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Castle Game Engine

Cross-platform (desktop, mobile, console) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, Spine and more. Fast clean code using modern Pascal. Free and open-source.
Collective - Host: opensource - https://opencollective.com/castle-engine - Website: https://castle-engine.io/ - Code: https://github.com/castle-engine/castle-engine

Simpler CastleDataIgnoreCase docs

github.com/castle-engine/castle-engine - f3987aaae3bfc8e0bcf7af44fe9f9b9487bae2ff authored over 1 year ago
Update TestFairy service - no domain, update Android Gradle repository

github.com/castle-engine/castle-engine - 57a899edd0436bfb0ae990ed1078420ed8d97fb9 authored over 1 year ago
Fix Delphi compilation (must have initialization before finalization)

github.com/castle-engine/castle-engine - aecdfacb51091020b220912c3179baef5a327f52 authored over 1 year ago
ReallyMinSdkVersion is not necessary anymore

github.com/castle-engine/castle-engine - aa3bb943a70bd7313dc6dca1c7fabab326b1aa27 authored over 1 year ago
Treat Android versions in manifest as minimal

github.com/castle-engine/castle-engine - aea4ed15e4b1eeb73d7596864f377e5bdcae1990 authored over 1 year ago
Tenjin service upgrade: use mavenCentral repo, adjust to new Android Advertising ID (AAID) requirements

github.com/castle-engine/castle-engine - 4f7c53d693f5fef272cc333e6a4a6895adb6e14c authored over 1 year ago
Add missing inc file to lpk

github.com/castle-engine/castle-engine - 8e39598e2c9c4cbd2bdbfb76a2367a9b2b65b771 authored over 1 year ago
Fix memory leak from CastleInternalFileMonitor

github.com/castle-engine/castle-engine - 320c084fa6d0c8ba78118b96d3631ee239e261e3 authored over 1 year ago
Parse some new HAnimHumanoid fields and HAnimMotion node

github.com/castle-engine/castle-engine - a848da24cbd02fccf7e6b90b9b7714a7c1ba2d13 authored over 1 year ago
Remove google_analytics on mobile (reasons on https://castle-engine.io/android_services - it is deprecated and actually crashes on new devices)

github.com/castle-engine/castle-engine - 1bd9cd0ed381a013935f07dfb14ac37bf8920148 authored over 1 year ago
Bump game_services_demo version

github.com/castle-engine/castle-engine - ee16c9c04a0897dd1383d7c01f9e175b2035ca85 authored over 1 year ago
Fix loading savegame on Android: when savegame doesn't exist, do not return empty contents with Success=true

github.com/castle-engine/castle-engine - 327aa0ed130107628a03064e1d8fd9c5da541f4c authored over 1 year ago
Fix install of Android: no matter of project subdirectrory, "castle-engine install ..." will look for correct Android output

github.com/castle-engine/castle-engine - 78b9306bd4527dd8e3d46682c8135d9a0ccfc01c authored over 1 year ago
platformer Android fix: force landscape

While the game and UI work in portrait, the view is hard to play.

github.com/castle-engine/castle-engine - e23c4c400008e36e0a093e3e17d16f0155315198 authored over 1 year ago
Fix to not allow users on Android to move viewport using navigation

github.com/castle-engine/castle-engine - 2d5e3002740c101011bbe4dbcf0af39fb5fe4ec1 authored over 1 year ago
Fix AsciiDoctor rendering of *

github.com/castle-engine/castle-engine - 96413e284362acfedfceea3029e897ecdeeb7545 authored over 1 year ago
--help option outputs default Android versions

github.com/castle-engine/castle-engine - dab2c444390ae8ee3f5ab56ff55611a3f96c346c authored over 1 year ago
Add screenshots, extend description

github.com/castle-engine/castle-engine - aa882c88d23a20adeaebd5efc05a565c769b47d2 authored over 1 year ago
Upgrade Google Play Games savegames usage

github.com/castle-engine/castle-engine - 707b12748c1f7f4ab33daa37ab49d397b6e86d6b authored over 1 year ago
Better whitespace in --help

github.com/castle-engine/castle-engine - f7374d0f20e5fda2d5426cc2cbd4a9b226893ba5 authored over 1 year ago
Renamed sample achievements->game_services

github.com/castle-engine/castle-engine - 6ccba71c477c15b8be6575f6fa739d050e8c8381 authored over 1 year ago
checkGamesConnection checks that lastSignedInAccount != null

Fixes crash at showing achievements / leaderboards when not signed-in

github.com/castle-engine/castle-engine - f5186f1f0f21706d601e66dc901e1afbe61cdc52 authored over 1 year ago
No more project_type for Android needed

github.com/castle-engine/castle-engine - 5aa19894c662650ad587a333cc6bc22c78aacc0e authored over 1 year ago
game_services demo is now actually released on Google Play, put real ids

github.com/castle-engine/castle-engine - 2b5b8b1eaa7ae2e0207fa337b310d3a57d7f7f07 authored over 1 year ago
Avoid deprecated stuff

github.com/castle-engine/castle-engine - 653de009565b2e59ce51a2f6777fd07ad35f6268 authored over 1 year ago
Improve reaction to failed signed-in: no recursive retries, no old UI, set status to "signed out"

github.com/castle-engine/castle-engine - 6fc21d06c12220a672fbfdab28f79529f4219d60 authored over 1 year ago
Fix GameServiceStatusToStr order

github.com/castle-engine/castle-engine - d58a6d3e75e2c7341f9817afdd924285ab9e5eae authored over 1 year ago
Demo of TGameService savegame API

github.com/castle-engine/castle-engine - 038886d7b502739bcdcb7a89101b3d737ff82c3b authored over 1 year ago
Many updates related to Google Play Games config

github.com/castle-engine/castle-engine - 39eeec461059fd59470eb82c31087311219a15e7 authored over 1 year ago
Upgrade leaderboards support of Google Play Games

See https://github.com/castle-engine/castle-engine/issues/250

github.com/castle-engine/castle-engine - ea495ca1c63050df4405091ef8e5f16adcce91f1 authored over 1 year ago
mobile/achievements demo is now mobile/game_services and shows also leaderboards

github.com/castle-engine/castle-engine - 6e56efccb6daf0b8af0f2df24654ba5f6493704a authored over 1 year ago
More google_play_games docs

github.com/castle-engine/castle-engine - 5fe380b974651ddf27cc1f181f070a39f5f15825 authored over 1 year ago
Upgrade Play services libraries

github.com/castle-engine/castle-engine - f4f21b732156cedd3999d808c3137944a678b66c authored over 1 year ago
Use mavenCentral(), as jcenter() is deprecated now

See

- https://developer.android.com/build/jcenter-migration
Including a warning to not use jcen...

github.com/castle-engine/castle-engine - 9f13c444c539fe6cee09434997331da7705e0c5e authored over 1 year ago
Use "integrated" Android project type always, the "base" project type was only a maintenance burden now -- we didn't recommend it ever

github.com/castle-engine/castle-engine - 12c310f7b0689d92656a7d03a62392f5f43ee137 authored over 1 year ago
Upgrade Gradle to 8.0, upgrade Android Gradle Plugin to 8.1.0

github.com/castle-engine/castle-engine - 7b0e192d2eb8eab9d1229867ba84c4cbe572e7d0 authored over 1 year ago
Upgrade to use latest API, avoiding any deprecation warnings

Not yet complete -- it works, but some functionality it not
implemented, in particular savegames...

github.com/castle-engine/castle-engine - 98d25510e9c008c89f84ca37a6f05a6e57bc2625 authored over 1 year ago
No longer use flatDir

github.com/castle-engine/castle-engine - 31f86cebc8acdbb12c034f2964a1e28e20a88a3d authored over 1 year ago
Monitor files for changes, to automatically reload

Fixes https://github.com/castle-engine/castle-engine/issues/527

github.com/castle-engine/castle-engine - 639fea4df78241b36327ed93598cc180513d431d authored over 1 year ago
Avoid "Animation ... not found on scene" warnings from sprite sheet editor

Fixes https://github.com/castle-engine/castle-engine/issues/527

github.com/castle-engine/castle-engine - e77237ff2e31d0806f86db817c77f9eb4dd69086 authored over 1 year ago
Remove deprecated onBackPressed

github.com/castle-engine/castle-engine - ae8ce3b44a72445181d9d79ebbbc3969c645919b authored over 1 year ago
Remove unused changeKayboardState

github.com/castle-engine/castle-engine - d1e0ad43c530bdd8d45f586513adfc0d64b226fa authored over 1 year ago
Remove PackageManager

Upgrade to non-deprecated was non-trivial (due to API 33 changes, we need both versions,

https:...

github.com/castle-engine/castle-engine - ab66b5accb5ce0a48fedc3a2b3007e5453ccf505 authored over 1 year ago
Use target_link_options to support building OpenAL for Android in directories with spaces

See https://github.com/kcat/openal-soft/issues/889 , I just took diff from https://raw.githubuse...

github.com/castle-engine/castle-engine - 9ef85d0cb91d59af14805b2c3b41ab916e489962 authored over 1 year ago
Upgrade to Android Gradle plugin 7.4.2, to use latest version of cmake

For https://github.com/kcat/openal-soft/issues/889 fix, we need newer cmake.

github.com/castle-engine/castle-engine - c147df5a4945990343c5066b60b44e6061fa5f95 authored over 1 year ago
Revert "Fix building in directory names with spaces"

This reverts commit 063d33c95ce8a01cf26940d4b2e7b688731d19c1.

github.com/castle-engine/castle-engine - 25e3afd08c6f0d37de8145efe704291415315ffd authored over 1 year ago
GameAnalytics comments update

github.com/castle-engine/castle-engine - 243824c657a3153c9f55bd0be601e75d0167e5bc authored over 1 year ago
Merge pull request #508 from castle-engine/android13

Updates for Android - better sound support, target API lvl 33, compile API lvl 19, Admob 22.1

github.com/castle-engine/castle-engine - 70c08124aa6d2ef6ca2e9352b83f92de55410395 authored over 1 year ago
Fix building in directory names with spaces

github.com/castle-engine/castle-engine - 063d33c95ce8a01cf26940d4b2e7b688731d19c1 authored over 1 year ago
Use latest Oboe release through Gradle, instead of by copying sources, following https://developer.android.com/games/sdk/oboe

github.com/castle-engine/castle-engine - a7ff84048fa436c23345b47937ade2e3a10b25d3 authored over 1 year ago
Remove gittiz mentions, service not available since a long time

github.com/castle-engine/castle-engine - 6ec3a39b7bf9ea458250537cbd142b7d7cdec117 authored over 1 year ago
Remove heyzap network, broken for a long time, the company was renamed long time ago

github.com/castle-engine/castle-engine - 054fe6d4a1b2360b697a2a2a8029da772e68cb0b authored over 1 year ago
Finish testlib -> internal_test_cpp_lib

github.com/castle-engine/castle-engine - 1e2f0fb8727db21c59fd7963757bcdc667eadffe authored over 1 year ago
testlib -> internal_test_cpp_lib, update READMEs

github.com/castle-engine/castle-engine - 3460d576b47c6923d92866b6a9904e53cd0b3f9d authored over 1 year ago
Disable again "Pack to zip" in GH Actions, it causes again "out of disk space"

github.com/castle-engine/castle-engine - 628615cd7c1056ea059767b0e018a28a4f41d9be authored over 1 year ago
Disable again "Pack to zip" in GH Actions, it causes again "out of disk space"

github.com/castle-engine/castle-engine - f4ecab08f6470ad9edb940401e474a61927956fc authored over 1 year ago
Improve comments at deprecated 2D viewport stuff

github.com/castle-engine/castle-engine - 4991955dfdd887d4824461c591609d68abc17133 authored over 1 year ago
Update TCastle2DScene deprecation notice

github.com/castle-engine/castle-engine - f2fa11db8814dd0ce6786e09c0a79fc521eebd40 authored over 1 year ago
Merge branch 'master' into android13

github.com/castle-engine/castle-engine - 86f0ae973bc0a74f058d8bfd474021bdc8aa9a93 authored over 1 year ago
Fix line endings (git add --renormalize .)

github.com/castle-engine/castle-engine - b7a41aba752da2893de6395f990c8d37505757fa authored over 1 year ago
Restore "Pack to zip" test in GH Actions

github.com/castle-engine/castle-engine - 8b2d312aaee56f9296e4269342f7a26db4f05701 authored over 1 year ago
Improve skinCoord references warning - once per joint

See https://github.com/castle-engine/view3dscene/issues/57

github.com/castle-engine/castle-engine - 50c94c571432267bfd81d8d175d32614c97901d1 authored over 1 year ago
Fix "changes" for geometry 2D nodes, simplify their code -- no need for constructors, Geometry2D.txt can declare most things

github.com/castle-engine/castle-engine - a0492332808e885cc4bd7a3830de8051904c4f44 authored over 1 year ago
Improve "Triangulation settings" docs more

github.com/castle-engine/castle-engine - 63b21086e125ec6153d526e6930c923c16791e48 authored over 1 year ago
Improve "Triangulation settings" docs

github.com/castle-engine/castle-engine - 93fcb5846582b7904038a7952a96d3fd768993de authored over 1 year ago
Fix docs MainViewport.Items.BlendingSort->MainViewport.BlendingSort

github.com/castle-engine/castle-engine - e08eb4dc132d1604004e53e15261e7e6724df77c authored over 1 year ago
Support Disk2D.Slices, just like Circle2D.Slices

See https://forum.castle-engine.io/t/tdisk2dnode-again/847

github.com/castle-engine/castle-engine - cec65972d1a09f5f58346ef3e5fb2ed2508231bd authored over 1 year ago
Limit number of "HAnimJoint.skinCoord references not existing coordinate index..." warnings

Fixes https://github.com/castle-engine/view3dscene/issues/57

github.com/castle-engine/castle-engine - ed70dc39cf7127df70c8652234c2a6f496d739ca authored over 1 year ago
Regenerated example projects

github.com/castle-engine/castle-engine - ccb355a7dfc8b84a303a9cd4ed9eb52ae9d05010 authored over 1 year ago
Add screenshot, better API docs links in billboards_blending_in_3d demo

github.com/castle-engine/castle-engine - 5fccf7aba00470223e9f6853949ec6268b519887 authored over 1 year ago
Merge branch 'blending-sort-direction'

github.com/castle-engine/castle-engine - 64f749e43e1b0c3ccc720ad44bdd3d6de458726f authored over 1 year ago
Use AnimateSkipTicks to optimize

github.com/castle-engine/castle-engine - 771ac35bc91ccf1a3c1dade7798a6372e28e6f4f authored over 1 year ago
Introduce sort3DVerticalBillboards, extend billboards_blending_in_3d demo

Demo shows:
- sort3DVerticalBillboards works when AxisOfRotation = +Y
- can switch betwen sort3D...

github.com/castle-engine/castle-engine - 7c4efa847fb2b71a862b10833eb41f0b095f4863 authored over 1 year ago
Assertions about FFontTextureNode management

github.com/castle-engine/castle-engine - 5822cb5e64e75e0b04f7671ddf56f83c39fe858d authored over 1 year ago
Test blending and billboards, fix billboards rendered from multiple viewports

See https://github.com/castle-engine/castle-engine/issues/512

github.com/castle-engine/castle-engine - 62806c70042d52d4b0c9d7909be6442e12c718f1 authored over 1 year ago
Fix line endings ("git add --renormalize .")

github.com/castle-engine/castle-engine - c8ab82c9ed26623811fb5e67f78b58db3ecd43bf authored over 1 year ago
Remove services code from main CMakeLists.txt.

github.com/castle-engine/castle-engine - a952007e3673aa46b5e7c22d61eddf6380d38b10 authored over 1 year ago
build.gradle - better formating.

github.com/castle-engine/castle-engine - d715656756dab649f005246ac7af794513823be2 authored over 1 year ago
Cmake part files for sound and testlib.

github.com/castle-engine/castle-engine - 4d9bb60d3b9bcf639a81655aca71218466d786e8 authored over 1 year ago
Cmake files merging in build tool.

github.com/castle-engine/castle-engine - cb64ca83a08e3870ff902ba6e661a1d912bce689 authored over 1 year ago
Building two c++ libraries from gradle.

github.com/castle-engine/castle-engine - de68fcd93787aa7f245201ccf7f6587fd276f877 authored over 1 year ago
Added test c++ library (does nothing).

github.com/castle-engine/castle-engine - bde50dcc09f165dd9b1035e2f42357bc655702a3 authored over 1 year ago
Adjusting the Phisycs information window

It's not groundbreaking but I made it a bit more visible and clear

github.com/castle-engine/castle-engine - 479e3f75e859eb2e321d14711732db2d13d23299 authored over 1 year ago
Fix line endings ("git add --renormalize .")

github.com/castle-engine/castle-engine - 105a89e384b88d4e5d21ab65978cfd30c4098261 authored over 1 year ago
Update billboards transformation in BeforeRender, to always be perfectly synchronized

See https://github.com/castle-engine/castle-engine/issues/512

github.com/castle-engine/castle-engine - be1a49bc8f67c9d09be386e83a767f332bcc8db0 authored over 1 year ago
New billboard orientation algorithm, that can result in 100% correct blending sorting even for thin layers (like Spine) in 3D

See https://github.com/castle-engine/castle-engine/issues/512

github.com/castle-engine/castle-engine - ced35de5ae3d2e2a01b31a4b65125419e2a363fd authored over 1 year ago
Debug disk space usage

github.com/castle-engine/castle-engine - 47077a0b22d796e80fc7c144413a5f578e080140 authored over 1 year ago
Use CASTLE_CONSERVE_DISK_SPACE=true also in Jenkinsfile (not only in GH Actions)

As with more and more branches, the disk space is important also in Jenkins slaves

github.com/castle-engine/castle-engine - da3f8d5f018858acda2fd7acf99385ed2f9bb3f4 authored over 1 year ago
Use CASTLE_CONSERVE_DISK_SPACE=true also in Jenkinsfile (not only in GH Actions)

As with more and more branches, the disk space is important also in Jenkins slaves

github.com/castle-engine/castle-engine - 7addb9336111a579a9c9dcdcba53158664a5dcce authored over 1 year ago
More explanation about node renaming

github.com/castle-engine/castle-engine - 5d157e2873f476524d9dac62b35898a0a480f387 authored over 1 year ago
Remove hardcoded ndk version.

github.com/castle-engine/castle-engine - 90023b183d89806b4f1b2bad342ef47e89399756 authored over 1 year ago
Move sound configuration to build_gradle_merge file, update build tool to know new merge sections.

github.com/castle-engine/castle-engine - 0cdba65d112d50fbb606bf4559849f0e13a40da7 authored over 1 year ago