Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
boardgame.io
The turn-based game engine for Javascript
Collective -
Host: opensource -
https://opencollective.com/boardgameio
- Website: https://boardgame.io/
- Code: https://github.com/boardgameio
github.com/boardgameio/boardgame.io - 0c894bdb85e7775d1f2db6c87bc6fc4c2b8712ad authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 7ae2db209ac2dcd6cde424c1a7cb808c275f9639 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e1e2e6071cb37da7cef6bd0d9339f47afcc1af4d authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f1508bbde5590d4a1d7ff8e867aa6912d10c9376 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 3c11d9c7a870ce5878bd3b1e57c009d662d08fd2 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 25aef85c8ed3b79012178754b4367e4c31258f02 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 292dfbb5fd719e93270fc96712915848bf3ea2b3 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ec17a864c15573bfcafb98cee2099ce163891444 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - abb048b5a1d8e5d958a0fb20dd2350b7e7c7fbfd authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e0494d7a190d5690a2c0c210ada923de7c946421 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8a79c745eb9a9d293d0aa9f0dec57edbecc9887d authored almost 7 years ago by Nicolo Davis <[email protected]>
This reverts commit 1e5dd8367f5d84b38ebaa6f325aff9617492da97.
github.com/boardgameio/boardgame.io - a5fc52cb71483de94354ceff311c32727585ef35 authored almost 7 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 3e164af2682f019bf40b188597066916b1b8d16a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9ed33883b5c9ca660b9e6d86ddad44dfc6dede34 authored almost 7 years ago by Nicolo Davis <[email protected]>
* debug: fix argument evalution involving commas
* debug: implement DebugMove error ui
* r...
github.com/boardgameio/boardgame.io - 6a010c892fb60423d004454195f7fa427d69361e authored almost 7 years ago by Mrmaxmeier <[email protected]>* add babel-preset-env for db/server tests
* remove es2015
* update package-lock.json
github.com/boardgameio/boardgame.io - 1e5dd8367f5d84b38ebaa6f325aff9617492da97 authored almost 7 years ago by Philihp Busby <[email protected]>github.com/boardgameio/boardgame.io - 3ccf74a2328a6c2d16faf25984b04d009ed0d983 authored almost 7 years ago by Xingxin Zeng <[email protected]>
github.com/boardgameio/boardgame.io - 4b90e84c5bbb63bb3305773cc018c9f33fffe177 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ebe77589d83f3a5fdfea5c44ccfc2fc4815b53ed authored almost 7 years ago by Stefan Hanke <[email protected]>
* run random ops directly
* make Random use global state to store / restore the PRNG state
...
github.com/boardgameio/boardgame.io - 8c88b708d51bee631cc75a352bed3aa9ca853152 authored almost 7 years ago by Nicolo John Davis <[email protected]>github.com/boardgameio/boardgame.io - 67069bb05adac1dd9c46def62d7e70e6ea92d2f4 authored almost 7 years ago by Nicolo Davis <[email protected]>
* deterministic array shuffling
* use fast-shuffle for faster shuffle
* fix rollup config
github.com/boardgameio/boardgame.io - 45599e59ac0d1e7fc56d4e74426e21dbcdbee9f1 authored almost 7 years ago by Philihp Busby <[email protected]>* drop seedrandom by inlining the alea PRNG
* drop unused alea methods
* split into separa...
github.com/boardgameio/boardgame.io - 1a3ced2e1a14140cfaac1ac29a571f0d47eb1f79 authored almost 7 years ago by Stefan Hanke <[email protected]>* change styling of debug pane
* remove jest-cli
github.com/boardgameio/boardgame.io - ac95c5e818f0619f0df2d7a344528d9f9029ae60 authored almost 7 years ago by Philihp Busby <[email protected]>
- call it only when multiplayer === false on the client
- call it with currentPlayer when player...
- move seed and prngstate into a single key "random" and strip it
- strip "random" only on the se...
This gets rid of a seedrandom bundling warning. Before this, Rollup would complain that seedrand...
github.com/boardgameio/boardgame.io - a87c5c65ab95d92aa0923e070da62da8b6813517 authored almost 7 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 40f36053246f99234317c3331bbf9ff5a7a5e649 authored almost 7 years ago by Nicolo Davis <[email protected]>
- remove Math.seedrandom() for the moment while https://github.com/davidbau/seedrandom/issues/47...
github.com/boardgameio/boardgame.io - e8320770988a7d7e00aeb0076bb9518f53999a38 authored almost 7 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 17cea28efcdcc195decafe6f93a56e116b0a2395 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - defc9d4121ac16446617c877067c9a10b55fb761 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 25657cc271cb48f8188fe59cf4548e7addb53f23 authored almost 7 years ago by Nicolo Davis <[email protected]>
* add dependency to seedrandom
* initially add module containing random/shuffle fns
* alig...
github.com/boardgameio/boardgame.io - d296b36d3179a1db437443fb6f07e3e7abe31fdd authored almost 7 years ago by Stefan Hanke <[email protected]>* Documentation updated
* Implementation and tests
github.com/boardgameio/boardgame.io - f510b69c4ccf38419a44e69e4d08d93f54a6b4f8 authored almost 7 years ago by Markus Tinnfält <[email protected]>github.com/boardgameio/boardgame.io - 4f070b90db65c3a1f6d128373e5059853c5549bd authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 6be8ddd66a8378a0ecc908eed3c099b4ef5f052a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 3979599dbba62d9b46d468d185487dc834487d61 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a768f1f8a8775360b354f8475da77b96ca029535 authored almost 7 years ago by Nicolo Davis <[email protected]>
* Exposing Client connection status to board.
* Fixing sublist on documentation
* Flatteni...
github.com/boardgameio/boardgame.io - 05722103cfeeb92395cf99dfeec9491b350ca6ff authored almost 7 years ago by Vinicius Felizardo <[email protected]>github.com/boardgameio/boardgame.io - 9e9d25f0272365fcfbb8241f997ecece96865f37 authored almost 7 years ago by Stefan Ladwig <[email protected]>
* persist game state inside db
* undo some unnecessary changes
* fix merge
* fix tests
...
github.com/boardgameio/boardgame.io - 9e507cee77a08d3db4b9eef9d1713fe039be6d1a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d8ba2b1f89690ca894851706889091272c7d4e70 authored almost 7 years ago by John Eismeier <[email protected]>
github.com/boardgameio/boardgame.io - fef4102e518110f13716fa065ad351a3b75295df authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 7ceb990815a8cd16e6a6ed4daf29b3f7c9af9c84 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 6ca3e75cb87a820ba4e154537fd9f2ff0fa6a51e authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8fef1b2e6c85b58dcdddf0af459d311f5e572110 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 11e215e484663d4c5fc418d658a53319b4429aac authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 66502166c055db8885b4e052896825871b8a5767 authored almost 7 years ago by Nicolo Davis <[email protected]>
* Card and Deck UI Components WIP
* Add playing card deck WIP
* Update API for card and de...
github.com/boardgameio/boardgame.io - f23c5dd4a93d0435352976e91af8e53ca55a946c authored almost 7 years ago by Chris Heninger <[email protected]>github.com/boardgameio/boardgame.io - ca748e8775e1cfd19415b1253fbbc3570a4c5892 authored almost 7 years ago by Nicolo Davis <[email protected]>
This reverts commit 252ab4055dd92ca0a8ca02da919f255a8786995b.
github.com/boardgameio/boardgame.io - 28c243bef9518032d7ac8d44b0608286ce8e7f8f authored almost 7 years ago by Nicolo Davis <[email protected]>This reverts commit fd91953370280a7cf13b4b3a8443ef14353e81e0.
github.com/boardgameio/boardgame.io - 6e381b4b5edd7dd7e6e1a5421749bd0e0730d6f0 authored almost 7 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - fd91953370280a7cf13b4b3a8443ef14353e81e0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 252ab4055dd92ca0a8ca02da919f255a8786995b authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 28a9d74b2cd64a63ce6744c98c56ae4f285b663a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a21c1ddad07294d618a5e906bd67ad1c87d14f6f authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d2f734afdd81214a5a548a9bf341caddb310bd7b authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 0ece8c59903d468ff24c9c58462feb3ca0233584 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 23dfc4cd3f8900d4adec73a3181a594460a73a49 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - c62bc0fa7fc3aefe35dc51b49037685c767ddf85 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 086917e3ce23f60a771e9b4245c7d2a9d98b5b4c authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 15189f637a6cd6ddf803cd3bf0d4520cefe7ec06 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e7deae748556b8f108cae2c9829e5570789f9292 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a691746bfc92642b3fff64aad3d99788f0598ac8 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9d03d4cb68612545ca48832e2e1893034544fb28 authored almost 7 years ago by Nicolo Davis <[email protected]>
Subsequent phases are also automatically ended if `endPhaseIf` returns true when a single `endPh...
github.com/boardgameio/boardgame.io - 0758c7ea58d241f32c59ce3aee60372d3bafe0ec authored almost 7 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - a6aab98f176e2aa077e84a701942e0304b594e25 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - cc7d44f224f9966b0829ef80aa43a22412bb3c38 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 79a3e63d2b17274c28f1715bb0989f22cdf839a4 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 17e88ce6904cd677f06798b5d481bcf8bf56e424 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e315b9e1d4e8e853193a4b00676c270264d640f2 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ad7218598975b6b3ae4d7a02111cbb3e10b7d96b authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - aacce742bc0b0766fda194e2f5d2d8a4e57f90a9 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 7117449b2f55a1347a71c9f8531a0193be725233 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5b34c5d25c3c2de458fb3e464e2ba8f3186c4b21 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f3da74295bfc114141aa7ce2ea37f16517bf8a40 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 0bc9a37c11f9a0720cee86771bf831ca7b4b0217 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 747768ed8783efa6eff5755932c8a7678507c744 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - cb09d9a0ca1b41733f4ca005746637c8d1336b8d authored almost 7 years ago by Nicolo Davis <[email protected]>
- Just use FlowWithPhases instead.
- Provide a mechanism to disable manual events like 'endTurn'.
github.com/boardgameio/boardgame.io - 76910f377d7ff5b4f3de47b5b78c359396ed628a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d62b60693dbe7fafac8a79edc2eb5bca3286f3de authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 29da5c3ec8d390becdb9625d8f1e25d4717d19a9 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a1d64e6aa141f08a1a87a070adf84b72e948ff71 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 67c47d99263d986ca4a0c6c6b1375e007a2847fd authored almost 7 years ago by Nicolo Davis <[email protected]>
* resolve #85 add option in Client config to specify socket server
* minor refactor
github.com/boardgameio/boardgame.io - a482469b2f6a317a50fb25f23b7ffc0c2f597c1e authored almost 7 years ago by Aiden Benner <[email protected]>* Automatically ending turn when game ends, fixing #80
* remove stale comment
github.com/boardgameio/boardgame.io - 2ab3dfc6928eb8f0bfdf1ce319ac53021a2f905b authored almost 7 years ago by Vinicius Felizardo <[email protected]>* Logging x, y, z click on the HexGrid example
* Renaming onClick hex storybook action and pa...
github.com/boardgameio/boardgame.io - 33a61cf2f873465e7039464ceff31a7aefa9d532 authored almost 7 years ago by Vinicius Felizardo <[email protected]>github.com/boardgameio/boardgame.io - abf3bc40662d927cf816bfd1d96ced961180ace7 authored almost 7 years ago by Nicolo Davis <[email protected]>
- Token wraps either a Hex or a Square depending on the type of grid.
- remove co-ordinate funct...
github.com/boardgameio/boardgame.io - 44f6b7e9aff607517785a1b73d8eaf5d55c74e04 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d0b9cf64f4912db9c78ba7df40b10b1e4af5e019 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8c1e7572de6184d8d1bf35f528df49214cba8f5d authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f66aa568e4df107f89503d22c1d909dbca8317f8 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 7290663ad8745df5d8784a22d07ae087d2daa95c authored almost 7 years ago by Vinicius Felizardo <[email protected]>
* test various turn phases
* move new tests to game.test.js
github.com/boardgameio/boardgame.io - add1387c42dce0a30d0ad0dac7b82cec66e4a469 authored almost 7 years ago by Philihp Busby <[email protected]>github.com/boardgameio/boardgame.io - 4661944a43aab1b91bdefef7ebd683e3ce2ff0fc authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 62e7af46cc7079766b5298a57e6592ebd74f5459 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - c65580d87aaece5df1fb91b335ffd10b0efb7599 authored almost 7 years ago by Nicolo Davis <[email protected]>