttons

github.com/colour-science/alshaders - 2058c6398ac378e64bb9d502ed12c32b48bdb969 authored about 11 years ago by Anders Langlands <[email protected]>
added icons install

github.com/colour-science/alshaders - cf4fe8e7650aedc29273e186f94d481ed8425245 authored about 11 years ago by Anders Langlands <[email protected]>
added mtoa icons path

github.com/colour-science/alshaders - a2ae49a8ab165250e83601845f607ec34eec2184 authored about 11 years ago by Anders Langlands <[email protected]>
boosted to hair radius to help saturation with darker colors

github.com/colour-science/alshaders - c228cd9e52b776b82b2862b074e206197aaf7f7e authored about 11 years ago by Anders Langlands <[email protected]>
made default color brighter, changed default saturations to 0.15

github.com/colour-science/alshaders - 2653cd2c7880ce9fa34c9e44a17cdea2ca260161 authored about 11 years ago by Anders Langlands <[email protected]>
placeholder mel file for alShaders maya shelf

github.com/colour-science/alshaders - 01521ce15d6b37840c1cdf710080d7224a878bec authored about 11 years ago by Anders Langlands <[email protected]>
slightly reorganized absorption calculation

github.com/colour-science/alshaders - 0ee40739c36b48129a860fcc5599f85488e17eb2 authored about 11 years ago by Anders Langlands <[email protected]>
bumped to version 0.4.0b4

github.com/colour-science/alshaders - 55f86c175c80c12cc001a71fae2eda5ef68ba35b authored about 11 years ago by Anders Langlands <[email protected]>
renamed dual depth to Brute force bounces for clarity and moved it to the to advanced section

github.com/colour-science/alshaders - f7a0407fa34654d053645d5b85497d8d0ec85dca authored about 11 years ago by Anders Langlands <[email protected]>
added indirect strenght parameters for all lobes. fixed bug where diffuseColor was being used to kill backlight if 0

github.com/colour-science/alshaders - b608453898b11193dae6addd31909cd888603d8f authored about 11 years ago by Anders Langlands <[email protected]>
actually used the indirect strength parameters. doh.

github.com/colour-science/alshaders - 5dbc0cff7ddc57e1296ad47dc345120f2939447d authored about 11 years ago by Anders Langlands <[email protected]>
Fixed bug where incorrect width was passed to transmission brdf. Connected per lobe width scales. added diffuse and glossy indirect strengths and sample controls

github.com/colour-science/alshaders - f40a0e1a8b1a5fa1f62ba7ab08d9f5f38e97cc95 authored about 11 years ago by Anders Langlands <[email protected]>
fixed AE templates not installing

github.com/colour-science/alshaders - e0eb823e023d58e877c2fb3c85211b4156e224cf authored about 11 years ago by Anders Langlands <[email protected]>
fixed rrTransmission depth to int instead of bool

github.com/colour-science/alshaders - f24b57c34b8394bb24c9c0c1eba39892f99e2b14 authored about 11 years ago by Anders Langlands <[email protected]>
fixed float defaults being written out as int to the spdl

github.com/colour-science/alshaders - b45c061c01b3382b147ddc9a5fc3e726204cd599 authored about 11 years ago by Anders Langlands <[email protected]>
Fixed a bad logic grouping in rr_transmission calculation

github.com/colour-science/alshaders - 14cb19814ef76b96bb9c546da8a22c0703f6174f authored about 11 years ago by Anders Langlands <[email protected]>
Removed alPhotometric from build

github.com/colour-science/alshaders - af8a5bce2729dd797335d94bc296fcb8c98348d0 authored about 11 years ago by Anders Langlands <[email protected]>
set defautl color to sRGB mid grey. set default transmisison roughness to 0

github.com/colour-science/alshaders - ccc77aded708dc7ae270ef474d0a834498b3ffe3 authored about 11 years ago by Anders Langlands <[email protected]>
added support for default parameter values for SPDLs. changed spdl render tree code so that it doesn't write out groups if there are no connectible children. added some sanity checking to parameter types and values

github.com/colour-science/alshaders - 13c26c5562da450edd8d8de0cc04112c8de12170 authored about 11 years ago by Anders Langlands <[email protected]>
added default values to all parameters for soft

github.com/colour-science/alshaders - 6201b5c1a63c784760cf668655de310766d103cd authored about 11 years ago by Anders Langlands <[email protected]>
fixed duplicate maya id for curvature and gabor noise

github.com/colour-science/alshaders - db6d02d99f80ae77b9ba10f955df1192aa4dafb8 authored about 11 years ago by Anders Langlands <[email protected]>
fixed connectible not being the default for parameters

github.com/colour-science/alshaders - 0946c750e83ecc7bdeb3e208433135d2fb508612 authored about 11 years ago by Anders Langlands <[email protected]>
fixed up a few things for windows. TODO must find a good random number solution for RR

github.com/colour-science/alshaders - 1c6469e7c6c720001690b414c68635ae51896c7f authored about 11 years ago by Anders Langlands <[email protected]>
changed to grab ui files from build rather than src dirs

github.com/colour-science/alshaders - 42ed5aac0b463c6d44f56d26dcec0c0d7255963e authored about 11 years ago by Anders Langlands <[email protected]>
moved ui build outputs to build rather than in-source

github.com/colour-science/alshaders - 12144592e6faebaeef146e2c78937cf77a748538 authored about 11 years ago by Anders Langlands <[email protected]>
bumped version to 0.4.0b2

github.com/colour-science/alshaders - 06d381067cdce2f611e000336b55b53187f55b6f authored about 11 years ago by Anders Langlands <[email protected]>
removed spdl

github.com/colour-science/alshaders - a211e16bbb461bfef87b6562869ef302b50b94e5 authored about 11 years ago by Anders Langlands <[email protected]>
added ui generation to CMakeLists

github.com/colour-science/alshaders - 0fa4fa9c55f6339510e305b9c1ded7fc009b9eeb authored about 11 years ago by Anders Langlands <[email protected]>
removed auto-generated ui files

github.com/colour-science/alshaders - 6e71b2a77a86039fee1bcc62e8d0925d8cff9d29 authored about 11 years ago by Anders Langlands <[email protected]>
some updates

github.com/colour-science/alshaders - e208620df6a7555a2fbedbd64c8369136e5f36b7 authored about 11 years ago by Anders Langlands <[email protected]>
added ui generators for all nodes

github.com/colour-science/alshaders - b9b5b90fa566d07053d661b039efd5e4e06426d2 authored about 11 years ago by Anders Langlands <[email protected]>
added list of maya ids

github.com/colour-science/alshaders - e9edb2da45b936515f1e76db1ab19c62dd333971 authored about 11 years ago by Anders Langlands <[email protected]>
added ignore line for pyc files

github.com/colour-science/alshaders - 6f755c0684272b7cf6391a27185070b67225ba80 authored about 11 years ago by Anders Langlands <[email protected]>
removing ui files as they're now auto-generated

github.com/colour-science/alshaders - dc9eb3b0c1ad54da2b2f9bd68f8522c44b20dda4 authored about 11 years ago by Anders Langlands <[email protected]>
added automatic ui generation for alSurface

github.com/colour-science/alshaders - 7439741295cb444d3577ddcebc05c8864e2ee062 authored about 11 years ago by Anders Langlands <[email protected]>
defaulted indirect light groups to false

github.com/colour-science/alshaders - c6ef01e34536d356a3657eee19e062793e3369ab authored about 11 years ago by Anders Langlands <[email protected]>
added russian roulette controls for probabalistically choosing spec or transmission when roughness == 0

github.com/colour-science/alshaders - 38b068ce40cd1c1220d6edfbb97193b3a9c57c55 authored about 11 years ago by Anders Langlands <[email protected]>
added sampler calls on single-ray modes to force arnold to drop back to single shadow samples on successive bounces

github.com/colour-science/alshaders - a5ad8c0a5f51da3e1987a1a7df4fcea65205f177 authored about 11 years ago by Anders Langlands <[email protected]>
transmission result fairly closely matching standard after adding single-ray fallback path. now have to figure out speed difference

github.com/colour-science/alshaders - a037cccb400486abceff7c49f3fe4b475773238a authored about 11 years ago by Anders Langlands <[email protected]>
added missing aov registrations

github.com/colour-science/alshaders - e84498ce5696d38837a82315ff6b43ea65b287d6 authored about 11 years ago by Anders Langlands <[email protected]>
removed old samplers. cleaned out debug code

github.com/colour-science/alshaders - 28e296544b2f0cb0b7e7a31b71df35a65081504f authored about 11 years ago by Anders Langlands <[email protected]>
implemented light groups for directdualmis too

github.com/colour-science/alshaders - 8b0a372902f4ab2ea055b6ceceba6a74247131ed authored about 11 years ago by Anders Langlands <[email protected]>
implemented light groups for everything directdualmis

github.com/colour-science/alshaders - fb8b230c98aceb93c97e3d494eb39b3572a0cf31 authored about 11 years ago by Anders Langlands <[email protected]>
removed endl from rgb print

github.com/colour-science/alshaders - 0391e6793942d3911e830d5e801c7ca4d5a660ee authored about 11 years ago by Anders Langlands <[email protected]>
removed dependencies on openexr

github.com/colour-science/alshaders - 92a6746991eeea12005c322b0c2202bd3443f01b authored about 11 years ago by Anders Langlands <[email protected]>
set cmake required to 2.6

github.com/colour-science/alshaders - 6ee69ff3a498dd459d88987edc44c0883ff3e588 authored about 11 years ago by Anders Langlands <[email protected]>
fixed packaging script to accept string version numbers

github.com/colour-science/alshaders - 87a71a240b313141e3335d96abf6c67565a07fac authored about 11 years ago by Anders Langlands <[email protected]>
bumped version to 0.4.0

github.com/colour-science/alshaders - 46e16e5cc69ca3d41780dac0ccf681608bbfefba authored about 11 years ago by Anders Langlands <[email protected]>
added check to skip dual scattering calculation if diffuse is zero

github.com/colour-science/alshaders - b6c08840f2d216d85408a978485cf8cf952486a9 authored about 11 years ago by Anders Langlands <[email protected]>
added parameter for controlling glint randomisation. added placeholder parameters for scaling lobe widths.

github.com/colour-science/alshaders - ecb2f391c363fdda0ec5422bafeff826b72aad43 authored about 11 years ago by Anders Langlands <[email protected]>
rewrote dual scattering shading computation. next to add lerps for lookups

github.com/colour-science/alshaders - 17de312241ca19fcf40c3ac61382618fe77303da authored about 11 years ago by Anders Langlands <[email protected]>
still going.

github.com/colour-science/alshaders - a7017c1269136d785b82778b194271c38e81c594 authored about 11 years ago by Anders Langlands <[email protected]>
fiddling. inverted theta in longitudinal sampling

github.com/colour-science/alshaders - 48e5b54637f6b3b13a88afb4326714da3575e8d4 authored over 11 years ago by Anders Langlands <[email protected]>
more progress but struggling to match ds and pt

github.com/colour-science/alshaders - 84a85820d16d5b91903a9c8c1aa374c5f106dcd2 authored over 11 years ago by Anders Langlands <[email protected]>
added previous rooughness message to kill glossy computation in surface shader

github.com/colour-science/alshaders - c18b94e570534d252d4e5387f96c754888c0119d authored over 11 years ago by Anders Langlands <[email protected]>
killed glossy computation is previous roughness > 1

github.com/colour-science/alshaders - f88a354d3ad6d4ce43cc68f0aa4461ec465936aa authored over 11 years ago by Anders Langlands <[email protected]>
adjusted intersection counting to take account of opacity

github.com/colour-science/alshaders - 4fb114691fd5dd038c5102f0782c1a294342c504 authored over 11 years ago by Anders Langlands <[email protected]>
more cleaning up

github.com/colour-science/alshaders - 1ae21fbba957cadfcb10071f188a3f907a8abe57 authored over 11 years ago by Anders Langlands <[email protected]>
Merge branch 'dev' into hair

github.com/colour-science/alshaders - 8f49ba35ee0949ba468036517143b631681c46cc authored over 11 years ago by Anders Langlands <[email protected]>
merge of hair_mis_ds

github.com/colour-science/alshaders - f5104d25ae081d56e9691c7db7b0cb06c96052ac authored over 11 years ago by Anders Langlands <[email protected]>
better lut sizes

github.com/colour-science/alshaders - 87b51cf5eb5928d35159156b27779fd7c23c7a17 authored over 11 years ago by Anders Langlands <[email protected]>
everything working including glints. now to simplify, strip down and tune color balance

github.com/colour-science/alshaders - f29d2d22b613075d8935cdfbe1b5113b588e1390 authored over 11 years ago by Anders Langlands <[email protected]>
more progress. now to check all equations

github.com/colour-science/alshaders - 5639698e25b430dd370f4246ce170a9198934cd3 authored over 11 years ago by Anders Langlands <[email protected]>
kinda working. now rty to improved color falloff

github.com/colour-science/alshaders - 153f8ba0c7dd70285f9fdbb8deb1c2562fff183c authored over 11 years ago by Anders Langlands <[email protected]>
roughly working now assuming constant fresnel in dual scattering table generation

github.com/colour-science/alshaders - f4d5909f9508310847a97d5a83af0076ecbbd8df authored over 11 years ago by Anders Langlands <[email protected]>
Update flask_compress.py

Fixed to work with python 3.x. In python >3 StringIO was included in the io module. This fix w...

github.com/colour-science/flask-compress - 6706da76f44efa1005bc3c5ed527bff6f2f97987 authored over 11 years ago by Daniel Kleehammer <[email protected]>
fixed NaNs appearing in the sss due to 0-valued radius color with a clamp

github.com/colour-science/alshaders - 32fc388b71ab682260ae0611bedf2e9752f8d736 authored over 11 years ago by Anders Langlands <[email protected]>
bumped to version 0.3.3

github.com/colour-science/alshaders - a58f02814a9044e2380236379f1350ff19bf91f8 authored over 11 years ago by Anders Langlands <[email protected]>
fixed SPDL from Felix Geremus to get rid of warning messages

github.com/colour-science/alshaders - 41c0b5e2d138453a78a0f74db748ba8ce5e91d39 authored over 11 years ago by Anders Langlands <[email protected]>
fixed bug where shaders would layer incorrectly when writing to different AOVs

github.com/colour-science/alshaders - c01e3b5330d28e05a8d736791236767e2dc23d1f authored over 11 years ago by Anders Langlands <[email protected]>
bumped version to 0.3.2

github.com/colour-science/alshaders - 420b5d111b145e0e54337bf6542030ee458491d6 authored over 11 years ago by Anders Langlands <[email protected]>
Update version number for release.

github.com/colour-science/flask-compress - dc644b4d2994350e21088be2d6aba6f99afa5301 authored over 11 years ago by William Fagan <[email protected]>
Change name to Flask-Compress so we don't class with Flask-Gzip.

github.com/colour-science/flask-compress - 32f8e983b086806fbbcf83e046719ddbadf2b813 authored over 11 years ago by William Fagan <[email protected]>
Add documentation files.

github.com/colour-science/flask-compress - 3db2c1e0496f7e3c86c805182dbc4323679027b5 authored over 11 years ago by William Fagan <[email protected]>
Add flask to the requirements file.

github.com/colour-science/flask-compress - fd8806c4a63eed8e21b446c0c96ea3949a1d5e43 authored over 11 years ago by William Fagan <[email protected]>
Add Vary: Accept Encoding to the response.

github.com/colour-science/flask-compress - 5762a59ef9ed8f22b4b0e63183a4c88faf809995 authored over 11 years ago by William Fagan <[email protected]>
Use the app.config GZIP_LEVEL.

github.com/colour-science/flask-compress - 46f8dc96a0b5aab98c70f92edb24db56a30f8b4a authored over 11 years ago by William Fagan <[email protected]>
Use the app.config GZIP_MIN_SIZE.

github.com/colour-science/flask-compress - a44c2907c3465853b15ce27b1df5a958986079c8 authored over 11 years ago by William Fagan <[email protected]>
Document Gzip object.

github.com/colour-science/flask-compress - 2abb1cdf4426f0e3f75b2036ff6109b20d6e74e9 authored over 11 years ago by William Fagan <[email protected]>
Make sure and use reference the correct app.

github.com/colour-science/flask-compress - cf28f379ddfbc7babe704564faa8d544e79a28bc authored over 11 years ago by William Fagan <[email protected]>
Switch to a more conventional Flask configuration for setting options.

github.com/colour-science/flask-compress - 3a0c603b134b742c4281d5239a071274ab501c87 authored over 11 years ago by William Fagan <[email protected]>
Bypass direct_passthrough if the object matches one of our mimetypes.

github.com/colour-science/flask-compress - 4b368925007374180ae7ec09d52e68859a92188f authored over 11 years ago by William Fagan <[email protected]>
Fix a runtime error when direct_passthrough is used.

github.com/colour-science/flask-compress - d1e1f63062eff158b9bce8b9c3cbcaef1abed8ba authored over 11 years ago by William Fagan <[email protected]>
Add license file.

github.com/colour-science/flask-compress - e923de2ed5d3f8b7873cab314ee08a8ddee5dc17 authored over 11 years ago by William Fagan <[email protected]>
Update README to represent why the fork occured.

github.com/colour-science/flask-compress - de5f43360a225cb4fbd34120e395894bb78a9ed0 authored over 11 years ago by William Fagan <[email protected]>
Update the setup script to represent the fork.

github.com/colour-science/flask-compress - 3284304b7b46091903d5223ae5d5481aa5fca4d7 authored over 11 years ago by William Fagan <[email protected]>
Simplify .gitignore.

github.com/colour-science/flask-compress - 2db303e7bb36bf205b8e889794555d70faade5df authored over 11 years ago by William Fagan <[email protected]>
added scattering.h

github.com/colour-science/alshaders - 12fe1747c7419c0a2576f640cd833fc4b966aea4 authored over 11 years ago by Anders Langlands <[email protected]>
added uniform cone sampling functions

github.com/colour-science/alshaders - 38735ead1f4b47edb78a69fd4e7879db6f18c488 authored over 11 years ago by Anders Langlands <[email protected]>
added dual scattering

github.com/colour-science/alshaders - 58b3674e98d7ca93929f609984823ff3d1759e3b authored over 11 years ago by Anders Langlands <[email protected]>
set individual lobe sampling to false for now

github.com/colour-science/alshaders - 7e51a4fb8c6851622140ab5ec3df0658de473c6d authored over 11 years ago by Anders Langlands <[email protected]>
added option to sample lobes individually (only on camera rays)

github.com/colour-science/alshaders - 0d6e1afaaa2d9065a5d85f234dce2fd48c617e25 authored over 11 years ago by Anders Langlands <[email protected]>
reset steps to 128. integrated over hemisphere for N_G terms

github.com/colour-science/alshaders - 7121f383b93e3336a3c5fc232f99ed549bcf5aba authored over 11 years ago by Anders Langlands <[email protected]>
fixed bad phi calculation in N_G_ tables

github.com/colour-science/alshaders - eb459b2f5915e6e6cd8bac1bb54f1305cc2f6b0d authored over 11 years ago by Anders Langlands <[email protected]>
fixed a couple of small errors in ds lut generation

github.com/colour-science/alshaders - 558861b5d4f88c5e1e5c3449712715755f9489dc authored over 11 years ago by Anders Langlands <[email protected]>
added mel code for adding color attribute to nodes

github.com/colour-science/alshaders - ffcdbbbb6f03d5947a10852363788dc39380726f authored over 11 years ago by Anders Langlands <[email protected]>