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An open API service for software projects hosted on Open Collective.
boardgame.io
The turn-based game engine for Javascript
Collective -
Host: opensource -
https://opencollective.com/boardgameio
- Website: https://boardgame.io/
- Code: https://github.com/boardgameio
github.com/boardgameio/boardgame.io - d6b6c44202ce27f3914749f128e7435b4f2977bb authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5166e0596d7fa5d0bac0fe01ab410159e83a34ba authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 4048ce0b8bc8159849fa4bb5f3752f12e2d345c2 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 595ca04c14afddf371c6264150294ce3e00bfb81 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8ff474545b65de53dd700a149fe6b2976bf30698 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 44260ceafecab5247455b02c1d74167987d0d725 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 31571495af31c4eb459b44c2c68d570fd048db96 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 608607a6863b22c56af86ac4fa3539eb92f8eaa3 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a55809249055dfe7285f2ade56814c515479dec3 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 64f0125149ba6362af19df09b3fbc4bb8b45504c authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ce31f080290f12083b914dab6185ca2df0e6e1a3 authored over 6 years ago by Johannes Bengtsson <[email protected]>
* add tests docs
* fixes
* Remove redundant line
* some editing
github.com/boardgameio/boardgame.io - 72d8bd0b1cc9c87035b784a364158d5ebd53c061 authored over 6 years ago by yairhaimo <[email protected]>* generically detach all attached APIs, add logger ctx API
* allow to set custom payload onto...
github.com/boardgameio/boardgame.io - 965f9b73a1ccfd60a9178184b062fb0a185b52b9 authored over 6 years ago by Stefan Hanke <[email protected]>* getAllNeighbors implemented and tested
* hexUtils exported in packages
* getDistance imp...
github.com/boardgameio/boardgame.io - 2efdbc1183fc52bdae6cf8549b366a60a713d95f authored over 6 years ago by Johannes Bengtsson <[email protected]>github.com/boardgameio/boardgame.io - 137dd7ca8b2656226a7e4d27bc666099ebcfdb45 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d7a1213f1ca7251aed02a280497fe5d3b42870e6 authored over 6 years ago by Nicolo Davis <[email protected]>
new option
multiplayer: {
local: true
}
that allows embedding a game master locally that mul...
github.com/boardgameio/boardgame.io - 63311acd223c3ae6bda4ad7703532c7260e0299b authored over 6 years ago by Nicolo Davis <[email protected]>* fix militia - dropCards now a move
* add tests for canPlayerCallEvent
* allow other play...
github.com/boardgameio/boardgame.io - 0b7a0a0a10a742f2910d134e805f405c0b09fc57 authored over 6 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - e4636f0860083069630cb03a92f5d439ac15f3e6 authored over 6 years ago by Nicolo Davis <[email protected]>
* log: wrap action in object
* use destructuring assignment instead of dot access
github.com/boardgameio/boardgame.io - 470e94c51447f25a3d188fd02ffe1bc0b88806bd authored over 6 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - d551b2ebaf74cce7589eced483c7bb4f899683e0 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - d707eabc609ec8a9a3524b330dd0867dcd5f59c7 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e274a00545298d03844e9b1e8fc9075ba633d06c authored over 6 years ago by Nicolo Davis <[email protected]>
This is in preparation for the addition of the GameMaster to
the client. This will require alway...
github.com/boardgameio/boardgame.io - 9b9d735d84a1339db4df41f0e049d315a146be10 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 858975ccb7dacc34f0054136f7c3c108a4bc0e88 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 4ed6b940513b9d48f2cb9edb6776c76601722212 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5f2b3917ba9e9e8ef054d907799d61c887b772b4 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5d6e23d3f56a1fd9ebdc8278e22ef34aae43e36f authored over 6 years ago by Nicolo Davis <[email protected]>
* allow to parameterize the server with a log fn
* add server logging calls
* comment out ...
github.com/boardgameio/boardgame.io - d60dd8a5ea3aff0eeafe86d835d7e0ae7300cc3f authored over 6 years ago by Stefan Hanke <[email protected]>* make random.update take and return state to make it consistent with events API
* centralize...
github.com/boardgameio/boardgame.io - 510977f087ddef6b080fb1efa0f2fb2127afb494 authored over 6 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - 3999db34de3adf9163705f1f6ba6109a6706d105 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 63e6d07985cac60b6012471ff01dd2780b0a0364 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 37b150137fe29a28c9255a74c6ecebb62151c559 authored over 6 years ago by Nicolo Davis <[email protected]>
- create a GameMaster class that handles server side logic
- create a transport layer API that c...
github.com/boardgameio/boardgame.io - 66aebf004bba79348af689d7dda9113b6a244be1 authored over 6 years ago by Nicolo Davis <[email protected]>
* Changing dependency from koa-socket to koa-socket-2
* package-lock.json
github.com/boardgameio/boardgame.io - de42a38a908a6246a4bd6a4cb8896660e3badb03 authored over 6 years ago by flamecoals <[email protected]>github.com/boardgameio/boardgame.io - 51bccc89a2a21f644aef1445a3bb267461f0a332 authored over 6 years ago by Stefan Hanke <[email protected]>
* drop _initial on action results
* transfer only deltalogs on actions sent to server
* ch...
github.com/boardgameio/boardgame.io - 500ecc3430653d4ee2bd1f58c04133af125ef979 authored over 6 years ago by Stefan Hanke <[email protected]>github.com/boardgameio/boardgame.io - 314f8f0ba66e6a58505ac8fd7b41c83604c47b5c authored over 6 years ago by Nicolo John Davis <[email protected]>
github.com/boardgameio/boardgame.io - 237b0e109728d6d40dca0b85efaaec9b16790e9b authored over 6 years ago by Nicolo John Davis <[email protected]>
github.com/boardgameio/boardgame.io - 3c535b193dd49aaa9b5b2afd95c06e5e097e38a9 authored over 6 years ago by Nicolo John Davis <[email protected]>
github.com/boardgameio/boardgame.io - f00f93277f69f87dfaadfc425d147d336af7bcd6 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a0cb7f714269477490f4e34ab79c6db496676309 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - eac78fc8e918cbf9ed65dcab8a1e3de1f15965e8 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a6be390439976185af32a46df1eed80939e9ccbd authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - edf2bdefe73f70f8be7e7d69a23ae49764935a68 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 277b13da21f29e4b552a4439c1fc6f0dafa6cccf authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ebf7e736e22880e490009c1ce9b0e7b85395eeb4 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 29a372b3f6972044dc3ecb7dc29cfa0ebb81540e authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 077107bd6985b06ea963b46974d6a9e518b3c135 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - a42e07b9d7b9736c9f22b259a2a01d047ee69631 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - cfe7296fb20668fe29eb87866b9c84305978d07b authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 862715dc7e7e483829cc95586ddff5ff5daf36ad authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f0ce75970dd4672c2885a6a44b09add2bffd4bc8 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 09b523e51c260350a4ab2bbaf1f31072bbe02b42 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 1a90e7fbaeaa35f69d4cd8e78eed3786c6d7ead5 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - f7403dfc3debf0b85ef1c99739839c7bfc91c3b1 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 51c2e32bc474d38c758b1dd94861fb832d83796e authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 8e9da784a46426a0dcd313e4dac113df40564406 authored over 6 years ago by Nicolo Davis <[email protected]>
* Added ability to specify server protocol
* Fixed protocol check would accept an occurance a...
github.com/boardgameio/boardgame.io - fe8a9d06e35cd13bd3d383e6c767c82e0aebcb40 authored over 6 years ago by Chris Wright <[email protected]>github.com/boardgameio/boardgame.io - 268aab8b3c914cf88d62a188fd4f1ad4e854b7d5 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - ada5c0ded26f23ce064be063018c021f53fd268c authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 61ad01844e5921bea426322205d59e7553cf8b4d authored over 6 years ago by Nicolo Davis <[email protected]>
currently contains numMoves, an object that tracks the number of moves made by each player in th...
github.com/boardgameio/boardgame.io - 43dcaac3eb67a4f578e37d853e8ad1cf0bc5d1ae authored over 6 years ago by Nicolo Davis <[email protected]>
the user can now click on the playerID on the Debug UI to see the
view for that particular player.
this is set to currentPlayer if playerID is not provided
github.com/boardgameio/boardgame.io - bd8208a2a9bd4dfa4a339a839071d102b3cf3a5b authored over 6 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 5ab482e34517f5d771f5b40040317f6d61226091 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 332fda4b722511424a66d98a0d445bccfba0ddda authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - e95bc869f2feb6e376be9039d8c32189630c5278 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - b4e3e095de410ebbcbc93090706b5bb55d10797f authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - acb9d8cb58b8ac57b168330fe16957e63cc9c234 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 5d3a34d5a5bc0f599b1cfd394f88af884b83c1d9 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 75a274cff7e00ce877eae6b236c423d5e6e159a5 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9bd6bb6e242d0127046d5113eb3110c19eea9821 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - aec0d96da8d8718742bca29aa4d4bfcbe8f32c55 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 4ec3a6176d0577f56d8d1584a6c8daed9740d873 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 0124536cc471efb89c652bf3630d2f48940294ad authored over 6 years ago by Nicolo Davis <[email protected]>
This was an old hack that enabled any player to play during a turn. This has since been subsumed...
github.com/boardgameio/boardgame.io - cb6111bc15c6fcd08935c1c3d1e138e2f232e7f8 authored over 6 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 92dbc0c601119450dd07e1155e70559cae6e652e authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 06825e69329a3b2654fbf474af21e9f1e93a3e64 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 9be34368f10ef71f1c9b3d28af1cb1c3803f9f64 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 82a5e705fa3b93ac5544ccd9007c8f9b35c43e80 authored over 6 years ago by Nicolo Davis <[email protected]>
moves may still be made by other players in the actionPlayers set
github.com/boardgameio/boardgame.io - c4a11a79292700cf9d6afde737cabd0089941b8d authored over 6 years ago by Nicolo Davis <[email protected]>github.com/boardgameio/boardgame.io - 342977b1ea6aeeed9c6cc770791c1bcb68562a34 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 52e34118731461d63b2e257dc24a9cd833f04d9f authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 6303ce9d262327e106aea2bd666ffd22348124c1 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 36fc47f97a75d55ceedb4ab0506d3b9c2c6d4419 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 6a8b657132e3c780db3f23a390ded1da07633250 authored over 6 years ago by Nicolo Davis <[email protected]>
* DRYing createDispatchers
* update comments
github.com/boardgameio/boardgame.io - 9fa814c29a0ecce9517111381fb532b6f9d11402 authored over 6 years ago by Amit Portnoy <[email protected]>github.com/boardgameio/boardgame.io - d1f0a3ef18a474545a43876db50a3780b97b4cb7 authored over 6 years ago by Nicolo Davis <[email protected]>
Added another done() to see if future PR's run into the timeout
problem that has plagued this te...
github.com/boardgameio/boardgame.io - 0bc31d62e18132517436154cce448d67dffb916a authored over 6 years ago by Nicolo Davis <[email protected]>
These are not circular structures and don't need to use Flatted.
We use JSON.stringify here beca...
* use parse/stringify from flatted lib to support circular structures
* use the esm variant i...
github.com/boardgameio/boardgame.io - 239f8ddacd5e6a876066a4e3880f1e20120b7aca authored over 6 years ago by Stefan Hanke <[email protected]>
This allows the log to not replay automatic / synthetic game events
that are generated as side-e...
github.com/boardgameio/boardgame.io - 7fdeb54752b6d609a4a5b8bf89fe9f77aa1656eb authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 53a51cdb83f82378b170b768a831cab02dfbb01e authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 659a22cef80adbf86258011e8b3dbd597f3a9b48 authored over 6 years ago by Nicolo Davis <[email protected]>
github.com/boardgameio/boardgame.io - 570f40e1e3a5a1eb0daadf30b76541d727849ddc authored over 6 years ago by Nicolo Davis <[email protected]>