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boardgame.io

The turn-based game engine for Javascript
Collective - Host: opensource - https://opencollective.com/boardgameio - Website: https://boardgame.io/ - Code: https://github.com/boardgameio

fix: #552 (#553)

Co-authored-by: Nicolo John Davis <[email protected]>

github.com/boardgameio/boardgame.io - a080ce3e3622c2c036abba4b8d370702971f3117 authored almost 5 years ago
remove graceful-fs patch

This was originally reported in
https://github.com/nicolodavis/boardgame.io/issues/254 as a fix
...

github.com/boardgameio/boardgame.io - 79ebcc3e2bb0c08c28dff61615f56e8b297b8baf authored almost 5 years ago
remove some unused Svelte props

github.com/boardgameio/boardgame.io - 93703666b80f3ec7537584e062510c04de8a91d1 authored almost 5 years ago
Add missing import in documentation (#551)

Add `import React from 'react';` needed to avoid `'React' must be in scope when using JSX react...

github.com/boardgameio/boardgame.io - 770862fcf8c154041e0e79c958b09884918ffa59 authored almost 5 years ago
convert some files to TS

github.com/boardgameio/boardgame.io - cfd722d5111ded8b4578f67e89dd0b76e403fb4a authored almost 5 years ago
add some types to server/index.ts

github.com/boardgameio/boardgame.io - ae7f5d3852b168c755a6ada9d4a5c94844491e8b authored almost 5 years ago
transpile TS in client code

github.com/boardgameio/boardgame.io - dac517e21ad3d5b3206facde51c9f0e21281120a authored almost 5 years ago
update react-router-dom

github.com/boardgameio/boardgame.io - 00e89bb805b798a2bfdff1d20da3545cee4e6d15 authored almost 5 years ago
link styling on homepage

github.com/boardgameio/boardgame.io - cba8834bb173122611fa294c1312e1ef141d1c73 authored almost 5 years ago
update IsVictory to functional style

github.com/boardgameio/boardgame.io - 55365e762b88cf591aa5365ce55c98e541d0e83b authored almost 5 years ago
update CodeSandbox links

github.com/boardgameio/boardgame.io - 535a70f3e6155d3b499e0e0d541ce13d3730f566 authored almost 5 years ago
fix local multiplayer test example (#549)

.connect() has been renamed to .start() in 2f86d92

github.com/boardgameio/boardgame.io - 6b045c667bf197e07f63b92422bf2064b313e0eb authored almost 5 years ago
remove button from secret-state example

github.com/boardgameio/boardgame.io - 01f3b396da434f8f7272af3cc29372a09653abe3 authored almost 5 years ago
trigger bot if it needs to play at game start

github.com/boardgameio/boardgame.io - 8c120d2b8a86aa2288c6e6ecb853ed2205aa0a7b authored almost 5 years ago
don't run bot once game is over

github.com/boardgameio/boardgame.io - aed5cd1d808f69dd3bf8781540b13879627a426e authored almost 5 years ago
fix redacted move example

github.com/boardgameio/boardgame.io - 7c65046beb2835c3c63fd55e50e7d4ae8fe36dbe authored almost 5 years ago
simplify plugin api

github.com/boardgameio/boardgame.io - 4a468aba52583e83318d0ddc9de78d726d3b64c7 authored almost 5 years ago
fix bug causing AI section to not activate

github.com/boardgameio/boardgame.io - 66021f75e3c37980bbe0435322574bc88c76b023 authored almost 5 years ago
reorder some FnWrap lines for better clarity

github.com/boardgameio/boardgame.io - dae5ab3ddd972944c1ab63691c371071771f9b98 authored almost 5 years ago
revert change in tic-tac-toe example

github.com/boardgameio/boardgame.io - b3d2cd169af69b09ad295fe9b542c6dd02f040c3 authored almost 5 years ago
fix(plugins): Fix PluginPlayer setup (#543)

* test(plugins): Add test for PluginPlayer with game phases

* fix(plugins): Don’t restore pla...

github.com/boardgameio/boardgame.io - fd34df9c09f6aad72bbf8d56106b06fecb2bb804 authored almost 5 years ago
move bot trigger to LocalMaster

github.com/boardgameio/boardgame.io - d5eb52118b918d140bcff820f520447f67bdb253 authored almost 5 years ago
make the lobby assign bots to remaining players when there is only one human player

github.com/boardgameio/boardgame.io - 0eff1c6bb2c5dffcc4b30f362d04482c382dc917 authored almost 5 years ago
add ability for Local multiplayer mode to run bots

github.com/boardgameio/boardgame.io - ef8df65379e2b42122ed636235cb191a317f0275 authored almost 5 years ago
Improve Lobby API: room instances (#542)

github.com/boardgameio/boardgame.io - b974260da1da1a9625103586fb7d8cf197c62c6e authored almost 5 years ago
refactor: Harmonise Master’s auth signature with authenticateCredentials (#539)

* test(server): Add coverage for the `authenticateCredentials` wrapper

* feat(server): Don’t ...

github.com/boardgameio/boardgame.io - afdb79e50c1ec6110bc9611cc894e48087cbb62d authored about 5 years ago
remove unused gameID argument

github.com/boardgameio/boardgame.io - 5c9430f0f482f23d98e9aa5636125ae67fd48bb0 authored about 5 years ago
remove unused prop

github.com/boardgameio/boardgame.io - 79369c9b91f3b86681cc2ed01ad59b520ac53ee4 authored about 5 years ago
rename optimistic to client and document it

github.com/boardgameio/boardgame.io - 61a45ee5b0fcfa62e33fa0d894fe4553f9687985 authored about 5 years ago
feat(server): Lobby server improvements (#532)

* fix(server): Assign seat credentials when a player joins a room

Addresses potential for lea...

github.com/boardgameio/boardgame.io - 4d33faa970f536a717df9777fe85c12e00b6e27c authored about 5 years ago
Change notable_projects.md to reflect updated (plural) domain for FreeBoardGames.org (#535)

github.com/boardgameio/boardgame.io - b3e0bdcc7537ce318adcdc15628f206321a88ea0 authored about 5 years ago
change MCTS visualization to table format

github.com/boardgameio/boardgame.io - 08404e2b3862604e0951f9049c50de287f625bf1 authored about 5 years ago
fix(server): Use namespaced ID to delete persisted game data (#531)

* fix(server): Use namespaced ID to delete persisted game data

* test(server): Update API tes...

github.com/boardgameio/boardgame.io - 2d931e9e5047fd31ac66fe6f808b3f8687316411 authored about 5 years ago
update codesandbox links

github.com/boardgameio/boardgame.io - 35cb2be20082d0788e1b05960a55c4d3a542d324 authored about 5 years ago
refactor(client): Scope global CSS selectors in Debug panel (#527)

Previously, `<button>`, `<section>`, and `<select>` elements where being
styled directly with ...

github.com/boardgameio/boardgame.io - 9ce176cf537fff6600538fb3cd87a8d92a23a1e6 authored about 5 years ago
Fix events in hooks triggered by a move (#525)

* test(core): Add test for events in hooks triggered by a move

* fix(core): Don’t cache dispa...

github.com/boardgameio/boardgame.io - ef4f24dcca0828eb2761d48a7eb2bb9f97d5cb24 authored about 5 years ago
update multiplayer docs (#505)

* update multiplayer docs

* some reformatting

github.com/boardgameio/boardgame.io - a9d4be64df248d16bda34ab3df303f4cad552f26 authored about 5 years ago
increment turn before calling turn.onBegin

github.com/boardgameio/boardgame.io - a2c64f8ab23ab00ba968ca7c21ee773d8a150eed authored about 5 years ago
update codesandbox link

github.com/boardgameio/boardgame.io - e20aca433f758ab66eaabbd077f61cebc25a9575 authored about 5 years ago
update integration test

github.com/boardgameio/boardgame.io - 2748560e65e2ce70a52098f63b9e6cb318c3c4b0 authored about 5 years ago
fix error in AI panel

github.com/boardgameio/boardgame.io - 26a73e4b0b938e7ba929972bb8e3a5ee7220410e authored about 5 years ago
add sideEffects: false

github.com/boardgameio/boardgame.io - 4ea9e9767c0b979a4159e25b1dd573e9a68c1493 authored about 5 years ago
update tutorial.md

github.com/boardgameio/boardgame.io - 385c74ff39fad9958a716fce0040c2b0930cbd16 authored about 5 years ago
override debug with props.debug if it is undefined

github.com/boardgameio/boardgame.io - 726dcb578cadb4d43b4679d27da479359194751c authored about 5 years ago
add debug panel to tic-tac-toe snippets

github.com/boardgameio/boardgame.io - d41cac53acf0d2fdcf73dd5a9644b67580c18b5f authored about 5 years ago
add "docs" to .prettierignore

github.com/boardgameio/boardgame.io - 8aab8300a63dd6922ed53e79f2b41f3ef77ce1aa authored about 5 years ago
export Debug Panel in boardgame.io/debug

This allows you to import it in production code
(it is stripped out if NODE_ENV === 'production'...

github.com/boardgameio/boardgame.io - e7d47ee85fea676b4f30efa1e10607958e5398af authored about 5 years ago
Replace `player` with `currentPlayer` option in `setActivePlayers` (#523)

* feat(core): Use currentPlayer argument in setActivePlayers

Instead of using a `player` argu...

github.com/boardgameio/boardgame.io - cae05fd28cfcb1e45e99b3fc2c70c17869537fcd authored about 5 years ago
set bot async default to false

github.com/boardgameio/boardgame.io - 8fc36cd60b02cc3d7fc416f78619fbc749f8029b authored about 5 years ago
clarify that the AI panel is not available in multiplayer mode

github.com/boardgameio/boardgame.io - f36d15863b39ed2132c270b38ae474404d6c5823 authored about 5 years ago
rename step to play

github.com/boardgameio/boardgame.io - 2a7435a325d1ef5d15f0aac82e13bc7c76232669 authored about 5 years ago
speed up bot async mode by running 25 iterations per chunk

github.com/boardgameio/boardgame.io - 3cd56670aa92aaaafc73ff6bb50253cb0e7556d3 authored about 5 years ago
add progress bar to AI panel

github.com/boardgameio/boardgame.io - 05572ca1d86e84d9c2323861651bc5c39f16fbe3 authored about 5 years ago
Increment current player at start of phase in TurnOrder.DEFAULT (#521)

* feat(core): Increment currentPlayer in TurnOrder.DEFAULT.first

Increments the current playe...

github.com/boardgameio/boardgame.io - ad08b8a43202547ed6bac380695b08a0519ee808 authored about 5 years ago
get rid of process.env.NODE_ENV in minified bundle

github.com/boardgameio/boardgame.io - ca64543a4966557f8da9bed586c390913c276024 authored about 5 years ago
add iteration callback to MCTS bot

github.com/boardgameio/boardgame.io - 369382185caba3447001ecb7d552949aa4094002 authored about 5 years ago
add server.js to files section

github.com/boardgameio/boardgame.io - ba9dca8bcbfa9982fb23cf25932db20cfd29c4e3 authored about 5 years ago
add async mode to MCTS bot

github.com/boardgameio/boardgame.io - f19f1de8bb8f4efe6533b54b0a3a9530de22d87f authored about 5 years ago
make bot play functions async

github.com/boardgameio/boardgame.io - 7d22a4701ae4d96b0c2c8e519c3e34f4347b99d6 authored about 5 years ago
call notifySubscribers in update{Player,Game}ID

Also use the vanilla client's playerID / gameID values instead
of duplicating them in the React ...

github.com/boardgameio/boardgame.io - 457b29dfc1e6630bf8ece939c53061bcdd30f08c authored about 5 years ago
Add server to proxy-dirs and clean scripts to fix #518 (#519)

github.com/boardgameio/boardgame.io - b4edd55b9c145ac5767f92bcf0b12d68b218a0ab authored about 5 years ago
update prettierignore

github.com/boardgameio/boardgame.io - 3176956e900e1ead8ed264fb5af73b6ad75cf86e authored about 5 years ago
lobby auto refresh + leave game ready to play (#510)

* lobby: add auto-refresh of list of rooms - add settings 'refreshInterval'

* lobby: show 'le...

github.com/boardgameio/boardgame.io - 4efddb44171290d58d99a438cb5d8a29bf350516 authored about 5 years ago
add sliders to adjust iterations and playoutDepth of MCTS bot

github.com/boardgameio/boardgame.io - a8b7028d32ca423fb103e3d99d613a5935ecc331 authored about 5 years ago
docs: Tweak events documentation (#515)

Follows up on #513

github.com/boardgameio/boardgame.io - a60738b7d1122d88f90bd3ebd45dc07f771c5ced authored about 5 years ago
Add pass event (#492)

* Add pass event

* Slight refactor of removing player from player order.

* Add unit tests ...

github.com/boardgameio/boardgame.io - 1687ff838f27f38ed38ab6121650a83d2b1dbaab authored about 5 years ago
allow setting bot options from Debug Panel

github.com/boardgameio/boardgame.io - 9d74966ad4656021c971b012e59973ebedcc618b authored about 5 years ago
minor debug panel fixes

github.com/boardgameio/boardgame.io - 6b5ab29e23765fe7167406166cc8d9664f79832e authored about 5 years ago
allow switching between MCTS and Random bots in AI panel

github.com/boardgameio/boardgame.io - 5fb3c4c40fc9cd58177e10a61c5e01687470c1f0 authored about 5 years ago
allow debugging bot move from AI panel

github.com/boardgameio/boardgame.io - 42a12a1b17a9bea47eb2cbbdd5783717fc762c24 authored about 5 years ago
add log message when you cannot end the turn because of moveLimit

github.com/boardgameio/boardgame.io - 348ac61af6d85d43d41f7929e7796ffb385305fc authored about 5 years ago
debug panel: add buttons for events

Also, only show events that are relevant to a particular game state.

github.com/boardgameio/boardgame.io - e7af204e2a52797e999d13fb4416de0e92db8191 authored about 5 years ago
fix debug panel menu rendering on Firefox

github.com/boardgameio/boardgame.io - 418eb8798e3ef646b0ab5ef77f6eb2bc27467ed7 authored about 5 years ago
override debug from client (#509)

github.com/boardgameio/boardgame.io - 72694392df39216609388eb20c9ab623538d1bf2 authored about 5 years ago
allow switching playerID from Debug Panel

github.com/boardgameio/boardgame.io - 6c0a9b794ea00372bc6c2d60ff508c086009fc27 authored about 5 years ago
remove unnecessary notify

github.com/boardgameio/boardgame.io - f63d51c8399b5296e2cbf916a03151542e69495a authored about 5 years ago