Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
boardgame.io
The turn-based game engine for Javascript
Collective -
Host: opensource -
https://opencollective.com/boardgameio
- Website: https://boardgame.io/
- Code: https://github.com/boardgameio
Fixes https://github.com/google/boardgame.io/issues/193
github.com/boardgameio/boardgame.io - 81ed08863aa23ad415b0ff1df136f749c13887b0 authored over 6 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 40fe07c03ba037265694f70d981f8a29b5cf6299 authored over 6 years ago by qsona <[email protected]>
github.com/boardgameio/boardgame.io - ca9f6caeb945a5848f4bef1445384cc7c618c0cb authored over 6 years ago by Nicolo Davis <[email protected]>
This reverts commit 403ec1ea5960d61ee55da283748fd35360d709c6.
The implementation will be replac...
github.com/boardgameio/boardgame.io - 9c8ecb903608159d77b7c1cb82efd83c8233b958 authored over 6 years ago by Nicolo Davis <[email protected]>* Allow enhancers for react-native clients
The existing implementation doesn't support enhanc...
github.com/boardgameio/boardgame.io - d54641c292c4f8d859168e044ecd5a8488b44e19 authored over 6 years ago by Sean Scally <[email protected]>github.com/boardgameio/boardgame.io - 403ec1ea5960d61ee55da283748fd35360d709c6 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d6fdd1fb5e7bdc151eb4f1665e40cd2f63bd4ac3 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ad9ef881322505b38d2c504f484c79434449b72b authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 78d67b12af0f137c9691e8899da1d549e11e8691 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 1732c97f833f75778e5b3bf1b60f2e593dcc23d6 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 98e12863f05b26d785f1c26ec91462b5d8553867 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d11fb3250d5eb92e76ec607e9974185992f3a542 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 09c00bf499ba72eb491740a6d3c2ef571274222a authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - c0615b84887925549596e7268cd84e45779e6245 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f0bcb58980cb25ef6784d3bb740fff5e531c0f39 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - b4feefcec9332b35c7af5606a0478002c4f0893f authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 2e266392a6582dc36d711d807b76112099fed34d authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 39fcdd6fe0ae77d242bc84a0826cda65de827b1d authored over 6 years ago by Nicolo Davis <[email protected]>
* React Native Client
* Fixes for android and named export issues
* Add example React Nati...
github.com/boardgameio/boardgame.io - 5362955ae099097362e4ecbda55ef0f7ad7e00c3 authored over 6 years ago by Chris Heninger <[email protected]>github.com/boardgameio/boardgame.io - ccda7ab32d78afad40d58ff3c095112cc1f73cc8 authored almost 7 years ago by Nicolo Davis <[email protected]>
* edited the version number -> should be 0.21.5
* use consistend headline styling
* someti...
github.com/boardgameio/boardgame.io - d19cce3cbe894d9f38712ec111ee197b0a8723aa authored almost 7 years ago by Stefan Ladwig <[email protected]>* added props to client config
* updated to passing props by rest/spread
github.com/boardgameio/boardgame.io - b329df2a1f48ceb0edf666651fdf7fd7ec4d9a93 authored almost 7 years ago by Kyle J. Roux <[email protected]>github.com/boardgameio/boardgame.io - e041af1582347a2fa71df4f397a5b4892208da0f authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 4535f9527cb0cb8f5a3a1b791db67ce23452f857 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 55715c9a7cf4843ee6b1ab04f6e9bfeee3537ab8 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e898241e5068e61a783ac0f55d9bf8b3fdc70031 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 4ccab279360d05257b66b4bdeb11c41d2ce7c890 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 58403dc29d6c4f064800355c1729aa89801eec68 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 387d413135fa01822ef4ed5ef714a1375cfc4415 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d069be4c1447f5eb1af58212f774c8410b75db3b authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ed1e92b49ac39f2e89537fc155c617c566113d6f authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 2105f46651d787351e9a202d947124416524d02c authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9b0324cb07de9805174ddcfaf1bf4f30e2ab1689 authored almost 7 years ago by Nicolo Davis <[email protected]>
* test endPhaseIf count on processMove
* fix bug that was ending phase incorrectly
github.com/boardgameio/boardgame.io - 278b369bccfde41e1078df28479440c3b3a193de authored almost 7 years ago by Jano Simas <[email protected]>github.com/boardgameio/boardgame.io - bfafa94ef684556abf66a8e23d7300473e71e679 authored almost 7 years ago by Nicolo Davis <[email protected]>
* add trunk for turnorder example
* drop unneeded code
* change from single- to multiplaye...
github.com/boardgameio/boardgame.io - 0446a1a75860c41a846f01ec12c1fd262ceef821 authored almost 7 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - f76f97e8291b87d236ee9449211d3ea9c4d64c91 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8be11a083307d99c7b13186aaf3bb227ec69b5e0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e9ad424eed63c6560ccedfcbde876f6ae0bb0e0c authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 4b89d08bf1540298a709ee17e75a1149f619836a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5e4944841ffed218c42fc972b1681cd6701da8da authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - fb0058d607c909db9afff498c3e6a589e1cfa605 authored almost 7 years ago by Nicolo Davis <[email protected]>
- make undoableMoves both global and overridable per-phase.
- some refactoring to make the imple...
* make the changelog look nice again, fix small typo and have a consitent look
* update and a...
github.com/boardgameio/boardgame.io - bb9ff3b6dd6c9f8ea5314d3712d2741b5d8992bc authored almost 7 years ago by Stefan Ladwig <[email protected]>github.com/boardgameio/boardgame.io - dc31a66b4f09dbc8e66c55530229deffc0bf1fc7 authored almost 7 years ago by Nicolo Davis <[email protected]>
Also change the semantics slightly:
- undefined no longer means anything.
- null is used to indi...
github.com/boardgameio/boardgame.io - cfe3238821a566c935fa8cdea0c6c753f55adae8 authored almost 7 years ago by Nicolo Davis <[email protected]>
* initial implementation of allowedMoves as function
* upated an allowed moves test to use a ...
github.com/boardgameio/boardgame.io - 9324c5873d9305e1bf50b474ab82e95f943fefa0 authored almost 7 years ago by Kyle J. Roux <[email protected]>* make the changelog look nice again, fix small typo and have a consitent look
* update chang...
github.com/boardgameio/boardgame.io - 45f3757bd1357a699ab360b8bab72bb91b1ebe12 authored almost 7 years ago by Stefan Ladwig <[email protected]>github.com/boardgameio/boardgame.io - e5c567b72f17abf7200f5c41896a14d048434b5f authored almost 7 years ago by Nicolo Davis <[email protected]>
Without this, a call to ctx.events.endPhase might trigger
an onPhaseBegin of the next phase, whi...
github.com/boardgameio/boardgame.io - 1872bd494d8480b237493c345cceee5769f10824 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 87e77c169f15553d98e6c83928a6f3914e6359f1 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 47123a9bcb63d7c485ab6d29c92ca573ae243589 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - daf773c0d716e15f13d5c69a9f21fd0b5905e1a0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 850c7729d1ea2f0cf159eb9f1e3f10a90d31811b authored almost 7 years ago by Nicolo Davis <[email protected]>
* make the changelog look nice again, fix small typo and have a consitent look
* add tests fo...
github.com/boardgameio/boardgame.io - 2ee244e38e0499436db9c2102cbb5bccd3562c29 authored almost 7 years ago by Stefan Ladwig <[email protected]>* allow to modify actionPlayers via Events
* minor style tweak
* remove trailing whitespace
github.com/boardgameio/boardgame.io - 9cd3fdf7da049aba86e59f0e07985d7da3643cdb authored almost 7 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - 8c6fee1d3913ac0cf6691080259eaf56f5e0bf88 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 767362f462d23d2dae18523695f88f5200e6168a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 0f7593daa23c41bcd0037bb98ae6da928e2f079d authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 78634ee025f9aa4ad0769ec7f6d973b8c3cd4e43 authored almost 7 years ago by Nicolo Davis <[email protected]>
* make the changelog look nice again, fix small typo and have a consitent look
* add tests fo...
github.com/boardgameio/boardgame.io - a240e45c76569bc52991546ffe8c42b18038931d authored almost 7 years ago by Stefan Ladwig <[email protected]>github.com/boardgameio/boardgame.io - 1e7d7b4f71c403388aea093af976e6afcdadd4cd authored almost 7 years ago by Nicolo Davis <[email protected]>
* allow a move to declare itself invalid by returning undefined
* don't process move that is ...
github.com/boardgameio/boardgame.io - c12e9112351da073edbbf173adad66af3c13e7af authored almost 7 years ago by Stefan Hanke <[email protected]>* custom order on G
* playerOrder in ctx, aligned TurnOrder, passMap modified to passOrder as...
github.com/boardgameio/boardgame.io - 7fcdbfea00613c1c95b1bb9be71fd0c423691b42 authored almost 7 years ago by Riccardo Zulian <[email protected]>* add onMouseOver and onMouseOut action props to grid/hex/token, fixes #152
* update HexGrid ...
github.com/boardgameio/boardgame.io - 748f36f2476469af93c35882c8f246219619d8aa authored almost 7 years ago by Steven Heinrich <[email protected]>* move player check from server to flow
* add activePlayers() fn to turn-order
* rename ac...
github.com/boardgameio/boardgame.io - f664237016bdec93c84215bf79511e4cd6ea7611 authored almost 7 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - ca60c0ac74398a898a4dac431dd84bceef8540f3 authored almost 7 years ago by Zhao Wei Liew <[email protected]>
github.com/boardgameio/boardgame.io - e1367a1b9d1906daaa29443eca5b7d423fdf42e7 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5c0428c20a9231eed71e637f2edf6891292f7c66 authored almost 7 years ago by Nicolo Davis <[email protected]>
* remove global state
* update docs
* remove from package
* update docs
* update doc...
github.com/boardgameio/boardgame.io - 89694336d119a2c8f09c14b6b2aabe48b13bc1c1 authored almost 7 years ago by Nicolo John Davis <[email protected]>github.com/boardgameio/boardgame.io - 43fbc4290191193b61b89c53eea7afb398de5127 authored almost 7 years ago by Nicolo Davis <[email protected]>
* Add redux enhancer option
Adds an optional param to a Client which allows the user to hook ...
github.com/boardgameio/boardgame.io - 43ba0ff0dc40b719fac9c2cbd76229509558730e authored almost 7 years ago by Philihp Busby <[email protected]>github.com/boardgameio/boardgame.io - f40d9193ab7e4b7e96c0713b07f22197143b8529 authored almost 7 years ago by Nicolo Davis <[email protected]>
* run endPhase (analogue to endTurn) when game ends
* check m.callback type
github.com/boardgameio/boardgame.io - dd6c110fb0f650f7d984c26ce2bacd942104d5d5 authored almost 7 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - 07c4a5c588829bccc4908373caa5b86a6ef827f0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f1140403030f72a8cf94e23014a2695a55e50d87 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - af74d07126a8a239b53d601a7028b81190f249cc authored almost 7 years ago by Nicolo Davis <[email protected]>
* Removing react-json-view dependency to allow SSR
* Disabling socket io connection for ssr
...
github.com/boardgameio/boardgame.io - 477aaf3a3dc97de361c2b2b5785b000562d55b58 authored almost 7 years ago by Nicolo Davis <[email protected]>
* set seed before calling setup()
* drop console.log; drop unnecessary condition
* fix PRN...
github.com/boardgameio/boardgame.io - ed09f514ce4c882d2f0452b00ea9ef697efc2add authored almost 7 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - c50d5ea4b650b542066615126966f1a5088f292f authored almost 7 years ago by Philihp Busby <[email protected]>
github.com/boardgameio/boardgame.io - c6a9bdf05f4bd698bbe4dcfc0d75bd57ea001844 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9ee31d8f01ca01458d57495f4821e6f8f271102b authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9f46afd631db743096a107c6bff11a686848cd0d authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8c128a8d070ec48afc01b4de3881473d25afb8c4 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - eec8896211e09ceb9e356bccab3021b07095748a authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 6d184a75ecb736498f1dd6064fb886809a01dbf0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - b7f95b596e48f6c8934062f3972eea0001c2bcf7 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8dee3f54b7fd1a0a44cfde421e8a8346f91ba37f authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - eaa372fa6cd4ed76cc1df8cc867a36deddd33362 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 63c3cdf2f5781c3dd42a3df96103775eaee3e130 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 65cefdf24f81260b42dfb20027d0e7c832463538 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 557b66cd7e6e3847ad638962062c7ab616090175 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 2a85b40a9237270cf7bb2ce42c1a5de368ebfec0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 003fe46cb1a819a2cc0172d3d29ea136238518df authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e3f7e918614cf077eb6f338ff750f18be07f66b8 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 77ac24e7aca2451a4a909f5a48679606f3edbdb0 authored almost 7 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9258f3ddaf6976086d04f7975c730f84e9c747a9 authored almost 7 years ago by Nicolo Davis <[email protected]>