Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

boardgame.io

The turn-based game engine for Javascript
Collective - Host: opensource - https://opencollective.com/boardgameio - Website: https://boardgame.io/ - Code: https://github.com/boardgameio

add react.js to rollup config

github.com/boardgameio/boardgame.io - 0c894bdb85e7775d1f2db6c87bc6fc4c2b8712ad authored almost 7 years ago by Nicolo Davis <[email protected]>
update Game.md

github.com/boardgameio/boardgame.io - 7ae2db209ac2dcd6cde424c1a7cb808c275f9639 authored almost 7 years ago by Nicolo Davis <[email protected]>
update Client.md

github.com/boardgameio/boardgame.io - e1e2e6071cb37da7cef6bd0d9339f47afcc1af4d authored almost 7 years ago by Nicolo Davis <[email protected]>
Random API docs

github.com/boardgameio/boardgame.io - f1508bbde5590d4a1d7ff8e867aa6912d10c9376 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - 3c11d9c7a870ce5878bd3b1e57c009d662d08fd2 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - 25aef85c8ed3b79012178754b4367e4c31258f02 authored almost 7 years ago by Nicolo Davis <[email protected]>
update Client.md

github.com/boardgameio/boardgame.io - 292dfbb5fd719e93270fc96712915848bf3ea2b3 authored almost 7 years ago by Nicolo Davis <[email protected]>
add react.js to postpublish.js

github.com/boardgameio/boardgame.io - ec17a864c15573bfcafb98cee2099ce163891444 authored almost 7 years ago by Nicolo Davis <[email protected]>
update changelog

github.com/boardgameio/boardgame.io - e0494d7a190d5690a2c0c210ada923de7c946421 authored almost 7 years ago by Nicolo Davis <[email protected]>
update husky to 0.15

github.com/boardgameio/boardgame.io - 8a79c745eb9a9d293d0aa9f0dec57edbecc9887d authored almost 7 years ago by Nicolo Davis <[email protected]>
Revert "preset-env (#124)"

This reverts commit 1e5dd8367f5d84b38ebaa6f325aff9617492da97.

github.com/boardgameio/boardgame.io - a5fc52cb71483de94354ceff311c32727585ef35 authored almost 7 years ago by Nicolo Davis <[email protected]>
add pull request template

github.com/boardgameio/boardgame.io - 9ed33883b5c9ca660b9e6d86ddad44dfc6dede34 authored almost 7 years ago by Nicolo Davis <[email protected]>
Debug UI: fixes related to errors in arguments (#123)

* debug: fix argument evalution involving commas

* debug: implement DebugMove error ui

* r...

github.com/boardgameio/boardgame.io - 6a010c892fb60423d004454195f7fa427d69361e authored almost 7 years ago by Mrmaxmeier <[email protected]>
preset-env (#124)

* add babel-preset-env for db/server tests

* remove es2015

* update package-lock.json

github.com/boardgameio/boardgame.io - 1e5dd8367f5d84b38ebaa6f325aff9617492da97 authored almost 7 years ago by Philihp Busby <[email protected]>
Fix a typo in example (#125)

github.com/boardgameio/boardgame.io - 3ccf74a2328a6c2d16faf25984b04d009ed0d983 authored almost 7 years ago by Xingxin Zeng <[email protected]>
decouple client from React

github.com/boardgameio/boardgame.io - 4b90e84c5bbb63bb3305773cc018c9f33fffe177 authored almost 7 years ago by Nicolo Davis <[email protected]>
allow to throw multiple dice (#120)

github.com/boardgameio/boardgame.io - ebe77589d83f3a5fdfea5c44ccfc2fc4815b53ed authored almost 7 years ago by Stefan Hanke <[email protected]>
Simplify Random API (#119)

* run random ops directly

* make Random use global state to store / restore the PRNG state

...

github.com/boardgameio/boardgame.io - 8c88b708d51bee631cc75a352bed3aa9ca853152 authored almost 7 years ago by Nicolo John Davis <[email protected]>
collapse/expand help menu to save space

github.com/boardgameio/boardgame.io - 67069bb05adac1dd9c46def62d7e70e6ea92d2f4 authored almost 7 years ago by Nicolo Davis <[email protected]>
Server-side array shuffling. (#116)

* deterministic array shuffling

* use fast-shuffle for faster shuffle

* fix rollup config

github.com/boardgameio/boardgame.io - 45599e59ac0d1e7fc56d4e74426e21dbcdbee9f1 authored almost 7 years ago by Philihp Busby <[email protected]>
drop seedrandom by inlining the alea PRNG (#113)

* drop seedrandom by inlining the alea PRNG

* drop unused alea methods

* split into separa...

github.com/boardgameio/boardgame.io - 1a3ced2e1a14140cfaac1ac29a571f0d47eb1f79 authored almost 7 years ago by Stefan Hanke <[email protected]>
Hover debug pane on top of game (#112)

* change styling of debug pane

* remove jest-cli

github.com/boardgameio/boardgame.io - ac95c5e818f0619f0df2d7a344528d9f9029ae60 authored almost 7 years ago by Philihp Busby <[email protected]>
call playerView correctly in local games

- call it only when multiplayer === false on the client
- call it with currentPlayer when player...

github.com/boardgameio/boardgame.io - 2c11a05f4e17006713f80f9d6a6f7ca7a0cde4a9 authored almost 7 years ago by Nicolo Davis <[email protected]>
fix random metadata stripping:

- move seed and prngstate into a single key "random" and strip it
- strip "random" only on the se...

github.com/boardgameio/boardgame.io - d0d6c1efabaecaf09be1f6db7380e01fb7773a7c authored almost 7 years ago by Nicolo Davis <[email protected]>
remove flow.js dependency from client.js

This gets rid of a seedrandom bundling warning. Before this, Rollup would complain that seedrand...

github.com/boardgameio/boardgame.io - a87c5c65ab95d92aa0923e070da62da8b6813517 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - 40f36053246f99234317c3331bbf9ff5a7a5e649 authored almost 7 years ago by Nicolo Davis <[email protected]>
fix seedrandom bundling error

- remove Math.seedrandom() for the moment while https://github.com/davidbau/seedrandom/issues/47...

github.com/boardgameio/boardgame.io - e8320770988a7d7e00aeb0076bb9518f53999a38 authored almost 7 years ago by Nicolo Davis <[email protected]>
merge randomeval.js into random.js

github.com/boardgameio/boardgame.io - 17cea28efcdcc195decafe6f93a56e116b0a2395 authored almost 7 years ago by Nicolo Davis <[email protected]>
update random.md

github.com/boardgameio/boardgame.io - defc9d4121ac16446617c877067c9a10b55fb761 authored almost 7 years ago by Nicolo Davis <[email protected]>
move seed initialization to flow section

github.com/boardgameio/boardgame.io - 25657cc271cb48f8188fe59cf4548e7addb53f23 authored almost 7 years ago by Nicolo Davis <[email protected]>
Random API (#103)

* add dependency to seedrandom

* initially add module containing random/shuffle fns

* alig...

github.com/boardgameio/boardgame.io - d296b36d3179a1db437443fb6f07e3e7abe31fdd authored almost 7 years ago by Stefan Hanke <[email protected]>
onTurnBegin (#109)

* Documentation updated

* Implementation and tests

github.com/boardgameio/boardgame.io - f510b69c4ccf38419a44e69e4d08d93f54a6b4f8 authored almost 7 years ago by Markus Tinnfält <[email protected]>
update changelog

github.com/boardgameio/boardgame.io - 4f070b90db65c3a1f6d128373e5059853c5549bd authored almost 7 years ago by Nicolo Davis <[email protected]>
docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - 6be8ddd66a8378a0ecc908eed3c099b4ef5f052a authored almost 7 years ago by Nicolo Davis <[email protected]>
remove entries from clientInfo and roomInfo on disconnect

github.com/boardgameio/boardgame.io - a768f1f8a8775360b354f8475da77b96ca029535 authored almost 7 years ago by Nicolo Davis <[email protected]>
Exposing Client connection status to board. (#97)

* Exposing Client connection status to board.

* Fixing sublist on documentation

* Flatteni...

github.com/boardgameio/boardgame.io - 05722103cfeeb92395cf99dfeec9491b350ca6ff authored almost 7 years ago by Vinicius Felizardo <[email protected]>
make the changelog look nice again, fix small typo and have a consitent look (#104)

github.com/boardgameio/boardgame.io - 9e9d25f0272365fcfbb8241f997ecece96865f37 authored almost 7 years ago by Stefan Ladwig <[email protected]>
make db interface async (#86)

* persist game state inside db

* undo some unnecessary changes

* fix merge

* fix tests
...

github.com/boardgameio/boardgame.io - c2ea197f1d9dbf43855ec54d9e3ce786b39a0cfc authored almost 7 years ago by Saeid Alidadi <[email protected]>
exclude dependencies from package

github.com/boardgameio/boardgame.io - 9e507cee77a08d3db4b9eef9d1713fe039be6d1a authored almost 7 years ago by Nicolo Davis <[email protected]>
Propose fix a typo (#102)

github.com/boardgameio/boardgame.io - d8ba2b1f89690ca894851706889091272c7d4e70 authored almost 7 years ago by John Eismeier <[email protected]>
update changelog

github.com/boardgameio/boardgame.io - fef4102e518110f13716fa065ad351a3b75295df authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - 7ceb990815a8cd16e6a6ed4daf29b3f7c9af9c84 authored almost 7 years ago by Nicolo Davis <[email protected]>
simplify test

github.com/boardgameio/boardgame.io - 8fef1b2e6c85b58dcdddf0af459d311f5e572110 authored almost 7 years ago by Nicolo Davis <[email protected]>
fix bug that was using the wrong playerID when calculating playerView

github.com/boardgameio/boardgame.io - 11e215e484663d4c5fc418d658a53319b4429aac authored almost 7 years ago by Nicolo Davis <[email protected]>
Card and Deck (#74)

* Card and Deck UI Components WIP

* Add playing card deck WIP

* Update API for card and de...

github.com/boardgameio/boardgame.io - f23c5dd4a93d0435352976e91af8e53ca55a946c authored almost 7 years ago by Chris Heninger <[email protected]>
add command to release lib in docs

github.com/boardgameio/boardgame.io - ca748e8775e1cfd19415b1253fbbc3570a4c5892 authored almost 7 years ago by Nicolo Davis <[email protected]>
Revert "make code in src/ more SSR friendly"

This reverts commit 252ab4055dd92ca0a8ca02da919f255a8786995b.

github.com/boardgameio/boardgame.io - 28c243bef9518032d7ac8d44b0608286ce8e7f8f authored almost 7 years ago by Nicolo Davis <[email protected]>
Revert "add ssr.test.js"

This reverts commit fd91953370280a7cf13b4b3a8443ef14353e81e0.

github.com/boardgameio/boardgame.io - 6e381b4b5edd7dd7e6e1a5421749bd0e0730d6f0 authored almost 7 years ago by Nicolo Davis <[email protected]>
add ssr.test.js

github.com/boardgameio/boardgame.io - fd91953370280a7cf13b4b3a8443ef14353e81e0 authored almost 7 years ago by Nicolo Davis <[email protected]>
make code in src/ more SSR friendly

github.com/boardgameio/boardgame.io - 252ab4055dd92ca0a8ca02da919f255a8786995b authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - 28a9d74b2cd64a63ce6744c98c56ae4f285b663a authored almost 7 years ago by Nicolo Davis <[email protected]>
prevent endTurn when movesPerTurn have not been made

github.com/boardgameio/boardgame.io - a21c1ddad07294d618a5e906bd67ad1c87d14f6f authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - d2f734afdd81214a5a548a9bf341caddb310bd7b authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - 0ece8c59903d468ff24c9c58462feb3ca0233584 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - 23dfc4cd3f8900d4adec73a3181a594460a73a49 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - c62bc0fa7fc3aefe35dc51b49037685c767ddf85 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - 086917e3ce23f60a771e9b4245c7d2a9d98b5b4c authored almost 7 years ago by Nicolo Davis <[email protected]>
clean up ui.js in postpublish

github.com/boardgameio/boardgame.io - 15189f637a6cd6ddf803cd3bf0d4520cefe7ec06 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - e7deae748556b8f108cae2c9829e5570789f9292 authored almost 7 years ago by Nicolo Davis <[email protected]>
update changelog

github.com/boardgameio/boardgame.io - 9d03d4cb68612545ca48832e2e1893034544fb28 authored almost 7 years ago by Nicolo Davis <[email protected]>
cascade endPhase

Subsequent phases are also automatically ended if `endPhaseIf` returns true when a single `endPh...

github.com/boardgameio/boardgame.io - 0758c7ea58d241f32c59ce3aee60372d3bafe0ec authored almost 7 years ago by Nicolo Davis <[email protected]>
pass in move to onMove

github.com/boardgameio/boardgame.io - a6aab98f176e2aa077e84a701942e0304b594e25 authored almost 7 years ago by Nicolo Davis <[email protected]>
retire triggers and introduce onMove instead

github.com/boardgameio/boardgame.io - cc7d44f224f9966b0829ef80aa43a22412bb3c38 authored almost 7 years ago by Nicolo Davis <[email protected]>
phase diagram example

github.com/boardgameio/boardgame.io - 79a3e63d2b17274c28f1715bb0989f22cdf839a4 authored almost 7 years ago by Nicolo Davis <[email protected]>
convert events whitelist to boolean options

github.com/boardgameio/boardgame.io - 17e88ce6904cd677f06798b5d481bcf8bf56e424 authored almost 7 years ago by Nicolo Davis <[email protected]>
add ui to NPM package

github.com/boardgameio/boardgame.io - e315b9e1d4e8e853193a4b00676c270264d640f2 authored almost 7 years ago by Nicolo Davis <[email protected]>
make test highlight TurnOrder.ANY

github.com/boardgameio/boardgame.io - ad7218598975b6b3ae4d7a02111cbb3e10b7d96b authored almost 7 years ago by Nicolo Davis <[email protected]>
update comment

github.com/boardgameio/boardgame.io - aacce742bc0b0766fda194e2f5d2d8a4e57f90a9 authored almost 7 years ago by Nicolo Davis <[email protected]>
rename pass -> Pass in test

github.com/boardgameio/boardgame.io - 7117449b2f55a1347a71c9f8531a0193be725233 authored almost 7 years ago by Nicolo Davis <[email protected]>
remove pass event and make it a standard move

github.com/boardgameio/boardgame.io - 5b34c5d25c3c2de458fb3e464e2ba8f3186c4b21 authored almost 7 years ago by Nicolo Davis <[email protected]>
make playerID available in ctx

github.com/boardgameio/boardgame.io - f3da74295bfc114141aa7ce2ea37f16517bf8a40 authored almost 7 years ago by Nicolo Davis <[email protected]>
remove SimpleFlow from package as well

github.com/boardgameio/boardgame.io - 0bc9a37c11f9a0720cee86771bf831ca7b4b0217 authored almost 7 years ago by Nicolo Davis <[email protected]>
remove some wrapper functions in flow.js

github.com/boardgameio/boardgame.io - 747768ed8783efa6eff5755932c8a7678507c744 authored almost 7 years ago by Nicolo Davis <[email protected]>
make turnOrder a globally configurable option

github.com/boardgameio/boardgame.io - cb09d9a0ca1b41733f4ca005746637c8d1336b8d authored almost 7 years ago by Nicolo Davis <[email protected]>
remove SimpleFlow

- Just use FlowWithPhases instead.
- Provide a mechanism to disable manual events like 'endTurn'.

github.com/boardgameio/boardgame.io - 1abc042de2ff9192a54ab15b0d1fdb8ebf3948ee authored almost 7 years ago by Nicolo Davis <[email protected]>
update changelog

github.com/boardgameio/boardgame.io - 76910f377d7ff5b4f3de47b5b78c359396ed628a authored almost 7 years ago by Nicolo Davis <[email protected]>
run prettier

github.com/boardgameio/boardgame.io - d62b60693dbe7fafac8a79edc2eb5bca3286f3de authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - 29da5c3ec8d390becdb9625d8f1e25d4717d19a9 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

github.com/boardgameio/boardgame.io - 67c47d99263d986ca4a0c6c6b1375e007a2847fd authored almost 7 years ago by Nicolo Davis <[email protected]>
resolve #85 add option in Client config to specify socket server (#90)

* resolve #85 add option in Client config to specify socket server

* minor refactor

github.com/boardgameio/boardgame.io - a482469b2f6a317a50fb25f23b7ffc0c2f597c1e authored almost 7 years ago by Aiden Benner <[email protected]>
Automatically ending turn when game ends, fixing #80 (#88)

* Automatically ending turn when game ends, fixing #80

* remove stale comment

github.com/boardgameio/boardgame.io - 2ab3dfc6928eb8f0bfdf1ce319ac53021a2f905b authored almost 7 years ago by Vinicius Felizardo <[email protected]>
Logging x, y, z click on the HexGrid storybook example. (#89)

* Logging x, y, z click on the HexGrid example

* Renaming onClick hex storybook action and pa...

github.com/boardgameio/boardgame.io - 33a61cf2f873465e7039464ceff31a7aefa9d532 authored almost 7 years ago by Vinicius Felizardo <[email protected]>
storybook knobs

github.com/boardgameio/boardgame.io - abf3bc40662d927cf816bfd1d96ced961180ace7 authored almost 7 years ago by Nicolo Davis <[email protected]>
unify HexGrid and Grid implementations

- Token wraps either a Hex or a Square depending on the type of grid.
- remove co-ordinate funct...

github.com/boardgameio/boardgame.io - 214ba2adb10c29f64041c2c0cb5c946d9b313f3e authored almost 7 years ago by Nicolo Davis <[email protected]>
update comment

github.com/boardgameio/boardgame.io - 44f6b7e9aff607517785a1b73d8eaf5d55c74e04 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

github.com/boardgameio/boardgame.io - d0b9cf64f4912db9c78ba7df40b10b1e4af5e019 authored almost 7 years ago by Nicolo Davis <[email protected]>
run prettier

github.com/boardgameio/boardgame.io - 8c1e7572de6184d8d1bf35f528df49214cba8f5d authored almost 7 years ago by Nicolo Davis <[email protected]>
install prettier

github.com/boardgameio/boardgame.io - f66aa568e4df107f89503d22c1d909dbca8317f8 authored almost 7 years ago by Nicolo Davis <[email protected]>
Deboucing Token props change, fixing #84 (#87)

github.com/boardgameio/boardgame.io - 7290663ad8745df5d8784a22d07ae087d2daa95c authored almost 7 years ago by Vinicius Felizardo <[email protected]>
Add tests for custom turn order (#81)

* test various turn phases

* move new tests to game.test.js

github.com/boardgameio/boardgame.io - add1387c42dce0a30d0ad0dac7b82cec66e4a469 authored almost 7 years ago by Philihp Busby <[email protected]>
update changelog

github.com/boardgameio/boardgame.io - 4661944a43aab1b91bdefef7ebd683e3ce2ff0fc authored almost 7 years ago by Nicolo Davis <[email protected]>
fix bug that was causing state updates to the active player to be dropped

github.com/boardgameio/boardgame.io - c65580d87aaece5df1fb91b335ffd10b0efb7599 authored almost 7 years ago by Nicolo Davis <[email protected]>